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Confederation of imperial states
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Postby Confederation of imperial states » Fri Jun 12, 2015 9:47 am

Anowa wrote:
Confederation of imperial states wrote:
you said Los Santana was an island,......

when the fuck did I say that?


yuo said it was not that long ago, but to actually pinpoint it is stupidly hard so i'll change it from island to region
Last edited by Confederation of imperial states on Fri Jun 12, 2015 9:48 am, edited 1 time in total.

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Confederation of imperial states
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Postby Confederation of imperial states » Fri Jun 12, 2015 10:04 am

ALso, to Anowa, Dybelli, and Latz.

the TRi force (more like quadforce with tyrannt. or with AGON it's the fantastic five) would be paging you around the time after your fight with the martian ends.

just wanted to note that just so you don't think they'd be contacting you during the fight

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Xanatau
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Postby Xanatau » Fri Jun 12, 2015 2:05 pm

Anowa wrote:
Xanatau wrote:I'm reading the last couple posts in the IC and it's becoming quite clear that some of you in your excitement have bended the first 2-3 rules of the RP.

you mind pointing them out?


Essentially everything after my last post on the 10th page. Apparently, a considerable Martian ground force with 3 superpowered Martians are not even in the scene when I made it quite clear only (most of) the ships are retreating .

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Anowa
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Postby Anowa » Fri Jun 12, 2015 3:50 pm

Xanatau wrote:
Anowa wrote:you mind pointing them out?


Essentially everything after my last post on the 10th page. Apparently, a considerable Martian ground force with 3 superpowered Martians are not even in the scene when I made it quite clear only (most of) the ships are retreating .

Rules
  • Don't Godmode.
  • Auto hits are a no-no.
  • Don't kill other characters without permission from their creator.
No one is going God-Mode, because 1) mooks don't count and 2) your characters aren't attacking, they're there but they havn't been described as attacking anyone.
Auto-hits, I don't see any examples of this.
No characters have died except for 2 of mine.
Last edited by Anowa on Sat Jun 13, 2015 10:20 am, edited 1 time in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Videssos
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Postby Videssos » Fri Jun 12, 2015 4:51 pm

I'm not really sure what's going on...
|Now a member of Mirakai's harem|
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?
"Winter is coming" - Stark motto.
Syrio Forel- "What do we say to the god of death?"
Arya Stark- "Not today"
Syrio Forel- "All men are made of water, do you know this? If you pierce them, the water leaks out and they die."
My Underworld RP ----> Here <~~~ My RP



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Confederation of imperial states
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Postby Confederation of imperial states » Fri Jun 12, 2015 4:56 pm

Videssos wrote:I'm not really sure what's going on...


1.) READ. THE. POSTS

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Videssos
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Postby Videssos » Fri Jun 12, 2015 5:15 pm

Confederation of imperial states wrote:
Videssos wrote:I'm not really sure what's going on...


1.) READ. THE. POSTS


Don't be silly. :p
Or should I say; "DON'T. BE. SILLY."
Something like that, methinks.
|Now a member of Mirakai's harem|
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?
"Winter is coming" - Stark motto.
Syrio Forel- "What do we say to the god of death?"
Arya Stark- "Not today"
Syrio Forel- "All men are made of water, do you know this? If you pierce them, the water leaks out and they die."
My Underworld RP ----> Here <~~~ My RP



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Anowa
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Founded: Jul 29, 2014
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Postby Anowa » Fri Jun 12, 2015 5:16 pm

Videssos wrote:I'm not really sure what's going on...

Step 1: Read
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Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Confederation of imperial states
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Postby Confederation of imperial states » Fri Jun 12, 2015 6:53 pm

I've recently started Playing DC Universe online....


...somehow I've ended up with a Flying, afro wearing robot who duel weidls pistols

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Anowa
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Founded: Jul 29, 2014
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Postby Anowa » Fri Jun 12, 2015 8:17 pm

Confederation of imperial states wrote:I've recently started Playing DC Universe online....


