The Enclave uses the pre-war names, because those are the names on their maps.
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by Lunas Legion » Sat Jan 17, 2015 5:53 pm

by Fascist Russian Empire » Sat Jan 17, 2015 7:06 pm
Fascist Russian Empire wrote:Say, Elerian/SaintB, just out of curiosity, would it be possible for a character to stage a coup d'etat against one of the local town governments, Vendetta for example, and put themselves in charge? It's a bit of a wild scenario, but I would imagine some of the actual military characters, whether they be retired centurions, Brotherhood paladins, or Enclave soldiers would be able to handle some backwater town militia and take over a place for themselves.

by Ontorisa » Sat Jan 17, 2015 7:08 pm

by Ontorisa » Sat Jan 17, 2015 7:11 pm

by Krugmar » Sat Jan 17, 2015 7:12 pm

by Tayner » Sat Jan 17, 2015 7:25 pm
Krugmar wrote:Sorry for my posting absence, I'll try to post tomorrow.
Also, anybody want to team up with Sawbones? He is essentially a companion robot who has little to do other than kill communists and heal people.

by Elerian » Sat Jan 17, 2015 8:12 pm
Fascist Russian Empire wrote:Say, Elerian/SaintB, just out of curiosity, would it be possible for a character to stage a coup d'etat against one of the local town governments, Vendetta for example, and put themselves in charge? It's a bit of a wild scenario, but I would imagine some of the actual military characters, whether they be retired centurions, Brotherhood paladins, or Enclave soldiers would be able to handle some backwater town militia and take over a place for themselves.

by Fascist Russian Empire » Sat Jan 17, 2015 8:22 pm
Elerian wrote:Yes, its possible. You are gonna need friends though if you intend to do so alone.

by Neo-Chicago » Sat Jan 17, 2015 8:58 pm
Elerian wrote:Fascist Russian Empire wrote:Say, Elerian/SaintB, just out of curiosity, would it be possible for a character to stage a coup d'etat against one of the local town governments, Vendetta for example, and put themselves in charge? It's a bit of a wild scenario, but I would imagine some of the actual military characters, whether they be retired centurions, Brotherhood paladins, or Enclave soldiers would be able to handle some backwater town militia and take over a place for themselves.
Yes, its possible. You are gonna need friends though if you intend to do so alone.
Neo-Chicago wrote:I've given up on the Skysavager. Here's a new creature I want your opinion on:#animal
Name of animal: Muckdweller
Submitted by: Neo-Chicago
Where does it live?: Louisiana, South of Baton Rouge. Concentrated heavily around Scout Island, the ruins of Sorrento, Waterford 3 Nuclear Power Plant, and the heavily polluted and irradiated ruins of Garyville.
Is it dangerous?: Yes, although staying away from heavily concentrated areas helps. There’s usually always at least one or two in the vicinity of you south of Baton Rouge, though.
Is it Carnivorous?: Yes.
Describe the animal and any unusual traits or abilities it has: The Muckdweller has evolved to perfectly fit the irradiated swamps of Louisiana. They’re thought to have originated from somewhere around Kilona, probably the nuclear power plant that’s in the area. All expeditions to the plant have provided inconclusive results, as most that have dared to explore it have either gone missing or have completely lost their minds, probably due to whatever it was they saw in the plant. Regardless of its origins, the Muckdweller is a hulking mass, cloaked in a tangled mass of vines and other swamp foliage. Although slow, these creatures are incredibly deadly, snapping a person in half with ease. They appear to use chunks of earth as a sort of armor, however it only makes them resistant to regular bullets. Muckdwellers are weak to fire, and combust with relative ease. Felling them with a laser rifle is possible, though most kills this way are usually a result of the plants tangled around it catching fire.
Their skin is somewhat resistant to normal bullets as well. The strategy of a Muckdweller is often to conceal itself, as the texture of its legs combined with the vines and plants covering in it make it possible for it to disguise as a tree. It is incredibly adept at silence on swamped terrain, but will not be likely to follow onto a road unless it has already been sighted. Muckdwellers are completely immune to radiation and other forms of pollution, as they were born from a swamp already heavily polluted. Not much else is known about the beast, except for the fact that it prefers to hunt during the night, but will attack any creatures it feels are intruding on its land, to protect its young.
Here's the revised Gutter, as well:#animal
Name of animal: Gutter
Submitted by: Neo-Chicago
Where does it live?: Audubon Swampland, Mississippi River around the Chapel Bend
Is it dangerous?: Extremely so.
Is it Carnivorous?: Yes.
Describe the animal and any unusual traits or abilities it has: The Gutter, as it's now called after the butchering of its original name, the Gator, is a river creature known for its speed and jaw strength. If touched, the spines that cover it will pierce the skin, and the one that touched it will die within an hour, as Gutter Poison is one of the most fast-acting known to man. There is no known cure, and it is known to follow poisoned victims and feast on their remains, eating humans whole. However, the venom appears to be linked to its cardiovascular system, as when drained of blood, no adverse effects occur upon contact. The creature has a lower jaw that extends farther, as its mouth is incapable of housing its four center teeth, the middle two which extend over half a foot. These teeth are primarily used as cutting instruments, and natives will often remove them to use for knives and blades. The gutter is also a land animal, and has feet with a rough circumference of one foot, somewhat ironically. It is built like a tank, and an odd feature of it is the fact that it can retract or protract its legs, two a maximum length of two feet. It is also capable of turning its head completely, however not around; rather, sideways, so it is essentially capable of inverting its head and vision. These are often mistaken for mangled corpses, and those who mistake it for that die fairly quickly.

