Page 34 of 490

PostPosted: Thu Aug 20, 2015 5:29 pm
by The Fallen Jedi
Alright, thirty minutes left and I'm going ahead with my four month time skip.

PostPosted: Thu Aug 20, 2015 5:30 pm
by The Republic of Atria
Osnil wrote:
The Republic of Atria wrote:Onsil! What have we said about post length?

Oh, sorry.


Don't make me get the encouragement whip!

But in all seriousness. 3 full lines is the minimum we like to enforce.

PostPosted: Thu Aug 20, 2015 5:31 pm
by Turmenista
>Myosai Dating Simulator 2016: Hiroshi story
>Both nearly die in the game of Death Ball
>Friendly Sparring
>Myosai's clothes begin ripping and Hiroshi starts sweating
>'competitive sports ensues while Tina is busy slacking off/sleeping
>Magnus feels tremors coming from Arabian Desert

Speaking of Death ball, that'd make a sick-ass move for Myosai. Considering it gains strength every time she (or another person) hits it back, she could make it gain a ridiculous amount of power and take opponents by surprise.

Maybe if some.. y'know... stuff happens between Myosai and Nanashi, she could use his skill of Guiding Ki blasts Yamcha-style to use in her move.

PostPosted: Thu Aug 20, 2015 6:01 pm
by The Starlight
New Rob Halfordia wrote:
The Republic of Atria wrote:
No clue. We need a post from Zark and Star.

According to them, it's going to happen after Camelot, but I have no idea how long that will take.

I think the Camelot players will being doing their thing, and then rejoin after the timeskip. So I would believe that to be so. Though, I expected Temp to start it today and....
I'm just waiting for His Royal Fluffiness Sir Nick Furry.
*places offering*

PostPosted: Thu Aug 20, 2015 6:07 pm
by Altito Asmoro
The Starlight wrote:
New Rob Halfordia wrote:According to them, it's going to happen after Camelot, but I have no idea how long that will take.

I think the Camelot players will being doing their thing, and then rejoin after the timeskip. So I would believe that to be so. Though, I expected Temp to start it today and....
I'm just waiting for His Royal Fluffiness Sir Nick Furry.
*places offering*


I like fluffiness.

PostPosted: Thu Aug 20, 2015 6:08 pm
by Altito Asmoro
The Starlight wrote:
The Silhouette of Adventure wrote:Scorched Earth. Red Sea. Empty Sky.

That's the subtitles of my next No More Heroes post. Sorry for the ominous :P

That's rather grim.

Question for you all. How do you imagine your characters to sound like, rather, who?

For Craig, Idris Elba. As for the rest, no idea.


Like...I have no idea.

PostPosted: Thu Aug 20, 2015 6:13 pm
by The Silhouette of Adventure
The Republic of Atria wrote:
Osnil wrote:Oh, sorry.


Don't make me get the encouragement whip!

But in all seriousness. 3 full lines is the minimum we like to enforce.

Uh... Atria? My character? :unsure:

PostPosted: Thu Aug 20, 2015 6:14 pm
by The Republic of Atria
The Silhouette of Adventure wrote:
The Republic of Atria wrote:
Don't make me get the encouragement whip!

But in all seriousness. 3 full lines is the minimum we like to enforce.

Uh... Atria? My character? :unsure:


Oh yeah, Accepted.

PostPosted: Thu Aug 20, 2015 6:17 pm
by The Silhouette of Adventure
The Republic of Atria wrote:
The Silhouette of Adventure wrote:Uh... Atria? My character? :unsure:


Oh yeah, Accepted.

Thanks :)

PostPosted: Thu Aug 20, 2015 6:22 pm
by Lavan Tiri

PostPosted: Thu Aug 20, 2015 6:28 pm
by New Rob Halfordia

No...

Just, no.

PostPosted: Thu Aug 20, 2015 6:31 pm
by Lavan Tiri
New Rob Halfordia wrote:

No...

Just, no.

Yes…

Just, yes.

PostPosted: Thu Aug 20, 2015 6:50 pm
by New Rob Halfordia
Lavan Tiri wrote:
New Rob Halfordia wrote:No...

Just, no.

Yes…

Just, yes.

Not only is your taste in shows shit, but also, your taste in music. Besides, the IJ universe is too varied and expansive to be accurately depicted by one score. Each player has their own for everyone. Some of mine include...

