Page 107 of 173

PostPosted: Sat Jun 20, 2015 7:18 pm
by Torsiedelle
My smoke detector is "does the house smell like it's on fire?"

PostPosted: Sat Jun 20, 2015 7:28 pm
by Tsuyoi Tekikoku
XD I got ninja’d before i made my post.

PostPosted: Sat Jun 20, 2015 7:32 pm
by Torsiedelle
s'all good, I can work with it, eh?

PostPosted: Sat Jun 20, 2015 7:34 pm
by Tsuyoi Tekikoku
Ye-
Ye-
Ye-

Hey! Germanic Templar, got the joke?

PostPosted: Sun Jun 21, 2015 9:18 am
by Charlia
Charlia wrote:My next post--before reading, I'd suggest listening to either this, this, or this.

To get in the mood.


I say this again, for my next detailed post.

You guys get your detailed post at last.

PostPosted: Sun Jun 21, 2015 12:43 pm
by TotallyNotEvilLand
Alright, I'll try asking this again... Anyone need a character sent their way? Byron's typing something away in the lobby, Elka is likely stumbling out of her room to the dining room right about now, and Adri is checking on the mission building.

PostPosted: Sun Jun 21, 2015 12:49 pm
by The Carlisle
Oh my. Wasn't expecting that!

This only means one thing....

Klaus is hitting on Kale :p

PostPosted: Sun Jun 21, 2015 2:45 pm
by Tiltjuice
TotallyNotEvilLand wrote:Alright, I'll try asking this again... Anyone need a character sent their way? Byron's typing something away in the lobby, Elka is likely stumbling out of her room to the dining room right about now, and Adri is checking on the mission building.


I can send a char or two.

PostPosted: Sun Jun 21, 2015 4:05 pm
by TotallyNotEvilLand
Tiltjuice wrote:
TotallyNotEvilLand wrote:Alright, I'll try asking this again... Anyone need a character sent their way? Byron's typing something away in the lobby, Elka is likely stumbling out of her room to the dining room right about now, and Adri is checking on the mission building.


I can send a char or two.

Much apperciated. Don't particularly mind who is sent to who.

PostPosted: Sun Jun 21, 2015 5:42 pm
by The BranRiech
The Carlisle wrote:Oh my. Wasn't expecting that!

This only means one thing....

Klaus is hitting on Kale :p

I've got 5 bucks that says that the flower is a tracking device. :p

PostPosted: Sun Jun 21, 2015 6:14 pm
by Tiltjuice
TotallyNotEvilLand wrote:
Tiltjuice wrote:
I can send a char or two.

Much apperciated. Don't particularly mind who is sent to who.


Mission building = ?

Actually, I took another look. All of my chars are Resistance, pretty much; so they can't interact with yours in PW.

PostPosted: Sun Jun 21, 2015 8:36 pm
by Tsuyoi Tekikoku
Sorry for short paragraph, i couldn't really think of anything.

PostPosted: Sun Jun 21, 2015 8:53 pm
by Swith Witherward
Tiltjuice wrote:
TotallyNotEvilLand wrote:Much apperciated. Don't particularly mind who is sent to who.


Mission building = ?

Actually, I took another look. All of my chars are Resistance, pretty much; so they can't interact with yours in PW.

Adri runs a small mission. Cots, food, etc for displaced/homeless.

PostPosted: Sun Jun 21, 2015 9:45 pm
by Germanic Templars
Tsuyoi tekikoku wrote:Sorry for short paragraph, i couldn't really think of anything.


Happens to us all.

PostPosted: Sun Jun 21, 2015 10:00 pm
by Fvaarniimar
Kwa'a and Rmwtyliin are now in the communal kitchen fixing breakfast. Neither is parked. Not sure if anyone else is in there; feel free to chat if so. Carly, some of Kale's friends seem to have left the building. Rmwtyliin could use some help with her contribution for the park; if Kale's busy that's fine but if not, send her over?

Nick: parked. IC reason: having no ability to do anything about the election, he planned to avoid going out/sleep in until the results were in. I'm not sure if he'll stick to that; I do have enough time on my hands to play him also Mon, Thurs, Fri, etc. "Shopping" also might be a good way to park R and K.

PostPosted: Sun Jun 21, 2015 10:40 pm
by TotallyNotEvilLand
I can throw Elka at Kwa'a if you like, Fvaar.

PostPosted: Sun Jun 21, 2015 11:03 pm
by Fvaarniimar
Sounds good.

