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The Orson Empire
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Postby The Orson Empire » Thu Jan 14, 2016 10:17 pm

The Fallen Jedi wrote:Now, I have a question, are there any abilities allowed, something like The Force?

Psionics do exist.

Also, good to see you again Jedi!

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The Fallen Jedi
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Postby The Fallen Jedi » Thu Jan 14, 2016 10:22 pm

The Orson Empire wrote:
The Fallen Jedi wrote:Now, I have a question, are there any abilities allowed, something like The Force?

Psionics do exist.

Also, good to see you again Jedi!


Alright.

And It is good to see you too.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Thu Jan 14, 2016 10:52 pm

Speaking of weekend, I won't be able to post til next Monday starting Saturday morning.
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The V O I D
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Postby The V O I D » Fri Jan 15, 2016 4:13 am

Veroxia wrote:
The V O I D wrote:
Robots with the ability to use Psionics (telepathy/telekinesis). I'll quote their app if yer interested.



Looks like you'll be having the best ally you will ever have and need. :p


Yay. I look forward to your IC post. Also, yeah. The Highbreed are like the Flood, except a bit worse. I made them. It sortof became the plot.


The Fallen Jedi wrote:Now, I have a question, are there any abilities allowed, something like The Force?


Psionics exist. Psionics are more telepathy and telekinetic than anything else, though. There's not much else use for it. So, if you wanted to make a Jedi-esque civ that called Psionics, "The Force," full steam ahead in my opinion. However, Psionics can't produce lightning from thin air, nor can they really exceed telepathy/telekinesis.

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The V O I D
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Postby The V O I D » Fri Jan 15, 2016 4:16 am

Also this is still an issue for me. My writers block. Can someone give me an idea of what to do with the Highbreed, next?

The V O I D wrote:I'm having a bit of writers block for the Highbreed, at the moment... I need suggestions for what to do, or we'll be stuck in that department for a while.

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The Greater Gambia
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Postby The Greater Gambia » Fri Jan 15, 2016 6:15 am

The V O I D wrote:Also this is still an issue for me. My writers block. Can someone give me an idea of what to do with the Highbreed, next?

The V O I D wrote:I'm having a bit of writers block for the Highbreed, at the moment... I need suggestions for what to do, or we'll be stuck in that department for a while.


Want to have a blast from the past showdown with the Kelraaza in Covenant territory? I was hoping that the Archaeologists would put up more of a fight, but I can work on it.

Maybe, as the Kelraaza fight the High Breed, they push them back and take back the two Covenant systems, causing the High Breed to pull back from Ostia, allowing the Ostians and the Maug-Lai to lick their wounds and regroup.
Last edited by The Greater Gambia on Fri Jan 15, 2016 7:57 am, edited 1 time in total.
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The Dark Brotherhood of Deros
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Postby The Dark Brotherhood of Deros » Fri Jan 15, 2016 9:20 am

I need to think over my response Gambia. I'll post a little while later.
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The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Fri Jan 15, 2016 10:50 am

The V O I D wrote:Also this is still an issue for me. My writers block. Can someone give me an idea of what to do with the Highbreed, next?

The V O I D wrote:I'm having a bit of writers block for the Highbreed, at the moment... I need suggestions for what to do, or we'll be stuck in that department for a while.


To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.
Last edited by The Moscow Metro Red Line on Fri Jan 15, 2016 10:51 am, edited 1 time in total.
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The Greater Gambia
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Postby The Greater Gambia » Fri Jan 15, 2016 12:01 pm

Delta, please refrain from posting OOC content in the IC.

Citation: POSTING OOC CONTENT IN IC
PUNISHMENT: WARNING
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Fri Jan 15, 2016 12:34 pm

I find it interesting Orson that you never specified or gave information about your systems. Just fought over one planet and that was pretty much it. Such information would had been helpful in a tactical scenario.... Like maybe a military installation or shipyard in the system but on another planet? Just mentioning the importance of details...
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The Orson Empire
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Postby The Orson Empire » Fri Jan 15, 2016 12:44 pm

The Moscow Metro Red Line wrote:I find it interesting Orson that you never specified or gave information about your systems. Just fought over one planet and that was pretty much it. Such information would had been helpful in a tactical scenario.... Like maybe a military installation or shipyard in the system but on another planet? Just mentioning the importance of details...

