NATION

PASSWORD

The Kingdom of Tych (World Builder/Fantasy/Open)

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

La fu kill or incapacitate

Kill
14
70%
Incapacitate
6
30%
 
Total votes : 20

User avatar
Tracian Empire
Postmaster of the Fleet
 
Posts: 25933
Founded: Mar 01, 2014
Father Knows Best State

Postby Tracian Empire » Mon Nov 30, 2015 2:05 pm

Raktio wrote:
Tracian Empire wrote:So, is my character accepted or do I need an accept from Straus?

I'm a Co-OP (and Grand Magic Administrator) and I say accepted.

Thanks!
I'm a Romanian, a vampire, an anime enthusiast and a roleplayer.
Hello there! I am Tracian Empire! You can call me Tracian, Thrace, Thracian, Thracr, Thracc or whatever you want. Really.

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Mon Nov 30, 2015 2:05 pm

By the way on the mirrors, the Magi Council and the Veil Guard do keep them very secure, and aside from the ones in the council which never go out, they've all got a magically installed remotely activated self destruct. There's not a whole lot, but enough to cover many of the important Veil Guard, and all the important enough Magi Council operatives. Also you can't just pick a random one up and "call" another one, but you have to know the signature of the one you're connecting with, which you can only do that if you've been in the presence of it, otherwise it's pretty fruitless. The self destruct function is controlled by the Magi Council (communications department), and it wasn't a part of the mirrors until about eighteen decades ago when the Veil Guard started using them enough.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
Tracian Empire
Postmaster of the Fleet
 
Posts: 25933
Founded: Mar 01, 2014
Father Knows Best State

Postby Tracian Empire » Mon Nov 30, 2015 2:07 pm

I'll have to find a way to insert my character into the story. Possibly joining some bad guys or something.
I'm a Romanian, a vampire, an anime enthusiast and a roleplayer.
Hello there! I am Tracian Empire! You can call me Tracian, Thrace, Thracian, Thracr, Thracc or whatever you want. Really.

User avatar
Drakorvanyia
Ambassador
 
Posts: 1778
Founded: Oct 25, 2014
Ex-Nation

Postby Drakorvanyia » Mon Nov 30, 2015 2:10 pm

New Strausberg wrote:Alright so now that I have free time can someone caught me up as to what's been going on?


Siege at Moruzzo led by La-Fu, and a build up that will undoubtedly turn into a multi factioned civil war.
Wars:
Togerian Aldohnean War: Won
Coltpower Civil War: Won
Coltpower Continuation War: Truce
Second Coltpower Continuation War: Truce


Political Compass:
Economic Left/Right: -6.0
Social Libertarian/Authoritarian: -0.31


Drakorvanyian National Anthem: https://www.youtube.com/watch?v=4cfzFBTK9i8

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Mon Nov 30, 2015 4:19 pm

Tracian Empire wrote:I should have imagined that Haruna looks like Haruna.


Perhaps we need IRL examples, if we wanna have to concept of 2 IRL figures getting close ;)

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Mon Nov 30, 2015 5:11 pm

"Faraway Lands"
"The Land of Sakurai"

RL Adaptation - Japan, 1400
Demonym - Sakurian


A chain of islands leading to a huge mainland, Sakurai is moderately populated after experiencing a population spurt after the Second Demonic Incursion. A common culture is shared among all the nations on the land, as most foreign cultures which could not adapt to the Sakurian were forced out, or destroyed due to the culture of warfare for the Right to Rule. Therefore civil wars are commonplace, but the high birthrate replenishes and grows the population as the land stabilizes, setting the scene for another civil war.

