KK,
Should be interestign to see the fight at the Bank, since it's
Red Hood & Black Hand VS Animal VS Breaker
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by Confederation of imperial states » Fri Jul 24, 2015 8:54 pm

by Zrhajan » Sat Jul 25, 2015 9:02 am

by Confederation of imperial states » Sat Jul 25, 2015 12:47 pm

by Zrhajan » Sat Jul 25, 2015 12:52 pm

by Confederation of imperial states » Sat Jul 25, 2015 1:13 pm

by New Lucantis » Sat Jul 25, 2015 1:29 pm

by Anowa » Sat Jul 25, 2015 1:38 pm
New Lucantis wrote:Again I say, so much for Void..... -____-
So, anyway, I will have character apps for those characters, just trying to find the time between that, posting in the IC, waiting for someone to reply in another IC thread, and IRL.

by Confederation of imperial states » Sat Jul 25, 2015 1:40 pm
Anowa wrote:New Lucantis wrote:Again I say, so much for Void..... -____-
So, anyway, I will have character apps for those characters, just trying to find the time between that, posting in the IC, waiting for someone to reply in another IC thread, and IRL.
there's a fight over a bank robbery you can involve yourself in.

by New Lucantis » Sat Jul 25, 2015 1:53 pm
Anowa wrote:New Lucantis wrote:Again I say, so much for Void..... -____-
So, anyway, I will have character apps for those characters, just trying to find the time between that, posting in the IC, waiting for someone to reply in another IC thread, and IRL.
there's a fight over a bank robbery you can involve yourself in.

by Confederation of imperial states » Sat Jul 25, 2015 3:12 pm

by New Lucantis » Sat Jul 25, 2015 4:38 pm
Confederation of imperial states wrote:New Lucantis wrote:
Character is heading out of the city..... Besides, he has no need to get involved in some petty squabble over petty thievery.
Sure, petty squabble,
4 guys trying to take down a killer, insane, robot-human syborg which can't be killed.....
simply heading out of the city sounds Petty to me

by Confederation of imperial states » Sat Jul 25, 2015 5:18 pm
New Lucantis wrote:Confederation of imperial states wrote:
Sure, petty squabble,
4 guys trying to take down a killer, insane, robot-human syborg which can't be killed.....
simply heading out of the city sounds Petty to me
I have him going after some girl that took documents he needs for a payday. And I believe it's cyborg.
So he has no need to go to the bank for some petty squabble.
EDIT: It's not being petty, it's called a mercenary wanting to complete his mission and get paid.

by Confederation of imperial states » Sun Jul 26, 2015 12:26 pm

by Anowa » Sun Jul 26, 2015 12:35 pm
Confederation of imperial states wrote:Incident at the bank done,
Animal sealed in aun unmovable, very hard barrier,
Breaker forced to flee,
Black hand and Red Hood dissapeared from the scene.

by Confederation of imperial states » Sun Jul 26, 2015 1:01 pm

by Serah » Sun Jul 26, 2015 1:09 pm

by Dyelli Beybi » Sun Jul 26, 2015 1:11 pm
Anowa wrote:So... Dyelli... if you could reply to Atlas... that would be brilliant...


by Confederation of imperial states » Sun Jul 26, 2015 2:55 pm

by Serah » Sun Jul 26, 2015 3:29 pm

by Anowa » Sun Jul 26, 2015 3:32 pm
Serah wrote:And I will reiterate something to make it clear to those who didn't get it, Lios is a ghost, and an ascended one at that, he can go through matter and materialize only some parts of himself if needed.
And the only way to hurt him is to hurt the source, being Alrick.
Heamet is even worse than that because to hurt him, you need intense amounts of iron or Carbonadium.
And if he 'dies' because of something human such as brain aneurysm, he will come back and regenerate, however, he is intensely weakened.
Alrick can only die because of Carbonadium or obscene amounts of punishment that have only been able to be dealt by Mother until now.
Naunet is purely human aside from her relics naturally protecting her, however, she is so hard to kill under normal means that trying to do so without anything that comes close to a meta power is almost impossible, however, Vibranium will shake her relics off enough so she can be hurt.
And Màen is still to be accepted.
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