Senkaku wrote:If no Russia shows up, I'll take it.
Hey whoever is playing Russia, since the Point of Divergence is 1750, can I have Turkmenistan, and Uzbekistan.
Advertisement

by Empire of Gibraltar » Sat Oct 03, 2015 6:38 pm
Senkaku wrote:If no Russia shows up, I'll take it.

by Alouite » Sat Oct 03, 2015 6:39 pm
The Jonathanian States wrote:Fridur wrote:Generic Info
Nation Name: Kingdom of Italy
Symbols: https://en.wikipedia.org/wiki/Kingdom_of_Italy
FYI, there is a different Italian app in the works.Alouite wrote:
Perhaps we can enumerate our discussion points. And lets get something straight, this isn't about who this is on, it's not on you if you miss something or on me if I wrote something stupid while I was tired so long as we are willing to accept our accidents.
1)Let's start with the Spanish invading, you see, their declaration of war WAS an act of reactionary response to their republic arising, but also an attempt to restore Spanish prestige by perhaps re-installing the Orange family and putting them in debt to the Spaniards. I can add that to the app if needed as it would create more causation, but I point towards something to the effect of that being the reason. Them defeating them raised dutch prestige and made them seem like a new global power. Due to this and them not perusing absolute conquest of Spainish Colonial territories, they also didn't seem to be an imminent threat to the rest of Europe, and so they were likely seen in a negative light, but not as a group to form a coalition against.
2)As for them wanting Morocco, perhaps it was a desire to get into the Mediterranean market rather than colonialism. After all, that was one of the motivations in the British taking Gibraltar. If not I can bump the year further down.
3)As for the Dutch Army Rangers, they are similar to the British Queens Rangers and are obviously not perfect in all terrains, I wrote that while tired. Their aim is to be able to fight in global terrain while they are still highly maneuverable being chasseurs a cheval a unit directly taken from Napoleonic tactics. Later on it will evolve into a more modern unit.
1) "Let's start with the Spanish invading, you see, their declaration of war WAS an act of reactionary response to their republic arising, but also an attempt to restore Spanish prestige by perhaps re-installing the Orange family and putting them in debt to the Spaniards. " This most definitely was not clear from what you wrote there.
" In the year 1834, the Spanish declared war on the Netherlands claiming a right to the lands with the restoration of the Bourbon Dynasty and to destroy the last bastion of Revolutionary Republicanism in Europe. "
Yes, it is mentioned, but only in addition claiming a right to those lands. 253 years after the Dutch Republic formed....
Anyway, the primary reactionary response would most definitely not be from Spain, if Spain would even be de-facto be part of it at all. No, it's the Coalition Countries that are expected to gang up in some form and nip this in the bud before they get an early 1848.
Anyway.... the dutch defeating them would raise dutch prestige, sure. And make them seem like a global power.... merh, barely. In 1833 most of the Spanish Americas was independent, leaving them with a handful of Islands, shambles of an Empire. Spain hardly was a Great Power at that point, so defeating them shouldn't quite make the dutch one.
"them not perusing absolute conquest of Spainish Colonial territories," You mean like how Napoleon annexed all colonies of countries he conquered?
" they also didn't seem to be an imminent threat to the rest of Europe, and so they were likely seen in a negative light, but not as a group to form a coalition against."
Let's imagine I'm a poor lad from Cologne, over in Prussia. It isn't that far from the border, I'd have to hear of the Batavian Revolution and its success, sooner or later. And I'd think to myself, hey, the dutch kicked out their stupid greedy monarchs, why should I too? And then I'll rouse up my friends and family, and we all will make Cologne rise up, spreading the revolution.
Or at least that's the fear I'd expect the European Monarchs to have. There's a reason that the revolution was seen as a threat, there's a reason Russia intervened in Austrian Hungary in 1848, there's a reason Krakow - the stewing-pot of Polish Nationalism - had to be crushed. By your sheer existence, the survival of a revolution against a "god-given" monarch, you are a de-stabilizing force.
2)"that was one of the motivations in the British taking Gibraltar." To be honest, I had yet to hear of that. The closest to that I found is this:A month after its capture Secretary of State Sir Charles Hedges described it as 'of great use to us [the English] for securing our trade and interrupting the enemy’s'.[31] With the English navy established on the Straits the piratical Moors of the Barbary Coast became reluctant to attack English merchant shipping, and allied themselves with Queen Anne.
It's use for interrupting enemy trade is the bottle-neck, and for securing it is a port proximate to the pirate-infested North African coast.
I don't quite see either as appropriate for the dutch.... there is absolutely no reason to annex or protectorate the whole of Morocco if all you need is a port at the straight of Gibraltar, and east of Morocco more or less the whole coast was ruled by a Greater power (Algeria specifically being ruled by France), which to the best of my knowledge meant that the Barbary Piracy ended..
So if you want all of Morocco, yes, do move the date up by quite some. And even then you might have to consider its worth compared to costs of acquisition and maintenance.
3)"similar to the British Queens Rangers" I'll start with the fact that the Queen's Rangers were a very temporary unit. They existed as Robert's Rangers from 1755 to 1763 at up to 1,400 men.
The Queen's Rangers proper were formed in the AWI and non-continuously remained until getting disbanded the second time in 1802.
"are obviously not perfect in all terrains"
Anyway, those rangers, were far from being that. They were good in their terrain. American Forests and similar terrain. They had no experience in the arctic, in the desert or jungles, and on an open field I'd assume they'd get torn to shreds, at least because there they'd most likely be out-gunned and -numbered.
"Their aim is to be able to fight in global terrain" I do not consider that a viable aim prior to the common availability of air-travel/transport, at least for military purposes.
" while they are still highly maneuverable being chasseurs a cheval" Light Cavalry? That's interesting.... Of course, Cavalry units aren't quite the most fitting for warfare in forests or jungles, so unless you mean a different terrain they could at most serve as a sort of special Dragoon regiment, in the early sense of the term.
If you do mean a different terrain I doubt to see their practical use to you. Before your conquest of Morocco desert warfare should not quite be something Batavia is used to or actively trains/prepares for. Neither do you have arctic or Tundra-like areas...
"a unit directly taken from Napoleonic tactics" Light Cavalry, yes. But:
" the Dutch Army Rangers, an elite and highly maneuverable unit that is able to fight in global terrains" that, especially the usage of Elite, is to the best of my knowledge, not quite how one would classify the Chasseurs a cheval.... they were frequently used as advance scouting units providing valuable information on enemy movements. ... At the beginning of the Franco-Prussian War of 1870, the French Army had twelve regiments of Chasseurs à cheval, grouped with eight hussar regiments to form the light branch of the cavalry and tasked with primarily reconnaissance duties.[4] This intended role continued through World War I and the Chasseurs à cheval remained entirely horse mounted until the 1er RCh was motorised in June 1940.[5] Disbanded after the Battle of France, these units were reconstituted in 1944–45 as light armor.
"Later on it will evolve into a more modern unit." So it does not currently have the aim of being capable of operating in all global terrains?
And going backwards in time, as what kind of unit was founded?
"If possessed and made tenable by us, would it not be both an advantage to our trade, and an annoyance to the Spaniards, and enable us [to] ... ease our own charge?" -Oliver Cromwell