For me, an a symphonic metal piece with a combination of choirs and orchestrated sections to bring a level of excitement and action to a vicious fight scene, or one that begins slow and builds up, to mirror the building intensity and power of a transformation. My scenes and the music I listened to while writing them are designed to be fast and intense during fights, but first have a slow buildup, conveying a sense of darkness, as the thirst for powers inherent in the Saiyans shows itself in Okarot.

For Star, an epic orchestral piece, laden with fastly played stringed instrumentals and melodies that convey a sense of urgency and scale of battle, suited for the fantasy style combat his characters usually exhibit, usually involving some kind of weapon duel.

For Neros, a slowly building dark theme, one that conveys a moral ambiguity, much like the one present in Mad Max. He is not purely an epic hero, but also has a dark side, and any kind of music to go with it should represent this. But, he also has some relatable moments that remind us he is still human, so somewhere in his eerie and bleak ost, there would be found a slightly brighter, warmer piece, that allows you to feel calm as you connect to the character.

You see, there is not one soundtrack that could encompass the entire RP, because each character is so diverse to one another in a great many ways, along with the writing style of those controlling them.

PostPosted: Thu Aug 20, 2015 7:03 pm
by The Silhouette of Adventure
New Rob Halfordia wrote:
Lavan Tiri wrote:Yes…

Just, yes.

Not only is your taste in shows shit, but also, your taste in music. Besides, the IJ universe is too varied and expansive to be accurately depicted by one score. Each player has their own for everyone. Some of mine include...

For me, an a symphonic metal piece with a combination of choirs and orchestrated sections to bring a level of excitement and action to a vicious fight scene, or one that begins slow and builds up, to mirror the building intensity and power of a transformation. My scenes and the music I listened to while writing them are designed to be fast and intense during fights, but first have a slow buildup, conveying a sense of darkness, as the thirst for powers inherent in the Saiyans shows itself in Okarot.

For Star, an epic orchestral piece, laden with fastly played stringed instrumentals and melodies that convey a sense of urgency and scale of battle, suited for the fantasy style combat his characters usually exhibit, usually involving some kind of weapon duel.

For Neros, a slowly building dark theme, one that conveys a moral ambiguity, much like the one present in Mad Max. He is not purely an epic hero, but also has a dark side, and any kind of music to go with it should represent this. But, he also has some relatable moments that remind us he is still human, so somewhere in his eerie and bleak ost, there would be found a slightly brighter, warmer piece, that allows you to feel calm as you connect to the character.

You see, there is not one soundtrack that could encompass the entire RP, because each character is so diverse to one another in a great many ways, along with the writing style of those controlling them.

Outside of the fact that he was making a joke, what kind of piece do you think I'd have? I'm fascinated, though not sure if I've been around long enough for it, haha.

PostPosted: Thu Aug 20, 2015 7:04 pm
by New Rnclave
Turmenista wrote:>Myosai Dating Simulator 2016: Hiroshi story
>Both nearly die in the game of Death Ball
>Friendly Sparring
>Myosai's clothes begin ripping and Hiroshi starts sweating
>'competitive sports ensues while Tina is busy slacking off/sleeping
>Magnus feels tremors coming from Arabian Desert

Speaking of Death ball, that'd make a sick-ass move for Myosai. Considering it gains strength every time she (or another person) hits it back, she could make it gain a ridiculous amount of power and take opponents by surprise.

Maybe if some.. y'know... stuff happens between Myosai and Nanashi, she could use his skill of Guiding Ki blasts Yamcha-style to use in her move.


Hiroshi's clothes ripped first ;)

PostPosted: Thu Aug 20, 2015 7:08 pm
by The Templar High Council
Eski said someone was bitching and asking for me to check the thread.

Wazzup?

PostPosted: Thu Aug 20, 2015 7:08 pm
by The Fallen Jedi
New Rob Halfordia wrote:
Lavan Tiri wrote:Yes…

Just, yes.

Not only is your taste in shows shit, but also, your taste in music. Besides, the IJ universe is too varied and expansive to be accurately depicted by one score. Each player has their own for everyone. Some of mine include...

For me, an a symphonic metal piece with a combination of choirs and orchestrated sections to bring a level of excitement and action to a vicious fight scene, or one that begins slow and builds up, to mirror the building intensity and power of a transformation. My scenes and the music I listened to while writing them are designed to be fast and intense during fights, but first have a slow buildup, conveying a sense of darkness, as the thirst for powers inherent in the Saiyans shows itself in Okarot.

For Star, an epic orchestral piece, laden with fastly played stringed instrumentals and melodies that convey a sense of urgency and scale of battle, suited for the fantasy style combat his characters usually exhibit, usually involving some kind of weapon duel.