...somehow I've ended up with a Flying, afro wearing robot who duel weidls pistols

my computer crashes everytime I boot it up... I wish my computer didn't suck...
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Confederation of imperial states
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Postby Confederation of imperial states » Fri Jun 12, 2015 8:33 pm

SO.....will your fight with the martians be ending anytime this century

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Anowa
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Postby Anowa » Fri Jun 12, 2015 8:39 pm

Confederation of imperial states wrote:SO.....will your fight with the martians be ending anytime this century

when Xan responds
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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The Lendol Archipelago
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Postby The Lendol Archipelago » Fri Jun 12, 2015 11:12 pm

Anowa wrote:
Xanatau wrote:
Essentially everything after my last post on the 10th page. Apparently, a considerable Martian ground force with 3 superpowered Martians are not even in the scene when I made it quite clear only (most of) the ships are retreating .

Rules
  • Don't Godmode.
  • Auto hits are a no-no.
  • Don't kill other characters without permission from their creator.
No one is going God-Mode, because 1) mooks don't count and 2) your characters aren't attacking, they're there but they havn't been described as attacking anyone.
Auto-hits, I don't see any examples of this.
No characters have died except for 2 of mine.

Ftfy
Proud Member of the INTERNATIONAL FREEDOM COALITION!
✎ Member - ℘ædagog
"Do you think atomic bombs are made from mega-strenght Downy towels?" - Mozria
"I'm going to die alone, aren't I?" - Wester
#ValaranSoFab
I'm Lebdol Archpenis

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Confederation of imperial states
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Founded: Nov 17, 2014
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Postby Confederation of imperial states » Sat Jun 13, 2015 3:34 pm

Anowa wrote:
Confederation of imperial states wrote:SO.....will your fight with the martians be ending anytime this century

when Xan responds


[17 Hours later....]

*wakes up as a popcorn box fall of his head*

What the....what time is it?

*checks the IC*

Nope.......

*puts the popcorn box back on his head and goes back to sleep*

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Dyelli Beybi
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Postby Dyelli Beybi » Sat Jun 13, 2015 3:41 pm

OOC: Being as I think I am the only person with only one char, here is another Cape! This one is probably slightly weaker than Watcher, but (hopefully) should be just as fun to write.

__________

Super Identity: -
Real Identity: Laurel Alaunus
Is the true identity public knowledge or private? Public in that she makes no attempt to hide, but you can't exactly track her down either (see Background section)
Hero, Villain, or Neutral? Hero
Age: Approximately 2,500 years old
Gender: Female
Appearance: She appears youthful, 5'8'' tall with pale skin, blue eyes and dark hair. When under stress her pupils may contract into slits, giving her eyes a feline appearance (this is her natural look, the normal round, human pupils are an illusion).

Due to a strong aversion to iron (see weaknesses) she will almost always wear a pair of gloves.

In battle will wear something like this;
Image




Group Affiliation: None

Legal Sanctions: Vigilante

D&D Alignment: Chaotic Good

Powers: Healing Blood In practical terms this means that Laurel recovers from damage very quickly. Her blood also has healing properties to others if ingested or if transfused into them (this last method gives maximum effect).
Semi-Immortality Laurel won't age or die of natural causes, though she can be killed in combat.
Superhuman Reflexes Laurel is generally hard to hit, especially when not bogged down with heaps of armor.
Superhuman Dexterity Very unlikely to lose her balance unless drunk.
Enhanced Hearing and Vision With respect to Vision, Laurel is also able to see weak spots where she can easily transition between Elphame and Earth.
Dimensional Travel Specifically between the Elphame and Earth. This requires time and concentration (especially if not at a 'weak spot') and can be easily disrupted.
Enhanced Swordsmanship She's had a lot of time to practice.
Enhanced Marksmanship She's extremely good with a bow and fairly good with a gun.

Equipment: Steel spatha (it's really good for killing her own kind - see weaknesses below), Webley Mk IV revolver (Great War vintage), bronze scale armor (with all manner of enchantment so that it is comparable to a military armored vest).

Power Origin: Is Aos Sidhe (i.e. ancient elf/fairy)

Weaknesses: Extremely vulnerable to iron/steel. Damage from iron/steel weapons will cause crippling pain. An iron object embedded in Laurel will poison and kill her fairly quickly. Skin contact will cause pain and result in first degree burns within a short period of time.
She is also completely technologically incompetent. Radio and mobile phones are a mystery.