by Blayk » Sat Oct 03, 2015 8:46 pm
Generic Info
Nation Name: Federal Republic of Switzerland
Symbols:
Flag
Coat of Arms
Anthem
Homeland Population: 3,897,000
Imperial Population: No Colonies
Location/Claims: Switzerland as of 1914, Minus Graubunden and Ticino
Capital City: Bern
Government Info
Government Type: Multi-Party Federal Democratic Republic
Brief Explanation of Government:
Ideology: Federalism, Direct Democracy
Leader/s: Federal Council is the Head of State and Head of Government.
Population Info
Brief Description of your people:
Religion: Roman Catholic, Swiss Reformed Church
Ethnicity: European/Swiss
Main/Accepted Culture(s): Swiss, German, French, Italian, Romansh
Other Cultures: Jewish and Muslim Minorities.
Military Info
Army: (branches, number of troops, quality of army, etc,)
Navy: (branches, number of troops, quality of navy, etc,)
Other Info
Brief Description of your Economy:
Goals:
Remain Neutral in the Affairs of European Nations.
History: Same as real World Switzerland, except the loss of Graubunden and Ticino by Italian annexation.
RP Sample: (required)
429 - Do not remove. This is for tracking purposes.

by The imperial canadian dutchy » Sat Oct 03, 2015 9:46 pm
Blayk wrote:Generic Info
Nation Name: Federal Republic of Switzerland
Symbols:
Flag
Coat of Arms
Anthem
Homeland Population: 3,897,000
Imperial Population: No Colonies
Location/Claims: Switzerland as of 1914
Capital City: Bern
Government Info
Government Type: Multi-Party Federal Democratic Republic
Brief Explanation of Government:
Ideology: Federalism, Direct Democracy
Leader/s: Federal Council is the Head of State and Head of Government.
Population Info
Brief Description of your people:
Religion: Roman Catholic, Swiss Reformed Church
Ethnicity: European/Swiss
Main/Accepted Culture(s): Swiss, German, French, Italian, Romansh
Other Cultures: Jewish and Muslim Minorities.
Military Info
Army: (branches, number of troops, quality of army, etc,)
Navy: (branches, number of troops, quality of navy, etc,)
Other Info
Brief Description of your Economy:
Goals:
Remain Neutral in the Affairs of European Nations.
History: Same as real World Switzerland.
RP Sample: (required)
429 - Do not remove. This is for tracking purposes.
Still Working on it.

by The Kingdom of Glitter » Sat Oct 03, 2015 11:12 pm
The Kingdom of Glitter wrote:Generic Info
Nation Name: The United States of Columbia
Symbols:
-Flag
-Great Seal
-Lady Liberty
Homeland Population: 99,111,000
Imperial Population:
-Philippines: 9016,000
-Other nonsense: ~500,000
Location/Claims: USA and its territories as of 1914
Capital City: Washington D.C.
Government Info
Government Type: Presidential Constitutional Federal Republic
Brief Explanation of Government: The U.S. works the same way it did IRL, I don't think I need to explain it too much.
Ideology: Capitalism, Progressivism, Soft Isolationism
Leader/s:
-President Theodore Roosevelt (Progressive Party)
-Vice President Hiram Johnson (Progressive Party)
-Speaker of the House Champ Clark (Democratic Party)
Population Info
Brief Description of your people:
Religion: Officially Secular, but all sects of Christianity essentially dominant the nation.
Ethnicity: White
Main/Accepted Culture(s): American, Western European
Other Cultures: Mexican, Native American, Eastern European, Filipino. Pacific Islander
Military Info
Army: The Columbian Army is for all sakes and purposes, a joke. The 100,000 strong army is prepared only to fight banditos on the Mexican-Columbian border. Leadership is fair, but again focuses on the issues along the border.
Navy: The Columbian Navy is much better cared for. The fleet is modern, with decent leadership, and is able to manage the logistics of the Columbian holdings. In total there are 147 vessels.
-Dreadnoughts: 10
-Pre-dreadnought battleships: 23
-Armoured cruisers: 12
-Protected cruisers: 24
-Light/scout cruisers: 3
-Destroyers: 50
-Submarines: 27
Other Info
Brief Description of your Economy: Historical basis. My Columbia is not all that different, however the platform of the progressive party is slowly being implemented.
Goals: Murica everywhere
History:
History changes in 1911.
On October 11 1912 while at a campaign stop in Pittsburgh, Pennsylvania New Jersey governor and Democratic hopeful Woodrow Wilson is assassinated while at a campaign event. The shock rocks the Democratic party, whose presidential campaign collapses as the much less popular Thomas R. Marshall to take control of the campaign less than a month before the election. As a result, former president Theodore Roosevelt wins the election in a landslide, defeating incumbent Republican William Taft.
Since then not much has happened. The Progressive Party saw gains in the congressional elections of 1912, but the Democrats still control both houses. Through some compromises the Progressive agenda is slowly being implemented, but the government has been somewhat hesitant to act.
Border conflicts with Mexico have become an issue, as banditos and the Columbian Army fight along the shared border a d chaos plagues the nation's government. Tensions between the two countries are growing increasingly volatile, as Roosevelt is trying to prevent the outbreak of all out war. Meanwhile, as the Europeans prepare for battle, the nation's leading Anglophiles are silently watching.
RP Sample: no
429 - Do not remove. This is for tracking purposes.