For Neros, a slowly building dark theme, one that conveys a moral ambiguity, much like the one present in Mad Max. He is not purely an epic hero, but also has a dark side, and any kind of music to go with it should represent this. But, he also has some relatable moments that remind us he is still human, so somewhere in his eerie and bleak ost, there would be found a slightly brighter, warmer piece, that allows you to feel calm as you connect to the character.

You see, there is not one soundtrack that could encompass the entire RP, because each character is so diverse to one another in a great many ways, along with the writing style of those controlling them.


What do you think of the music I play in the IC?

PostPosted: Thu Aug 20, 2015 7:09 pm
by Mavorpen
The Templar High Council wrote:Eski said someone was bitching and asking for me to check the thread.

Wazzup?

Que?

PostPosted: Thu Aug 20, 2015 7:10 pm
by The Abel Imaginarium
@Atria has this been accepted? Might just wanna post with this char first in the IC (since I'm missing all the action as it is) and bring up the rest later if thats fine


Name/Alias: Hal Augustine Trajan Rory/Hal Augustine - Augustine - The Thriceborn - Jack Crucifier - The Smiling Gallowman - Death's Child - The Son of Doom

Gender: M

Age: 17

Appearance:

Augustine is 6'0 or 183 cm. 181 Ib or 82kg

Hal Augustine

Species: Human/Homo Magi

Backstory:

Hal Augustine was never meant to exist in the universe of Earth Beyond. The offspring of one of many affairs between Morgan le Fay & Doctor Doom, he was in-fact a stillborn at birth and his carcass was dumped by his mother in the back of a stinking alley in Los Angelas. Hal's story would have ended there & then if it hadn't been for the intervention of Death of The Endless who, upon seeing the potential future of the child to become one of the universe's greatest heroes, overruled the judgment of her brother Destiny and gave Hal a second chance. As a result, Augustine became the de facto son of Death who, having brought him to life once more, left him crying on the doorsteps of the St. John Bosco's orphanage at East L.A. Later on, a 3-year old Hal was adopted by the wealthy Trajan family where for the next 10 years he lived a blissful and uneventful normal childhood in Beverly Hills. It remained so, up til the beginning of his teenage life and that was when everything changed.

At the age of 12, Hal arrived home from a friend's birthday party only to find members of his family lying in a pool of blood and the creatures of Aten The Unconquered, an evil alternate version of himself from another timeline, awaiting his arrival with bloodied claws and fangs . Attempts to escape were futile and Hal was ultimately taken to the Neverworld, a pocket dimension ruled by Aten as his own personal domain. The villain sought to extract the soul of his counterpart and absorb it in order to gain all of Hal's dormant powers. For six months Hal was subjected to a series of gruelling and indescribable tortures that were designed to awaken his latent magic abilities by forcefully triggering different combination sets of his emotions altogether. Hal was eventually rescued by Rue Rory a.k.a Jinx Jeopardy who was duly prompted by Death herself and directed to do so as a form of repayment to a long-standing debt between them. But the event left Hal severely traumatized and his mind damaged to the extent that Jinx took steps to remove all memories relating to his time on Neverworld to spare the boy a lifetime of pain and agony. Since then, Hal became Rue Rory's foster son as well as the protege of Jinx Jeopardy. Under the assumed title of Augustine, Hal has faced the forces of both good & evil alongside his new guardian and was mentored by her during the last 4 and a half years on how to control his now-awakened magical abilities and utilized them for the good of all.

However, Augustine has developed a violent & ruthless cunning in the way he dispatches his foes (his trademark form of crucifying his opponents earning him the new name of Jack Crucifier amongst demons & angels) as well as an arrogant selfish inability to work with anybody other than himself. Traits & habits partly begotten from Jinx who didn't like what she saw. As a result, Ms.Jeopardy began making preparations to leave him in the hands of somebody more capable in teaching him the qualities of teamwork and of the value of having dependable allies & firm friends.

