NATION

PASSWORD

The Lost Civilizations - OOC/Signups

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

Next Era? When do we start? What should it be called?

Start it right now!
9
19%
In a few days.
5
10%
In a week or more. This tech level is fun.
6
13%
It should be Called Age of Depression.
10
21%
It should be Age of Colonialism
14
29%
It should be -open for sugg-
2
4%
It should be -open for sugg-
1
2%
It should be -open for sugg-
1
2%
 
Total votes : 48

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Mon Dec 22, 2014 5:05 pm

Ralnis wrote:
Levis Avara wrote:
Alright I'll go to his colonies and demand tribute if he refuses then the invasion begins.

Why do so? I don't think that is really necessary but I am guessing that is starting something now into the New Age.


Why its the age of Imperialism that's why at least to us plus we need resources that only the colonies can offer I'm sure and building a colony without a decent Navy doesn't make sense at all but it does makes conquering easier.
Last edited by Levis Avara on Mon Dec 22, 2014 5:25 pm, edited 2 times in total.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Mon Dec 22, 2014 5:11 pm

Levis Avara wrote:
Ralnis wrote:Why do so? I don't think that is really necessary but I am guessing that is starting something now into the New Age.


Why its the age of Imperialism that's why at least to us plus we need resources that only the colonies can offer I'm sure and building a colony without a Navy decent doesn't make sense at all but it does makes conquering easier.

"One does not need a navy to make colonies"
- Skymaster Loivi
Though I might as well build a navy with a combination of Skeleton Crews and we can have a series of wars over the new lands if that is possible.
Last edited by Ralnis on Mon Dec 22, 2014 5:17 pm, edited 1 time in total.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Mon Dec 22, 2014 5:22 pm

Ralnis wrote:
Levis Avara wrote:
Why its the age of Imperialism that's why at least to us plus we need resources that only the colonies can offer I'm sure and building a colony without a Navy decent doesn't make sense at all but it does makes conquering easier.

"One does not need a navy to make colonies"
- Skymaster Loivi
Though I might as well build a navy with a combination of Skeleton Crews to probably one of the few that can stand up to the new Arceain might.


You have a air navy yes? will guess what you need air carriers to carry airships across the seas or they will lose fuel going such a long distance.Plus I doubt airships are practical against dreadnoughts anyways

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Mon Dec 22, 2014 5:35 pm

Levis Avara wrote:
Ralnis wrote:"One does not need a navy to make colonies"
- Skymaster Loivi
Though I might as well build a navy with a combination of Skeleton Crews to probably one of the few that can stand up to the new Arceain might.


You have a air navy yes? will guess what you need air carriers to carry airships across the seas or they will lose fuel going such a long distance.Plus I doubt airships are practical against dreadnoughts anyways

Not really, I have been able to cross the short sea but a navy with air carriers shouldn't be hard to make( even when I establish the New Theocratium I can start jump starting the war machine) Besides, I will have to do things like retrofit the Bython Navy( if or when I conquer the Union) and build my own on quick succession.
Last edited by Ralnis on Mon Dec 22, 2014 5:35 pm, edited 1 time in total.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Mon Dec 22, 2014 5:56 pm

Ralnis wrote:
Levis Avara wrote:
You have a air navy yes? will guess what you need air carriers to carry airships across the seas or they will lose fuel going such a long distance.Plus I doubt airships are practical against dreadnoughts anyways

Not really, I have been able to cross the short sea but a navy with air carriers shouldn't be hard to make( even when I establish the New Theocratium I can start jump starting the war machine) Besides, I will have to do things like retrofit the Bython Navy( if or when I conquer the Union) and build my own on quick succession.


Aw yes but it would still be harder and more fuel for Warships yes? Besides Airships in the early 1900s where only good for reconnaissance missions anyways when they went out in sea the weather the fog,rain,wind it made it impossible to be effective to inflict damage even on land the Airships would miss target when going on bombings best wait to air planes that's when Aerial Combat gets important and vital
Last edited by Levis Avara on Mon Dec 22, 2014 5:57 pm, edited 1 time in total.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Mon Dec 22, 2014 5:58 pm

Also I changed my mind I'm just gonna demand they surrender the colonies.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Mon Dec 22, 2014 6:10 pm

Levis Avara wrote:
Ralnis wrote:Not really, I have been able to cross the short sea but a navy with air carriers shouldn't be hard to make( even when I establish the New Theocratium I can start jump starting the war machine) Besides, I will have to do things like retrofit the Bython Navy( if or when I conquer the Union) and build my own on quick succession.


