Occupied Deutschland wrote:Sophie’s addition to that plan, in the name of ‘communication’, was not nearly as reasonable. With hints of fear and anger barely reined-in, Jannie finally set her other hand on the table that held the map. She fixed her single-eyed gaze on the French maga, and stared. “M-Miss Dulac, you shall not place any of your runes on my body!” It was the first time Jannie had raised her voice, and it cracked like a whip and seemed to almost echo in the storage cellar they were taking refuge in. “I do not care if it is with paint, or with a carving knife, I will not let you inscribe any of your—of the—”
Sophie, surprised at the Countess's outburst, regarded her coolly with a tilt of the head. The vampire, until now a study in dignity and self-control, was stuttering and staring at her wide-eyed; if Sophie hadn't known better, she would have said ... No, wait, this isn't "if I didn't know better", she corrected herself. Jannie was truly terrified. In fact, she looked nearly hysterical.
This was strange. Sophie had never, ever seen a vampire lose his or her cool; indeed, she had been unconsciously assuming that it just didn't happen. Vampires were the closest thing to inherent aristocracy beneath the Masquerade. They were flawless, always in control, always arrogant and confident. But maybe magi look the same to Mundanes. Anyway, such a strong reaction is unusual. It might have had to do with the scars running all over Jannie's face: torture was unfortunately commonplace in magus society, as much as everywhere else beneath the Masquerade or above it, and it leaved marks on both bodies and minds.
Sophie adjusted her glasses again -- a very attentive onlooker might have noticed a brief, dull purple shine to the glass as the prana-detecting runes activated -- and traced the wounds quickly. No, these are mundane scars ... Probably made with silver. But then ... Ah. There.
The Countess's closed eye, which Sophie had assumed to be wounded beyond repair, held a large concentration of prana. It looked like an orb, eyeball-sized ... A strange construction, actually. There were runes in there, too, and Sophie had to restrain a very insensitive chuckle -- how like the Nazis to use Othala, the rune of heirloom and ancestral power, as the basis even for an artificial eye. The concept was new, but now that she had seen it, she was confident that she could do better.
This was ... interesting, in a macabre way. With a bit of luck -- Alright, make that a humongous amount of luck, along with better persuasion skills than I've ever had --, perhaps Jannie would let Sophie take a look at what her scars were hiding.
The maga looked at the vampire silently for several seconds, but when Jannie pleaded -- nay, practically begged -- for only a few people per team to take the runes, Sophie receded. The Countess looked at Captain Beecher like a child calling for help, which the huge man gave her through his support; it would have been plain disgraceful to insist in these circumstances.
She shrugged dismissively, a slight smile on her lips as she said: "As I said, it's your choice. I never intended to force anyone into this: if you don't want the runes, we can't exactly wrestle you into submission, nor should we try it. At any rate, I'll give them to anyone who doesn't object, and you, Countess, will simply need to stick to your teammates. I believe that was the plan in the first place, anyway."
Agritum wrote:"I am fine with the carvings if they will help us in our mission, Comrade Dulac. Just tell me when you'll have to start doing them, and I'll be ready for it" she psychically broadcasted to Sophie, her mental voice assuming a confident tone.
Reverend Norv wrote:But not for long. If I don't do this, I can't remotely ask anyone else to put up with it. So Matt rolled up his shirtsleeve and nodded to Sophie. His forearm was the size of most men's thighs: white skin tanned copper, fine fair hair. The Minuteman managed a wry grin. "Scalpel, Doctor Dulac, not paintbrush." Matt thought of Polikarpova's shudder, and he shot the esper a wink before turning back to Sophie. His voice was steady, encouraging. "I go first."
Agritum wrote:Polikarpova smiled beautifully at Beecher. "Your chivalric gesture may be fine with an American woman, Comrade, but unfortunately I am perfectly conscious of my actual value as an human being, worker and esper, and I won't let it be constrained by the gender roles of a capitalistic society that is completely foreign to me. So, I will go first, Comrade Captain." Polina mentally replied, with a cheeky tone. She carefully furled up her sleeve, exposing her slender but firm arm to Sophie. "I am ready, Comrade Dulac."
Sophie smiled gratefully at Polikarpova, thinking "Thank you" intently -- presumably that was how it worked. "However, you will have to go last. Sorry, that's just how it works."
She then knelt down and started taking out her material, turning her smile towards Beecher as it changed to a grin matching his own. "Thank you for your offer, Captain," she said, taking out, indeed, an obsidian-bladed scalpel, a small burner which used prana as its source, a calligraphy brush and several short wooden styli, which she disposed on a pristine white cloth, "but actually I'll be going first."
She wasn't about to subject her teammates to a spell she hadn't tried on herself yet ... Well, she had tried a variant of this one before, but it didn't involve Miss Polikarpova. Speaking of which ...
