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Lord of the Rings: Naught but Ashes [OOC/Open/LOTR RP]

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The Starlight
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Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Fri Dec 12, 2014 4:06 pm

Bearon wrote:
The Starlight wrote:How much land do you control? At first guess, 500-2,000 goblins. And sure, we could do that, anyone else in approval? I'm also adding the relative table of strength after I finish up the rest of my apps and the OP of the IC.


Alright then I'll just say 1,000 since it satisfies my OCD. Also the area would be like a large mountain and surrounding area super hard to get through given the tons of mountains. My dragon will want minions and gold so it'll be attacking convoys of everybody until it has all the monies. ^^

Sounds good.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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The Starlight
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Posts: 10422
Founded: Jan 11, 2014
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Postby The Starlight » Fri Dec 12, 2014 4:07 pm

The Seleucids wrote:
New Armarzia wrote:
My only concern is how it would differentiate one groups normal recruitment compared to a group who is actively seeking out allies/volunteers.


True, but i'm also worried that we end up with just impossible numbers. I guess i prefer no recruitment aswell becouse of the fact that it would make any realm think twice before attacking somebody. It would give everything a much more strategic approach.

That was kinda the problem with the last LOTR Rp. I'll say no recruitment for now, but,you may go on quests and receive reasonable rewards, TG me if you want one.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
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Postby Bearon » Fri Dec 12, 2014 4:08 pm

The Seleucids wrote:
New Armarzia wrote:
My only concern is how it would differentiate one groups normal recruitment compared to a group who is actively seeking out allies/volunteers.


True, but i'm also worried that we end up with just impossible numbers. I guess i prefer no recruitment aswell becouse of the fact that it would make any realm think twice before attacking somebody. It would give everything a much more strategic approach.


But if we don't gain anything that's also unrealistic.
Nothing to see here. Move along.

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The Seleucids (Ancient)
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Posts: 989
Founded: Nov 03, 2014
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Postby The Seleucids (Ancient) » Fri Dec 12, 2014 4:08 pm

The Starlight wrote:
The Seleucids wrote:
True, but i'm also worried that we end up with just impossible numbers. I guess i prefer no recruitment aswell becouse of the fact that it would make any realm think twice before attacking somebody. It would give everything a much more strategic approach.

That was kinda the problem with the last LOTR Rp. I'll say no recruitment for now, but,you may go on quests and receive reasonable rewards, TG me if you want one.


Alright, sounds great :)

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New Armarzia
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Posts: 3042
Founded: Aug 08, 2010
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Postby New Armarzia » Fri Dec 12, 2014 4:09 pm

The Starlight wrote:That was kinda the problem with the last LOTR Rp. I'll say no recruitment for now, but,you may go on quests and receive reasonable rewards, TG me if you want one.


How would this work for my Rohirrim in Enedwaith who all they are doing at the moment is attempting to recruit volunteers since ethic aren't big enough to fight the forces inn Rohan.

Even if there isn't a system in place, I'll still be able to attempt to get recruits if my group is actively doing so, correct?
Last edited by God on Mon Jan 1, 0000, 0:00 AM, edited infinite times in total.



S.T.A.L.K.E.R.: Memories of The Forgotten Please check it out if you are interested in STALKER or an RP with a post-apocalyptic vibe.

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Fri Dec 12, 2014 4:09 pm

The Starlight wrote:
The Seleucids wrote:
True, but i'm also worried that we end up with just impossible numbers. I guess i prefer no recruitment aswell becouse of the fact that it would make any realm think twice before attacking somebody. It would give everything a much more strategic approach.

That was kinda the problem with the last LOTR Rp. I'll say no recruitment for now, but,you may go on quests and receive reasonable rewards, TG me if you want one.


----____________________---- What if all our thralls are slain?!
Nothing to see here. Move along.

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New Armarzia
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Founded: Aug 08, 2010
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Postby New Armarzia » Fri Dec 12, 2014 4:10 pm

Bearon wrote:
But if we don't gain anything that's also unrealistic.


Not exactly since most groups will already be in a state of near-total war, there wouldn't be much to recruit in the first place from he view of realms and nations.
Last edited by New Armarzia on Fri Dec 12, 2014 4:10 pm, edited 1 time in total.
Last edited by God on Mon Jan 1, 0000, 0:00 AM, edited infinite times in total.