Sakurian religion centers on purity of soul and spirit, which can be cleansed in times of peace and war. In wartime, one sheds or causes others to shed blood, fulfilling the manifestation of one's Warrior Spirit. In peacetime, Shrine Maidens fulfill the duty by shedding their own blood in place of others, themselves a sacrifice to the Gods by pledging their life and purity, living a life bound to the shrine. A Shrine Maiden can do other activities, even being a Battle Maiden in times of war, when one has to protect the shrine and its inhabitants from collateral damage.
The Sakurians also place their beliefs in the Sentinels, a group of Shrine Maidens who sacrificed themselves during the Second Demonic Invasion, creating Blooded Weapons and wielding them as the vanguard of the Sakurian Army in the counter-offensive to retake the Capital. These Sentinels walk among them, unrecognizable, helping Sakurians with their daily lives, as well as solve crucial issues for the good of the people, before leaving to somewhere else. As warfare is part of Sakurian Culture and Religion, the Sentinels thrive from it, but does not encourage nor condemn it.

Related to Tych


Trade from Tych to Sakurai comes from the Far Eastern Ports of Tych, and merchants from Sakurai rarely make it to Tych unharmed. A Sakurian fast corsair ship would have to take on pirates, sea monsters and other forces of nature during the two-month journey to Tych, while a trade ship could take up to three, therefore unless a great profit is to be made, or if one is migrating to Tych, Sakurians rarely make the trip across the Great Ocean.

In Tych, there is a record of 200 pure-blooded Sakurians living in the Eastern towns and villages. Several families attempted to live in the capital, but had trouble integrating with the high costs of living as well as the bustling life. Although vulnerable to racism and other forms of persecution, Sakurians usually manage to integrate with the Eastern villages, as their towns often generate great revenue from the rare Sakurian trade ship which made it across the Great Sea.

Every year, there is a Matsuri in the eastern port town of Taikrai, two weeks travel from the Capital. Exotic goods are paraded for trade, Sakurian culture is promoted, everyone dresses up in their Sakurian outfit and attends to soak in the atmosphere of the exotic land. Goods come in the form of locally grown and made food, spices, furniture, clothing and even weapons. However, the lack of trade from Sakurai only meant that the migrants are the only ones upholding the Sakurian culture in Tych, as well as keeping a mini-production line, especially with food and clothing. The Tychian soils have proved adequate for small sized agriculture of Sakurian rice grains.
Last edited by Kanilion on Tue Dec 22, 2015 5:53 pm, edited 2 times in total.

User avatar
Relikai
Postmaster-General
 
Posts: 10003
Founded: Feb 11, 2014
Authoritarian Democracy

Postby Relikai » Mon Nov 30, 2015 7:04 pm

Hmm I'm thinking that the negotiations are quickly coming to an end ^_^
Russia's an idiot. So is the US, and quite a few of the western sphere. Population education and literacy is your issue, not the politics of foreign nations.
A deviant in the echochamber.

User avatar
New Finnish Republic
Minister
 
Posts: 2653
Founded: Mar 30, 2015
Ex-Nation

Postby New Finnish Republic » Mon Nov 30, 2015 7:06 pm

Relikai wrote:Hmm I'm thinking that the negotiations are quickly coming to an end ^_^


Good. Edward needs to sneak away for a bit afterwards and take care of some more spy business. :)
Known mostly as Finn, but also known as a few other things I can't put in a signature by those who know me.

American who got left too long in the sauna.

Proud to spread Spurdo Nationalism from sea to shining sea.

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Mon Nov 30, 2015 7:20 pm

Rygonria, Karso and Raktio, I will be starting the Battle of Moruzzo Arc. After my IC post, your forces have formally entered the strategic battlefield, in sight of the City.

User avatar
New Finnish Republic
Minister
 
Posts: 2653
Founded: Mar 30, 2015
Ex-Nation

Postby New Finnish Republic » Mon Nov 30, 2015 9:29 pm

So for anyone who read that last post, I'm scrapping it and starting (Hopefully) tomorrow on another. I got my details mixed up, and ended up getting battles confused. URRRRRGH.
Known mostly as Finn, but also known as a few other things I can't put in a signature by those who know me.

American who got left too long in the sauna.

Proud to spread Spurdo Nationalism from sea to shining sea.