Well whenever the Highbreed enters a new system, I usually give some background information about the system in order to make the setting clear. However, I have so many systems and planets that it would take far too long to list out the details of every one of them.
The Moscow Metro Red Line wrote:
The V O I D wrote:Also this is still an issue for me. My writers block. Can someone give me an idea of what to do with the Highbreed, next?



To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.

While I may have a lot of territory, the Covenant would be able to last much longer than other smaller nations, because the Highbreed still have to get through hundreds of systems before they can completely wipe us out. This gives the Covenant more time to prepare for attacks on our capital (Klandulor) and other systems with large populations. Right now, the Highbreed still has to get through the frontier worlds, which are not as important to the Covenant.

This also allows the Covenant to quarantine a section of its territory, preventing the Highbreed from spreading deeper into the Covenant. This is already being done in the Aicury Sector.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Fri Jan 15, 2016 12:48 pm

Even so here is the main point, the Highbreed just need biomass. We have alot of requirements for an military. So even if you say, "let them have it" at some point they're going to reach a system full of biomass. That is unless you start a scorched-earth policy on your own systems. But that would cause some backlash on the homefront if they find out. That or propaganda, but keep in mind you're hurting yourself as well. Why do you think the Soviets took satellite states at the end of the War? They severly destroyed their infrastructure to deny it the Germans. When the war ended in '45 the rebuilding process would take awhile for the Soviets. Because of this state, the Soviets did not want another war in the foreseeable future and took Eastern Europe as a buffer to prevent further damage to the Union. That is why they divided Germany, because so far Germany started all the world wars in their minds. A divided Germany is an weaker Germany and an weaker Germany is less of a threat to the USSR.

War isn't pretty, and plans don't always work out.
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The Orson Empire
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Postby The Orson Empire » Fri Jan 15, 2016 12:52 pm

The Moscow Metro Red Line wrote:Even so here is the main point, the Highbreed just need biomass. We have alot of requirements for an military. So even if you say, "let them have it" at some point they're going to reach a system full of biomass. That is unless you start a scorched-earth policy on your own systems. But that would cause some backlash on the homefront if they find out. That or propaganda, but keep in mind you're hurting yourself as well. Why do you think the Soviets took satellite states at the end of the War? They severly destroyed their infrastructure to deny it the Germans. When the war ended in '45 the rebuilding process would take awhile for the Soviets. Because of this state, the Soviets did not want another war in the foreseeable future and took Eastern Europe as a buffer to prevent further damage to the Union. That is why they divided Germany, because so far Germany started all the world wars in their minds. A divided Germany is an weaker Germany and an weaker Germany is less of a threat to the USSR.

War isn't pretty, and plans don't always work out.

I am already doing a scorched-earth policy, as the Covenant fleet just glassed Aicury. I stated before that my plan was to quarantine off the section of space the Highbreed had infected and glass any celestial bodies that had been infected. Soon, I will begin training psionists to prevent the Highbreed from influencing my people.

I am well aware that the end of this war will not be pretty, and likely result in the deaths of billions of people, but such actions are necessary to prevent the complete destruction of the Covenant.

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Spindle
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Postby Spindle » Fri Jan 15, 2016 12:55 pm

The Moscow Metro Red Line wrote:
To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.


I have to agree with the analysis, but I'd say Void might as well start up a patch of bushfire wars over the whole of the Covenant, just throwing Seedpods at their planets and no more. They either have to pull back ships to deal with it or they try and quell it with ground troops. If they pulls ships off of the front line, that's the cue for a deep strike to put them off-balance. They then pull ships back to hold the core systems and the Highbreed start taking out the frontier worlds. If they go for the ground option, the Highbreed can start bursting raider fleets up from the biomass they steal and going guerre de course all over the Covenant. That then pulls ships off of the frontline and we get the same scenario all over again.

