Advertisement

by SaintB » Tue Jan 20, 2015 3:01 pm

by Elerian » Tue Jan 20, 2015 3:06 pm
SaintB wrote:Been sick today, I'm diabetic and it caused my blood sugar to plummet to about 40, I might have to go to the ER so if I'm not around at all today after this everyone knows why.
Azaflaza wrote:@Elerian I still need you to respond to my search at the bridge. I'm not sure if I'm supposed to find someone or not.

by Galter Gulcher » Tue Jan 20, 2015 3:18 pm

by Azaflaza » Tue Jan 20, 2015 3:49 pm
Elerian wrote:SaintB wrote:Been sick today, I'm diabetic and it caused my blood sugar to plummet to about 40, I might have to go to the ER so if I'm not around at all today after this everyone knows why.
Ouch, I'm sorry to hear that.Azaflaza wrote:@Elerian I still need you to respond to my search at the bridge. I'm not sure if I'm supposed to find someone or not.
Well, would you rather have someone come out and meet you or do you wanna just go and do stuff on your own? By the by, you weren't around when I said this, but you probably won't be able to complete the job alone.

by Transoxthraxia » Tue Jan 20, 2015 4:08 pm
Elerian wrote:Three things, if he's completely anti-social then how could he convince a hundred or so people to follow him? It may not be very hard to convince a handful of bandits, but scores of other people seems beyond him.
Elerian wrote:Secondly, I'd like a more definite position for their fort. They'd likely need to make it somewhere with pre-existing infrastructure for them to be able to make that many buildings. Or they'd need a nearby quarry to haul the stone needed to make the buildings. But also, if they were very close to Providence, then they'd likely have been purged a long time ago. Providence doesn't really tolerate bandits or raiders living anywhere near them.
Elerian wrote:And lastly, what kind of weaponry do your soldiers have?
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Elerian » Tue Jan 20, 2015 4:23 pm
Azaflaza wrote:Elerian wrote:
Ouch, I'm sorry to hear that.
Well, would you rather have someone come out and meet you or do you wanna just go and do stuff on your own? By the by, you weren't around when I said this, but you probably won't be able to complete the job alone.
Well I'm not sure how im supposed to progress with the case since I don't know what direction you want it to go. I don't know if you already have an idea in mind of who the killer is or not. I intend to join forces with someone but I'm not sure if there is anyone else looking for the killer who wants to team up with me. So ultimately it's up to you if you want me to make up the story as I go along or if you want to guide me in the right direction you want.

by Tayner » Tue Jan 20, 2015 5:58 pm

by Fascist Russian Empire » Tue Jan 20, 2015 6:07 pm
Tayner wrote:How many posts would it take to arrive at the Nightshade base?

by Tayner » Tue Jan 20, 2015 6:09 pm
Fascist Russian Empire wrote:Tayner wrote:How many posts would it take to arrive at the Nightshade base?
Couple hours, maybe, although there's such a thing as time-skips, mate. Nobody wants to read about a character walking, and walking, and walking, and walking for hours on end; that would get incredibly dull incredibly fast. Nothing wrong with skipping something nobody wants to read about.

by Kazarogkai » Tue Jan 20, 2015 6:31 pm
Fascist Russian Empire wrote:SaintB wrote:You are vastly overestimating the strength of one man in power armor and a dozen mercenaries compared to about 1,000 armed angry thugs. You are NOT a GOD.
I'm going to take it you haven't been thoroughly reading my IC posts; I rather clearly said that my character would be hiring quite a few more mercenaries, since when I originally posted the idea, the OP hadn't said anything about the town populations, and considering the low population towns characteristic of Fallout, I assumed the population wouldn't number more than a couple hundred at most. In any case, if you really think gangs are that tough, allow me to list the reasons why a town of petty gangs wouldn't be anywhere near as strong as you assume.
1: A lack of unified leadership, something which Elerian mentioned. Without proper leadership, the town would be nothing more than a bunch of rivaling gangs and criminal groups, most likely too busy fighting each other to forge a united front against an attacking force. The fact that President Richardson died along with the rest of the Enclave leadership when the Poseidon Energy Rig blew up was a big contributor to why the Enclave fell from their powerful status, which should be a good example of the effects a lack of good leadership would have.
2: A lack of good equipment. Gangs and raiders aren't exactly known for being well armed, or armored, or well funded for that matter. I find it highly doubtful they would have any particularly powerful weapons or armor.
3: A lack of discipline. Untrained, drug addicted raiders and gangsters aren't particularly likely to do a good job following orders from their various gang leaders, and would probably just rush blindly into combat and get themselves killed. Undisciplined troops without a proper battle plan are the reason why the French lost control of Quebec to the British.
4: Cowardice, and a lack of loyalty. Do you honestly think most of the people in the city would give a fuck about what happens to everyone else? Like I said in point one, the city would almost certainly be divided between numerous rival gangs and raider groups, who would probably be frequently involved in shootouts against each other. Most gangs would probably refuse to come to the aid of their rivals, and even if they did care about the rest of the town, I doubt petty gangsters would be brave or disciplined enough to put their own lives on the line to help somebody else out.
The most powerful gang in Fallout would be the Great Khans, and we all know what happened to them. Criminals aren't difficult to take out.