PostPosted: Mon Jun 22, 2015 9:29 pm
by Mincaldenteans
Moved Anais & Minerva to a meeting room Swith, figured it wouldn't do well standing by the door :P

PostPosted: Mon Jun 22, 2015 10:35 pm
by Swith Witherward
Mincaldenteans wrote:Moved Anais & Minerva to a meeting room Swith, figured it wouldn't do well standing by the door :P

I'm happy with that. :) I'm going to reply tomorrow after I've had some sleep.

PostPosted: Tue Jun 23, 2015 3:10 pm
by Tiltjuice
Because Agy.

It was a very, very dark night.

But not stormy.

Which made things considerably easier when dealing with scum. Not that it helped completely when it came to hulking, seven-and-a-half-foot-tall giants. "I feel ridiculous," Dia ground out through the darkness, his voice nearly subsonic. He hefted the tacky gold statue on his shoulders, paint covering its every surface except the base.

"Stop complaining," Tasia said, chidingly, but also amiably to her semi-quasi-sort-of-brother-in-law. "You know how Chrys gets when she decides Things Need Doing - and this will help us." The woman peered around the corner of the casino's darkened foyer and made hurry-up hand-waving gestures at her partner.

"Done!" Dia shot back, and the pair disappeared out the front door, the big man bending almost double to avoid hitting his head or the statue on the doorframe to set off the alarms. The casino's exceptionally thick carpeting held up under his weight, but the footfalls grew ever lighter as he disintegrated the egregiously tasteless iron figure, leaving a long trail of powder hidden in the weave. On the other side, Chrys entered, and perhaps it was a trick of Fate that at every angle of sight nothing below her collarbones was visible. Taking the statue's place, she blew a kiss to Dia before lying down on the marble where the statue had been.

Outside, Dora, Mezran and Tavana watched through binoculars.

"I hope she manages to pull this off...she's not known for staying still," Dora muttered, frowning slightly.

"Bah! She will succeed! She is golden!" Mezran proclaimed, slapping Dora on the back to much wincing. Stoicness often fled from Klingons, you see; and Dora passed a watery-eyed look to Tavana that spoke volumes about men.

It was much later when Chrys sat, legs crossed and still in her ...disguise, with Klaus, Minerva, Luce, Dora, and Tavana.

"I know everything," she said initially with complete aplomb which broke down into laughter at the end, "...but you're going to have to tell me how you managed to get Mezran in a tuxedo!"

She very carefully, and probably wisely, didn't mention Tavana's bunny suit.

PostPosted: Tue Jun 23, 2015 3:18 pm
by Primordial Luxa
Hows ready for the age of....
Image


For the foreseeable future i'm going to embrace the more plupy side of the Cthulhu Mythos rather than only the horror.
So you can look forward to less this and more this
So it will read less like this and more like this
Hopefully that up some of your alley's.

In addition here's the new Robert Smith as well as a new Luxan soon.

Do not remove this search tag: #PLAPP
Your NS Nation's Nickname: Primordial

Character Name: Robert Smith

Character Gender: Male

Character Species (nation personification, human, alien, etc): Human

Character Physical Description (height, weight, apparent age, actual age): Taller than average with a fairly thin frame Robert is only 25 years old but could be mistaken for older or younger if he changed some minor details.

URL to Character Picture, if any: pic

Primary Skill or Power: Cause Disease: A Magickal spell which manipulates fundamental forces causing a persons immune system to phase into a lower realities while also causing other diseases which exist in higher dimensions in the same location as his target to enter the host. Both effects are dangerous enough on their own as the alien diseases acts like a power cause of cholera, malaria, pneumonia etc, and symptoms include high fever, nausea, vomiting, dehydration, and loss of concentration. Destruction of a person’s immune system can also be life threatening. The effects last about 3 days but can be greater or lesser depending on the target and materials used in the spell.
Power Weaknesses/Flaws: To cast this spell the caster must obtain some personal item of the target preferable something which has touched their mouth. The object is then buried in a deep hole with shreds of poisonous plants or bamboo. The hole is filled and 3 specially carved stone is placed on top. A short chant follows, and the spell is cast. Long periods of bed rest speed up the diseases duration and certain magickal things might as well. The spell can also be fixed by destroying the stone and object in the hole. Using this spell is corrosive to the sanity of Robert and everyone nearby, however the people nearby are free to decide how it effects them. People may be immune or resistant to one or both of the spells effects based on other variables.

