IC
Co-Op - Zombie FascistsIn the city of Ardwind, there is only one certainty - death. Nothing is surprising anymore; not with the constant bickering of nobles, and the wars outside of the city. Not with the Inquisition forces threatening to break the very will of the city-folk, all in the name of their crusade against rogue magic. Drunkenness and debauchery run rampant in the city taverns, and the elves in the Narrows threaten the delicate balance of power. Nothing is surprising, with such trouble all around. In a city of troubles, forever locked in trial and tribulation, an unforeseen threat is rising.
The madness threatens to consume all.
Will you survive, or will you fall?
1. I am the OP, and my word is law. I will name a co-op at a later time, and he/she must also be respected.
2. You may have up to three characters, but you must provide an application for each.
3. Noble Houses are just that - noble. This does not mean that you rule over Ardwind. You may strive for more power, but you will not begin the RP with power even rivalling that of the Inquisition. You may rival the royals, though, from the very start.
4. No god-modding. You may not do harm to any player character without consulting that player in advance.
5. Your role in this RP is yours to choose. If you wish to be a farmer in the Red Marches, living peacefully, such is your noble decision. If you choose to be a warrior, fighting against your enemies, this is also fine.
6. The real world does not exist in this RP. You may use the real world as inspiration, but no more.