S.T.A.L.K.E.R.: Memories of The Forgotten Please check it out if you are interested in STALKER or an RP with a post-apocalyptic vibe.

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Fri Dec 12, 2014 4:12 pm

New Armarzia wrote:
Bearon wrote:
But if we don't gain anything that's also unrealistic.


Not exactly since most groups will already be in a state of near-total war, there wouldn't be much to recruit in the first place from he view of realms and nations.


Well the standing army certainly doesn't make up the whole of your people who you can train and then there's stuff like orc pits that breed them.
Nothing to see here. Move along.

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The Seleucids (Ancient)
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Posts: 989
Founded: Nov 03, 2014
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Postby The Seleucids (Ancient) » Fri Dec 12, 2014 4:12 pm

Bearon wrote:
The Seleucids wrote:
True, but i'm also worried that we end up with just impossible numbers. I guess i prefer no recruitment aswell becouse of the fact that it would make any realm think twice before attacking somebody. It would give everything a much more strategic approach.


But if we don't gain anything that's also unrealistic.


Well, if one would want it to be realistic it would be very OP for the evil side...
Elves would decline in armies, Dwarves would decline, Ents would decline. Only good force that would increase would be men. But then, orcs multiplied as rabbits.
Realisticly it would be a matter of time for the evil side to win, though like Star suggested, some kind of quests with rewards would be a good thing.

The most important reason why i don't favour a recruiting system is that it would create an environment where people go around and attack random stuff that has little to no value. Being a bit strategic is always more fun and it keeps stuff interesting.

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
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Postby Bearon » Fri Dec 12, 2014 4:15 pm

The Seleucids wrote:
Bearon wrote:
But if we don't gain anything that's also unrealistic.


Well, if one would want it to be realistic it would be very OP for the evil side...
Elves would decline in armies, Dwarves would decline, Ents would decline. Only good force that would increase would be men. But then, orcs multiplied as rabbits.
Realisticly it would be a matter of time for the evil side to win, though like Star suggested, some kind of quests with rewards would be a good thing.

The most important reason why i don't favour a recruiting system is that it would create an environment where people go around and attack random stuff that has little to no value. Being a bit strategic is always more fun and it keeps stuff interesting.


Well everybody would gain an equal amount although I see where problems stem from both of it.
Nothing to see here. Move along.

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New Armarzia
Minister
 
Posts: 3042
Founded: Aug 08, 2010
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Postby New Armarzia » Fri Dec 12, 2014 4:17 pm

The Seleucids wrote:
Well, if one would want it to be realistic it would be very OP for the evil side...
Elves would decline in armies, Dwarves would decline, Ents would decline. Only good force that would increase would be men. But then, orcs multiplied as rabbits.
Realisticly it would be a matter of time for the evil side to win, though like Star suggested, some kind of quests with rewards would be a good thing.

The most important reason why i don't favour a recruiting system is that it would create an environment where people go around and attack random stuff that has little to no value. Being a bit strategic is always more fun and it keeps stuff interesting.


Well as long as there is still an opportunity to recruit if a group chooses to do so I will be fine with no system in place...as I made my group with the idea of recruiting locals of Eriador to form a military force.
Last edited by God on Mon Jan 1, 0000, 0:00 AM, edited infinite times in total.



S.T.A.L.K.E.R.: Memories of The Forgotten Please check it out if you are interested in STALKER or an RP with a post-apocalyptic vibe.

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G-Tech Corporation
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Posts: 62507
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Dec 12, 2014 4:18 pm

Bearon wrote:
The Seleucids wrote:
Well, if one would want it to be realistic it would be very OP for the evil side...
Elves would decline in armies, Dwarves would decline, Ents would decline. Only good force that would increase would be men. But then, orcs multiplied as rabbits.
Realisticly it would be a matter of time for the evil side to win, though like Star suggested, some kind of quests with rewards would be a good thing.

The most important reason why i don't favour a recruiting system is that it would create an environment where people go around and attack random stuff that has little to no value. Being a bit strategic is always more fun and it keeps stuff interesting.