by The imperial canadian dutchy » Sat Oct 03, 2015 11:45 pm
The Kingdom of Glitter wrote:The Kingdom of Glitter wrote:Generic Info
Nation Name: The United States of Columbia
Symbols:
-Flag
-Great Seal
-Lady Liberty
Homeland Population: 99,111,000
Imperial Population:
-Philippines: 9016,000
-Other nonsense: ~500,000
Location/Claims: USA and its territories as of 1914
Capital City: Washington D.C.
Government Info
Government Type: Presidential Constitutional Federal Republic
Brief Explanation of Government: The U.S. works the same way it did IRL, I don't think I need to explain it too much.
Ideology: Capitalism, Progressivism, Soft Isolationism
Leader/s:
-President Theodore Roosevelt (Progressive Party)
-Vice President Hiram Johnson (Progressive Party)
-Speaker of the House Champ Clark (Democratic Party)
Population Info
Brief Description of your people:
Religion: Officially Secular, but all sects of Christianity essentially dominant the nation.
Ethnicity: White
Main/Accepted Culture(s): American, Western European
Other Cultures: Mexican, Native American, Eastern European, Filipino. Pacific Islander
Military Info
Army: The Columbian Army is for all sakes and purposes, a joke. The 100,000 strong army is prepared only to fight banditos on the Mexican-Columbian border. Leadership is fair, but again focuses on the issues along the border.
Navy: The Columbian Navy is much better cared for. The fleet is modern, with decent leadership, and is able to manage the logistics of the Columbian holdings. In total there are 147 vessels.
-Dreadnoughts: 10
-Pre-dreadnought battleships: 23
-Armoured cruisers: 12
-Protected cruisers: 24
-Light/scout cruisers: 3
-Destroyers: 50
-Submarines: 27
Other Info
Brief Description of your Economy: Historical basis. My Columbia is not all that different, however the platform of the progressive party is slowly being implemented.
Goals: Murica everywhere
History:
History changes in 1911.
On October 11 1912 while at a campaign stop in Pittsburgh, Pennsylvania New Jersey governor and Democratic hopeful Woodrow Wilson is assassinated while at a campaign event. The shock rocks the Democratic party, whose presidential campaign collapses as the much less popular Thomas R. Marshall to take control of the campaign less than a month before the election. As a result, former president Theodore Roosevelt wins the election in a landslide, defeating incumbent Republican William Taft.
Since then not much has happened. The Progressive Party saw gains in the congressional elections of 1912, but the Democrats still control both houses. Through some compromises the Progressive agenda is slowly being implemented, but the government has been somewhat hesitant to act.
Border conflicts with Mexico have become an issue, as banditos and the Columbian Army fight along the shared border a d chaos plagues the nation's government. Tensions between the two countries are growing increasingly volatile, as Roosevelt is trying to prevent the outbreak of all out war. Meanwhile, as the Europeans prepare for battle, the nation's leading Anglophiles are silently watching.
RP Sample: no
429 - Do not remove. This is for tracking purposes.
Just in case no one noticed that this is finished.
Also, just for reference there are two American puppet states: Cuba and Panama. Really didn't know where to put this in the app.

