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Orphans of a Dead World (OOC/ALT-HIST)

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Terminus Alpha
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Orphans of a Dead World (OOC/ALT-HIST)

Postby Terminus Alpha » Thu Sep 17, 2015 3:57 pm

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Orphans of a Dead World
IC|Theme


Space Race escalates after the American Moon landings, eventually leading to settlements on Mars and the Moon. The Cold War goes hot, nukes fly, Earth is rendered irrelevant. You are a surviving colony


The first steps taken upon the Moon by the Americans we're seen as a triumph by many, but to their enemies - the Soviets - it was a call to arms. The capitalists could not seize control of space! A year - to the day - after the American Moon landing, Soviet cosmonauts planted the flag of the Union in the lunar soil. This was followed by an announcement by the USSR that they would take the next leap in the Space Race - the commissioning of the Yuri-1 project, a plan for a moon base, similar to those on Antarctica. This announcment stunned the world. Many analysts concluded that the Soviets were simply bluffing. Most people West of the Iron Curtain thought the Soviets were insane.

John Fitzgerald Kennedy was not one of these people. He had pledged an oath to uphold American values against the threat of Communism, and any moves that the Soviets made to get out of their Containment had to be countered. Cuba had been one attempt that the free world had countered, as was Korea. Now the Soviets were trying to move into space, and they had to be countered. America announced a similar project - Plan "Aldrin" - a month after the Soviets. It seemed the Cold war was heading to space. And it did. The first modules for both bases landed days apart from each other. By 1973, both bases were complete and operating, but this was just the start of the global space race.

European astronauts were operating on their own moon-base within the decade, as were the Chinese.

By 1984, the Moon was home to the first permanent settlements, settlements that focused on capturing and refining Helium-3 for fusion experiments on Earth, in addition to serving as a military outpost and an prestige symbol for the colonizing nation.

1985 would see the first men on Mars and in their wake, more bases, this time serving as a second home for many in addition to the tons of ores and scientific data.

Unfortunately, these products only served to stoke the embers beneath the Cold War. Successful fusion only caused more debates over the access to both the Tech and the Helium needed to power humanity for eternity. Ore from Mars and the Moon was refined into tanks and bullets. Humanity - at least in its cradle - was unsustainable.

The mushroom clouds grew over the cities of Earth on November 5, 1992. The lights of Earth continued to glow for a year, until they slowly faded into the darkness.

It is January 1, 1993. The Orphans of Earth are still in shock - struggling to survive the loss of their homeworld. Colonies have been reduced to whatever they can make themselves, and jury-rigging the rest. While the Earth lies dead, it seems mankind will continue to live - at least for now. The lights of civilization still faintly glow upon the Moon and Mars, space shuttles still fly and mining operations are still active. The wounds of the past - those colonies or bases that were destroyed by the Last War - still blacken the rust of Mars and darken the grey Moon, but even in these ruins of the past, treasures lie waiting for the adventurous or desperate. Even though the home is dead, perhaps Humanity has left it's home behind, headed into the cruel, dark future.




Details


So, since Earth is useless, your colonies have to work with what they have. Each colony had a purpose to the homeland and this pretty much determines what they have. Please note that this isn't a list of buildings that you can build, these are just attachments or specialized tools that your colonies have access to.