Personality: Fun-loving by nature, especially fond of practical jokes. She can have something of a short temper and really dislikes the modern depiction of fairies. Her idea of good and evil tends to revolve around whether people are having fun or not. Laurel will naturally see demonic beings as enemies and engage them in combat without hesitation or thought for the consequences of her actions. She is also somewhat suspicious on Angelic entities (seeing them as predators of her kind) and if she is surprised by one she may attack on instinct.

Background: Hailing from the realm of Elphame, Laurel is an 'Elf/Fairy Knight' as described in the myths and legends of the British Isles. She is a member of the 'Seelie Court' (as described in Scottish Mythology), which is to say that while she may play tricks on humans, there is never any malevolent intent and she will (on occasion) be actively helpful. While she is a being of magic, it is only obviously seen when she transitions between Elphame and earth.
Her general modus operandi for the past 2,500 years has been to show up when a supernatural monster arrives on the scene, kill it and enjoy the after-party before departing back to Elphame. Over time she has developed a fascination of humans, which has also meant that she has begun to think a lot more like a human. She has now reached the point where she actually people them rather than viewing them as amusing toys. The appearance of Martians/The Dark Lord has somewhat upset Laurel and she feels a need to involve herself in mortal affairs once again.

Theme song:

RP experience: This RP :D
423 this is to make tracking easier

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat Jun 13, 2015 3:45 pm

Dyelli Beybi wrote:OOC: Being as I think I am the only person with only one char, here is another Cape! This one is probably slightly weaker than Watcher, but (hopefully) should be just as fun to write.

__________

Super Identity: -
Real Identity: Laurel Alaunus
Is the true identity public knowledge or private? Public in that she makes no attempt to hide, but you can't exactly track her down either (see Background section)
Hero, Villain, or Neutral? Hero
Age: Approximately 2,500 years old
Gender: Female
Appearance: She appears youthful, 5'8'' tall with pale skin, blue eyes and dark hair. When under stress her pupils may contract into slits, giving her eyes a feline appearance (this is her natural look, the normal round, human pupils are an illusion).

Due to a strong aversion to iron (see weaknesses) she will almost always wear a pair of gloves.

In battle will wear something like this;
(Image)




Group Affiliation: None

Legal Sanctions: Vigilante

D&D Alignment: Chaotic Good

Powers: Healing Blood In practical terms this means that Laurel recovers from damage very quickly. Her blood also has healing properties to others if ingested or if transfused into them (this last method gives maximum effect).
Semi-Immortality Laurel won't age or die of natural causes, though she can be killed in combat.
Superhuman Reflexes Laurel is generally hard to hit, especially when not bogged down with heaps of armor.
Superhuman Dexterity Very unlikely to lose her balance unless drunk.
Enhanced Hearing and Vision With respect to Vision, Laurel is also able to see weak spots where she can easily transition between Elphame and Earth.
Dimensional Travel Specifically between the Elphame and Earth. This requires time and concentration (especially if not at a 'weak spot') and can be easily disrupted.
Enhanced Swordsmanship She's had a lot of time to practice.
Enhanced Marksmanship She's extremely good with a bow and fairly good with a gun.

Equipment: Steel spatha (it's really good for killing her own kind - see weaknesses below), Webley Mk IV revolver (Great War vintage), bronze scale armor (with all manner of enchantment so that it is comparable to a military armored vest).

Power Origin: Is Aos Sidhe (i.e. ancient elf/fairy)

Weaknesses: Extremely vulnerable to iron/steel. Damage from iron/steel weapons will cause crippling pain. An iron object embedded in Laurel will poison and kill her fairly quickly. Skin contact will cause pain and result in first degree burns within a short period of time.
She is also completely technologically incompetent. Radio and mobile phones are a mystery.

Personality: Fun-loving by nature, especially fond of practical jokes. She can have something of a short temper and really dislikes the modern depiction of fairies. Her idea of good and evil tends to revolve around whether people are having fun or not. Laurel will naturally see demonic beings as enemies and engage them in combat without hesitation or thought for the consequences of her actions. She is also somewhat suspicious on Angelic entities (seeing them as predators of her kind) and if she is surprised by one she may attack on instinct.

