Aterrian Union wrote:Slaves? DID SOMEONE SAY SLAVERY!!! *Reads old Aterrian History book* THAT's Over 44,000 years outdated!
The Greater Empire thanks you for being subjugated. *enslaves.*
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by The V O I D » Mon Jan 11, 2016 7:09 pm
Aterrian Union wrote:Slaves? DID SOMEONE SAY SLAVERY!!! *Reads old Aterrian History book* THAT's Over 44,000 years outdated!

by The Moscow Metro Red Line » Mon Jan 11, 2016 7:10 pm

by Aterrian Union » Mon Jan 11, 2016 7:13 pm
☭☭ CNN Daily News ☭☭: Production in Sector #49028 is 900% too high this quarter.However, we tolerate most ideologies, and you are free to do what you like!Novsvacro wrote:The above nation is a pseudo-fascist dictatorship with an emphasis on collective identity and the supreme authority of the collective will, manifest in the State.

by The V O I D » Mon Jan 11, 2016 7:14 pm
The Moscow Metro Red Line wrote:Well...*puts on glasses and stands at podium*
'The 3/5s compromise was added to the US Constitution during the Constitution Convention in the late 1700s. The compromise counted slaves as 3/5s of a person. With this compromise was that the import of slaves prior to 1800 is permitted and after 1800 cannot be allowed. This was to ensure that the South did not dominate the North in representation in the House of Reps since the South had many slaves. Now does anyone have any questions?"

by The Greater Gambia » Mon Jan 11, 2016 7:14 pm

by The Orson Empire » Mon Jan 11, 2016 7:16 pm
The Greater Gambia wrote:Orson, do you want a major Kelraaza General to assist you? I was planning on bringing him out in the next post, but you seem that you could need him.
The Moscow Metro Red Line wrote:Are we talking about post-war or orson's salvation (aka allies)? Post-war wise, Ostia is going to be abit radical. When I mean radical, I mean after many generations it will change focus to domestic so help in the rebuilding. Military will just be upgraded and become more elite. They'll probably won't be rebuilding their military soon until otherwise.

by The Greater Gambia » Mon Jan 11, 2016 7:19 pm
The Orson Empire wrote:The Greater Gambia wrote:Orson, do you want a major Kelraaza General to assist you? I was planning on bringing him out in the next post, but you seem that you could need him.
Yes please.The Moscow Metro Red Line wrote:Are we talking about post-war or orson's salvation (aka allies)? Post-war wise, Ostia is going to be abit radical. When I mean radical, I mean after many generations it will change focus to domestic so help in the rebuilding. Military will just be upgraded and become more elite. They'll probably won't be rebuilding their military soon until otherwise.
Seems like everyone is going to be more radical after the war.
After we finally defeat the Highbreed, the Covenant will no longer be a constitutional monarchy and will have become a military dictatorship.

by The Moscow Metro Red Line » Mon Jan 11, 2016 7:20 pm

by The V O I D » Mon Jan 11, 2016 7:33 pm
The Moscow Metro Red Line wrote:Oh Void just to tell you something important about the Skralls. They are highly sensitive to light and will burn if in contact with a high-intensity light. (but that may be negated due to your bio-engineering) But more importantly they can make webs and have a very strong carapace. It's going to take a couple of rounds to take one down. That or just use a flamethrower or manage to fling it upside to expose its soft underbelly.

by The V O I D » Mon Jan 11, 2016 7:35 pm

by The Orson Empire » Mon Jan 11, 2016 7:43 pm
The Greater Gambia wrote:The Orson Empire wrote:Yes please.
Seems like everyone is going to be more radical after the war.
After we finally defeat the Highbreed, the Covenant will no longer be a constitutional monarchy and will have become a military dictatorship.
Alright, just have some archeologists uncover an ancient alien structure on some random planet, and I'll go from there.

