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Mystic Multiverse (OOC. fairy tail/D&D crossover roleplay)

For all of your non-NationStates related roleplaying needs!
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The mages
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Founded: May 15, 2014
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Mystic Multiverse (OOC. fairy tail/D&D crossover roleplay)

Postby The mages » Fri May 08, 2015 1:27 pm

Hello fellow roleplayers, this is one crossover ive been dying to see for a long time primarily due to the boundless levels of interesting conversations that can be made, to clarify which dungeons and dragons edition that is being used we will be using fifth edition dungeons and dragons for the D&D section of the crossover, another thing due to the fact that this is an entirely different multiverse technically (With the astral dimension in fairytail counting as a second dimension) i must admit i am not the most knowledgeable about fairy tail however if any of you are avid watchers of the anime or read the manga often you can TG me to make you a CO-OP. right now onto the rules. and as for the time period the fairy tail universe is set in its at the start of the anime but before lucy joins up.

the IC: https://forum.nationstates.net/viewtopic.php?f=31&t=340552

Rules:
1. rule one is no godmodding no flame spam no racism etc.
2. for those of you wishing to play a specific character or dont want to make an OC you have to put it through with me or a CO-OP.
3. rule for you D&D spellcasters you have to have your arcane focus on you to cast spells unless youve got the materials or it has no material components required, if it has to be of a certain quality though youve gotta provide those material components. that is if your a D&D wizard/sorcerer/warlock/paladin/ranger/any class that uses magic


right now for the story here it is guys, if anybody notices an anomaly with this please say so and i will make it more beleivable
a disturbance is felt by the most powerful beings within the multiverse and the forces of evil, neutrality and good all stop their bickering and fighting as the world begins to feel as though it is breaking apart, meanwhile in fiore the fairy tail guild senses this disturbance too or rather happy found it closeby, a portal opens at the forests west of hargeon and a new world is accessed a new multiverse filled with an abundance of dungeons, dragons and adventure. our story here begins with the first lone adventurer from the land of ferogravia and many more to follow him. is the world truly prepared for this collision? and what is magic like in this new world? all these questions will be answered in due time for now turn the page on a new chapter within this wonderful Mystic Multiverse.


OPs: The Cyber Legions Of the mages
Co-OPs: none so far
Accepted apps:

Here are my apps
Name: Pyron Archaeus Drake
Gender: male
Class: Wizard (no archetype)
Inventory: The Drake Family Spell Staff, 10 days of trail rations, Deed to the Grandeur (his sailing ship in ferogravia), Naval Commander Sword, Drake Family Signet Ring, Bag of holding (essentially a bag that can hold everything), portable hole (a peice of cloth that makes a hole through anything it is spread across does not work on creatures and only works as long as it is applied to the surface), waterskin, 25 gold peices, tuning fork attuned to the multi-universal signature of ferogravia and one un-attuned tuning fork, both are 250 gold in value.
Skills: knows arcana (from his world) has tactical knowledge from navy training, knows some religious texts (from his world), skilled at speeches.
Species: human (no fancy stuff here folks)
age: 23
Alignment: Chaotic Good (consience controls him not outside law)
Weapon skills: can use the family staff as a club but doesnt prefer it, has training with his naval commanders sword, knows some unarmed attacks.
Appearance: pale young man with crimson hair and wearing a crimson and gold gilded robe, has a small neck guard but it is more ceremonial than anything and requires close inspection to be seen he also wears gloves a lot probably to cover up scars from the various splinters either from woodworking or cannonball fire.
spells: fire bolt, mage hand, ray of frost, Prestidigitation, Light, Shocking Grasp. (first six are cantrips and can be cast whenever rest require 8 hours of sleep before casting again and only 7 per day) Chromatic orb, Comprehend Languages, Feather Fall, Magic Missile, Shield, Detect Magic, (all spells beyond this point cant be cast unless Pyron studies them again in his spellbook only wizards have this magic use quirk) Tenser's floating disk, Tasha's hideous laughter, unseen servant, Sleep, Darkvision, Melf's acid arrow, Detect thoughts, Web, Ray of enfeeblement, Dispel magic, Mordekhainens magnificent mansion, Plane shift, sunbeam, Disintegrate, otto's irresitable dance, knock, Hold person, Stinking Cloud, stone shape.
Species abilities: human versatility (essentially he is more adaptable than other races but only as much as real humans are)
Bio:Pyron Archaeus Drake was a young lad in the duskhaven military, a small but highly professional royal naval division of it to be precise, Young Drake brought his family to fame quickly as he rose through the ranks and became an officer of high enough rank to have his own ship at just 23, however due to a breakdown in military commerce the division disbanded and Pyron now sails as an adventurer with his crew tagging along for the ride, that was until he discovered his latent magical potential and decided to become the greatest explorer of his kind, his mother and father Cantara and Jendrus drake (cantara is the mother btw) are skeptical about what he may find but he truly beleives that one day he will discover something that could change the world and with his venture through the portal He just might....