by Zevretin » Sat Jan 17, 2015 9:04 pm

by Elerian » Sat Jan 17, 2015 9:25 pm
Neo-Chicago wrote:-Snip-

by Ontorisa » Sat Jan 17, 2015 9:29 pm
Elerian wrote:Neo-Chicago wrote:-Snip-
Being that the Muckdweller lives in a swamp, which is wet, and its covered in the mud which is wet. I don't see why they'd be susceptible to fire? Even if they had vines and stuff, those wouldn't catch fire easy.
I can't tell that you revised it in the slightest, cause you didn't change anything I asked you to, not to mention that SaintB already told you what you needed to do. In case you need a refresher, I said lose the poison, and or the spikes, and then it'd be fine.

by Elerian » Sat Jan 17, 2015 9:31 pm
Ontorisa wrote:Elerian wrote:
Being that the Muckdweller lives in a swamp, which is wet, and its covered in the mud which is wet. I don't see why they'd be susceptible to fire? Even if they had vines and stuff, those wouldn't catch fire easy.
I can't tell that you revised it in the slightest, cause you didn't change anything I asked you to, not to mention that SaintB already told you what you needed to do. In case you need a refresher, I said lose the poison, and or the spikes, and then it'd be fine.
High Explosive rounds/Improvised explosives would work well Neo. Just a heads-up.

by Ontorisa » Sat Jan 17, 2015 9:33 pm

by Luminesa » Sat Jan 17, 2015 9:44 pm

by Elerian » Sat Jan 17, 2015 10:15 pm
Luminesa wrote:Elerian, this looks awesome. That being said:
I know there's already a Saints faction, but can I make a faction with a renegade Saint who's still a descendant of the Saints?
Because I REALLY want to make a character based off Malcolm Jenkins. Because Malcolm Jenkins. XD

by Luminesa » Sat Jan 17, 2015 10:32 pm
Elerian wrote:Luminesa wrote:Elerian, this looks awesome. That being said:
I know there's already a Saints faction, but can I make a faction with a renegade Saint who's still a descendant of the Saints?
Because I REALLY want to make a character based off Malcolm Jenkins. Because Malcolm Jenkins. XD
Thanks!![]()
Be my guest, if you wanna play as a rogue Saint then go ahead.
But if I'm not mistaken then Jenkins plays for the Eagles?

by Elerian » Sat Jan 17, 2015 10:45 pm
Luminesa wrote:He used to be a Saint, so that's why. Plus he was one of my favorite players, when he was a Saint. Besides Pierre Thomas and Drew Brees, of course.
Anyway, the point is when my character's father (Malcolm Jenkins) last saw him (my character), he told him to go to New Orleans. Why? To retake and rebuild Louisiana, starting with New Orleans. He's started a team, and the rest will be in my faction bio, when I get time to make one.
That being said, should I make a character bio or a faction bio first?
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