Colonial Attachments: (limit 1)
  • Large Aquaculture: While most stations have a simple aquaculture system to sustain their population, your colony is a major producer! You have a food surplus that you can trade, but all of this cultivation requires a large labor force. (Food Production Level is set to Surplus, Military population is limited to .5 percent or lower.)
  • Heavy Industrial Equipment: Most stations are not able to produce raw resources from the surrounding environment, but you colony was built for this kind of work. You can produce not just raw materials, but refined resources and tools. But this equipment requires a lot of space - space that cannot be used to farm (Food Production Level set to Subsistence or lower, Industrial Production set to Surplus or higher.)
  • Barracks: Most stations have some form of formal/informal armed militia, your station has - or is - a fully equipped and staffed military barracks. Of course, these soldiers aren't very willing to do "common" work like farming or industrial work. (Military population limited to 10 percent or lower, Food Production level set to Subsistence , Industrial Production set to Maintenance)
  • Colonial Government: While other colonies have specialized in the fields of resource collection or militarization, your colony has chosen to host skilled bureaucrats and politicians. While they aren't going to make the crops grow any faster or machines not rust, they can motivate the colonists to perform their jobs with more zeal. (Food Production level set to Small Surplus, Industrial Production set to Good Maintenance, Military population set to 1% or lower.)
  • Gas Gulper: One of the few inventions that is native to the colonies, the Gas Gulper is a vehicle that specializes in the collection of the all important Helium-3. (Industrial Production set to Helium-3 Surplus - A specialized production that essentially makes you energy independent and able to export.)
  • Research Labs: As the interest in space grew, off-Earth research bases - both private and public - grew as well. These stations have mostly been shuttered or transformed into other types of settlements, a few stragglers remain. (Industrial Production set to Experimental - You are able to produce a small amount of newly designed equipment. Military population set to .01 percent.)

Industrial and Agricultural production are set on the following ranges:

Industrial Production: Mothball -- Maintenance -- Good Maintenance -- Surplus (Helium-3 and Experimental production exist alongside this spectrum)
Agricultural Production: Below Subsistence -- Subsistence -- Small Surplus -- Surplus

If you are allowed, you can choose to reduce one range to increase the other. For example, I could choose to mothball my industrial production to get a small surplus into a true surplus, but the mothball will reduce my ability to produce and repair non-food items to almost nothing - the reverse can also be done, but with the side-effect of forcing rationing and starvation. You don't want to be stuck in either state for too long.




The App


Code: Select all
   
[b]Colony/Station Name:[/b]
[b]Government Type:[/b]
[b]Attachment:[/b] (See above)
[b]Leader(s):[/b]
[b]Location:[/b] (Choose a location on Mars or the Moon)
[b]Population:[/b] (Please keep realistic...)
[b]Military Population:[/b] (Depends upon your attachments)
[b]Industrial Production:[/b]
[b]Agricultural Production:[/b]
[b]Primary Import(s):[/b]
[b]Primary Export(s):[/b]

[b]Brief (Paragraph) Description of your station's history:[/b]

[b]RP Example:[/b] (Either a link to one of your previous RPs, or a good example of your RPing style.)
1970 - Do not remove. This is so I/co-OPs can find your apps.
RP Interests: Alt-Hist, Space, 20th Century onward.
In the process of becoming a History teacher.
Center-Left-Libertarian | "Dirty filthy hippie"
Agnostic Atheist
Democrat
LGBT+

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Terminus Alpha
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Posts: 1626
Founded: Jan 10, 2015
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Postby Terminus Alpha » Thu Sep 17, 2015 3:57 pm

Lunar Map
(Labeled)

Mars Map
(Labeled)
Last edited by Terminus Alpha on Thu Sep 17, 2015 4:09 pm, edited 1 time in total.
RP Interests: Alt-Hist, Space, 20th Century onward.
In the process of becoming a History teacher.
Center-Left-Libertarian | "Dirty filthy hippie"
Agnostic Atheist
Democrat
LGBT+

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Terminus Alpha
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Founded: Jan 10, 2015
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Postby Terminus Alpha » Thu Sep 17, 2015 3:57 pm

Colony/Station Name: Arcadian Off-World Agriculture, Inc.
Government Type: Arcadia follows a semi-traditional corporate hierarchy of Workers/Employees, Management, and Middle Management. All of the higher-ups (CEO, Board of Directors) were located on Earth during the War and were wiped out.
Attachment: Large Aquaculture
Leader(s): De facto control has passed to the Human Resources department, under Director James Appomattox
Location: Southern Arcadia
Population: 2,675
Military Population: 250 "Employee Protection Agents" armed with 9mm pistols, batons, a few assault rifles, and one "Excursion Vehicle" bought from military surplus. It is quite literally an armored dune buggy with a gun strapped to it.
Industrial Production: Maintenance
Agricultural Production: Surplus
Primary Import(s): Any kind of industrial equipment.
Primary Export(s): Delicious Fruits, Veggies, and Legumes whose taste does not resemble that of cardboard.