Powers and Abilities:

  • Trickster - Augustine is a pain-in-the-neck annoying cheater with the personal dream goal & potential to become the greatest con artist in the whole universe. Jinx has experienced his manipulative tomfoolery first hand much to her own humiliation (and Hal's two broken arms) and various demons, angels and even immortal beings can reluctantly attest to having been simply fooled by this young magician.
  • Situational Synchronicity - His entire tragic existence from birth to rebirth to salvation is practically founded on pure luck and coincidence . As a result, Augustine has demonstrated an instinctual supernatural ability to be in the right place at exactly the right time with exactly the right type of ally to battle alongside with.
  • Badassery/Enhanced Preparedness - Augustine is The prep master of all prep masters (on par with Batman). Due to beforehand preparations stamped from knowing when to expect the unexpected, he is capable of performing last-minute stunts and pulling out sudden tricks or impossible feats that can make The Devil's eyes go pop .
  • Supernatural Suvivability - Augustine as Death's "Child" is now her Smiling Gallowman of Earth Beyond. The Smiling Gallowmen are the Jesters of Death, her agents tasked with preventing all individual, planetary, galactic & universal deaths and destruction happening before their chosen time has arrived. As such, the Smiling Gallowmen are granted the gift of cheating death for as long as they are able to until their time of service is up. In a way making them semi-immortal. Unlike Death's grim reapers though, the Smiling Gallowmen can't reap souls. Only prevent their deaths at the hands of beings too impatient to wait until their victim's time with the living world has run out.
  • Mysticism/Dark Arts - Black Magic is Augustine's natural favorite and the one form of magic he has instinctively mastered & utilizes the most. Jinx, having adamantly refused to tutor her foster son in the dark side of the occult, provoked Augustine to learn it by himself with the help of various spellbooks pilfered from his foster mother's archives of forbidden grimoires. Thanks to his lineage to two of the most powerful magic users in the world, Augustine has the inherent potential to become a powerful mage and according to Death, his future has been split into two paths. The path of an Arch Warlock that will one day re-write the laws of magic through peace & goodwill or the path of a Sorcerer God that will reshape the magical world in his image with war and utter ruin.
  • Paranormal Expertise - Knows all there is to know about magic & dealing with the supernatural to a certain extent.
  • Mystic Objects/Dimensional Storage - Augustine often uses mystical objects (usually various grimoires or spellbooks) to aid him in his battles especially when facing an unknown enemy. These objects are stored in the The Mystery Coat, a magical trenchcoat belonging to Augustine that allows him to store everything and anything he wants within its pocket dimension and carry it around with him. A gift from Death who herself nicked it from her younger brother Dream's closet.


Weaknesses:

  • Trouble has a habit of finding Augustine. It's like second nature to him as a trickster
  • Emotions can overcome his superb luck by making him make mistakes that he consciously knows has detrimental outcomes for himself and that of others. For example, you can force him into an undesired course of action if you threaten his loved ones.
  • There is always a price to magic. Always. It will be paid, one way or another and the price can range from something as insignificant as the magical energy required to activate your magic, a part of your sanity, or even something devastating, like your own life, or worse.
  • Useless when it comes to actual hand-to-hand combat or physical fighting.
  • His connection to the more purer forms of magic has been tainted due to his natural affinity to death and the Dark Arts. Thus utilising White Magic, while not impossible, will be extremely difficult for him now.
  • Like his biological father, Hal is proud & narcissistic to the point where these emotions can become his downfall.
  • Being able to survive nearly everything doesn't mean Hal can't feel great pain when doing so. He also is still susceptible to all human weaknesses.


Destructive Capacity: Large Building to Town Lvl for now. Can become Galactic or Universal Lvl (in the far future)

Speed: 1 m/s.

Durability: Planetary Lvl

Lifting Strength: Average Human

Striking Strength: Class H

Standard Equipment:

Intelligence: A street-smart genius intellectual. Capable of outwitting beings of higher power and fooling them at the risk of incurring their almighty wrath in the future. Practically a "brains over brawns" type of person and the typical bookworm who hates brainless jocks.

Theme song: Hans Zimmer - Stay

Random Facts about your character:
  • Is never seen without smoking his trademark Gurkha Black Dragon Cigars. His favorite brand and the only cigar brand he will buy from.
  • Despite all his arrogance and selfishness, Augustine is in-fact a very troubled person deep down, using his narcissistic sense of humour as a smokescreen to hide his fears and anxieties. Secretly he craves company and companions even though he often puts on a false bravado and voices out the need to do things alone.
  • Loves challenges of all kinds and can be seen an adventure addict.