Background: Hailing from the realm of Elphame, Laurel is an 'Elf/Fairy Knight' as described in the myths and legends of the British Isles. She is a member of the 'Seelie Court' (as described in Scottish Mythology), which is to say that while she may play tricks on humans, there is never any malevolent intent and she will (on occasion) be actively helpful. While she is a being of magic, it is only obviously seen when she transitions between Elphame and earth.
Her general modus operandi for the past 2,500 years has been to show up when a supernatural monster arrives on the scene, kill it and enjoy the after-party before departing back to Elphame. Over time she has developed a fascination of humans, which has also meant that she has begun to think a lot more like a human. She has now reached the point where she actually people them rather than viewing them as amusing toys. The appearance of Martians/The Dark Lord has somewhat upset Laurel and she feels a need to involve herself in mortal affairs once again.

Theme song:

RP experience: This RP :D
423 this is to make tracking easier

accepted.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Confederation of imperial states
Senator
 
Posts: 4185
Founded: Nov 17, 2014
Ex-Nation

Postby Confederation of imperial states » Sat Jun 13, 2015 3:55 pm

Dyelli Beybi wrote:OOC: Being as I think I am the only person with only one char, here is another Cape! This one is probably slightly weaker than Watcher, but (hopefully) should be just as fun to write.

__________

Super Identity: -
Real Identity: Laurel Alaunus
Is the true identity public knowledge or private? Public in that she makes no attempt to hide, but you can't exactly track her down either (see Background section)
Hero, Villain, or Neutral? Hero
Age: Approximately 2,500 years old
Gender: Female
Appearance: She appears youthful, 5'8'' tall with pale skin, blue eyes and dark hair. When under stress her pupils may contract into slits, giving her eyes a feline appearance (this is her natural look, the normal round, human pupils are an illusion).

Due to a strong aversion to iron (see weaknesses) she will almost always wear a pair of gloves.

In battle will wear something like this;
(Image)




Group Affiliation: None

Legal Sanctions: Vigilante

D&D Alignment: Chaotic Good

Powers: Healing Blood In practical terms this means that Laurel recovers from damage very quickly. Her blood also has healing properties to others if ingested or if transfused into them (this last method gives maximum effect).
Semi-Immortality Laurel won't age or die of natural causes, though she can be killed in combat.
Superhuman Reflexes Laurel is generally hard to hit, especially when not bogged down with heaps of armor.
Superhuman Dexterity Very unlikely to lose her balance unless drunk.
Enhanced Hearing and Vision With respect to Vision, Laurel is also able to see weak spots where she can easily transition between Elphame and Earth.
Dimensional Travel Specifically between the Elphame and Earth. This requires time and concentration (especially if not at a 'weak spot') and can be easily disrupted.
Enhanced Swordsmanship She's had a lot of time to practice.
Enhanced Marksmanship She's extremely good with a bow and fairly good with a gun.

Equipment: Steel spatha (it's really good for killing her own kind - see weaknesses below), Webley Mk IV revolver (Great War vintage), bronze scale armor (with all manner of enchantment so that it is comparable to a military armored vest).

Power Origin: Is Aos Sidhe (i.e. ancient elf/fairy)

Weaknesses: Extremely vulnerable to iron/steel. Damage from iron/steel weapons will cause crippling pain. An iron object embedded in Laurel will poison and kill her fairly quickly. Skin contact will cause pain and result in first degree burns within a short period of time.
She is also completely technologically incompetent. Radio and mobile phones are a mystery.

Personality: Fun-loving by nature, especially fond of practical jokes. She can have something of a short temper and really dislikes the modern depiction of fairies. Her idea of good and evil tends to revolve around whether people are having fun or not. Laurel will naturally see demonic beings as enemies and engage them in combat without hesitation or thought for the consequences of her actions. She is also somewhat suspicious on Angelic entities (seeing them as predators of her kind) and if she is surprised by one she may attack on instinct.

Background: Hailing from the realm of Elphame, Laurel is an 'Elf/Fairy Knight' as described in the myths and legends of the British Isles. She is a member of the 'Seelie Court' (as described in Scottish Mythology), which is to say that while she may play tricks on humans, there is never any malevolent intent and she will (on occasion) be actively helpful. While she is a being of magic, it is only obviously seen when she transitions between Elphame and earth.
Her general modus operandi for the past 2,500 years has been to show up when a supernatural monster arrives on the scene, kill it and enjoy the after-party before departing back to Elphame. Over time she has developed a fascination of humans, which has also meant that she has begun to think a lot more like a human. She has now reached the point where she actually people them rather than viewing them as amusing toys. The appearance of Martians/The Dark Lord has somewhat upset Laurel and she feels a need to involve herself in mortal affairs once again.