Brief (Paragraph) Description of your station's history: Arcadian Off-world Agriculture was founded in the late-Eighties as a part of a larger agri-business that secured the right to farm the Arcadia region of Mars that America had claimed. The first colonial buildings were landed in 1986 as the second phase of colonization was in full swing, and the station was feature-complete and operational later that year. The first non-supervisory staff were landed in the opening years of 1987 and production of the first crop was well under-way, due to genetic engineering of the crops that were being harvested. As the world geared-up for war, Arcadia's profits rose, and additional colonies were planned, though the war claimed most of them. The only other station that was founded before the war - Station B - was unready for unsupported life, and had to be evacuated in December of 1992, and all 525 of the crew were successfully evacuated to Station A, which now stands as the last bastion of Arcadia Off-world Agriculture.

RP Example: (Either a link to one of your previous RPs, or a good example of your RPing style.)
1970 - Do not remove. This is so I/co-OPs can find your apps.
Last edited by Terminus Alpha on Thu Sep 17, 2015 4:44 pm, edited 1 time in total.
RP Interests: Alt-Hist, Space, 20th Century onward.
In the process of becoming a History teacher.
Center-Left-Libertarian | "Dirty filthy hippie"
Agnostic Atheist
Democrat
LGBT+

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Sanabel
Post Czar
 
Posts: 35696
Founded: Nov 10, 2014
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Postby Sanabel » Thu Sep 17, 2015 4:01 pm

Tag
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

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Syrixces
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Founded: Apr 22, 2015
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Postby Syrixces » Thu Sep 17, 2015 4:07 pm

taggity swaggity

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Reatra
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Posts: 16474
Founded: Sep 02, 2011
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Postby Reatra » Thu Sep 17, 2015 4:08 pm

Colony/Station Name: MARS XI (MArs Research Station XI)
Government Type: Meritocratic Dictatorship
Attachment: Research Labs
Leader(s): Alex Soto
Location: Central Hellas
Population: 1,111
Military Population: 11
Industrial Production: Experimental
Agricultural Production: Subsistence
Primary Import(s): Mechanical parts
Primary Export(s): Mechanical parts (experimental)

Brief (Paragraph) Description of your station's history:

Basically, a mostly self-sufficient research station near the polar caps. It has a few rovers capable of collecting CO2 and H2O and can produce the best (yet few) computer parts through its labs. Formed when the nukes were launched, the despotic government is trying to seamlessly transition into a nation-state.

Other than that, there's little.

RP Example: (Either a link to one of your previous RPs, or a good example of your RPing style.)
1970 - Do not remove. This is so I/co-OPs can find your apps.
Last edited by Reatra on Thu Sep 17, 2015 7:29 pm, edited 2 times in total.
yee haw it's time for mass line

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Fridur
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Founded: Aug 25, 2015
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Postby Fridur » Thu Sep 17, 2015 4:19 pm

Tag

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Terminus Alpha
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Founded: Jan 10, 2015
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Postby Terminus Alpha » Thu Sep 17, 2015 4:27 pm

Reatra wrote:Colony/Station Name: MARS XI (MArs Research Station XI)
Government Type: Meritocratic Dictatorship
Attachment: Research Labs
Leader(s): Alex Soto
Location: Central Hellas
Population: 11,111
Military Population: 111
Industrial Production: Experimental
Agricultural Production: Subsistence
Primary Import(s): Mechanical parts
Primary Export(s): Mechanical parts (experimental)

Brief (Paragraph) Description of your station's history:

Basically, a mostly self-sufficient research station near the polar caps. It has a few rovers capable of collecting CO2 and H2O and can produce the best (yet few) computer parts through its labs. Formed when the nukes were launched, the despotic government is trying to seamlessly transition into a nation-state.