Well everybody would gain an equal amount although I see where problems stem from both of it.


Eh, it's a bit silly if everyone gains an equal amount. Every good orientated Elf in Middle-Earth is essentially already under arms. And the amount of land Mordor can recruit from is vastly larger than that of Good.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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The Starlight
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Posts: 10422
Founded: Jan 11, 2014
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Postby The Starlight » Fri Dec 12, 2014 4:19 pm

Bearon wrote:
The Seleucids wrote:
Well, if one would want it to be realistic it would be very OP for the evil side...
Elves would decline in armies, Dwarves would decline, Ents would decline. Only good force that would increase would be men. But then, orcs multiplied as rabbits.
Realisticly it would be a matter of time for the evil side to win, though like Star suggested, some kind of quests with rewards would be a good thing.

The most important reason why i don't favour a recruiting system is that it would create an environment where people go around and attack random stuff that has little to no value. Being a bit strategic is always more fun and it keeps stuff interesting.


Well everybody would gain an equal amount although I see where problems stem from both of it.

The problem with that Bearon is values of strength. Let's use 500 for an example.
Would you rather have 500 Noldorin Swordsmen, 500 Uruk-hai, 500 squishy Goblins or 500 Hobbits. You probably picked one of the first two. I'll bring heads together with G-tech, Liec and everyone else, including you to find a solution to this, but right now, let me get the IC up before people start baying for my blood.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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Old Tyrannia
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Posts: 16569
Founded: Aug 11, 2009
Father Knows Best State

Postby Old Tyrannia » Fri Dec 12, 2014 4:19 pm

Yo, I heard you needed more characters for the Fellowship. Here's one!

Not srs.


Character App-

Character name: Gnurualg Notadragon

Race: Dragon Giant benevolent fire-breathing lizard. Definitely not a dragon.

Appearance: Image of Gnurualg

History: Gnurualg was born of Morgoth's dark sorcery in the pits of Angband to two loving, good-hearted giant lizard parents in a little cottage in northern Arnor. As he grew, Gnurualg became hated and feared across Middle-Earth much loved for his kindness and sparkling sense of humour. Then, one day, he was stabbed in the stomach by a cruel man while going about his business; luckily for Gnurualg, the wound proved not to be as fatal as his attacker believed, and Gnurualg was able to escape by playing dead and later crawling away to a nearby cave to seek solace. He hid himself deep within the bowels of Middle-Earth, and there spent many centuries recuperating from his defeat. When he emerged, he found that the world was threatened by his old comrade the evil Maiar Sauron the Sorcerer, whose armies had conquered almost the whole of Middle-Earth leaving only a few scattered survivors desperately battling to hold back the tide of Darkness. Gnurualg chose to join the Free People in fighting against the tyrannical rule of Sauron, because that sneaky bastard lost a bet to him in the First Age and he still hasn't coughed up the cash freedom and justice and stuff.

Alignment: Good and righteous and stuff.

Goals: Show ol' Gorthaur the Cruel who should really have been Morgoth's favourite liberate the Free Peoples from tyranny and eat as many plump, juicy two-legs as possible in the process.

Other: RAWR

How active will you be?: RAWR

Did you read everything?: RAAAWR

RP sample: RAAAAAWR
Anglican monarchist, paternalistic conservative and Christian existentialist.
"It is spiritless to think that you cannot attain to that which you have seen and heard the masters attain. The masters are men. You are also a man. If you think that you will be inferior in doing something, you will be on that road very soon."
- Yamamoto Tsunetomo
⚜ GOD SAVE THE KING

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Fri Dec 12, 2014 4:20 pm

The Starlight wrote:
Bearon wrote:
Well everybody would gain an equal amount although I see where problems stem from both of it.

The problem with that Bearon is values of strength. Let's use 500 for an example.
Would you rather have 500 Noldorin Swordsmen, 500 Uruk-hai, 500 squishy Goblins or 500 Hobbits. You probably picked one of the first two. I'll bring heads together with G-tech, Liec and everyone else, including you to find a solution to this, but right now, let me get the IC up before people start baying for my blood.


No I meant everybody gains an equal amount in value points. Meaning if an elf if worth 5 100 elves can be recruited and a man being worth 1 500 of them can be recruited.
Nothing to see here. Move along.