While that's going on, the Highbreed can start moving resources from that front over to keep the Ostians on the defensive-on the strategic level-long enough for biomass to be reaped from the Covenant and turned into ships to throw at Ostia to break the deadlock. There again, it's going to be that combination of deep strikes and Seedpods that does horrible things to paranoia.

I would point out that, in a ship-dominated environment, it's almost impossible for someone on the strategic defensive to win. Given the ability for an attacker to effectively FTL forces anywhere, it's too hard to hold fleets strong enough to push a concerted attack back at every vital node. So the attacker can mass a fleet at any point he choses while the defender either needs to be psychic or have really, really good intel. That's half of the reason I wanted to have the Sparatoi network.

But if you have asteroidal 'forts', things go differently. Say your ships use one-third of their mass for their FTL and propulsion. A fort doesn't need FTL and it's in-system propulsion is fairly limited. Let's call that a twenty percent efficiency increase. Then, you've got a huge amount of ready-made hulls lying around in the form of asteroids and yes, hollowing them out is difficult but we've all got the capital to do it. Then you just turn it into a giant heatsink, fill it with missiles and stud it with silos and turrets and give it some fusion piles and suddenly you've got something that gives your defensive forces something to anchor around.
Disclaimer: Nothing said here is the product of a rational mind.
So...apparently I'm a decent writer. Um...wait, what?
Relativity, nukes in space, nukes in atmosphere, LASERs, MASERs, kinetic weapons, missile and kinetic CIWS, impactors and centripital force.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Fri Jan 15, 2016 12:56 pm

I wish the best of luck to you. The Heroes of Yore.
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The V O I D
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Postby The V O I D » Fri Jan 15, 2016 1:06 pm

Spindle wrote:
The Moscow Metro Red Line wrote:
To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.


I have to agree with the analysis, but I'd say Void might as well start up a patch of bushfire wars over the whole of the Covenant, just throwing Seedpods at their planets and no more. They either have to pull back ships to deal with it or they try and quell it with ground troops. If they pulls ships off of the front line, that's the cue for a deep strike to put them off-balance. They then pull ships back to hold the core systems and the Highbreed start taking out the frontier worlds. If they go for the ground option, the Highbreed can start bursting raider fleets up from the biomass they steal and going guerre de course all over the Covenant. That then pulls ships off of the frontline and we get the same scenario all over again.

While that's going on, the Highbreed can start moving resources from that front over to keep the Ostians on the defensive-on the strategic level-long enough for biomass to be reaped from the Covenant and turned into ships to throw at Ostia to break the deadlock. There again, it's going to be that combination of deep strikes and Seedpods that does horrible things to paranoia.

I would point out that, in a ship-dominated environment, it's almost impossible for someone on the strategic defensive to win. Given the ability for an attacker to effectively FTL forces anywhere, it's too hard to hold fleets strong enough to push a concerted attack back at every vital node. So the attacker can mass a fleet at any point he choses while the defender either needs to be psychic or have really, really good intel. That's half of the reason I wanted to have the Sparatoi network.

But if you have asteroidal 'forts', things go differently. Say your ships use one-third of their mass for their FTL and propulsion. A fort doesn't need FTL and it's in-system propulsion is fairly limited. Let's call that a twenty percent efficiency increase. Then, you've got a huge amount of ready-made hulls lying around in the form of asteroids and yes, hollowing them out is difficult but we've all got the capital to do it. Then you just turn it into a giant heatsink, fill it with missiles and stud it with silos and turrets and give it some fusion piles and suddenly you've got something that gives your defensive forces something to anchor around.


Some interesting points. And since it's a three day weekend, I have plenty of time to begin writing up my Highbreed post.