Other than that, there's little.

RP Example: (Either a link to one of your previous RPs, or a good example of your RPing style.)
1970 - Do not remove. This is so I/co-OPs can find your apps.


Your gonna have to bring your population down a lot if you want a research base. A thousand at most. Also add most history, I need a paragraph.
RP Interests: Alt-Hist, Space, 20th Century onward.
In the process of becoming a History teacher.
Center-Left-Libertarian | "Dirty filthy hippie"
Agnostic Atheist
Democrat
LGBT+

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Caralia
Diplomat
 
Posts: 517
Founded: Apr 20, 2013
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Postby Caralia » Thu Sep 17, 2015 4:48 pm

Colony/Station Name: Nova Romae
Government Type: Imperial Tetrarchy
Attachment: Heavy Industrial Equipment.
Leader(s): Diocletian (Formerlly Davis Benikov), The Madman who built the place. His ever suffering son, Maxentius, and two of the leaders of the military, Galerius and Constantius.
Location: On Mars, In, Rather fittingly, Olympus Mons.
Population: 8000
Military Population: 400
Industrial Production: Surplus
Agricultural Production: Subsistence
Primary Import(s): Weaponry and Food
Primary Export(s): Ores and Metals.

Brief (Paragraph) Description of your station's history: TBD

RP Example: TBD

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Terminus Alpha
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Posts: 1626
Founded: Jan 10, 2015
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Postby Terminus Alpha » Thu Sep 17, 2015 7:19 pm

Caralia wrote:Colony/Station Name: Nova Romae
Government Type: Imperial Tetrarchy
Attachment: Heavy Industrial Equipment.
Leader(s): Diocletian (Formerlly Davis Benikov), The Madman who built the place. His ever suffering son, Maxentius, and two of the leaders of the military, Galerius and Constantius.
Location: On Mars, In, Rather fittingly, Olympus Mons.
Population: 8000
Military Population: 400
Industrial Production: Surplus
Agricultural Production: Subsistence
Primary Import(s): Weaponry and Food
Primary Export(s): Ores and Metals.

Brief (Paragraph) Description of your station's history: TBD

RP Example: TBD


Same thing that I said to Ry, your population is too high. I'd allow 2,500 at most.
RP Interests: Alt-Hist, Space, 20th Century onward.
In the process of becoming a History teacher.
Center-Left-Libertarian | "Dirty filthy hippie"
Agnostic Atheist
Democrat
LGBT+

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Grand Nicholia
Diplomat
 
Posts: 982
Founded: Mar 13, 2015
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Postby Grand Nicholia » Thu Sep 17, 2015 8:11 pm

Colony/Station Name: Grace de San Jeanne
Government Type:Kingdom
Attachment: Large Aquaculture (See above)
Leader(s):King: Philippe V, Chancellor: Pau Josèp Soler, Prime Minister: Rolando Óscar Espina.
Location: Oceanus Procellarum (Choose a location on Mars or the Moon)
Population: 970 (Please keep realistic...)
Military Population:120 (Depends upon your attachments)
Industrial Production: Machine Parts, and Tools,(Depends on the order of the one ordering.), and helium 3.(just to export.)
Agricultural Production: Grapes, Wine, Cherries, Carrots, Apples, Wheat, Corn, Squash, Milk, Soybeans, Sugar, Cocoa, Nutmeg, Peanuts, Cinnamon and multiple spices, Beans, Coffee, Royal Empress Tree (For Wood), Plane Trees for decoration, and Meat (Beef, Fish, Pigs, Dears, Ducks, and Chickens.)
Primary Import(s): Building Material, other foods, and research
Primary Export(s): Food, Wine, Coffee, and Helium 3, (Just the substance.)