by The Kingdom of Glitter » Sat Oct 03, 2015 11:50 pm

by Elepis » Sun Oct 04, 2015 1:16 am

by Liecthenbourg » Sun Oct 04, 2015 1:35 am

by Elepis » Sun Oct 04, 2015 1:38 am

by Blayk » Sun Oct 04, 2015 2:09 am

by The Jonathanian States » Sun Oct 04, 2015 4:41 am
Liecthenbourg wrote:@Glit.
Jon and I accepted you, along with others, it's just Calt who needs to put them in the Roster.
Elepis wrote:so who have been excepted now?
Alouite wrote:I'm sorry, this posting format you replied with is highly hard to understand, to me it looks very randomly thrown together albeit in numerical order, however, I'll reply to the areas you pointed out. Due to the way you replied you'll have to bear with the way I number my responses.
1 )On the topic of who would've taken military action against a Batavian Republic: Well then you get people who've already apped to change their history for my app. I did it for the convenience of other RPers along with my own, I wanted to make this process easy, obviously I should've wrote it when I wasn't tired (One thing I should mention is I don't use proper paragraph form when tired as you can see in my app), but even then I saw that it'd be a pain in the ass to get the other former coalition rpers who already wrote apps for their nations to amend their apps to have a war with the Dutch.
2 )I didn't mean how Napoleon conquered all of their colonies, but I meant that the Dutch only took a single territory and a small one at that. Just strategic.
3 )If you want a Dutch-Prussian war then just say it we can negotiate that one out since you're Germany, it'd add realism, I just didn't wanna burden you with it.
4 ) It's interesting you mention that, the Brits mentioned it a few times back in the olden days. It was used as a stopping point for ships bound from the far east to the UK,
allowed them easy unhindered trade port and access through the strait of Gibraltar
and the potential capacity to plunder or prevent trade along the strait.
I could do a LOT more looking around to find a better quote, but instead I'll find the one that inspired me to do the same with Morocco, a statement which started the UK's interest in conquering Gibraltar (IIRC).
"If possessed and made tenable by us, would it not be both an advantage to our trade, and an annoyance to the Spaniards, and enable us [to] ... ease our own charge?" -Oliver Cromwell
5 )The reason they turned Morocco into a protectorate, which we will say happened later in the 1870s, was to further Dutch Legitimacy by having it's very own underling nation,
two, have a trade portal to the Mediteranean,
three, get some cheap Arab trade,
four, Phosphorous to build the rails and clear areas,
and five, because having a protectorate can help in wars when you need extra men to send at the enemy.
6 )Ah, I see the confusion, I meant in rough/flat/forested/urban/etc. terrain, not the extremes such as jungles, and the like
though with a Moroccan protectorate they could train in mountainous and desert terrain and become experienced in those conditions, I didn't mean for them to seem to crazy.
7 )Yes, well the Chasseurs a Cheval are not the Dutch Army Rangers are they?
They are meant to be an improvement, not a complete copy.
And they could be used as infantry if needed would also be the idea
almost like chausseurs mixed with dragoons when needed.
Very adaptable but well trained light infantry/cavalry
good for deployment wherever needed
8 )As for you're last two questions, I fail to understand you're meaning. I was only saying that eventually further down the road they, like anything else, would be modernized and lose their horses for other means of transportation.

by Elepis » Sun Oct 04, 2015 6:00 am

by Elepis » Sun Oct 04, 2015 6:16 am
Jade Confederacy wrote:Decided on a Qing China instead of a Republic. Didnt want to play as Yuan Shikai. Hes a fat womanizing piece of shit. Gona purge him as soon as the RP startsGeneric Info
Nation Name: Qing Empire (Empire of China)
Symbols: (Image)
Homeland Population: 439million
Imperial Population: ^
Location/Claims: Qing borders 1912-http://www.nzhistory.net.nz/files/styles/fullsize/public/China_1000.jpg?itok=CMko7j__
Capital City: Beijing
Government Info
Government Type: Constitutional Monarchy