User avatar
Angelheim
Civilian
 
Posts: 1
Founded: Nov 30, 2015
Ex-Nation

Postby Angelheim » Mon Nov 30, 2015 11:51 pm

Is this a character roleplay? Looks interesting indeed.

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Dec 01, 2015 12:17 am

Kanilion wrote:Rygonria, Karso and Raktio, I will be starting the Battle of Moruzzo Arc. After my IC post, your forces have formally entered the strategic battlefield, in sight of the City.

I'm going to have Seprena and co arrive some time after that. Also once magic combat goes haywire cause mr demon guy's trying to have lunch, than she'll connect dots quickly and deal with him.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Tue Dec 01, 2015 12:39 am

Raktio wrote:
Kanilion wrote:Rygonria, Karso and Raktio, I will be starting the Battle of Moruzzo Arc. After my IC post, your forces have formally entered the strategic battlefield, in sight of the City.

I'm going to have Seprena and co arrive some time after that. Also once magic combat goes haywire cause mr demon guy's trying to have lunch, than she'll connect dots quickly and deal with him.


So you're planning to defeat them at Moruzzo there and then ?

Anyway, I'm going to put the confirmed Main Plotline here for all to see. It involves most, if not all major players including the Party, as well as those with House app. WIPs are storyline still in the works, Prepared are storylines already written to propel the plot.

Current - Battle of Moruzzo (Prepared)
Revolutionary Significant Victory, Moruzzo gets razed by a summoned High Demon, Loyalist Sharp and Magi forces are dealt significant damage, forced to the Cotalli Pass for a defensive strategy.
Involved - Rygondria, Raktio, Karsopolis, Kanilion.

Next - Battle of the Cotalli Pass (Prepared)
Loyalist Decisive Victory, most commanders in the Rev Army killed, mercenaries are routed.
Involved - Finnish, Relikai, Drakorvanyia, Rygondria, Karsopolis, Raktio, Tracian, Kanilion

Next - Main - Regrouping the Loyalists (WIP), Side - Cotallian Unrest / Yukikaze Arc (Prepared)


Basically, please decide if you would follow the planned storyline which has been discussed and confirmed by the important parties.
Last edited by Kanilion on Tue Dec 01, 2015 1:41 am, edited 2 times in total.

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Dec 01, 2015 1:45 am

Kanilion wrote:
Raktio wrote:I'm going to have Seprena and co arrive some time after that. Also once magic combat goes haywire cause mr demon guy's trying to have lunch, than she'll connect dots quickly and deal with him.


So you're planning to defeat them at Moruzzo there and then ?

Well I'm just running off of what's happening, Seprena would get most the information about demons that Crego got, since she's a Magi Council member. Also there wouldn't be very much very much dust rising since she doesn't even have a army even. There is also the point that Seprena, even while battling a demon could level an army. If it becomes a grand melee than she can't pick targets, but even still it's essentially an executioner's axe hanging over the enemy's heads if they're defiantly winning, or holding a solid large group. Considering that she's already totally rearranged a whole castle, doing a much less extensive destruction of defenses for a fortified city isn't going to be very hard for her. She's well beyond the scope of Crego's capabilities, though geared towards fighting rather than healing and essentially biology. Given the chance she'll likely burn the opposing troops or magic up some stones to do something. Really the main limitation for her is that doing small things is hard for her, don't even ask her to light a candle with her magic (she'll just incinerate the whole thing).

Something that might work better is that once the armies are clashing, the demon General does something to deal with Seprena, which keeps her occupied for a bit, and he at somepoint finds out he bit off more than he could take with trying to directly confront her (which likely involves earthbending that would impress Toff).
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Tue Dec 01, 2015 1:51 am

Raktio wrote:
Kanilion wrote:
So you're planning to defeat them at Moruzzo there and then ?