Theme song:

RP experience: This RP :D
423 this is to make tracking easier



I'm going to ask this since my main character has only interacted with 1 other character, can she meet my guys.


mostly because the concentration of heroes in DC is off the charts
Last edited by Confederation of imperial states on Sat Jun 13, 2015 3:57 pm, edited 1 time in total.

User avatar
Dyelli Beybi
Negotiator
 
Posts: 6673
Founded: Antiquity
Civil Rights Lovefest

Postby Dyelli Beybi » Sat Jun 13, 2015 4:09 pm

Confederation of imperial states wrote:
I'm going to ask this since my main character has only interacted with 1 other character, can she meet my guys.


mostly because the concentration of heroes in DC is off the charts


Absolutely! Lol, want to have them bail her out from an army of thralls?

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Confederation of imperial states
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Posts: 4185
Founded: Nov 17, 2014
Ex-Nation

Postby Confederation of imperial states » Sat Jun 13, 2015 4:23 pm

Dyelli Beybi wrote:
Confederation of imperial states wrote:
I'm going to ask this since my main character has only interacted with 1 other character, can she meet my guys.


mostly because the concentration of heroes in DC is off the charts


Absolutely! Lol, want to have them bail her out from an army of thralls?

sure, most likely by now Black Hand would've said "ech screw Nato, they don't wan tto pick up"

EDIT: I'd say we should have her try to hold back the thralls from trying to invade into DownTown los santana. after she becomes overwhelmed, Black Hand and Co. would come and bring the calvary.
Last edited by Confederation of imperial states on Sat Jun 13, 2015 4:25 pm, edited 1 time in total.

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Confederation of imperial states
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Posts: 4185
Founded: Nov 17, 2014
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Postby Confederation of imperial states » Sat Jun 13, 2015 8:26 pm

Dyelli i've replied. also, Los santana is about to get pretty screwed by Dark Lord's army.

as for the thralls, think of them as those really fast and mobile zombies from tjhe World War Z movie, mixed together with the fact that they're more intellegent
Last edited by Confederation of imperial states on Sat Jun 13, 2015 8:28 pm, edited 1 time in total.

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The Lendol Archipelago
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Founded: Mar 08, 2014
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Postby The Lendol Archipelago » Sat Jun 13, 2015 11:03 pm

Death wouldn't have any special power over the thralls, would he?
Proud Member of the INTERNATIONAL FREEDOM COALITION!
✎ Member - ℘ædagog
"Do you think atomic bombs are made from mega-strenght Downy towels?" - Mozria
"I'm going to die alone, aren't I?" - Wester
#ValaranSoFab
I'm Lebdol Archpenis

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Anowa
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Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat Jun 13, 2015 11:15 pm

Confederation of imperial states wrote:Dyelli i've replied. also, Los santana is about to get pretty screwed by Dark Lord's army.

as for the thralls, think of them as those really fast and mobile zombies from tjhe World War Z movie, mixed together with the fact that they're more intellegent

*Check watch, Checks POTUS' vitals, Checks 'Football'.* well I'll give it til tomorrow, then even more shit hits the fan...
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Talion Union
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Posts: 1903
Founded: May 24, 2013
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Postby Talion Union » Sat Jun 13, 2015 11:39 pm

It's taken this long to realize I nearly ended the world with a single bullet.
The Geneva War
Talion Civil War
Petrokovia
Dorhaven
Geneva

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat Jun 13, 2015 11:48 pm

Talion Union wrote:It's taken this long to realize I nearly ended the world with a single bullet.

yeah... if anyone figures out Iroquois was the one who pulled the trigger he won't be safe anywhere
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Sat Jun 13, 2015 11:50 pm

about to write the Nork's response to Xan's actions in the area.
they think the US did it... you probably know where this is going to go...
Last edited by Anowa on Sun Jun 14, 2015 12:33 am, edited 5 times in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

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