PostPosted: Thu Aug 20, 2015 7:12 pm
by The Republic of Atria
The Abel Imaginarium wrote:@Atria has this been accepted? Might just wanna post with this char first in the IC (since I'm missing all the action as it is) and bring up the rest later if thats fine


Name/Alias: Hal Augustine Trajan Rory/Hal Augustine - Augustine - The Thriceborn - Jack Crucifier - The Smiling Gallowman - Death's Child - The Son of Doom

Gender: M

Age: 17

Appearance:

Augustine is 6'0 or 183 cm. 181 Ib or 82kg

Hal Augustine

Species: Human/Homo Magi

Backstory:

Hal Augustine was never meant to exist in the universe of Earth Beyond. The offspring of one of many affairs between Morgan le Fay & Doctor Doom, he was in-fact a stillborn at birth and his carcass was dumped by his mother in the back of a stinking alley in Los Angelas. Hal's story would have ended there & then if it hadn't been for the intervention of Death of The Endless who, upon seeing the potential future of the child to become one of the universe's greatest heroes, overruled the judgment of her brother Destiny and gave Hal a second chance. As a result, Augustine became the de facto son of Death who, having brought him to life once more, left him crying on the doorsteps of the St. John Bosco's orphanage at East L.A. Later on, a 3-year old Hal was adopted by the wealthy Trajan family where for the next 10 years he lived a blissful and uneventful normal childhood in Beverly Hills. It remained so, up til the beginning of his teenage life and that was when everything changed.

At the age of 12, Hal arrived home from a friend's birthday party only to find members of his family lying in a pool of blood and the creatures of Aten The Unconquered, an evil alternate version of himself from another timeline, awaiting his arrival with bloodied claws and fangs . Attempts to escape were futile and Hal was ultimately taken to the Neverworld, a pocket dimension ruled by Aten as his own personal domain. The villain sought to extract the soul of his counterpart and absorb it in order to gain all of Hal's dormant powers. For six months Hal was subjected to a series of gruelling and indescribable tortures that were designed to awaken his latent magic abilities by forcefully triggering different combination sets of his emotions altogether. Hal was eventually rescued by Rue Rory a.k.a Jinx Jeopardy who was duly prompted by Death herself and directed to do so as a form of repayment to a long-standing debt between them. But the event left Hal severely traumatized and his mind damaged to the extent that Jinx took steps to remove all memories relating to his time on Neverworld to spare the boy a lifetime of pain and agony. Since then, Hal became Rue Rory's foster son as well as the protege of Jinx Jeopardy. Under the assumed title of Augustine, Hal has faced the forces of both good & evil alongside his new guardian and was mentored by her during the last 4 and a half years on how to control his now-awakened magical abilities and utilized them for the good of all.

However, Augustine has developed a violent & ruthless cunning in the way he dispatches his foes (his trademark form of crucifying his opponents earning him the new name of Jack Crucifier amongst demons & angels) as well as an arrogant selfish inability to work with anybody other than himself. Traits & habits partly begotten from Jinx who didn't like what she saw. As a result, Ms.Jeopardy began making preparations to leave him in the hands of somebody more capable in teaching him the qualities of teamwork and of the value of having dependable allies & firm friends.

Powers and Abilities:

  • Trickster - Augustine is a pain-in-the-neck annoying cheater with the personal dream goal & potential to become the greatest con artist in the whole universe. Jinx has experienced his manipulative tomfoolery first hand much to her own humiliation (and Hal's two broken arms) and various demons, angels and even immortal beings can reluctantly attest to having been simply fooled by this young magician.
  • Situational Synchronicity - His entire tragic existence from birth to rebirth to salvation is practically founded on pure luck and coincidence . As a result, Augustine has demonstrated an instinctual supernatural ability to be in the right place at exactly the right time with exactly the right type of ally to battle alongside with.
  • Badassery/Enhanced Preparedness - Augustine is The prep master of all prep masters (on par with Batman). Due to beforehand preparations stamped from knowing when to expect the unexpected, he is capable of performing last-minute stunts and pulling out sudden tricks or impossible feats that can make The Devil's eyes go pop .
  • Supernatural Suvivability - Augustine as Death's "Child" is now her Smiling Gallowman of Earth Beyond. The Smiling Gallowmen are the Jesters of Death, her agents tasked with preventing all individual, planetary, galactic & universal deaths and destruction happening before their chosen time has arrived. As such, the Smiling Gallowmen are granted the gift of cheating death for as long as they are able to until their time of service is up. In a way making them semi-immortal. Unlike Death's grim reapers though, the Smiling Gallowmen can't reap souls. Only prevent their deaths at the hands of beings too impatient to wait until their victim's time with the living world has run out.
  • Mysticism/Dark Arts - Black Magic is Augustine's natural favorite and the one form of magic he has instinctively mastered & utilizes the most. Jinx, having adamantly refused to tutor her foster son in the dark side of the occult, provoked Augustine to learn it by himself with the help of various spellbooks pilfered from his foster mother's archives of forbidden grimoires. Thanks to his lineage to two of the most powerful magic users in the world, Augustine has the inherent potential to become a powerful mage and according to Death, his future has been split into two paths. The path of an Arch Warlock that will one day re-write the laws of magic through peace & goodwill or the path of a Sorcerer God that will reshape the magical world in his image with war and utter ruin.
  • Paranormal Expertise - Knows all there is to know about magic & dealing with the supernatural to a certain extent.
  • Mystic Objects/Dimensional Storage - Augustine often uses mystical objects (usually various grimoires or spellbooks) to aid him in his battles especially when facing an unknown enemy. These objects are stored in the The Mystery Coat, a magical trenchcoat belonging to Augustine that allows him to store everything and anything he wants within its pocket dimension and carry it around with him. A gift from Death who herself nicked it from her younger brother Dream's closet.


