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by Vacif » Sun Jul 19, 2015 10:53 am

by Australian Antarctica » Sun Jul 19, 2015 10:57 am
Vacif wrote:The one where you infiltrate Vault 87 for the GECk right?
IMO Super mutants are easy. But everything in Fo3 is easy for me, then for whatever reason, everything in FO:NV is hard for me.
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by The NAR » Sun Jul 19, 2015 11:13 am
Australian Antarctica wrote:Vacif wrote:The one where you infiltrate Vault 87 for the GECk right?
IMO Super mutants are easy. But everything in Fo3 is easy for me, then for whatever reason, everything in FO:NV is hard for me.
Easy? Not when you run out of ammo right away because the game glitches and literally sends a crowd of ten after you.

by Australian Antarctica » Sun Jul 19, 2015 11:14 am
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Vacif » Sun Jul 19, 2015 11:22 am

by Australian Antarctica » Sun Jul 19, 2015 11:24 am
Vacif wrote:This is why you always carry back up weapons, or melee weapons. Or explosives. I rarely use them in combat, but when I do it's really helpful. I have this weird glitch where occasionally whenever I kill a super mutant, they will die, but they kind of just go rigid, and stay standing up. So when I have to back track, I always kind of freak out, and shoot the dead bodies, but then realize I already killed them. It's really funny actually. Just a vault full of stationary Super Mutants.
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Vacif » Sun Jul 19, 2015 11:29 am
Australian Antarctica wrote:Vacif wrote:This is why you always carry back up weapons, or melee weapons. Or explosives. I rarely use them in combat, but when I do it's really helpful. I have this weird glitch where occasionally whenever I kill a super mutant, they will die, but they kind of just go rigid, and stay standing up. So when I have to back track, I always kind of freak out, and shoot the dead bodies, but then realize I already killed them. It's really funny actually. Just a vault full of stationary Super Mutants.
I did carry backup weapons, and melee, and explosives.

by Australian Antarctica » Sun Jul 19, 2015 11:30 am
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Vacif » Sun Jul 19, 2015 11:35 am

by Australian Antarctica » Sun Jul 19, 2015 11:38 am
Vacif wrote:Australian Antarctica wrote:The sad part is that I'm playing on easy. As I said the game is bugged and spawns 2x more mutants than it should.
Even in the wasteland?
Also think about it like this. If this were real Fallout, than this amount of mutants would probably be the normal/minimal amount. I feel like the vault is really bare of mutants when ever I go to murder everyone. Like I expect the mutants to be like the Fiends of Vault 3, all over the place, ready to absolutely destroy you at every corner. Which is why I always carried enough equipment, and supplies to equip the entire brotherhood. But then since I always expect so much, I'm usually underwhelmed.
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Vacif » Sun Jul 19, 2015 11:44 am
Australian Antarctica wrote:Vacif wrote:Even in the wasteland?
Also think about it like this. If this were real Fallout, than this amount of mutants would probably be the normal/minimal amount. I feel like the vault is really bare of mutants when ever I go to murder everyone. Like I expect the mutants to be like the Fiends of Vault 3, all over the place, ready to absolutely destroy you at every corner. Which is why I always carried enough equipment, and supplies to equip the entire brotherhood. But then since I always expect so much, I'm usually underwhelmed.
In real life I highly doubt there would be many mutants....

by Australian Antarctica » Sun Jul 19, 2015 11:45 am
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Australian Antarctica » Sun Jul 19, 2015 12:12 pm
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by New Grestin » Sun Jul 19, 2015 12:44 pm
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Vacif » Sun Jul 19, 2015 12:48 pm

by New Grestin » Sun Jul 19, 2015 12:50 pm
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Vacif » Sun Jul 19, 2015 1:13 pm
New Grestin wrote:Vacif wrote:....Nice flag....
They've gotten progressively creepier over time, but I think I prefer this one for it's simplicity.
That said, I can't photoshop a santa hat onto it like I can my other flag, which makes me sad. I may go back to that on holidays.
I try to have pre-made holiday flags, in case that wasn't obvious.

by New Grestin » Sun Jul 19, 2015 2:08 pm
Vacif wrote:New Grestin wrote:They've gotten progressively creepier over time, but I think I prefer this one for it's simplicity.
That said, I can't photoshop a santa hat onto it like I can my other flag, which makes me sad. I may go back to that on holidays.
I try to have pre-made holiday flags, in case that wasn't obvious.
For the few minutes I've seen it, it's been in my peripheral vision, and I keep feeling like it's going to blink. I'm watching you eyeball....there needs to be an "I'm watching you" smiley....
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by New Grestin » Sun Jul 19, 2015 2:11 pm
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Australian Antarctica » Sun Jul 19, 2015 2:17 pm
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by Australian Antarctica » Sun Jul 19, 2015 2:20 pm
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by New Grestin » Sun Jul 19, 2015 2:27 pm
Australian Antarctica wrote:The year is 1982. It started as a small border dispute on the West/East German border, with patrols from the east crossing the border and clashing with NATO forces in what is called 'The Hesse Clash'. Following 'The Hesse Clash', both sides prepared for war. NATO began bulking up forces in the West, forming a large defensive line stretching from Denmark to Italy, while the Soviets began preparing for an invasion, adding even more soldiers to their already massive army. War is imminent. On the front lines is a new type of unit, the Combined Arms Company. Not only are they infantry and armor capable, but also have air support. This is a new NATO invention, made specifically for this purpose. Eight of these experimental Companies are scattered throughout the NATO lines. You will belong to the Fourth Combined Arms Company, code named Echo, deployed to the far north, near the Finnish-Soviet border.
So, I finished the intro. Rather crappy too. Feel free to critique me.
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Australian Antarctica » Sun Jul 19, 2015 2:30 pm
New Grestin wrote:
That's what he said that she said. I'm just very excited my flag moves now.Australian Antarctica wrote:The year is 1982. It started as a small border dispute on the West/East German border, with patrols from the east crossing the border and clashing with NATO forces in what is called 'The Hesse Clash'. Following 'The Hesse Clash', both sides prepared for war. NATO began bulking up forces in the West, forming a large defensive line stretching from Denmark to Italy, while the Soviets began preparing for an invasion, adding even more soldiers to their already massive army. War is imminent. On the front lines is a new type of unit, the Combined Arms Company. Not only are they infantry and armor capable, but also have air support. This is a new NATO invention, made specifically for this purpose. Eight of these experimental Companies are scattered throughout the NATO lines. You will belong to the Fourth Combined Arms Company, code named Echo, deployed to the far north, near the Finnish-Soviet border.
So, I finished the intro. Rather crappy too. Feel free to critique me.
I'd go into more detail on the Hesse Clash, personally, as well as add more detail in general, but otherwise, I'd consider it a nice start.
Deramen wrote:Cause if anything im a MOTHERFUCKING T-REX!

by New Grestin » Sun Jul 19, 2015 2:32 pm
Australian Antarctica wrote:New Grestin wrote:That's what he said that she said. I'm just very excited my flag moves now.
I'd go into more detail on the Hesse Clash, personally, as well as add more detail in general, but otherwise, I'd consider it a nice start.
I know. I'm working on a bit of a better OP. I just stink at formatting.
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by The United Federation of Terrans » Sun Jul 19, 2015 4:24 pm
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