Brief (Paragraph) Description of your station's history:
When the Nuclear Bombs started falling around the Earth, the Government of Grand Nicholia, decided that in order to ensure survival, they would need a base in space. So they first sent a couple of astronauts to the moon, to plan out and build the foundations of the base. They decided on Oceanus Procellarum, as it appeared fertile. Back home on Grand Nicholia, it was decided to see on who should go to the base if necessary. They decided to sneds tests to colleges around the nation to find the smartest people. Next they instructed college coaches to find the strongest of the strong. After a while, they selected 850 People to go on the trip. The last 100 would be reserved for the royal family, and the most important members of Government.
The Government also started working on building these spaceships, and on choosing what to bring with them. They decided to bring specific plants that produced tons of food. As well as animals. They also needed to bring contruction material, which would be loaded on separate ships.
The 20 Astronauts on the Moon were almost done building the foundations, and were getting ready for the incoming 950. It seemed inevitable that Grand Nicholia would succumb to Nuclear Attacks.
And indeed it was. Nations around the world, as a desperate attempt, attacked Grand Nicholia in hope of resources. After Cities upon cities fell, The 950 left Earth for the Moon.
The monthlong journey was quick. And as soon as they landed, they were prepared to build.
Within the first couple months all the farms were built. As well as the most of the houses planned. Also a solar farm, to get energy. And finally, a mini palace was underway for he royal family and government.
Though it wasn't the same....


RP Example: http://forum.nationstates.net/viewtopic.php?f=5&t=352339 (I only have two post on it, but good example either way. (Either a link to one of your previous RPs, or a good example of your RPing style.)
1970 - Do not remove. This is so I/co-OPs can find your apps.
Nam et Deum et Regem

Proud member of The Anti Democracy League

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Empire of the Rising Moon
Ambassador
 
Posts: 1771
Founded: Jan 08, 2015
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Postby Empire of the Rising Moon » Thu Sep 24, 2015 8:36 am

Colony/Station Name: Dragon Rising Station
Government Type: Constitutional Monarchy
Attachment: Barracks
Leader(s): Kai Ozyspitz
Location: Gusev Crater
Population: 2,250
Military Population: 225
Industrial Production: maintenance
Agricultural Production: substance
Primary Import(s): New Equipment, food.
Primary Export(s): Security forces

Brief (Paragraph) Description of your station's history: A joint CCCP and China military colony put on mars as a way to defend future joint colonies. It was given the latest in CCCP equipment and was given the equipment to train new recruits into soldiers for the glorious motherland. Well, that was until the nukes dropped soon after they got their equipment. The lack of communication lead to the highest ranking officer to take command and drafted a constitution knowing full well that the old world is gone. He proclaimed himself a king and guaranteed that he would lead the colony would survive if they follow him. That being said, no-one could oppose him as he had command of a significant proportion of the military on the colony.

One of his first efforts was to renew the New Economic Policy to vitalize the industries that were vital to the colonies survival. This lead to the agricultural sector to soar to being able to sustain the population as well as leading the industrial sector which was only making bolts to making replacement parts for their equipment, although at a slow pace. Due to the rather limited supplies available however, has lead to a stagnation in equipment designs as "If it ain't broke, don't fix it" is the motto of the day in the colony. The good news for this colony is that it has a working radio antenna and a broadcasting station and a map of 'hostile' colonies. Maybe they would be willing to trade in return for protection? That, or they will be raided by the superior forces of the Dragon Rising colony!

RP Example: Please note I haven't been in any good rp's recently so these are fairly old (beside Fiat Justitia)
An oldie but goodie, Are We Evolving?
Fiat Justitia Ruat Caelum
Another oldie, Dead Men from the Past
1970 - Do not remove. This is so I/co-OPs can find your apps.
Last edited by Empire of the Rising Moon on Thu Sep 24, 2015 3:58 pm, edited 1 time in total.
Well I do all sorts of RP's, mainly PT and FT, although by cannon my nation is PT mixed with FanT
Billy May's Here! And this is ERM, 100% guaranteed or your money back!