Well I'm just running off of what's happening, Seprena would get most the information about demons that Crego got, since she's a Magi Council member. Also there wouldn't be very much very much dust rising since she doesn't even have a army even. There is also the point that Seprena, even while battling a demon could level an army. If it becomes a grand melee than she can't pick targets, but even still it's essentially an executioner's axe hanging over the enemy's heads if they're defiantly winning, or holding a solid large group. Considering that she's already totally rearranged a whole castle, doing a much less extensive destruction of defenses for a fortified city isn't going to be very hard for her. She's well beyond the scope of Crego's capabilities, though geared towards fighting rather than healing and essentially biology. Given the chance she'll likely burn the opposing troops or magic up some stones to do something. Really the main limitation for her is that doing small things is hard for her, don't even ask her to light a candle with her magic (she'll just incinerate the whole thing).

Something that might work better is that once the armies are clashing, the demon General does something to deal with Seprena, which keeps her occupied for a bit, and he at somepoint finds out he bit off more than he could take with trying to directly confront her (which likely involves earthbending that would impress Toff).


So in simple terms, Seprena is the strongest mortal who in every angle solves every problem in Tych, thus is able and is going to end everything at Moruzzo with a clear victory? No stopping the Magi huh

I need to know if its worth having the players have an IC challenge, otherwise if the world has been established that things can be chopped and solved by a player faction so easily, there makes no sense in creating anymore arcs for the civil war. If such an Endgame is already present, there is no point in the revolution being there, and Sep would just be seen by the others as prolonging the civil war by not intervening.

If a player controls such a powerful character who can just level the campaign's main antagonists and plotlines so easily, I wonder what and why have I been working my ass off during free time to draw up new stuff for this Roleplay. No OP, I decided to volunteer to advance the plotline for the main players since there isn't much after. I got much support from the main population, but now that I see all the true colours of the characters coming up, meh. Edward, Haruna, Mitzhla, or we might even call Tych the OP Nation who will never lose. Might as well say that Seprena could just go into the Abyss and freeze the entire place with a snap and we can wrap this RP up.
Last edited by Kanilion on Tue Dec 01, 2015 2:02 am, edited 3 times in total.

User avatar
Karsopolis
Diplomat
 
Posts: 592
Founded: Feb 21, 2014
Ex-Nation

Postby Karsopolis » Tue Dec 01, 2015 4:47 am

Feel free to proceed with the talks. I have a final project to do for English that will take up my morning.
(X_Q) If you support destroying Capitalism put this in your Signature
Proud Louisianian.
Politics:
Pro: Strong Government, Workers' Rights, Hispanic Immigrants, Socialism, Nativism, Western Imperialism, Russia, Putin, Piracy, Free Knowledge, Order, Tax-Funded College, GMOs, Scientific Advancement, Catholic Church, Prohibition
Anti: Migrants/Refugees, US MIC, 'Human' Rights for violent criminals, capitalism, Big Pharma, Alcohol, Islam, War, Abortion, the Rich, Gun, NRA, 2nd Amendment

5D political test result: You are a: Communist Pro-Government Non-Interventionist Nationalist Traditionalist
Collectivism score: 83%||Authoritarianism score: 17%||Internationalism score: -17%||Tribalism score: 33%||Liberalism score: -17%
Glory to the government! Proud Southern Statist!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11008
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Tue Dec 01, 2015 7:57 am

Kanilion wrote:
Raktio wrote:Well I'm just running off of what's happening, Seprena would get most the information about demons that Crego got, since she's a Magi Council member. Also there wouldn't be very much very much dust rising since she doesn't even have a army even. There is also the point that Seprena, even while battling a demon could level an army. If it becomes a grand melee than she can't pick targets, but even still it's essentially an executioner's axe hanging over the enemy's heads if they're defiantly winning, or holding a solid large group. Considering that she's already totally rearranged a whole castle, doing a much less extensive destruction of defenses for a fortified city isn't going to be very hard for her. She's well beyond the scope of Crego's capabilities, though geared towards fighting rather than healing and essentially biology. Given the chance she'll likely burn the opposing troops or magic up some stones to do something. Really the main limitation for her is that doing small things is hard for her, don't even ask her to light a candle with her magic (she'll just incinerate the whole thing).