by The Greater Gambia » Mon Jan 11, 2016 7:46 pm

by The Greater Gambia » Mon Jan 11, 2016 8:06 pm

by The Orson Empire » Mon Jan 11, 2016 9:16 pm

by The Greater Gambia » Mon Jan 11, 2016 9:20 pm

by The Orson Empire » Mon Jan 11, 2016 9:39 pm

by The Greater Gambia » Mon Jan 11, 2016 9:48 pm

by The Greater Gambia » Tue Jan 12, 2016 11:27 am

by The Moscow Metro Red Line » Tue Jan 12, 2016 12:30 pm
Xyndia wrote:NS Nation Name: Xyndia
Nation Name: Xyndian Syndicate
Flag: none
Location: Xyndia system (sigitarious arm, milky way)
Government type: republic
Economic ideology: n/a
History: The Xyndian people began about 3.5 million years ago on Xyndia, they were a proud, peaceful people, but not afraid to defend themselves fiercely. As they rose to a solar empire, they were encountered by several pirate factions. They underestimated the ability of the Xyndians to defend themselves, and were entirely killed off in the ensuing pirate war. As they expanded the issues with pirates continued, and time and time again wiped them out.
For a time the Xyndians remained unheard of by any major civilizations, despite a conflict with the Xarthia system, which resulted in the subjegation of the Xarthians, the Xyndians remained isolated. As they continued advancing, the Xyndians underwent extensive social, political, military and technological reforms, forming the Xyndian Syndicate to further cement their position in the Universe. Now the Xyndians prepare to enter the intergalactic scale as an emerging power, and the future awaits
Population: 56.8 billion
-Species-
ECONOMIC-
Ideology: n/a
Economy: nonexistant due to hive structure of society
Manufacturing: high quality, moderate quantity
Agriculture: decent
MILITARY-
Population: 24.6 million
Branches: Navy, Army, EVA corps
Standard infantry: Knights
Standard weapons: plasma weapons, FTL torpedoes, and gauss vehicle weapons
Standard ship: Eargoth class dreadnaught
Weapons: FTL plasma torpedo, plasma cannon
Strengths: strong weapons, excellent ground and boarding fighting, good fighters
Weaknesses: few ships, lack of experiance against navies,

by Spindle » Tue Jan 12, 2016 12:36 pm
Xyndia wrote:NS Nation Name: Xyndia
Nation Name: Xyndian Syndicate
Flag: none
Location: Xyndia system (sigitarious arm, milky way)
Government type: republic
Economic ideology: n/a
History: The Xyndian people began about 3.5 million years ago on Xyndia, they were a proud, peaceful people, but not afraid to defend themselves fiercely. As they rose to a solar empire, they were encountered by several pirate factions. They underestimated the ability of the Xyndians to defend themselves, and were entirely killed off in the ensuing pirate war. As they expanded the issues with pirates continued, and time and time again wiped them out.
For a time the Xyndians remained unheard of by any major civilizations, despite a conflict with the Xarthia system, which resulted in the subjegation of the Xarthians, the Xyndians remained isolated. As they continued advancing, the Xyndians underwent extensive social, political, military and technological reforms, forming the Xyndian Syndicate to further cement their position in the Universe. Now the Xyndians prepare to enter the intergalactic scale as an emerging power, and the future awaits
Population: 56.8 billion
-Species-
ECONOMIC-
Ideology: n/a
Economy: nonexistant due to hive structure of society
Manufacturing: high quality, moderate quantity
Agriculture: decent
MILITARY-
Population: 24.6 million
Branches: Navy, Army, EVA corps
Standard infantry: Knights
Standard weapons: plasma weapons, FTL torpedoes, and gauss vehicle weapons
Standard ship: Eargoth class dreadnaught
Weapons: FTL plasma torpedo, plasma cannon
Strengths: strong weapons, excellent ground and boarding fighting, good fighters
Weaknesses: few ships, lack of experiance against navies,

by Xyndia » Tue Jan 12, 2016 12:44 pm
Spindle wrote:Xyndia wrote:NS Nation Name: Xyndia
Nation Name: Xyndian Syndicate
Flag: none
Location: Xyndia system (sigitarious arm, milky way)
Government type: republic
Economic ideology: n/a
History: The Xyndian people began about 3.5 million years ago on Xyndia, they were a proud, peaceful people, but not afraid to defend themselves fiercely. As they rose to a solar empire, they were encountered by several pirate factions. They underestimated the ability of the Xyndians to defend themselves, and were entirely killed off in the ensuing pirate war. As they expanded the issues with pirates continued, and time and time again wiped them out.
For a time the Xyndians remained unheard of by any major civilizations, despite a conflict with the Xarthia system, which resulted in the subjegation of the Xarthians, the Xyndians remained isolated. As they continued advancing, the Xyndians underwent extensive social, political, military and technological reforms, forming the Xyndian Syndicate to further cement their position in the Universe. Now the Xyndians prepare to enter the intergalactic scale as an emerging power, and the future awaits
Population: 56.8 billion
-Species-
ECONOMIC-
Ideology: n/a
Economy: nonexistant due to hive structure of society
Manufacturing: high quality, moderate quantity
Agriculture: decent
MILITARY-
Population: 24.6 million
Branches: Navy, Army, EVA corps
Standard infantry: Knights
Standard weapons: plasma weapons, FTL torpedoes, and gauss vehicle weapons
Standard ship: Eargoth class dreadnaught
Weapons: FTL plasma torpedo, plasma cannon
Strengths: strong weapons, excellent ground and boarding fighting, good fighters
Weaknesses: few ships, lack of experiance against navies,
It's a cool app, but I would point out FTL weapons are really, really overpowered. As in 'kill a ship in one shot with no chance for evasion or interception' levels of overpowered. Or, even better (worse?) 'killing planets in one shot'.

by Spindle » Tue Jan 12, 2016 12:46 pm
Xyndia wrote:Nope, just faster than the average torpedo, with same if not less payload

by Xyndia » Tue Jan 12, 2016 12:47 pm

by Spindle » Tue Jan 12, 2016 12:51 pm
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