Weaknesses:

  • Trouble has a habit of finding Augustine. It's like second nature to him as a trickster
  • Emotions can overcome his superb luck by making him make mistakes that he consciously knows has detrimental outcomes for himself and that of others. For example, you can force him into an undesired course of action if you threaten his loved ones.
  • There is always a price to magic. Always. It will be paid, one way or another and the price can range from something as insignificant as the magical energy required to activate your magic, a part of your sanity, or even something devastating, like your own life, or worse.
  • Useless when it comes to actual hand-to-hand combat or physical fighting.
  • His connection to the more purer forms of magic has been tainted due to his natural affinity to death and the Dark Arts. Thus utilising White Magic, while not impossible, will be extremely difficult for him now.
  • Like his biological father, Hal is proud & narcissistic to the point where these emotions can become his downfall.
  • Being able to survive nearly everything doesn't mean Hal can't feel great pain when doing so. He also is still susceptible to all human weaknesses.


Destructive Capacity: Large Building to Town Lvl for now. Can become Galactic or Universal Lvl (in the far future)

Speed: 1 m/s.

Durability: Planetary Lvl

Lifting Strength: Average Human

Striking Strength: Class H

Standard Equipment:

Intelligence: A street-smart genius intellectual. Capable of outwitting beings of higher power and fooling them at the risk of incurring their almighty wrath in the future. Practically a "brains over brawns" type of person and the typical bookworm who hates brainless jocks.

Theme song: Hans Zimmer - Stay

Random Facts about your character:
  • Is never seen without smoking his trademark Gurkha Black Dragon Cigars. His favorite brand and the only cigar brand he will buy from.
  • Despite all his arrogance and selfishness, Augustine is in-fact a very troubled person deep down, using his narcissistic sense of humour as a smokescreen to hide his fears and anxieties. Secretly he craves company and companions even though he often puts on a false bravado and voices out the need to do things alone.
  • Loves challenges of all kinds and can be seen an adventure addict.


I thought I accepted him already? If not, then he's accepted now.

PostPosted: Thu Aug 20, 2015 7:13 pm
by Lavan Tiri
New Rob Halfordia wrote:
Lavan Tiri wrote:Yes…

Just, yes.

Not only is your taste in shows shit, but also, your taste in music. Besides, the IJ universe is too varied and expansive to be accurately depicted by one score. Each player has their own for everyone. Some of mine include...

For me, an a symphonic metal piece with a combination of choirs and orchestrated sections to bring a level of excitement and action to a vicious fight scene, or one that begins slow and builds up, to mirror the building intensity and power of a transformation. My scenes and the music I listened to while writing them are designed to be fast and intense during fights, but first have a slow buildup, conveying a sense of darkness, as the thirst for powers inherent in the Saiyans shows itself in Okarot.

For Star, an epic orchestral piece, laden with fastly played stringed instrumentals and melodies that convey a sense of urgency and scale of battle, suited for the fantasy style combat his characters usually exhibit, usually involving some kind of weapon duel.

For Neros, a slowly building dark theme, one that conveys a moral ambiguity, much like the one present in Mad Max. He is not purely an epic hero, but also has a dark side, and any kind of music to go with it should represent this. But, he also has some relatable moments that remind us he is still human, so somewhere in his eerie and bleak ost, there would be found a slightly brighter, warmer piece, that allows you to feel calm as you connect to the character.

You see, there is not one soundtrack that could encompass the entire RP, because each character is so diverse to one another in a great many ways, along with the writing style of those controlling them.


BTBATB had it's good music, and it was a joke. Also, what would I have as my character's soundtrack?

(Say Queen or die.)