by Virenna » Tue Jan 20, 2015 6:55 pm
Fascist Russian Empire wrote:SaintB wrote:You are vastly overestimating the strength of one man in power armor and a dozen mercenaries compared to about 1,000 armed angry thugs. You are NOT a GOD.
I'm going to take it you haven't been thoroughly reading my IC posts; I rather clearly said that my character would be hiring quite a few more mercenaries, since when I originally posted the idea, the OP hadn't said anything about the town populations, and considering the low population towns characteristic of Fallout, I assumed the population wouldn't number more than a couple hundred at most. In any case, if you really think gangs are that tough, allow me to list the reasons why a town of petty gangs wouldn't be anywhere near as strong as you assume.
1: A lack of unified leadership, something which Elerian mentioned. Without proper leadership, the town would be nothing more than a bunch of rivaling gangs and criminal groups, most likely too busy fighting each other to forge a united front against an attacking force. The fact that President Richardson died along with the rest of the Enclave leadership when the Poseidon Energy Rig blew up was a big contributor to why the Enclave fell from their powerful status, which should be a good example of the effects a lack of good leadership would have.
2: A lack of good equipment. Gangs and raiders aren't exactly known for being well armed, or armored, or well funded for that matter. I find it highly doubtful they would have any particularly powerful weapons or armor.
3: A lack of discipline. Untrained, drug addicted raiders and gangsters aren't particularly likely to do a good job following orders from their various gang leaders, and would probably just rush blindly into combat and get themselves killed. Undisciplined troops without a proper battle plan are the reason why the French lost control of Quebec to the British.
4: Cowardice, and a lack of loyalty. Do you honestly think most of the people in the city would give a fuck about what happens to everyone else? Like I said in point one, the city would almost certainly be divided between numerous rival gangs and raider groups, who would probably be frequently involved in shootouts against each other. Most gangs would probably refuse to come to the aid of their rivals, and even if they did care about the rest of the town, I doubt petty gangsters would be brave or disciplined enough to put their own lives on the line to help somebody else out.
The most powerful gang in Fallout would be the Great Khans, and we all know what happened to them. Criminals aren't difficult to take out.

by SaintB » Tue Jan 20, 2015 7:31 pm

by SaintB » Wed Jan 21, 2015 2:33 pm

by Neo-Chicago » Wed Jan 21, 2015 2:34 pm
SaintB wrote:Slow day?

by Transoxthraxia » Wed Jan 21, 2015 2:37 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by SaintB » Wed Jan 21, 2015 2:50 pm

by Transoxthraxia » Wed Jan 21, 2015 3:08 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Kazarogkai » Wed Jan 21, 2015 3:47 pm

by SaintB » Wed Jan 21, 2015 3:49 pm

by SaintB » Wed Jan 21, 2015 4:05 pm

by Ontorisa » Wed Jan 21, 2015 4:06 pm
SaintB wrote:Transoxthraxia wrote:I just haven't been accepted.
Edit your app to make those changes you discussed with Elerian and add the kind of weapons and stuff that your men usually carry with maybe a bit more variety since these are mostly all scavenged either as an edit or a repost and I think you'll be good.
Now I need to go cook and eat dinner.

by SaintB » Wed Jan 21, 2015 4:22 pm
Ontorisa wrote:SaintB wrote:Edit your app to make those changes you discussed with Elerian and add the kind of weapons and stuff that your men usually carry with maybe a bit more variety since these are mostly all scavenged either as an edit or a repost and I think you'll be good.
Now I need to go cook and eat dinner.
Mail me some.

by Ontorisa » Wed Jan 21, 2015 4:40 pm
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Arvenia, Naval Monte, Northern Socialist Council Republics
Advertisement