Apto wrote:Aeternabilis wrote:As anyone with eyes/psionic abilities could tell the decoys were decoys (a bunch of prime warships just sitting there, not moving at all while others were attacking kind of gave it away)
Aet, I don't know how not devoting an entire fleet to hunting down three scouts gave the decoys away. Two Heavy Cruisers and six Destroyers was overkill for the job and that was a horrid waste of resources. Not using everything st the beginning is basic strategy. Tactical Reserves and overextension are a thing ya know. :VAeternabilis wrote:(OOC: it seems like firing hundreds of physical missiles per nanosecond would leave them without ammo after about a millisecond, but whatever)
Being able to make ammo on the spot and the fight not even lasting a second helped a lot in that department.
Also, I'm lazy! Who knew?
EDIT: On a unrelated note, I was rereading Arpeggio (I made so many mistakes) and found this hilarious page.
Go ahead, take a look. You know you want to.
Ha, that's nothing compared to this guy