I'd like to request that until such time as I post for the Highbreed that people keep posts somewhat minimal unless interacting with each-other rather than directly the Highbreed, as until I finish this post, I can't really counter anything. Plus, I still need to counter/do my own things in this post. So, yeah. It's going to take at least until Sunday for me to work out the details for everything.

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The Moscow Metro Red Line
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Postby The Moscow Metro Red Line » Fri Jan 15, 2016 1:06 pm

Spindle wrote:
The Moscow Metro Red Line wrote:
To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.


I have to agree with the analysis, but I'd say Void might as well start up a patch of bushfire wars over the whole of the Covenant, just throwing Seedpods at their planets and no more. They either have to pull back ships to deal with it or they try and quell it with ground troops. If they pulls ships off of the front line, that's the cue for a deep strike to put them off-balance. They then pull ships back to hold the core systems and the Highbreed start taking out the frontier worlds. If they go for the ground option, the Highbreed can start bursting raider fleets up from the biomass they steal and going guerre de course all over the Covenant. That then pulls ships off of the frontline and we get the same scenario all over again.

While that's going on, the Highbreed can start moving resources from that front over to keep the Ostians on the defensive-on the strategic level-long enough for biomass to be reaped from the Covenant and turned into ships to throw at Ostia to break the deadlock. There again, it's going to be that combination of deep strikes and Seedpods that does horrible things to paranoia.

I would point out that, in a ship-dominated environment, it's almost impossible for someone on the strategic defensive to win. Given the ability for an attacker to effectively FTL forces anywhere, it's too hard to hold fleets strong enough to push a concerted attack back at every vital node. So the attacker can mass a fleet at any point he choses while the defender either needs to be psychic or have really, really good intel. That's half of the reason I wanted to have the Sparatoi network.

But if you have asteroidal 'forts', things go differently. Say your ships use one-third of their mass for their FTL and propulsion. A fort doesn't need FTL and it's in-system propulsion is fairly limited. Let's call that a twenty percent efficiency increase. Then, you've got a huge amount of ready-made hulls lying around in the form of asteroids and yes, hollowing them out is difficult but we've all got the capital to do it. Then you just turn it into a giant heatsink, fill it with missiles and stud it with silos and turrets and give it some fusion piles and suddenly you've got something that gives your defensive forces something to anchor around.


I can't believe I am helping Void but that's just my assessment. But the main point is this, this war is going on very quickly. I mean my guys are pretty much trying to rush the defenses before the Highbreed takes anymore worlds. The inner cores does have defenses but contains a lot of the Ostian industry. The problem is merchanialist economies I guess, but the main point is that its going to take awhile for them to move the industries away from the front. But even now the front is considered at the three frontier systems and the other two systems in between. If the fighting should escalte to the two other systems, the Ostias would be forced to relocate their industry. Relocation of vital industries will cause a delay in production quotas. But concerning the movement of ships within Ostia space, it's mostly up to the sensor network. But at times of war the Defensive starbases will be reactivated but the darn things are thirty-years old (relics of the Ostian-Sovik War) and is going to take time to move them into position and retrofit them to modern standards.
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The V O I D
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Postby The V O I D » Fri Jan 15, 2016 1:16 pm

Oh, and, by the way. I want the Battle for Ostia to be the turning point in the War. See, here's my thinking:
The Highbreed consume a chunk out of the Ostian Imperium and the Covenant, as well as the militaries that are fighting it on those fronts. They get to Ostia - and surprise, surprise, everyone is waiting for them; destroying every Seedpod, firing at every Bioship or Infested Ship, etc. and doing everything they can to make sure not even a Spore lands on Ostia or its nearby worlds. Eventually, the Highbreed must retreat due to lack of local biomass to feed them... and that retreat begins snowballing on the Ostian front. This causes the Covenant to begin forcing Highbreed retreats as well, as more forces are relocated from Covenant territory to Ostian territory to try and retake what was lost.

Eventually, the Highbreed are all but destroyed by their two front war. However, in one last effort to ensure they don't die off, they pull all forces into Disploea. Basically, this system becomes home of the Highbreed: everyone avoids it, and the Ostians/Covenant co-guard it to ensure the Highbreed don't try to leave the system. The Highbreed end up contained, but not destroyed. Meanwhile, the Cult manages to sneak with the stealth-ships full of biomass into the system to keep their All-Father alive; to correspond this, mysterious disappearances occur of entire cities or towns from frontier worlds. Everyone just disappears from these locales, with no reports of raids or anything - all the while they're being fed to the Highbreed to keep them alive.

You guys don't have to agree, but this is what I think should occur. And then the timeskip for the post-War thing happens, and move onto that.

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The Orson Empire
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Postby The Orson Empire » Fri Jan 15, 2016 1:17 pm

The Moscow Metro Red Line wrote:I wish the best of luck to you. The Heroes of Yore.

Good luck to Ostia as well.
Spindle wrote:
The Moscow Metro Red Line wrote:
To be honest, this may be the most devastating and shortest war. It seems like your blitz is starting to lose some steam in Ostia. However b/c the Ostians and Maug-Lai have not encountered anything from the covenant and Orson did say that you could capture the entire armada of 1,000 ships, that could either be used against Orson so against Ostia.

The real question is, should you continue your spread all over or concentrate on one and defend against the other? I see Orson right now as Russia and you as Germany. Orson has alot of land but realistically speaking, that is a real liability because he has to defend alot of territory. While this could work with him against conventional enemies, for the Highbreed it is a major liability. I mean you could do those plays where you bait his fleets to one location but really attack another place.

That in coordination with a few other things, you could rebuild your forces and then use all the landmass Orson provided you (since he does have more than 2,000) systems and attack Ostia with overwhelming numbers. While Ostia has most of the allies at the moment, if you focus on Orson and force the other allies to help him, that will leave the smaller Ostia Imperium not as well defended as before.

All my years of strategy games, military documentaries, and readings have accumulated to this post.... To be honest I am not sure when I should introduce the mediator. Either with the reconnaissance fleet or after the Alder thingy.


I have to agree with the analysis, but I'd say Void might as well start up a patch of bushfire wars over the whole of the Covenant, just throwing Seedpods at their planets and no more. They either have to pull back ships to deal with it or they try and quell it with ground troops. If they pulls ships off of the front line, that's the cue for a deep strike to put them off-balance. They then pull ships back to hold the core systems and the Highbreed start taking out the frontier worlds. If they go for the ground option, the Highbreed can start bursting raider fleets up from the biomass they steal and going guerre de course all over the Covenant. That then pulls ships off of the frontline and we get the same scenario all over again.

While that's going on, the Highbreed can start moving resources from that front over to keep the Ostians on the defensive-on the strategic level-long enough for biomass to be reaped from the Covenant and turned into ships to throw at Ostia to break the deadlock. There again, it's going to be that combination of deep strikes and Seedpods that does horrible things to paranoia.

I would point out that, in a ship-dominated environment, it's almost impossible for someone on the strategic defensive to win. Given the ability for an attacker to effectively FTL forces anywhere, it's too hard to hold fleets strong enough to push a concerted attack back at every vital node. So the attacker can mass a fleet at any point he choses while the defender either needs to be psychic or have really, really good intel. That's half of the reason I wanted to have the Sparatoi network.

But if you have asteroidal 'forts', things go differently. Say your ships use one-third of their mass for their FTL and propulsion. A fort doesn't need FTL and it's in-system propulsion is fairly limited. Let's call that a twenty percent efficiency increase. Then, you've got a huge amount of ready-made hulls lying around in the form of asteroids and yes, hollowing them out is difficult but we've all got the capital to do it. Then you just turn it into a giant heatsink, fill it with missiles and stud it with silos and turrets and give it some fusion piles and suddenly you've got something that gives your defensive forces something to anchor around.

I'm honestly not sure how effective Covenant ground troops would be at this point, seeing as the Highbreed completely annihilated a large Covenant ground force at Aicury. The risk for infection seems too great.

Also, the Covenant does have an FTL communications grid that connects every Covenant system, allowing the near-instantaneous transmission of information anywhere in Covenant space. This was how the Covenant was able to respond to the Highbreed threat so quickly.

And I like the idea of those asteroid forts, and I think I may actually do that. However, I also had another idea that could prevent the spread of the Highbreed- interdiction fields. They are basically tractor beams on steroids, as they are capable of creating a gravity well that can pull any ship out of warp and prevent it from entering warp as long as it is within the range of the gravity well projectors. These could be used to rip Highbreed ships out of warp and physically prevent them from moving any further into Covenant space.

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Veroxia
Minister
 
Posts: 3275
Founded: Jun 23, 2013
Ex-Nation

Postby Veroxia » Fri Jan 15, 2016 1:32 pm

The Fallen Jedi wrote:
The Orson Empire wrote:Psionics do exist.

Also, good to see you again Jedi!


Alright.

And It is good to see you too.


Oh goodie, nice to see you here Jedi! :)

Also, I got a bunch of questions:

1. Is there a galactic-wide alliance combating the High Breed?
2. Are there any human nations, I'd like to make friends with them? :P
3. Is there a galactic council composed of alliance members? (If there is such an alliance)
4. Finally, seeing that the High Breed requires biomass to continue, would this mean that robots are impervious to them, just out of curiosity?
FT NATION:The Korosian Robotic Empire
HEAD OF STATE/GOVERNMENT:Emperor X-5
IDEOLOGY:FASCISM
/PRO-HUMAN/PRO-SYNTH/
/ANTI-ORGANIC/ANTI-TECHNOPHOBIA/

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Spindle
Senator
 
Posts: 4542
Founded: Aug 04, 2015
Ex-Nation

Postby Spindle » Fri Jan 15, 2016 1:38 pm

The Orson Empire wrote:I'm honestly not sure how effective Covenant ground troops would be at this point, seeing as the Highbreed completely annihilated a large Covenant ground force at Aicury. The risk for infection seems too great.

Also, the Covenant does have an FTL communications grid that connects every Covenant system, allowing the near-instantaneous transmission of information anywhere in Covenant space. This was how the Covenant was able to respond to the Highbreed threat so quickly.

And I like the idea of those asteroid forts, and I think I may actually do that. However, I also had another idea that could prevent the spread of the Highbreed- interdiction fields. They are basically tractor beams on steroids, as they are capable of creating a gravity well that can pull any ship out of warp and prevent it from entering warp as long as it is within the range of the gravity well projectors. These could be used to rip Highbreed ships out of warp and physically prevent them from moving any further into Covenant space.


I think the FTL interdictiors are going to be necessary before too long (possibly after the Highbreed). It just makes it that bit easier on the defenders to have something that smells like a frontline.

And for your ground troops, they can be as good as you want them to be. Just because you lost the first battle doesn't mean you've lost the war-just look at World War Two for that. Your guys might need to reform or switch to new technologies but they'll do fine in the end.
Disclaimer: Nothing said here is the product of a rational mind.
So...apparently I'm a decent writer. Um...wait, what?
Relativity, nukes in space, nukes in atmosphere, LASERs, MASERs, kinetic weapons, missile and kinetic CIWS, impactors and centripital force.

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The Orson Empire
Post Czar
 
Posts: 31414
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Jan 15, 2016 1:41 pm

Veroxia wrote:
The Fallen Jedi wrote:
Alright.

And It is good to see you too.


Oh goodie, nice to see you here Jedi! :)

Also, I got a bunch of questions:

1. Is there a galactic-wide alliance combating the High Breed?
2. Are there any human nations, I'd like to make friends with them? :P
3. Is there a galactic council composed of alliance members? (If there is such an alliance)
4. Finally, seeing that the High Breed requires biomass to continue, would this mean that robots are impervious to them, just out of curiosity?