Something that might work better is that once the armies are clashing, the demon General does something to deal with Seprena, which keeps her occupied for a bit, and he at somepoint finds out he bit off more than he could take with trying to directly confront her (which likely involves earthbending that would impress Toff).


So in simple terms, Seprena is the strongest mortal who in every angle solves every problem in Tych, thus is able and is going to end everything at Moruzzo with a clear victory? No stopping the Magi huh

I need to know if its worth having the players have an IC challenge, otherwise if the world has been established that things can be chopped and solved by a player faction so easily, there makes no sense in creating anymore arcs for the civil war. If such an Endgame is already present, there is no point in the revolution being there, and Sep would just be seen by the others as prolonging the civil war by not intervening.

If a player controls such a powerful character who can just level the campaign's main antagonists and plotlines so easily, I wonder what and why have I been working my ass off during free time to draw up new stuff for this Roleplay. No OP, I decided to volunteer to advance the plotline for the main players since there isn't much after. I got much support from the main population, but now that I see all the true colours of the characters coming up, meh. Edward, Haruna, Mitzhla, or we might even call Tych the OP Nation who will never lose. Might as well say that Seprena could just go into the Abyss and freeze the entire place with a snap and we can wrap this RP up.

Just what I thought.
Maybe you can make a main Demon Lord who has quadruple the power of Seprena coming in during the battle.
Also thinking of making my Skeleton Lord almost as powerful as her cause if not the threat of the Skeletons from the North will be ended quickly. Too quickly. I mean I guess Crego alone can already take care of 15.000 Skeletons soldiers...
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Woodhouse Loyalist & Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Drakorvanyia
Ambassador
 
Posts: 1778
Founded: Oct 25, 2014
Ex-Nation

Postby Drakorvanyia » Tue Dec 01, 2015 8:06 am

Remnants of Exilvania wrote:
Kanilion wrote:
So in simple terms, Seprena is the strongest mortal who in every angle solves every problem in Tych, thus is able and is going to end everything at Moruzzo with a clear victory? No stopping the Magi huh

I need to know if its worth having the players have an IC challenge, otherwise if the world has been established that things can be chopped and solved by a player faction so easily, there makes no sense in creating anymore arcs for the civil war. If such an Endgame is already present, there is no point in the revolution being there, and Sep would just be seen by the others as prolonging the civil war by not intervening.

If a player controls such a powerful character who can just level the campaign's main antagonists and plotlines so easily, I wonder what and why have I been working my ass off during free time to draw up new stuff for this Roleplay. No OP, I decided to volunteer to advance the plotline for the main players since there isn't much after. I got much support from the main population, but now that I see all the true colours of the characters coming up, meh. Edward, Haruna, Mitzhla, or we might even call Tych the OP Nation who will never lose. Might as well say that Seprena could just go into the Abyss and freeze the entire place with a snap and we can wrap this RP up.

Just what I thought.
Maybe you can make a main Demon Lord who has quadruple the power of Seprena coming in during the battle.
Also thinking of making my Skeleton Lord almost as powerful as her cause if not the threat of the Skeletons from the North will be ended quickly. Too quickly. I mean I guess Crego alone can already take care of 15.000 Skeletons soldiers...


From my experience, making the demon über powerful will only mean that the players need to gain even more power to be able to defeat it. This is called power creep and it's the death of both games, and story telling. The result would be that in order to have any chance of defeating the newly empowered players, we'd need an even stronger enemy, who we would have to become more powerful than to defeat. It escalates to the point where things become unreasonable and boring.

My suggestion is having the demon be able to negate Seprena's trump card magic. Maybe through a disruption field or the very energy that it radiates. That way, players would have to be reliant on their skill to defeat the demon rather than the inherit power they arbitrarily gave themselves.
Wars:
Togerian Aldohnean War: Won
Coltpower Civil War: Won
Coltpower Continuation War: Truce
Second Coltpower Continuation War: Truce


Political Compass:
Economic Left/Right: -6.0
Social Libertarian/Authoritarian: -0.31


Drakorvanyian National Anthem: https://www.youtube.com/watch?v=4cfzFBTK9i8

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Tue Dec 01, 2015 8:09 am

Aye, the reason why I want to avoid such OP monsters and factions is because I want to scale the power level on a balance where it fits the heroes and mains characters, who are mortals with some martial and magical abilities. Creating a monster just for Seprena brings its own set of problems.