Brief Explanation of Government: The legislative Yuan performs as the lawmaking body of the Empire but has been put on indefinite recess. All powers of law and order currently reside with the Council of Viceroys and the executive Office of the Chancellery. The Emperor is supposed to be the de-facto head of states, but that power has been transferred to the Regent until the Emperor comes of age.
Ideology: Sino-Centrism, Neo-Confucianism
Leader/s: Chancellor Kang Youwei & Prince-Regent Zaifeng Chun; various marshals and viceroys
Population Info
Brief Description of your people: three dozen flavors of Chinese with the Han people being the super majority and taking up 90% of the population. Mongolians and Tibetans consider themselves vassal kingdoms under the Chinese and strive for complete autonomy. The Turkmens of Xinjang were also very independent up until a punitive campaign a decade back grinded their resistance to dust.
Religion: Chinse folk religions, Buddhism, Sunni Islam, Taoism, Catholic Christianity.
Ethnicity: Han Chinese
Main/Accepted Culture(s): Chinese, Mongolian, & Manchu
Other Cultures: Tibetan, Turkish, Koreans & Japanese
Military Info
Army:
Imperial Guards: 5000; elite battalion of troops answerable only to the Emperor. Stationed in Beijing though is also highly mobile can be moved to any part of the country via rail.
Beiyang Army: 3.2 million; westernized army though poorly armed and inferior to those fielded by the Western powers and Japan. Split into twelve major army groups each commanded by a marshal. Answers only to the president and their commanding officers.
Provincial forces and regional militia: ~5 million; poorly armed and trained, mainly used for garrisons and rebel suppression. Armed and supplied by individual governors and viceroys, the central government have little sway over these troops.
Navy: Beiyang Navy (defunct); Prior to 1900, the Beiyang navy was considered the largest and most powerful in Asia. During the First Sino-Japanese war however the navy got completely thrashed and those ships not scuttled were surrender to Japan as war prizes. There are talk of rebuilding the navy, but the military command instead choose to spend their resources on the much more active army.
Other Info
Brief Description of your Economy: Though not as advanced or as industrialized as Japan, China still possess the largest economy in Asia and is considered very wealthy overall. The peasantry however see none of this wealth as most of them are dirt poor and have a bad habit of starving to death in leaner years. Majority of the manufacturing capacity reside in the iron rich Manchurian provinces and the Yangtze delta.
Goals: Remove sushi, retake treaty ports and Formosa. Liberate and re-exert suzerainty over Korea.
History: After the disastrous Sino-Japanese war, the Dowager Empress Cixi was forced from power and her western educated nephew, the Guangxu Emperor regained control over the thrown. Seeking to westernize China along Japanese lines, the Emperor began reforming the political structure as well as the military. This did not go well with the conservatives in Court and an assassination attempt was made just three month after reforms began. The Emperor managed to survive the attack but was gravely wounded in the process. A year later, a second attempt was made to remove the Emperor, this time via a military coup. The coup leaders managed to gain control Forbidden Palace where the Emperor was recovering but failed to gain control of key Ministries. The coup failed and a purge was implemented to weed out conservative elements within the army.
In 1908, nearly a decade after the reforms began, the Guangxu Emperor finally succumbed to his wounds suffered all those years earlier. By then the westernization of China was well underway and the country had recently switched to constitutional monarchy. The conservative faction in Court, greatly angered by this development, sized the chance presented by the Emperor’s death to roll back reforms. The reformists, led by Marshal Zhang Xun and sympathetic nobles officers stormed Forbidden Palace in an attempt to prevent the reactionary Prince Duan from being crowned emperor by the conservatives.
The coup was successful and the revolutionaries instead pressured the reigning regent to elevate the then 2 year old Prince Puyi as the Xuantong Emperor. Due to the disruptions brought on by the political instability, the legislature was put on indefinite recess and a military backed Council of Viceroys was established to aid the Regent in his rule.
RP Sample: https://forum.nationstates.net/viewtopi ... 6&start=50