1. No (at least not yet).
2. Yes, there are plenty of human nations.
3. No.
4. They could still destroy the robots, but probably couldn't use them for biomass.
Spindle wrote:
The Orson Empire wrote:I'm honestly not sure how effective Covenant ground troops would be at this point, seeing as the Highbreed completely annihilated a large Covenant ground force at Aicury. The risk for infection seems too great.

Also, the Covenant does have an FTL communications grid that connects every Covenant system, allowing the near-instantaneous transmission of information anywhere in Covenant space. This was how the Covenant was able to respond to the Highbreed threat so quickly.

And I like the idea of those asteroid forts, and I think I may actually do that. However, I also had another idea that could prevent the spread of the Highbreed- interdiction fields. They are basically tractor beams on steroids, as they are capable of creating a gravity well that can pull any ship out of warp and prevent it from entering warp as long as it is within the range of the gravity well projectors. These could be used to rip Highbreed ships out of warp and physically prevent them from moving any further into Covenant space.


I think the FTL interdictiors are going to be necessary before too long (possibly after the Highbreed). It just makes it that bit easier on the defenders to have something that smells like a frontline.

And for your ground troops, they can be as good as you want them to be. Just because you lost the first battle doesn't mean you've lost the war-just look at World War Two for that. Your guys might need to reform or switch to new technologies but they'll do fine in the end.

We will have to research some stronger armor.

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Jan 15, 2016 1:42 pm

I'm currently considering on joining, as it seems you have something good going on, but I will most definitely need time to confirm my decision.

Oh and Orson? Let's not jump to a conflict outright when I join, heavens sake I'm running out of ideas for a war XD

User avatar
The Orson Empire
Post Czar
 
Posts: 31414
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Jan 15, 2016 1:46 pm

The Fallen Jedi wrote:I'm currently considering on joining, as it seems you have something good going on, but I will most definitely need time to confirm my decision.

Oh and Orson? Let's not jump to a conflict outright when I join, heavens sake I'm running out of ideas for a war XD

I can't go to war with anyone right now. I am at war with the Highbreed.
The V O I D wrote:Oh, and, by the way. I want the Battle for Ostia to be the turning point in the War. See, here's my thinking:
The Highbreed consume a chunk out of the Ostian Imperium and the Covenant, as well as the militaries that are fighting it on those fronts. They get to Ostia - and surprise, surprise, everyone is waiting for them; destroying every Seedpod, firing at every Bioship or Infested Ship, etc. and doing everything they can to make sure not even a Spore lands on Ostia or its nearby worlds. Eventually, the Highbreed must retreat due to lack of local biomass to feed them... and that retreat begins snowballing on the Ostian front. This causes the Covenant to begin forcing Highbreed retreats as well, as more forces are relocated from Covenant territory to Ostian territory to try and retake what was lost.

Eventually, the Highbreed are all but destroyed by their two front war. However, in one last effort to ensure they don't die off, they pull all forces into Disploea. Basically, this system becomes home of the Highbreed: everyone avoids it, and the Ostians/Covenant co-guard it to ensure the Highbreed don't try to leave the system. The Highbreed end up contained, but not destroyed. Meanwhile, the Cult manages to sneak with the stealth-ships full of biomass into the system to keep their All-Father alive; to correspond this, mysterious disappearances occur of entire cities or towns from frontier worlds. Everyone just disappears from these locales, with no reports of raids or anything - all the while they're being fed to the Highbreed to keep them alive.

You guys don't have to agree, but this is what I think should occur. And then the timeskip for the post-War thing happens, and move onto that.

It seems too risky to allow the Highbreed to survive, even if they are contained, as they could escape at any time. Any celestial bodies in the Disploea System that the Highbreed inhabit would have to be destroyed, and I don't mean by glassing- they would have to be destroyed Death Star-style.

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The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Fri Jan 15, 2016 1:58 pm

So Moscow, how fucked are the Angelvolk?
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

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