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Ben M
Minister
 
Posts: 2867
Founded: Mar 14, 2014
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Postby Ben M » Thu Sep 24, 2015 10:33 am

My app! This looks awesome!

Colony/Station Name: Olympus Observatory
Government Type: Democratic Meritocracy? Basically a council of scientists.
Attachment: Large scale Research labs ranging from biology to astrophysics.
Leader(s): Habil Ansgar Khristolf
Location: The main base is at the base of Olympus Mons, but there are observational telescopes at the peak of Olympus and at the peak of Ascraeus Mons. There are 500 people at Olympus and 340 at Ascraeus. The security force has 50 at Olympus and 10 at Ascraeus. The bases at the bottom of the mountains are connected by a high speed solar railway. The Bases are connected to the observatories by high speed elevators.
Population: 840 individuals mainly consisting of scientists.
Military Population: 60 individuals. They are part of a security force that went up with the original colonists to protect them from other colonies.
Industrial Production: Experimental Limited to mainly crafting scientific instruments, though it does contain a spaceplane hanger. The planes that could be constructed would not include armaments and would instead have science value.
Agricultural Production: Small Surplus The basics, mainly designed to provide everyone with the basic food. This is the heaviest guarded portion of the colony, mainly so that no microbes escape and infect Mars. It is recognized that this is futile, but the practice is continued.
Primary Import(s): Metal. The colony desperately needs metal and oil to smelt down and use for construction/repairs.
Primary Export(s): Aside from science? Carbon, collected from the atmosphere. That and natural gases mined from under, deep in Olympus Mons and Ascraeus Mons.

Brief (Paragraph) Description of your station's history: One of the first colonies made, the German research base on Olympus Mons was officially created in 1975. The creation of this colony was a success to begin with, but almost immediately the launched a space telescope called the The Einstein Space Telescope, lovingly named Albert for short. The colony found mild success in technological and scientific discovers, but could not complete it's major goal, finding life on Mars. That is still their primary function. After about 10 years the colony received German funding to expand to Ascraeus Mons and create another observatory. When Earth was destroyed in 1992 the colony was devastated. While the population was young enough to become stable, everyone knew that it wasn't to be. Professionalism was too strong, and kids were rare and not sought after. The biggest blow came to the Radio Telescope Array being built. With the cut off of German funds and materials the project progress slowed to an absolute crawl. Now the colony is focusing on trying to assist and aid any other colonies that exist. Their small fleet of 3 scientific vessels ready to fly with aid to anyone who requires it. Some fear however, that humanity is doomed.

RP Example: http://forum.nationstates.net/viewtopic.php?p=23035872#p23035872
1970 - Do not remove. This is so I/co-OPs can find your apps.
Last edited by Ben M on Thu Sep 24, 2015 12:00 pm, edited 8 times in total.
Personality type: INFP-A
Economic Left/Right: -6.25
Social Libertarian/Authoritarian: -6.26
Never play a direct democracy. Fat people can be KING. Moles in space are fearsome. Magical Vikings wreck shit. Spies are Difficult. Stereotypes kill Zombies. Robots hurt society. Nerds can lead super people. Anti-socialites have demons. Stuck up Snow Elves don't interact well. HRE in Space tends to get complicated. Superheroes can be very orthodox. Fanatics don't make friends... even in space.

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Empire of the Rising Moon
Ambassador
 
Posts: 1771
Founded: Jan 08, 2015
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Postby Empire of the Rising Moon » Thu Sep 24, 2015 3:58 pm

App is Finished
Well I do all sorts of RP's, mainly PT and FT, although by cannon my nation is PT mixed with FanT
Billy May's Here! And this is ERM, 100% guaranteed or your money back!


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