Secondary Skill or Power: Circle of Nausea: Robert can create a protective circle that causes anyone approaching to feel unbearable pain and nausea. Anyone who is withing 33 yards of the circle begins to feel sick and the closer they get the worse it is. A person 16 yards away will vomit almost constantly and people within 3 yards will find their kidneys, livers, spleens and other organs begin to explode.

Power Weaknesses/Flaws: The caster must inscribe a circle on the ground, then fortify the circle with four enchanted stones one at each of the four cardinal points of the compass. The stones require forty minutes to create. If anyone is tough enough to drag themselves into the circles center they break the spell and it is dispelled and ceases effecting everyone. Using this spell is corrosive to the sanity of Robert and everyone nearby, however the people nearby are free to decide how it effects them. People may be immune or resistant to one or more of the spells effects based on other variables.

Character Background/Biography: Robert has watched his entire family and everyone of his friends succumb to death over the last five years. Cancer, heart conditions, organ failure and genetic defects have caused him to attend over thirty funerals in such a sort amount of time that Roberts mind has begun to fracture and his subconscious has been alter. Now Robert is waging a one man war on bodily malfunctions and natural death. In his quest he has turned to the occult and has learned two powerful spells related to sickness which he is trying to reverse engineer at the cost of his sanity. He has quit his job and has become a mysterious figure on 23rd street, he encourages the sick, elderly, poor, and old to visit him so he can try to cure them but sometimes he does more harm than good. Now with trouble brewing in Belefeild he sees a way to further his arts and get to the bottom of the cancer he sees as decay.

Why the character is in Bielefeld/Occupation: Robert was once a cook at a higher end restaurant in Belefeild but has since quit his job. He has the will and testimonies of over ten family members what need does he have for a job?

URL to Apartment Picture: pic

Link to RP examples: I think Swith and Gio are right something not entirely Luxan might be good for a change.

IMPORTANT:
One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details: Robert has watched his entire family and everyone of his friends succumb to death over the last five years. Now Robert is waging a one man war on bodily malfunctions and natural death.

PostPosted: Tue Jun 23, 2015 3:21 pm
by Monfrox
Now that's awesome.

Also, post incoming soon.

PostPosted: Tue Jun 23, 2015 4:07 pm
by The BranRiech
I foresee many whacky adventures when the Raptors catch wind of the Pulp-Cthulhu elements. It seems pretty fun to me at least.

PostPosted: Tue Jun 23, 2015 4:23 pm
by The Carlisle
Kale is getting groceries but its not too time consuming. I'll send her over to the park.

PostPosted: Tue Jun 23, 2015 4:54 pm
by Mincaldenteans
Tiltjuice wrote:Because Agy.

It was a very, very dark night.

But not stormy.

Which made things considerably easier when dealing with scum. Not that it helped completely when it came to hulking, seven-and-a-half-foot-tall giants. "I feel ridiculous," Dia ground out through the darkness, his voice nearly subsonic. He hefted the tacky gold statue on his shoulders, paint covering its every surface except the base.

"Stop complaining," Tasia said, chidingly, but also amiably to her semi-quasi-sort-of-brother-in-law. "You know how Chrys gets when she decides Things Need Doing - and this will help us." The woman peered around the corner of the casino's darkened foyer and made hurry-up hand-waving gestures at her partner.

"Done!" Dia shot back, and the pair disappeared out the front door, the big man bending almost double to avoid hitting his head or the statue on the doorframe to set off the alarms. The casino's exceptionally thick carpeting held up under his weight, but the footfalls grew ever lighter as he disintegrated the egregiously tasteless iron figure, leaving a long trail of powder hidden in the weave. On the other side, Chrys entered, and perhaps it was a trick of Fate that at every angle of sight nothing below her collarbones was visible. Taking the statue's place, she blew a kiss to Dia before lying down on the marble where the statue had been.

Outside, Dora, Mezran and Tavana watched through binoculars.

"I hope she manages to pull this off...she's not known for staying still," Dora muttered, frowning slightly.

"Bah! She will succeed! She is golden!" Mezran proclaimed, slapping Dora on the back to much wincing. Stoicness often fled from Klingons, you see; and Dora passed a watery-eyed look to Tavana that spoke volumes about men.

It was much later when Chrys sat, legs crossed and still in her ...disguise, with Klaus, Minerva, Luce, Dora, and Tavana.

"I know everything," she said initially with complete aplomb which broke down into laughter at the end, "...but you're going to have to tell me how you managed to get Mezran in a tuxedo!"

She very carefully, and probably wisely, didn't mention Tavana's bunny suit.


:lol: