Thank God. Slight re-adjustment to master plan is needed then.
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by Lunas Legion » Sat Oct 24, 2015 4:40 pm


by The Flame Dawn » Sat Oct 24, 2015 4:49 pm

by Lunas Legion » Sat Oct 24, 2015 5:02 pm

by Levis Avara » Sat Oct 24, 2015 6:48 pm

by Jute » Sat Oct 24, 2015 6:49 pm
Italios wrote:Jute's probably some sort of Robin Hood-type outlaw
Carl Sagan, astrophysicist and atheist wrote:"Science is not only compatible with spirituality; it is a profound source of spirituality.
When we recognize our place in an immensity of light-years and in the passage of ages,
when we grasp the intricacy, beauty, and subtlety of life, then that soaring feeling,
that sense of elation and humility combined, is surely spiritual...The notion that science
and spirituality are somehow mutually exclusive does a disservice to both."
"A rejection of all philosophy is in itself philosophy."

by G-Tech Corporation » Sat Oct 24, 2015 6:54 pm
Levis Avara wrote:Okay this is so confusing but with mysticism would I have one population work in Shrine to produce two thought,or would it be two population working separately producing one thought each?

by Levis Avara » Sat Oct 24, 2015 7:22 pm

by G-Tech Corporation » Sat Oct 24, 2015 7:24 pm
Levis Avara wrote:If I had 3 population work on one agri would that make four food?,Or is that allowed?
by Pac Kindom » Sun Oct 25, 2015 12:59 am

by Lunas Legion » Sun Oct 25, 2015 3:59 am

by Harkback Union » Sun Oct 25, 2015 4:35 am
Levis Avara wrote:If I had 3 population work on one agri would that make four food?,Or is that allowed?

by Harkback Union » Sun Oct 25, 2015 4:35 am

by Harkback Union » Sun Oct 25, 2015 4:37 am

by Harkback Union » Sun Oct 25, 2015 4:39 am

by Harkback Union » Sun Oct 25, 2015 4:43 am

by Harkback Union » Sun Oct 25, 2015 4:48 am
Remnants of Exilvania wrote:Harkback Union wrote:
Just add more. They will count as kids in their first epoch, which means that they have to be fed and are useless, but afterwards, they will enter your workforce.
There is a limitation for how much you can add. Underdevelopped civs start at 50% of the total population, that's 3 pop addable each epoch.
*facepalms*
*slams head against desk*
*stabs himself with a knife*
I literally managed to get myself ages behind everyone else in the development of my nation. I don`t think I can take on Vulnier if he wants to come down as I literally have no Military and can`t really recruit troops or even get as many as he can.
I`m so dead...

by Harkback Union » Sun Oct 25, 2015 4:50 am

by Harkback Union » Sun Oct 25, 2015 4:53 am
The Flame Dawn wrote:Hark, please say that the agriculture isn't a structure. please DX

by Harkback Union » Sun Oct 25, 2015 4:55 am

by Harkback Union » Sun Oct 25, 2015 5:02 am

by Wadden-Amrum » Sun Oct 25, 2015 5:06 am
Dree wrote:Perhaps the fat man from the north pole and his vertically challenged cronies are behind such an assassination attempt.
But truthfully my spy networks have heard nothing.

by Harkback Union » Sun Oct 25, 2015 5:24 am

by Harkback Union » Sun Oct 25, 2015 5:24 am
Wadden-Amrum wrote:So, will you relocate me if possible? Thanks in advance.

by The Flame Dawn » Sun Oct 25, 2015 5:37 am
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