PostPosted: Thu Aug 20, 2015 7:15 pm
by The Abel Imaginarium
The Republic of Atria wrote:
The Abel Imaginarium wrote:@Atria has this been accepted? Might just wanna post with this char first in the IC (since I'm missing all the action as it is) and bring up the rest later if thats fine


Name/Alias: Hal Augustine Trajan Rory/Hal Augustine - Augustine - The Thriceborn - Jack Crucifier - The Smiling Gallowman - Death's Child - The Son of Doom

Gender: M

Age: 17

Appearance:

Augustine is 6'0 or 183 cm. 181 Ib or 82kg

Hal Augustine

Species: Human/Homo Magi

Backstory:

Hal Augustine was never meant to exist in the universe of Earth Beyond. The offspring of one of many affairs between Morgan le Fay & Doctor Doom, he was in-fact a stillborn at birth and his carcass was dumped by his mother in the back of a stinking alley in Los Angelas. Hal's story would have ended there & then if it hadn't been for the intervention of Death of The Endless who, upon seeing the potential future of the child to become one of the universe's greatest heroes, overruled the judgment of her brother Destiny and gave Hal a second chance. As a result, Augustine became the de facto son of Death who, having brought him to life once more, left him crying on the doorsteps of the St. John Bosco's orphanage at East L.A. Later on, a 3-year old Hal was adopted by the wealthy Trajan family where for the next 10 years he lived a blissful and uneventful normal childhood in Beverly Hills. It remained so, up til the beginning of his teenage life and that was when everything changed.

At the age of 12, Hal arrived home from a friend's birthday party only to find members of his family lying in a pool of blood and the creatures of Aten The Unconquered, an evil alternate version of himself from another timeline, awaiting his arrival with bloodied claws and fangs . Attempts to escape were futile and Hal was ultimately taken to the Neverworld, a pocket dimension ruled by Aten as his own personal domain. The villain sought to extract the soul of his counterpart and absorb it in order to gain all of Hal's dormant powers. For six months Hal was subjected to a series of gruelling and indescribable tortures that were designed to awaken his latent magic abilities by forcefully triggering different combination sets of his emotions altogether. Hal was eventually rescued by Rue Rory a.k.a Jinx Jeopardy who was duly prompted by Death herself and directed to do so as a form of repayment to a long-standing debt between them. But the event left Hal severely traumatized and his mind damaged to the extent that Jinx took steps to remove all memories relating to his time on Neverworld to spare the boy a lifetime of pain and agony. Since then, Hal became Rue Rory's foster son as well as the protege of Jinx Jeopardy. Under the assumed title of Augustine, Hal has faced the forces of both good & evil alongside his new guardian and was mentored by her during the last 4 and a half years on how to control his now-awakened magical abilities and utilized them for the good of all.

However, Augustine has developed a violent & ruthless cunning in the way he dispatches his foes (his trademark form of crucifying his opponents earning him the new name of Jack Crucifier amongst demons & angels) as well as an arrogant selfish inability to work with anybody other than himself. Traits & habits partly begotten from Jinx who didn't like what she saw. As a result, Ms.Jeopardy began making preparations to leave him in the hands of somebody more capable in teaching him the qualities of teamwork and of the value of having dependable allies & firm friends.

Powers and Abilities:

  • Trickster - Augustine is a pain-in-the-neck annoying cheater with the personal dream goal & potential to become the greatest con artist in the whole universe. Jinx has experienced his manipulative tomfoolery first hand much to her own humiliation (and Hal's two broken arms) and various demons, angels and even immortal beings can reluctantly attest to having been simply fooled by this young magician.
  • Situational Synchronicity - His entire tragic existence from birth to rebirth to salvation is practically founded on pure luck and coincidence . As a result, Augustine has demonstrated an instinctual supernatural ability to be in the right place at exactly the right time with exactly the right type of ally to battle alongside with.
  • Badassery/Enhanced Preparedness - Augustine is The prep master of all prep masters (on par with Batman). Due to beforehand preparations stamped from knowing when to expect the unexpected, he is capable of performing last-minute stunts and pulling out sudden tricks or impossible feats that can make The Devil's eyes go pop .
  • Supernatural Suvivability - Augustine as Death's "Child" is now her Smiling Gallowman of Earth Beyond. The Smiling Gallowmen are the Jesters of Death, her agents tasked with preventing all individual, planetary, galactic & universal deaths and destruction happening before their chosen time has arrived. As such, the Smiling Gallowmen are granted the gift of cheating death for as long as they are able to until their time of service is up. In a way making them semi-immortal. Unlike Death's grim reapers though, the Smiling Gallowmen can't reap souls. Only prevent their deaths at the hands of beings too impatient to wait until their victim's time with the living world has run out.
  • Mysticism/Dark Arts - Black Magic is Augustine's natural favorite and the one form of magic he has instinctively mastered & utilizes the most. Jinx, having adamantly refused to tutor her foster son in the dark side of the occult, provoked Augustine to learn it by himself with the help of various spellbooks pilfered from his foster mother's archives of forbidden grimoires. Thanks to his lineage to two of the most powerful magic users in the world, Augustine has the inherent potential to become a powerful mage and according to Death, his future has been split into two paths. The path of an Arch Warlock that will one day re-write the laws of magic through peace & goodwill or the path of a Sorcerer God that will reshape the magical world in his image with war and utter ruin.
  • Paranormal Expertise - Knows all there is to know about magic & dealing with the supernatural to a certain extent.
  • Mystic Objects/Dimensional Storage - Augustine often uses mystical objects (usually various grimoires or spellbooks) to aid him in his battles especially when facing an unknown enemy. These objects are stored in the The Mystery Coat, a magical trenchcoat belonging to Augustine that allows him to store everything and anything he wants within its pocket dimension and carry it around with him. A gift from Death who herself nicked it from her younger brother Dream's closet.