Aw yes but it would still be harder and more fuel for Warships yes? Besides Airships in the early 1900s where only good for reconnaissance missions anyways when they went out in sea the weather the fog,rain,wind it made it impossible to be effective to inflict damage even on land the Airships would miss target when going on bombings best wait to air planes that's when Aerial Combat gets important and vital

I know, I will post how the various castes that go through the various technological progressions and see how their respective cultures become more adaptive to the technology. Either way, there is going to be the rise of powers in the new age. Also, the wasteland has a lot of oil that is generally untapped but I doubt is any larger then the Empire of Leto who is mostly desert.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Harndar
Diplomat
 
Posts: 720
Founded: Dec 12, 2014
Ex-Nation

Postby Harndar » Mon Dec 22, 2014 10:34 pm

New Fraulasia wrote:^That is a good idea.
(To Ralnis)
(To Harndar)
We've moved past engineering, you might want to check the IC OP.

k.... I guess I'll go for Electricity then if thats ok....

User avatar
Pac Kindom
Diplomat
 
Posts: 821
Founded: Nov 25, 2014
Authoritarian Democracy

Postby Pac Kindom » Tue Dec 23, 2014 12:59 am

quote="Levis Avara";p="22885048"]Also I changed my mind I'm just gonna demand they surrender the colonies.[/quote]

War is on then :p


What erea are we on
Last edited by Pac Kindom on Tue Dec 23, 2014 1:01 am, edited 1 time in total.
Hi

Please be Aware I DO have a learning disability which affects my spelling and my written Language

If I Have Made A Mistake, Please Let Me Know

Many Thanks

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 23, 2014 1:16 am

Pac Kindom wrote:quote="Levis Avara";p="22885048"]Also I changed my mind I'm just gonna demand they surrender the colonies.


War is on then :p


What erea are we on[/quote]
Don't know, but I could say it is a Neo-Imperialism Era with the rise of Arecan imperialism and the New Theocratium. Also, should we have our war since you are going for your colonies? Besides, I don't think that you have the might( numbers and I think you still use sailing ships I think) to match Areca right now.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Pac Kindom
Diplomat
 
Posts: 821
Founded: Nov 25, 2014
Authoritarian Democracy

Postby Pac Kindom » Tue Dec 23, 2014 2:09 am

Levis Avara I just have one quick question, how did you find my out post so quick? :bow:

As i do not even know where it is yet :(
Hi

Please be Aware I DO have a learning disability which affects my spelling and my written Language

If I Have Made A Mistake, Please Let Me Know

Many Thanks

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 23, 2014 2:30 am

Harndar wrote:Name: The Republic of Harndar
Their Short very history: After the apocalypse, couple of the survivors fled to the mountains to escape the chaos. There the survivors lived in harmony.Soon, progress sped up in camps. Camps became villages, villages became towns, villages became cities-states. The city states chose to unite themselves and create a government after a great war was fought among them and nearly destroyed prosperity of the lands of Harndar forever.
Starting Items (choose 1 in each Item category, +1 In one Item category of your choice for a total of 6):
Agents:
Delegate Hersod Eveso: The Council of Harndar's speaker, knows the Council's plans and truly loyal to Harndar
Forces:
The Hidden Regiment: Harndar's primary military power, they value stealth and cleverness over might and strength. They are deadly as a whisper, but doesn't have much protection.
Warriors of Holion: A more brutal military force, the Warriors of Holion focuses more on might and strength for defenses for the towns and offensive in invasions.
Infrastructure:
Ancient Ruins of Ones Before: Although not explained, these ruins say of the civilization that was there before the survivors ever set foot on the mountains
Culture:
Bird's Whistle: Harndarians are taught the art of bird whistling so they if all hell breaks loose they can climb up a tree and hide from the battlefield below. They are also taught to tell the difference of a bird and a human's whistle.
Knowledge:
Engineering: Harndar has to build many things to make the mountains a place that life can thrive.
Starting location: Mountain with a dense forrest


Would you like to start in the new world?

User avatar
Harndar
Diplomat
 
Posts: 720
Founded: Dec 12, 2014
Ex-Nation

Postby Harndar » Tue Dec 23, 2014 8:15 am

Harkback Union wrote:
Harndar wrote:Name: The Republic of Harndar
Their Short very history: After the apocalypse, couple of the survivors fled to the mountains to escape the chaos. There the survivors lived in harmony.Soon, progress sped up in camps. Camps became villages, villages became towns, villages became cities-states. The city states chose to unite themselves and create a government after a great war was fought among them and nearly destroyed prosperity of the lands of Harndar forever.
Starting Items (choose 1 in each Item category, +1 In one Item category of your choice for a total of 6):
Agents:
Delegate Hersod Eveso: The Council of Harndar's speaker, knows the Council's plans and truly loyal to Harndar
Forces:
The Hidden Regiment: Harndar's primary military power, they value stealth and cleverness over might and strength. They are deadly as a whisper, but doesn't have much protection.
Warriors of Holion: A more brutal military force, the Warriors of Holion focuses more on might and strength for defenses for the towns and offensive in invasions.
Infrastructure:
Ancient Ruins of Ones Before: Although not explained, these ruins say of the civilization that was there before the survivors ever set foot on the mountains
Culture:
Bird's Whistle: Harndarians are taught the art of bird whistling so they if all hell breaks loose they can climb up a tree and hide from the battlefield below. They are also taught to tell the difference of a bird and a human's whistle.
Knowledge:
Engineering: Harndar has to build many things to make the mountains a place that life can thrive.
Starting location: Mountain with a dense forrest


Would you like to start in the new world?

