Harkback Union wrote:Attention!
"The Kingdom of The United Yognaughts" Is now an official member of this RP.
Do take his posts seriously!
Okay
Where and/or who is "The Kingdom of The United Yognaughts"?
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by New Fraulasia » Sun Jan 25, 2015 10:05 am
Harkback Union wrote:Attention!
"The Kingdom of The United Yognaughts" Is now an official member of this RP.
Do take his posts seriously!

by Levis Avara » Sun Jan 25, 2015 10:09 am

by New Fraulasia » Sun Jan 25, 2015 10:38 am

by Harkback Union » Sun Jan 25, 2015 1:52 pm
New Fraulasia wrote:We need a Roaring 20's before we can have a Depression.

by Levis Avara » Sun Jan 25, 2015 1:55 pm

by Pac Kindom » Sun Jan 25, 2015 1:59 pm

by Levis Avara » Sun Jan 25, 2015 2:00 pm

by Harkback Union » Sun Jan 25, 2015 2:03 pm


by G-Tech Corporation » Sun Jan 25, 2015 2:48 pm
Levis Avara wrote:So whats gonna happen now that I discovered the ruins?
by Pac Kindom » Sun Jan 25, 2015 3:00 pm

by Levis Avara » Sun Jan 25, 2015 3:29 pm

by Levis Avara » Sun Jan 25, 2015 3:30 pm


by Harkback Union » Sun Jan 25, 2015 4:24 pm

by New Fraulasia » Sun Jan 25, 2015 4:33 pm
Harkback Union wrote:I think It should be age of Depression not because of poor economy but because of rising tensions between nations.
Harkback Union wrote:
I think time is broken on our planet.
Years can pass in one part of the world while elsewhere only a few weeks.

by Levis Avara » Sun Jan 25, 2015 5:06 pm

by Harkback Union » Sun Jan 25, 2015 6:53 pm

by Surestan » Sun Jan 25, 2015 7:00 pm
by Pac Kindom » Mon Jan 26, 2015 2:19 am

by Harkback Union » Mon Jan 26, 2015 5:30 am
Surestan wrote:This seems interesting, I would like to join.
One question: Right now the technology level would be 1930-ish?
Name: The Hassha/Hasshastan
Their Short very history: Desert tribesmen (pretty much like RL Bedu) who lived in small communities in the desert. When the Age of Darkness came, the deserts became too cold and their irrigated crops and livestock died, so they had to resort to nomadism, as their forefathers had. When the darkness ended, this desert dwellers (whose numbers had been incremented by refugees from other crumbling civilizations) managed to resettle their land, especially near the Heyat lake, around wich jungles and wildlife flourished because of its sweet water.
Starting Items (choose 1 in each Item category, +1 In one Item category of your choice for a total of 6):
[Infraestructure]: Al-Ikyan, the great city and capital of the Hassha. Even though many Hasshas still live in nomadic tribes, eventually fighting each other for territory, most of the population now lives in this town, built in an island in the middle of the lake, is home to 24.000 souls. This city was built with great effort by the first settlers of the lake after the Age of Darkness, and people there can't contaminate the lake, for it is their very life substance. Without the water from the lake, many people would die of thirst and the long suffered Hassha peoples would have to resort to nomadism again.
[Infraestructure]: The great wall of Djidaruak, built after an attack by a now extinct group of raiders called "The Khanate of the Sands", who claimed that the whole desert belonged to the Khan, a member of one of the northern Hasshian tribes. The attack devastated the villages around the lake, and the only way to stop the rampaging savages to enter the city was burning the bridges that connected the lake with the mainland, leaving whoever was on the other side on his or her own. After Al Ikyan and the surrounding island villages managed to rally enough men as to sail trough the lake and defeat the raiders, the great engineer Omar Abdulli had what the Hassha call a vision inspired by God to build a great wall around the lake, the jungle around the lake and some portions of desert around that jungle. The result was a gigantic wall with eight entrances, protecting the lake and the jungle around it.
[Agent]: Haisha Abdulli, the granddaughter of the great engineer Omar Abdulli, she is the first wife of the Sultan of the Hassha and the overseer of Djidaruak.
[Forces]: The Wall Guard. This elite force of soldiers defends the wall of Djiaurak with their lives. They patrol the walls all day, changing guard regularly so that the soldiers in patrol are fresh and well-rested, both to be prepared for the sorching temperatures and to be able to detect any threat to the lake. They carry black powder rifles aswell as traditional cimitars, and they all have two camels each when it is needed to venture outside of the walls.
(They probably look something like this: http://i.imgur.com/zy3V9n8.png )
[Culture]: The ancient mosque/temple of Al-Arakil is a sacred place to the Hassha. Every four years there are pilgrimages there to thank their God for showing them the real way (as Hasshian folklore says that the Age of Darkness happened because of God's anger aganist the sinful civilizations of the world and their polluting and killing of the land). It was built after the disaster and the highest bishops have the task of inscripting in an underground room of the temple the entire history of the Hasshian peoples.
[Knowledge]: Chemistry. There are two things necessary to survive and even thrive in the Hassha desert: the ability to grow crops to feed yourself and your livestock, and weapons. The Hassha have both. Their fertilizing techniques make farming in the jungles surrounding the lake, the island itself, and the irrigated fields around the desert villages way easier. And their ability to produce gunpowder makes them a formidable threat to the nomadic tribes that dare to raid the villages around the wall.
Starting location (You can specify specific locations on the map or non specific ones, such as Tropical coastline, Desert, Rocky mountains): A desert with a lake surrounded by tropical-ish woodland and with an island on it.

by Pac Kindom » Mon Jan 26, 2015 12:51 pm
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