Weaknesses:

  • Trouble has a habit of finding Augustine. It's like second nature to him as a trickster
  • Emotions can overcome his superb luck by making him make mistakes that he consciously knows has detrimental outcomes for himself and that of others. For example, you can force him into an undesired course of action if you threaten his loved ones.
  • There is always a price to magic. Always. It will be paid, one way or another and the price can range from something as insignificant as the magical energy required to activate your magic, a part of your sanity, or even something devastating, like your own life, or worse.
  • Useless when it comes to actual hand-to-hand combat or physical fighting.
  • His connection to the more purer forms of magic has been tainted due to his natural affinity to death and the Dark Arts. Thus utilising White Magic, while not impossible, will be extremely difficult for him now.
  • Like his biological father, Hal is proud & narcissistic to the point where these emotions can become his downfall.
  • Being able to survive nearly everything doesn't mean Hal can't feel great pain when doing so. He also is still susceptible to all human weaknesses.


Destructive Capacity: Large Building to Town Lvl for now. Can become Galactic or Universal Lvl (in the far future)

Speed: 1 m/s.

Durability: Planetary Lvl

Lifting Strength: Average Human

Striking Strength: Class H

Standard Equipment:

Intelligence: A street-smart genius intellectual. Capable of outwitting beings of higher power and fooling them at the risk of incurring their almighty wrath in the future. Practically a "brains over brawns" type of person and the typical bookworm who hates brainless jocks.

Theme song: Hans Zimmer - Stay

Random Facts about your character:
  • Is never seen without smoking his trademark Gurkha Black Dragon Cigars. His favorite brand and the only cigar brand he will buy from.
  • Despite all his arrogance and selfishness, Augustine is in-fact a very troubled person deep down, using his narcissistic sense of humour as a smokescreen to hide his fears and anxieties. Secretly he craves company and companions even though he often puts on a false bravado and voices out the need to do things alone.
  • Loves challenges of all kinds and can be seen an adventure addict.


I thought I accepted him already? If not, then he's accepted now.


Alrighty thanks ^^

PostPosted: Thu Aug 20, 2015 7:17 pm
by Empire of the Siberian Flaming Eskimos
The Templar High Council wrote:Eski said someone was bitching and asking for me to check the thread.

Wazzup?

I feel like I put it a bit more eloquently, but yeah peeps want you to start the Camel of Lot already.

PostPosted: Thu Aug 20, 2015 7:18 pm
by The Templar High Council
Mavorpen wrote:
The Templar High Council wrote:Eski said someone was bitching and asking for me to check the thread.

Wazzup?

Que?

Eskimo was bitching at me on Xbox to check the thread. He said someone was trying to talk to me.

Empire of the Siberian Flaming Eskimos wrote:
The Templar High Council wrote:Eski said someone was bitching and asking for me to check the thread.

Wazzup?

I feel like I put it a bit more eloquently, but yeah peeps want you to start the Camel of Lot already.

Can I put on some god-damned pants first? Geez...

PostPosted: Thu Aug 20, 2015 7:21 pm
by Mavorpen
The Templar High Council wrote:
Mavorpen wrote:Que?

Eskimo was bitching at me on Xbox to check the thread. He said someone was trying to talk to me.

Empire of the Siberian Flaming Eskimos wrote:I feel like I put it a bit more eloquently, but yeah peeps want you to start the Camel of Lot already.

Can I put on some god-damned pants first? Geez...

It totally wasn't me.