She took the esper's wrist gently yet authoritatively, feeling her pulse for a few seconds; the maga then tapped the side of her glasses with her wand, and this time the runes' activation was far more conspicuous -- this was important work, after all. The lenses took on a distinctive purple glow as several runes and symbols appeared on them in a circle. Sophie looked over Polikarpova for a good minute, carefully observing and registering the flow of prana through the young woman. Alright, I've got it.
"Give me a few minutes to prepare the paint," she said to no-one in particular, "then we'll move on to the carvings while it cools down." She mixed several largely unrecognizable ingredients in a small, strangely-shaped glass container, like a spiraled beaker, murmuring obscure Latin stanzas as she went. She then filled the beaker with ink, cut her thumb to let a few drops of her blood fall into the preparation, and finally set the beaker down on the burner after lighting it with a flick of her wand and a muttered "Creo ignis."
While the mixture cooked, she sharpened her wooden styli and addressed a few other questions.
Wolfenium wrote:"As you wish," she stated coldly, "I'll provide contact with Polikarpova and Bellinkov and relay communications between our teams. Enhancements, however," she reprimanded Dulac, "are best left when the circumstances are most desperate. Some people here do not wish to be reminded of their ordeal in the war. I don't believe we don't have the skill to provide long distance contact on our own."
The maga raised an eyebrow curiously as she eyed Milena. "Oh, you can do telepathy too? Interesting. At any rate, if you don't want the runes, I won't force them on you. At least you will receive the communications anyway."
Nature-Spirits wrote:"Wait. I want to know..." she cleared her throat, bringing her gaze up to stare the other woman straight in the eyes, "is the enchantment from the carving permanent? And its nature: Do you 'ave any influence over us or the enchantment once you 'ave activated it? And are you certain that it will make communication easier?" She paused. "Can I trust that you will not use this opportunity to abuse us?"
Sophie returned the witch's gaze coolly and unflinchingly; this was an important issue. "The enchantment will be directly sustained by me -- I will assume the pranatic cost. In other words, it will not last any longer than I want it to, and it will be in my interest to keep that period as short as possible, even though it's not an expensive spell. The scars, without my prana, will be nothing more than regular scars. As for influencing you, no, the spell will not allow this: it will be strictly designed for communication, which it will certainly make easier -- how could it fail to? And i will not be able to alter it once cast, since it will be based on a material element -- either paint or flesh."
She marked a pause and took a deep breath of her cigar before stowing it away and pursuing: "Now as concerns trust, I would say that yes, you can trust me not to abuse you, but that would obviously be meaningless here. What I will say is that you have to trust me. We are a military force in enemy territory. Every single one of us is trusting the rest of the team with his or her life from the get-go: if we do not have trust in our ranks, this mission should be considered over before it even started. I trust you not to hex me, and Captain Beecher not to shoot me, and Mister Markus not to eat me. You'll have to trust me in return. That's the basic working principle of teamwork." Sophie grinned. "If it's any reassurance, I have very good reasons to be fighting the Nazis."
At that point, the paint was ready, so she went back to her improvised laboratory and weakened the burner's flame. She then sat down cross-legged on the ground, pulled her blouse's ample right sleeve up to knot it above the elbow and picked the scalpel up in her left hand -- Sophie was right-handed from birth, bit she had trained to reach ambidexterity.
With about as much reaction as if she were doodling on a chalkboard, she cut into her skin.
The cut was shallow and drew very little blood, and the scalpel's sharpness was such that the pain was delayed, but it must still have made for a strange sight: Beecher had been joking when he'd called Sophie "Doctor Dulac", yet at that moment, the maga was every inch the surgeon on his operating table. She betrayed not a single twitch of pain as she carved the runes into her lean, nigh-opalescent forearm, effortlessly keeping her breathing in check.
She started by writing four runes in a cross: Fehu, the sending rune, to channel power towards others; Ansuz, rune of communication and networking; Gebo, rune of contracts and bonds; and Wunjo, which strengthened links, bonds and harmony. Then she carved diagonally between each of them a smaller Berkano, for concealment and protection of the spell against foreign magecraft. That took care of the Norse runes.
Sophie carved a square around the cross of runes; she then put the scalpel down and took up different styli to incise on different sides of it the Ogham Fearn (alder wood, for further protection against foreign interference), Straif (blackthorn, for greater secrecy) and Eadhadh (aspen, to clarify the communication). She added, on the fourth side of the square, the rune Ehwaz, which governed bonds with animals: that would help communicating with the werewolves in their fully bestial form, should they resort to it.
The entire thing, for all its complexity, was barely a square inch in surface.
Once she had finished, Sophie quickly bandaged her arm, smiling at her teammates as she gave some last-minute advice: "Just in case anyone of you tried it, you shouldn't use any healing magecraft on this, it will reject it. As you can see, the pain isn't particularly bad. Oh, and as for covering it up, that's more for concealment that anything else, and I advise you to do the same -- this is, unfortunately, a rather conspicuous wound." Her smile turned into a wry grin as she turned to Captain Beecher. "Well then, Captain. Unless you've lost your stomach, let us proceed to your operation."