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The Starlight
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Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Fri Dec 12, 2014 4:21 pm

Old Tyrannia wrote:Yo, I heard you needed more characters for the Fellowship. Here's one!

Not srs.


Character App-

Character name: Gnurualg Notadragon

Race: Dragon Giant benevolent fire-breathing lizard. Definitely not a dragon.

Appearance: Image of Gnurualg

History: Gnurualg was born of Morgoth's dark sorcery in the pits of Angband to two loving, good-hearted giant lizard parents in a little cottage in northern Arnor. As he grew, Gnurualg became hated and feared across Middle-Earth much loved for his kindness and sparkling sense of humour. Then, one day, he was stabbed in the stomach by a cruel man while going about his business; luckily for Gnurualg, the wound proved not to be as fatal as his attacker believed, and Gnurualg was able to escape by playing dead and later crawling away to a nearby cave to seek solace. He hid himself deep within the bowels of Middle-Earth, and there spent many centuries recuperating from his defeat. When he emerged, he found that the world was threatened by his old comrade the evil Maiar Sauron the Sorcerer, whose armies had conquered almost the whole of Middle-Earth leaving only a few scattered survivors desperately battling to hold back the tide of Darkness. Gnurualg chose to join the Free People in fighting against the tyrannical rule of Sauron, because that sneaky bastard lost a bet to him in the First Age and he still hasn't coughed up the cash freedom and justice and stuff.

Alignment: Good and righteous and stuff.

Goals: Show ol' Gorthaur the Cruel who should really have been Morgoth's favourite liberate the Free Peoples from tyranny and eat as many plump, juicy two-legs as possible in the process.

Other: RAWR

How active will you be?: RAWR

Did you read everything?: RAAAWR

RP sample: RAAAAAWR

Clever, switching around Glaurung for Gnurualg.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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The Starlight
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Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Fri Dec 12, 2014 4:22 pm

Bearon wrote:
The Starlight wrote:The problem with that Bearon is values of strength. Let's use 500 for an example.
Would you rather have 500 Noldorin Swordsmen, 500 Uruk-hai, 500 squishy Goblins or 500 Hobbits. You probably picked one of the first two. I'll bring heads together with G-tech, Liec and everyone else, including you to find a solution to this, but right now, let me get the IC up before people start baying for my blood.


No I meant everybody gains an equal amount in value points. Meaning if an elf if worth 5 100 elves can be recruited and a man being worth 1 500 of them can be recruited.

Oh, I see. I'm putting up the table of strength with a few modifications from the last RP.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Fri Dec 12, 2014 4:23 pm

The Starlight wrote:
Bearon wrote:
No I meant everybody gains an equal amount in value points. Meaning if an elf if worth 5 100 elves can be recruited and a man being worth 1 500 of them can be recruited.

Oh, I see. I'm putting up the table of strength with a few modifications from the last RP.


I'm fine with anything. I just want gold and mithril. ;)
Nothing to see here. Move along.

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G-Tech Corporation
Khan of Spam
 
Posts: 62507
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Dec 12, 2014 4:25 pm

Bearon wrote:
The Starlight wrote:The problem with that Bearon is values of strength. Let's use 500 for an example.
Would you rather have 500 Noldorin Swordsmen, 500 Uruk-hai, 500 squishy Goblins or 500 Hobbits. You probably picked one of the first two. I'll bring heads together with G-tech, Liec and everyone else, including you to find a solution to this, but right now, let me get the IC up before people start baying for my blood.


No I meant everybody gains an equal amount in value points. Meaning if an elf if worth 5 100 elves can be recruited and a man being worth 1 500 of them can be recruited.


That has two main issues; player density, and realism.

Player density, meaning since Good has more players, they'll be gaining more strength over time.

Realism, because finding even another hundred elves to fight is all but impossible. Whereas Mordor raising another thousand Orcs is child's play.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Fri Dec 12, 2014 4:26 pm

G-Tech Corporation wrote:
Bearon wrote:
No I meant everybody gains an equal amount in value points. Meaning if an elf if worth 5 100 elves can be recruited and a man being worth 1 500 of them can be recruited.


That has two main issues; player density, and realism.

Player density, meaning since Good has more players, they'll be gaining more strength over time.

Realism, because finding even another hundred elves to fight is all but impossible. Whereas Mordor raising another thousand Orcs is child's play.


Realism to me isn't the biggest issue but yeah depending on who's on what side one side is going to be outnumbered...
Nothing to see here. Move along.

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G-Tech Corporation
Khan of Spam
 
Posts: 62507
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Dec 12, 2014 4:29 pm

Bearon wrote:
G-Tech Corporation wrote:
That has two main issues; player density, and realism.

Player density, meaning since Good has more players, they'll be gaining more strength over time.

Realism, because finding even another hundred elves to fight is all but impossible. Whereas Mordor raising another thousand Orcs is child's play.


Realism to me isn't the biggest issue but yeah depending on who's on what side one side is going to be outnumbered...


Ah, see, realism is a larger concern for me. I'm not here to play an RTS.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Bearon
Postmaster-General
 
Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Fri Dec 12, 2014 4:33 pm

G-Tech Corporation wrote:
Bearon wrote:
Realism to me isn't the biggest issue but yeah depending on who's on what side one side is going to be outnumbered...


Ah, see, realism is a larger concern for me. I'm not here to play an RTS.


Not my decision I'll just go along with whatever Star decides.
Nothing to see here. Move along.

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Anthony Willman
Diplomat
 
Posts: 581
Founded: Jun 23, 2013
Ex-Nation

Postby Anthony Willman » Fri Dec 12, 2014 4:35 pm

Fellowship App Time Version 2.0

Character App-
Character name: Afrren Toen
Race: Dunedain
Appearance: medium height, brown hair, brown eyes
History: Amsden is one of the four remaining rangers in Bree. He decided to stay and help Bree against Bill Ferny and his Half-Orcs, who fled to the outskirts of Bree, rather than follow Aragorn and his fellow rangers, deciding that there are battles to fight in Bree. He knows of the Council, through multiple journeys to Rivendell, and encouraged Drogo to go, but Drogo insisted that he was not leaving Bree. He is preparing for his journey to Rivendell. Who knows what perils await him?
Alignment: Good
Goals: Save Middle-Earth, join the Council, defend Bree,
Other:
How active will you be?: as often as I can
Did you read everything?:yup
RP sample:(Same as with nation app
3018- Do not remove, this is for finding apps
I love kittens!
98% of all Internet users would cry if Facebook broke down. If you are part of that 2% who simply would sit back and laugh, copy and paste this into your sig.
99.6% of this world's occupants would cry if Justin Bieber died, if you're one of the .4% who would just laugh and throw a party, copy and paste this in your signature.
.01% of the nations in Nationstates would cry if TBR died. If you are one of the 99.9% who would throw a party, put this in your signature.
I support The Eternal Knights-the only raiders who fight raiders.

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The Starlight
Postmaster-General
 
Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Fri Dec 12, 2014 4:46 pm

Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

User avatar
The Starlight
Postmaster-General
 
Posts: 10422
Founded: Jan 11, 2014
Ex-Nation

Postby The Starlight » Fri Dec 12, 2014 4:47 pm

Anthony Willman wrote:Fellowship App Time Version 2.0

Character App-
Character name: Afrren Toen
Race: Dunedain
Appearance: medium height, brown hair, brown eyes
History: Amsden is one of the four remaining rangers in Bree. He decided to stay and help Bree against Bill Ferny and his Half-Orcs, who fled to the outskirts of Bree, rather than follow Aragorn and his fellow rangers, deciding that there are battles to fight in Bree. He knows of the Council, through multiple journeys to Rivendell, and encouraged Drogo to go, but Drogo insisted that he was not leaving Bree. He is preparing for his journey to Rivendell. Who knows what perils await him?
Alignment: Good
Goals: Save Middle-Earth, join the Council, defend Bree,
Other:
How active will you be?: as often as I can
Did you read everything?:yup
RP sample:(Same as with nation app
3018- Do not remove, this is for finding apps

Accepted.
Call me Star
Best High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination"
"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
P2TM: Infinite Justice | ✎ Member - ℘ædagog | adhouse

IJB: RE | Arcs

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