Harkback Union wrote:The Burning Sun wrote:Except for the ever-increasing BP costs of supporting that population and/or giving them something to do.
I know it makes maintaining the economy computer harder, but I don't like the road/monorail mechanics, in that it makes strategically spreading infrastructure around your empire like you'd have to do IRL completely pointless.
The penalty caps at 3 BP, its not ever increasing and there are several ways to partially go around it (I'm not giving any of you Ideas on how though). Initially, I wanted to charge transportation costs but then I remembered that the last time I did that the RP failed miserably due to its mind boggling complexity. Regardless, it still makes sense to spread around infrastructure. If you cramp all your energy production into one base and it gets rekt, your entire industry will be brought to a halt.
Ooh, really. Aside from stacking Windfarms on top of stuff?




