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by Vancon » Fri Jun 05, 2015 2:14 pm
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Esternial » Fri Jun 05, 2015 2:19 pm
Vancon wrote:This planet, does it have different environments, or is it pure desert?
I have this idea for a snow covered area somewhere in the heart of the desert caused by magical phenomena, almost like a frozen oasis.
Also, I want to know what kind of tech/lore are we going for here. I'm getting some hard sci-fi vibes, mixed with a little bit of ridiculousness. Am I wrong? I'd like to include odd weather phenonema, such as flash storms and vital roadways that occasionally get flooded out. Maybe some really cool yet broken down superhighways that are higher then the rest of the ground too, like this.
I have some ideas, I just need to know my boundaries.
by Vancon » Fri Jun 05, 2015 2:22 pm
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Mincaldenteans » Fri Jun 05, 2015 2:24 pm
Vancon wrote:This planet, does it have different environments, or is it pure desert?
I have this idea for a snow covered area somewhere in the heart of the desert caused by magical phenomena, almost like a frozen oasis.
Also, I want to know what kind of tech/lore are we going for here. I'm getting some hard sci-fi vibes, mixed with a little bit of ridiculousness. Am I wrong? I'd like to include odd weather phenonema, such as flash storms and vital roadways that occasionally get flooded out. Maybe some really cool yet broken down superhighways that are higher then the rest of the ground too, like this.
I have some ideas, I just need to know my boundaries.
by Vancon » Fri Jun 05, 2015 2:26 pm
Mincaldenteans wrote:Vancon wrote:This planet, does it have different environments, or is it pure desert?
I have this idea for a snow covered area somewhere in the heart of the desert caused by magical phenomena, almost like a frozen oasis.
Also, I want to know what kind of tech/lore are we going for here. I'm getting some hard sci-fi vibes, mixed with a little bit of ridiculousness. Am I wrong? I'd like to include odd weather phenonema, such as flash storms and vital roadways that occasionally get flooded out. Maybe some really cool yet broken down superhighways that are higher then the rest of the ground too, like this.
I have some ideas, I just need to know my boundaries.
Different environments. No magic. Sci-fi/Modern-PostModern tech and satirical. Think Borderlands, Western, Punk, and Modern tech rolled in one.
See the OP post on previous contributions. The whole planet is not one big desert, Great Khan is just one region.
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Esternial » Fri Jun 05, 2015 2:27 pm
Vancon wrote:Would there be any really built up locations or cities, or is it naught but small villages made of huts?
Also, any complaints about my ideas above?
by Vancon » Fri Jun 05, 2015 2:31 pm
Esternial wrote:Vancon wrote:Would there be any really built up locations or cities, or is it naught but small villages made of huts?
Also, any complaints about my ideas above?
There's the same kind of highways in Borderlands, and this RP's bare setting borrows some bits from it.
Doesn't seem like a big issue. I do think there wouldn't be lot, considering the weather and lack of maintenance.
There are indeed cities. Khan City is a city. In the prequel, Montecristo is known as the largest city on Rigel-3. If my suggestion receives no opposition, Megalith can also be considered a city.
They're not plentiful, though. You'll find a lot more sci-fi/wild-west-esque towns than big cities.
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Mincaldenteans » Fri Jun 05, 2015 2:37 pm
by Illan » Fri Jun 05, 2015 2:38 pm
by Mincaldenteans » Fri Jun 05, 2015 2:43 pm
Illan wrote:Will elaborate on spiritual masked nomads soon, at the beach, sorry for me taking so long.
by Highfort » Fri Jun 05, 2015 2:48 pm
by Esternial » Fri Jun 05, 2015 2:57 pm
Mincaldenteans wrote:I give Este the decision on more than one Megalith. Its his creation and I already see at least one plot locale in IC for it.
Concerning the planet, focus on the other side (which all chars will be in this), so far we gave desert. Im not opposed to pockets of other tame or extreme environments.
by Imperial--japan » Fri Jun 05, 2015 3:00 pm
by Highfort » Fri Jun 05, 2015 3:04 pm
Imperial--japan wrote:I was thinking about the establishment of a planetary cult of archaeologists that have taken to hoarding alien artifacts, and any source of knowledge/technology that they can get their hands on. They'd have enclaves scattered across the planet, and wouldn't be particularly nomadic (with the exception of trading with caravans. Alien tech is seized of course). Enclaves they establish are akin to small towns, and are there to stay unless disturbed. Obviously, they'd be one of the many enemies of the archaeologists association, and numerous others, but instead of gathering artifacts for further study, they place the knowledge & technology on a pedestal of worship. Books, advanced weapons, and other forms of tech/knowledge are placed into the houses of worship, and are only accessible to members of the 'priesthood'.
They have their own religious head, commonly referred to as the 'Archimandrite', though I'm trying to justify this organization as more of teaching their followers 'a more proper way of life' than about the existence of a deity. I can really flesh this out more if this seems interesting enough.
by Mincaldenteans » Fri Jun 05, 2015 3:06 pm
by Esternial » Fri Jun 05, 2015 3:07 pm
Highfort wrote:Megalith sounds like an awesome mobile city. What sort of stuff does it produce - does it mine for timonium or is it it's own self-contained little town?
Also, will elaborate on the Guardians of the Grovebacks tonight or tomorrow, depending on how cramming goes.
by Highfort » Fri Jun 05, 2015 3:12 pm
Esternial wrote:Megalith was originally constructed as a massive mining facility.
"Moving mountains" is not a figure of speech when it comes to Megalith. The front unit, which has been detached before it was found by the current occupants, contains a massive drill fabricated from a self-healing metal alloy that grinds away rocks/ore/etc. and funnels them further down the line into other modules for processing. Of course, the production line inside Megalith is currently offline and populated by makeshift housing.
With the drill, it's capable of bringing down mountains or dig trenches as deep as the grand canyon. Operating it takes a lot of power, so at least without that front module the entire settlement runs a bit more economically, but lacks the ability to pave its way through mountains or very rugged terrain.
Right now it produces nothing, considering it lacks the drill, and probably never will run completely, but the timonium refineries could be made operational.
by Esternial » Fri Jun 05, 2015 3:21 pm
Highfort wrote:Esternial wrote:Megalith was originally constructed as a massive mining facility.
"Moving mountains" is not a figure of speech when it comes to Megalith. The front unit, which has been detached before it was found by the current occupants, contains a massive drill fabricated from a self-healing metal alloy that grinds away rocks/ore/etc. and funnels them further down the line into other modules for processing. Of course, the production line inside Megalith is currently offline and populated by makeshift housing.
With the drill, it's capable of bringing down mountains or dig trenches as deep as the grand canyon. Operating it takes a lot of power, so at least without that front module the entire settlement runs a bit more economically, but lacks the ability to pave its way through mountains or very rugged terrain.
Right now it produces nothing, considering it lacks the drill, and probably never will run completely, but the timonium refineries could be made operational.
Interesting. Could make it a plot point to make the refineries operational as a means of funding the Vagabonds, since we are technically neutral and have no official political affiliation.
by Imperial--japan » Fri Jun 05, 2015 3:22 pm
Highfort wrote:Imperial--japan wrote:I was thinking about the establishment of a planetary cult of archaeologists that have taken to hoarding alien artifacts, and any source of knowledge/technology that they can get their hands on. They'd have enclaves scattered across the planet, and wouldn't be particularly nomadic (with the exception of trading with caravans. Alien tech is seized of course). Enclaves they establish are akin to small towns, and are there to stay unless disturbed. Obviously, they'd be one of the many enemies of the archaeologists association, and numerous others, but instead of gathering artifacts for further study, they place the knowledge & technology on a pedestal of worship. Books, advanced weapons, and other forms of tech/knowledge are placed into the houses of worship, and are only accessible to members of the 'priesthood'.
They have their own religious head, commonly referred to as the 'Archimandrite', though I'm trying to justify this organization as more of teaching their followers 'a more proper way of life' than about the existence of a deity. I can really flesh this out more if this seems interesting enough.
You might be able to fuse both - the Archimandrite and his immediate clerics and officers would be using the technology and knowledge to advance a better way of life, while they'd be preaching to their followers the existence of a divinity or mandate for them to collect these artifacts. This way the followers are willing to obey without question and there's no pressure on the organization to actually achieve their aims (if they fail, it's not like the followers knew that they were trying to advance civilization).
Mincaldenteans wrote:AA wasn't (if I recall correctly) wasn't planetary as much as they were just prolific in their goals. If you want to create a rival to AA, by all means, as long as they are prolific, not planetary.
by Highfort » Fri Jun 05, 2015 3:27 pm
Esternial wrote:If Megalith could make them operational, they would, but probably not to fund a group of random people.
Imperial--japan wrote:I like this actually. I just need to think of a way that people would be willing to follow a mandate that blindly commands them to collect the artifacts. I was thinking along the lines of "Technology in the wrong hands is a danger to all". Very basic, but 'wrong hands' could be interpreted as anyone except them. There are always those who grew up in the 'enclaves' (or were taken in, since I believe this is post-20 years from the last RP), and have known nothing, but the mandate for quite some time. Some might not even be followers of the mandate, but what's the price of safety and comaradarie on this planet anyways?
Mincaldenteans wrote:Temir is approved btw -nodnod-
by The Carlisle » Fri Jun 05, 2015 3:30 pm
by Jessjohnesik » Fri Jun 05, 2015 3:34 pm
by Illan » Fri Jun 05, 2015 3:47 pm
by Mincaldenteans » Fri Jun 05, 2015 3:51 pm
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