Sure I'll start in the new world

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Dec 23, 2014 8:23 am

Pac Kindom wrote:Levis Avara I just have one quick question, how did you find my out post so quick? :bow:

As i do not even know where it is yet :(


Well we explored all the other continents before you colonized it and I'm sure it was a routine expedition that found your colony.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Dec 23, 2014 8:25 am

Hmm Ralnis you should build a major port city before building a Navy most of your civ is still underground I'm sure.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Dec 23, 2014 9:26 am

Pac Kindom wrote:quote="Levis Avara";p="22885048"]Also I changed my mind I'm just gonna demand they surrender the colonies.


War is on then :p


What erea are we on[/quote]

5 sail ships against my 5 modern warships? And that's literally your entire Navy,yeah best surrender the colonies now unless you want to be bombarded to oblivion and still have the colony taken.
Last edited by Levis Avara on Tue Dec 23, 2014 9:27 am, edited 1 time in total.

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 23, 2014 10:38 am

Harndar wrote:
Harkback Union wrote:
Would you like to start in the new world?

Sure I'll start in the new world


Excelent, Would you like to start close to the Colonies of the Trederans?

User avatar
Harndar
Diplomat
 
Posts: 720
Founded: Dec 12, 2014
Ex-Nation

Postby Harndar » Tue Dec 23, 2014 10:58 am

Harkback Union wrote:
Harndar wrote:Sure I'll start in the new world


Excelent, Would you like to start close to the Colonies of the Trederans?

As long it meets my requirments for the starting location, Im in

User avatar
New Fraulasia
Chargé d'Affaires
 
Posts: 403
Founded: Oct 28, 2012
Ex-Nation

Postby New Fraulasia » Tue Dec 23, 2014 12:02 pm

So everyone's of the mind that the current era has ended or is ending.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 23, 2014 12:15 pm

Levis Avara wrote:Hmm Ralnis you should build a major port city before building a Navy most of your civ is still underground I'm sure.

I can still make a fleet, just not a very large one( I would have the same number as the Union but they are modern for our time) and they would have steamships for the use of fishing or short transportation but I understand what you getting to. Time to reclaim Xergiok and start the rise of the Host.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 23, 2014 12:22 pm

Hey Hark, has the cards change or are they the same as the last era?
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 23, 2014 12:23 pm

New Fraulasia wrote:So everyone's of the mind that the current era has ended or is ending.

Yes, that is the case.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 23, 2014 12:25 pm

Ralnis wrote:Hey Hark, has the cards change or are they the same as the last era?


Err, I'll make Era update tomorrow. If you have unused cards that can be used as an action, be sure to use them.

Also, Would you guys mind If I was to... Change the tech sharing mechanic to this:
No sharing tech according to current rules. Instead, If you have tech from a future tech level, You can assist another civ to get it and so they won't have to spend 3 RL days getting it just 1 RL day.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 23, 2014 12:28 pm

Harkback Union wrote:
Ralnis wrote:Hey Hark, has the cards change or are they the same as the last era?


Err, I'll make Era update tomorrow. If you have unused cards that can be used as an action, be sure to use them.

Also, Would you guys mind If I was to... Change the tech sharing mechanic to this:
No sharing tech according to current rules. Instead, If you have tech from a future tech level, You can assist another civ to get it and so they won't have to spend 3 RL days getting it just 1 RL day.

I like that, seems resemble.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

User avatar
New Fraulasia
Chargé d'Affaires
 
Posts: 403
Founded: Oct 28, 2012
Ex-Nation

Postby New Fraulasia » Tue Dec 23, 2014 12:29 pm

Harkback Union wrote:
Ralnis wrote:Hey Hark, has the cards change or are they the same as the last era?


Err, I'll make Era update tomorrow. If you have unused cards that can be used as an action, be sure to use them.

Also, Would you guys mind If I was to... Change the tech sharing mechanic to this:
No sharing tech according to current rules. Instead, If you have tech from a future tech level, You can assist another civ to get it and so they won't have to spend 3 RL days getting it just 1 RL day.

Alright, this seems good to me.
Do you think I was RPing the construction of the telegraph line well? Or should we change something about how large-scale, long-term projects work?

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Aerlanica, Belter Cliques, Bentus, Newne Carriebean7, Of Memers, The Empire of Tau, Upper Magica

Advertisement

Remove ads