The difficulty of the RP has to fit the mean strength of the protagonists, and this is a story, not a fantasy game of unlimited power being tossed and showcased around. It gets boring, really.

As for the Demon, or any OP character involved, I must follow this set of rules which creates a presence of doom, yet there is hope in the strength of heroic characters fighting for the fate of the world.

How often can it be summoned?
How long can it last?
If it defeats Seprena, and still has some time on Tych, what are the repercussions?

I ended the recent D&D adventure - Rise of Tiamat, and while they showcased all the powerful Lords of the Sword Coasts, they suddenly seemed powerless in a strategic sense. Badly written and portrayed, for example the Chosen Lady with multiple Rings of Magic who enslaved some of the most powerful mages, being pushed back by a mercenary army? Sounds and made to be so OP, in the end falling to the troupe of good guys are pushed back.


If we have players who start off as say, level 5-7 characters, and slowly build up through the campaign, and the enemies I give them are obliterated by a level 20 character, where's the fun? Am I to raise the difficulty to fit level 20 characters, and have the level 5-7s wandering, lost in all the power spam being thrown around?
Last edited by Kanilion on Tue Dec 01, 2015 8:27 am, edited 2 times in total.

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Dec 01, 2015 8:49 am

Kanilion wrote:
Raktio wrote:Well I'm just running off of what's happening, Seprena would get most the information about demons that Crego got, since she's a Magi Council member. Also there wouldn't be very much very much dust rising since she doesn't even have a army even. There is also the point that Seprena, even while battling a demon could level an army. If it becomes a grand melee than she can't pick targets, but even still it's essentially an executioner's axe hanging over the enemy's heads if they're defiantly winning, or holding a solid large group. Considering that she's already totally rearranged a whole castle, doing a much less extensive destruction of defenses for a fortified city isn't going to be very hard for her. She's well beyond the scope of Crego's capabilities, though geared towards fighting rather than healing and essentially biology. Given the chance she'll likely burn the opposing troops or magic up some stones to do something. Really the main limitation for her is that doing small things is hard for her, don't even ask her to light a candle with her magic (she'll just incinerate the whole thing).

Something that might work better is that once the armies are clashing, the demon General does something to deal with Seprena, which keeps her occupied for a bit, and he at somepoint finds out he bit off more than he could take with trying to directly confront her (which likely involves earthbending that would impress Toff).


So in simple terms, Seprena is the strongest mortal who in every angle solves every problem in Tych, thus is able and is going to end everything at Moruzzo with a clear victory? No stopping the Magi huh

I need to know if its worth having the players have an IC challenge, otherwise if the world has been established that things can be chopped and solved by a player faction so easily, there makes no sense in creating anymore arcs for the civil war. If such an Endgame is already present, there is no point in the revolution being there, and Sep would just be seen by the others as prolonging the civil war by not intervening.

If a player controls such a powerful character who can just level the campaign's main antagonists and plotlines so easily, I wonder what and why have I been working my ass off during free time to draw up new stuff for this Roleplay. No OP, I decided to volunteer to advance the plotline for the main players since there isn't much after. I got much support from the main population, but now that I see all the true colours of the characters coming up, meh. Edward, Haruna, Mitzhla, or we might even call Tych the OP Nation who will never lose. Might as well say that Seprena could just go into the Abyss and freeze the entire place with a snap and we can wrap this RP up.

She can't be everywhere and do everything, and she doesn't even know how to get to the abyss, much less even freeze everything. Since the Succubus was able to detect her from all the way over in the far north islands, than the demon general should have no issue knowing her power level, and leaving something equally badass to fight her, and it'd have to be something that could deal with having half a mountain dropped on it (enough magic shoved from one side should cause a powerful enough shockwave to do the trick, but that requires a mountain in the first place). Like I said while she's incredibly powerful, if the two armies are in a grand melee already, she can't do as much on the obliterate armies part, and if something were to fight her that can deal with whatever she can throw at it with magic, than she'd be to tied up to assist Sharp's forces. I also figured the mages would pretty much provide concentrated infantry support here or there, and the Veil Guard would deal with any sort of monsters wrecking Sharp's forces.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
Relikai
Postmaster-General
 
Posts: 10003
Founded: Feb 11, 2014
Authoritarian Democracy

Postby Relikai » Tue Dec 01, 2015 8:56 am

Long story short, OP Char stays OP, DM must make OP monster, RP becomes OP Spam of who is more OP. Simple OP Fest. RIP Storyline and role play
Russia's an idiot. So is the US, and quite a few of the western sphere. Population education and literacy is your issue, not the politics of foreign nations.
A deviant in the echochamber.

User avatar
Kanilion
Diplomat
 
Posts: 826
Founded: Mar 03, 2014
Corrupt Dictatorship

Postby Kanilion » Tue Dec 01, 2015 9:00 am

You just don't get it. Okay, simple. Unless the Magi's power is not regulated to a more moderate level. I cannot and will not proceed. I will NOT create stronger OP Monsters just to fit a character controlled by a player designed to be OP from the start. It is unfair to the others to be helpless in the IC form.

I do not want to create something equally badass why? BECAUSE IF THERE IS NO SEP, WHAT IS THERE TO STOP THE BADASS FROM SHOWING ITS BADASS EVERYWHERE?

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Dec 01, 2015 9:53 am

Kanilion wrote:You just don't get it. Okay, simple. Unless the Magi's power is not regulated to a more moderate level. I cannot and will not proceed. I will NOT create stronger OP Monsters just to fit a character controlled by a player designed to be OP from the start. It is unfair to the others to be helpless in the IC form.

I do not want to create something equally badass why? BECAUSE IF THERE IS NO SEP, WHAT IS THERE TO STOP THE BADASS FROM SHOWING ITS BADASS EVERYWHERE?

I figured it would be one of the demons who'd only be able to stick around for a very short time. I've already made her as extremely powerful, like on the scale of fighting against the Leviathan evenly if they somehow came face to face (which genuinely the Leviathan will avoid powerful mages). Since the other continents would have had their own powerful mages on the Sorcerer level, and probably one or two Grand Sorcerers, once the mages know how to fight the demons properly, how'd they deal with the mages on the battlefield without just tossing a bunch of minions at them to eventually wear them down?
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

User avatar
New Finnish Republic
Minister
 
Posts: 2653
Founded: Mar 30, 2015
Ex-Nation

Postby New Finnish Republic » Tue Dec 01, 2015 11:10 am

Rak, how about this: La-Fu is actually a powerful demon, right? So possibly he could use some dark demon magic stuff to basically counter your own powerful magic? Yes, no, maybe? I just stab things and they die.
Known mostly as Finn, but also known as a few other things I can't put in a signature by those who know me.

American who got left too long in the sauna.

Proud to spread Spurdo Nationalism from sea to shining sea.

User avatar
Raktio
Powerbroker
 
Posts: 9976
Founded: Apr 30, 2013
Ex-Nation

Postby Raktio » Tue Dec 01, 2015 11:49 am

New Finnish Republic wrote:Rak, how about this: La-Fu is actually a powerful demon, right? So possibly he could use some dark demon magic stuff to basically counter your own powerful magic? Yes, no, maybe? I just stab things and they die.

That would work for me, I'm still trying to figure out how demons work. Since the Succubus was able to absorb the mana from a large area, than the La-Fu could do that on a bigger scale for when Seprena attempts to simply just roast the revolutionist army.
Broadside dead ahead!

No, this comment is not meant to be sarcastic.

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: The Anarcho-Syndicalist Commune, The Epic Notepad of GrangerAirstrike, Tracian Empire

Advertisement

Remove ads