Name:Grieve
Gender:Male
Class:Rogue (thief)
Inventory:thieves tools,10GP, two daggers, shortsword, shortbow and a quiver of 20 arrows,5 days of trail rations, waterskin, crowbar, bag of ball bearings (made to trip people up)
Skills:skilled in pickpocketing and stealthy kills, gets sick quicker than most, can shirk a few coins out of you by cheating at games of chance.
Species:Elf(wood elf)
age:190 (elves live till 800)
Alignment:Chaotic neutral
Weapon Skills:skilled in attacking from the shadows though when confronted face to face has the durability of wet paper, skilled in sniping from afar and prefers this.
Appearance:Grieve has ashen black hair and a pale skin tone with green eyes that always seem to reflect his covetous nature. he usually wears a leather sneaking suit dyed black as smoke, Grieve always conceals his weapons where practical but his bow is always visible over his shoulder.
Spells:none
Species Abilities:can attempt to hide even when only lightly obscured by light fog or foliage.
Bio: grieve was his name, a name he had chosen for him by his own parents murderers, after an assasin murdered his parents under the premise of holy work said assasin took grieve in and raised him secretly as though he were his own son. Grieve saw what his father did for a living and joined in with it, breaking into houses to collect intel before a hit, it didnt agree with him though and Grieve left his father stowing away on some ex-navy fool's ship to get away from it all...

Name:Kriv Centauron
Gender:Male
Class: Monk (open hand way)
Inventory:Bo-staff that can split into an oversized nunchaku, which is actually normal sized in his hands. 5GP. winter blanket. herbalism kit. ten dragonborn designed shurikens. pan flute. monk robe (think shaolin monk robes but more red)scroll of martial arts studies that he has written.ring of air elementals (allows flight, summoning an air elemental and the use of a gust of wind spell, all of these except the flight ability take charges from the ring), 10 days of trail rations, waterskin.
Skills:open hand style martial artist (essentially knock a guy 15 feet away which doesnt do extra damage unless they hit a wall) can play his pan flute exceptionally well. has words of wisdom to speak most of the time, acrobatic despite his size but weaker than most warriors of his race.
Species:Dragonborn (silver scaled)
age:35
Alignment:lawful neutral
Weapon Skills:skilled with his bo-staff, open hand martial artist, proficient with his shurikens. proficient with nunchaku.
Appearance:the first thing noticeable of this silver dragonborn is his stance, most of the time he has a relaxed stance and is highly alert when in combat, Kriv has a rather broad figure his shoulders standing atleast four and a half feet apart, he also never wears shoes, which is not uncommon for dragonborn due to the size of a dragonborn hatchling being around the size of a large dog most of the time. Kriv also has a tattoo on his back of a multi-headed dragon chasing a platinum dragon or it could be the other way. (D&D universe natives know them as tiamat and bahamut respectivley) circling a dragon holding back the blade of some sort of engraved sword. (the dragon in the centre is the dragon god IO for those who know the stories of him in the D&D multiverse, IO is the dragon that was split in half and created tiamat and bahamut according to legend.)
Spells:
Species Abilities:Draconic breath weapon (ice based)
bio:Kriv is a highly devout monk of the dragon god Io, raised as a strong warrior and seeking to achieve true universal neutrality Kriv meerly wants to find the perfect balance and achieve it for himself, he doesnt look upon others as below him but rather pity's them for their constantly clouded and biased beleifs and due to his own beleifs simply leaves them in peace. Kriv started his life as an unwanted hatchling of a noble dragonborn family in the eastlands, they dropped him into the streets where a monk asking for alms picked him up, he was taken back to the Io monasteries and raised to never hate, never love, never show bias for one thing or another but to simply watch and know the truth. he protects what is proven to be the truth but will always shrug off anything that is merely beleived to be the truth, however this does not mean kriv is without stories of wisdom to tell its just he never has any creative freedom and hence the only fantastical story he can speak of is the legend of Io and his sons and daughters.
Last edited by The mages on Sun Jun 07, 2015 12:36 pm, edited 23 times in total.

User avatar
The mages
Spokesperson
 
Posts: 196
Founded: May 15, 2014
Ex-Nation

Postby The mages » Sat May 16, 2015 6:40 am

Fairy tail universe APP
name:
Gender:
Caster type:
Guild: (doesnt have to be fairy tail guild but if you want to rp with D&D chars quick i reccomend it)
Image: (optional)
Magic type:
Age:
Weapons: (if any)
Inventory:
Bio:

D&D app
Name:
Gender:
Class: (add your archetype if you wish too)
Inventory:
Skills:
Species: (elf, dwarf, dragonborn etc. must be civilized so no goblins except as NPC's)
age:
Alignment:
Weapon Skills:
Appearance:(pic or description dont care too much)
Spells: (if you are a spellcaster such as sorcerer, warlock or wizard)
Species Abilities:
bio:


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