by Jaslandia » Sun Oct 04, 2015 7:03 am
The Jonathanian States wrote:Liecthenbourg wrote:@Glit.
Jon and I accepted you, along with others, it's just Calt who needs to put them in the Roster.
Indeed.Elepis wrote:so who have been excepted now?
Glit, Liecth, and me, I believe you have been as well, Lunas as Albion too. I think that's all. Wait, Kisinger as Hungary might've been as well.

by The Jonathanian States » Sun Oct 04, 2015 7:39 am
Elepis wrote:Also, Jade posted his China app awhile ago
Jaslandia wrote:Nation Name: Kingdom of Argentina

by Jaslandia » Sun Oct 04, 2015 8:13 am

by Elepis » Sun Oct 04, 2015 8:18 am


by The Kingdom of Glitter » Sun Oct 04, 2015 8:22 am

by Elepis » Sun Oct 04, 2015 8:25 am
The Kingdom of Glitter wrote:Dear Friend Brasil, are you interested in attending the Miami Convention?
I just need to ensure the attendance of Haiti and the DR...

by Liecthenbourg » Sun Oct 04, 2015 8:27 am
The Kingdom of Glitter wrote:Dear Friend Brasil, are you interested in attending the Miami Convention?
I just need to ensure the attendance of Haiti and the DR...

by The Kingdom of Glitter » Sun Oct 04, 2015 8:28 am

by Kisinger » Sun Oct 04, 2015 8:33 am
The Kingdom of Glitter wrote:Elepis wrote:
when will or people meet up to discuss an friendship agreement? or will it just be done over letters ?
I suggest sending me a telegram about it and I'll dispatch my ambassador from the embassy (riveting stuff) and we can meet up in the U.S. embassy in your capital and just hammer it out there.
Also, before we get an IC we need two things:
1. A Russia
2. A reason why Russia is mobilizing for war.
Nanatsu no Tsuki wrote:Don't you dare take my other 75% orgasm. I'm a greedy womyn, influenced by the cold hard erection of the patriarchy.

by Elepis » Sun Oct 04, 2015 8:33 am
The Kingdom of Glitter wrote:Elepis wrote:
when will or people meet up to discuss an friendship agreement? or will it just be done over letters ?
I suggest sending me a telegram about it and I'll dispatch my ambassador from the embassy (riveting stuff) and we can meet up in the U.S. embassy in your capital and just hammer it out there.
Also, before we get an IC we need two things:
1. A Russia
2. A reason why Russia is mobilizing for war.

by The Kingdom of Glitter » Sun Oct 04, 2015 8:36 am
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Antimersia, Bentus, Dragos Bee, Lazarian, Theyra
Advertisement