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by New Zepuha » Fri Nov 28, 2014 8:34 am
[13:31] <Koyro> I want to be cremated, my ashes put into a howitzer shell and fired at the White House.
by Grenartia » Fri Nov 28, 2014 8:41 am
Grenartia wrote:-snip-
Grenartia wrote:Ayreonia wrote:Brilliant.
Okay, folks, as much as worldbuilding is fun, we still have a couple positions open that I'd like filled before we get the IC rolling. These are:
2x AT gunners for Charlie
Medic for Charlie
Mortar leader for Delta
Mortar operator for Delta
Driver for Golf.
Tell me if any of these catch your fancy. I'll pick one myself if need be. I'll leave the CO and XO as NPCs until we decide they're needed. They probably won't be called Dickwit and Fuckstick, though.
I'll see if I can't do a driver for Golf.The Carlisle wrote:Official Name: County of Hugeleg (Rolling Hills)
Local Name: Slatina (Moors)A temperate climate dominated by rolling hills and plains. The area used to be moorish all over, but land clearance and new technology gave way to clearing of many of the marshes, turning it into a large agricultural area.
The place is unique because it has a high amount of names, surnames, and words related to the long dead Vyoroney culture. While the people are very Hengistic, there is a noticeable difference in accent, wording, and names between other Hengistic people. There are even different festivals and cultural interpretation between the people here and other Hengistics. The locals even call the county by a different name, Slatina, and go a different name called Slatina-lide. Because of this, archaeologists and anthropologists flock to this area to study the people and dig out older villages.
Despite the differences, the people are heavily mixed. In the north, its more Hengistic, in the center its more pure with the purity better as you go to the center, and more Ezeric in the south.
The people, despite there differences, are very united. A Hengistic speaking Slatina-lide and an Ezeric Slatina-lide feel more connected to each other than with the hengistic or Ezeric in the next county, even if the distance is so minimal.
Ah shoot I forgot the picture!
Here it is:(Image)
I'll see what I can do. I might have to go back to the numbering system, and just label the numbers in plaintext.Ayreonia wrote:UNMETA, or Unconventional Methods and Tactics, are the Royal Army's special forces brigade. They do covert stuff behind enemy lines and are rumored to be the Army's only mages. They totally aren't, of course...
As for aircraft, no idea! Probably something similar from the real Sixties. They won't be a big deal for us, since the Forest is hell to operate in for aircraft. Oh, and assault blimps. Definitely assault blimps.
She'd better not go around tossing shells. Someone might notice. ; )
Wait, why's the forest hell to operate aircraft in? Maybe CAS aircraft, but I don't see how it would be much different from a colder Vietnam.
I'll do aircraft (including blimps) later.
The Carlisle wrote:Awesome Gren. It can be joked that people from there are nicknamed hilllbillies and the people in the interior are nicknamed swampbillies : p
Palonitr and Howland wrote:Grenartia wrote:
I'll see if I can't do a driver for Golf.
I'll see what I can do. I might have to go back to the numbering system, and just label the numbers in plaintext.
Wait, why's the forest hell to operate aircraft in? Maybe CAS aircraft, but I don't see how it would be much different from a colder Vietnam.
I'll do aircraft (including blimps) later.
I wanna help do the blimps. I like blimps. Blimps is love, blimps is life. Yes. Like lets make them together yo.
Palonitr and Howland wrote:It seems that the only information I could gather for war zepplins are that they had machine guns and could throw down bombs. We would have to base our versions from somewhere else than IRL history.
Toishima wrote:My shit is too basic for your beautiful worldbuilding, anything I make turns out terrible in comparison. I'll just look at the vehicles for now.
Aircraft
I love the smell of napalm in the morning. Smells like... Victory.P-23 Skyclaw
The Skyclaw is a single-engine, all weather supersonic interceptor designed following the Antediluvian equipment doctrine- cheap, modular and numerous. It is one of the more common fighter aircraft in the world. Says something about our manufacturing capabilities, doesn't it?
It has an inlet cone in the air intake, swept-back delta wings and two tailfins. The entire fuselage contains the engine, with the engine thrust nozzle coming out of the rear of the plane. Opinions vary whether the plane is beautiful or hideous, but it gets the job done. It is able to go to a top speed of 2,100 km/h and has a range of 1,200 km on internal fuel, and can accept external fuel tanks as well. The Skyclaw climbs at a rate of 220 m/s to a service ceiling of around 17,800 m.
Armament-wise, the Skyclaw is armed with an internal 20mm cannon, plus four wing pylon hardpoints for air-to-air missiles and an inline underfuselage hardpoint for external drop tanks. The ejection seat is an innovative design, where the seat connects with the canopy and forms a protective shell around the pilot, so those inglorious sons-of-bitches are protected as they come crashing back down.
When you see Skyclaws tearing past and securing the air, rest assured we'll get some CAS or even a LAT run soon.
A-23 Skytalon
The Skytalon is a variant of the Skyclaw, designed for ground-attack purposes. The main difference is the shape of the wings, where the delta wings have been removed in favour of straight wings to maintain a lower airspeed, perfect for strafing or bombing Precambrians back to the stone age. Sacrificing speed and manoeuvrability for carrying capacity and armour, the Skytalon is also heavily armoured and can withstand small-arms fire. I can't verify it, but I've heard of Skytalons returning to base safely with a tailfin and half a wing lost. These are the bastards we need to count on when the big tanks roll in.
Intended to blast ground formations apart, the Skytalon has a 30mm cannon installed, though a variant (A-23b) has two 20mm cannons instead. It also has six wing pylons for bombs or air-to-ground missiles, as well as an inline underfuselage hardpoint for external drop tanks. Some "homebrew" variants exist, particularly those belonging to squadrons stationed at forward airbases, incorporating multiple machine guns strapped to the fuselage or other outlandish ideas like dropping parachuted supplies into battle via fighter. It has one pilot.
The thing may be uglier than the 'Claw, but you hear this thing coming in, just hit the dirt and hope he doesn't miss with those napalm bombs. One second you're facing a wall of Precam mooks, the next you're clear. Might want to savour the smell of barbecuing Precams before you move up.
R-23 Skyraider
Another variant of the Skyclaw, the Skyraider is not so much designed for fighting than it is for reconnaissance. Made for long-range patrols, scouting and information gathering, the Skyraider is completely unarmed. Externally, it appears identical to the Skyclaw, but incorporates powerful radar and cameras within the fuselage and on a deployable pod beneath the fuselage. It can act as an airborne coordinator for ground troops in addition to its scouting duties. The Skyraider also has two crewmembers, the pilot and a communications officer, who sit in an elongated cockpit.
Now this sonofabitch is unarmed, but don't let that fool you. Without this guy, we'll be blind and mute out there. Sure, the tree cover might just be too thick for the 'Raider to see a thing, but there are some things that just can't hide. Like a whole Precam convoy. Wouldn't want that to sneak up behind up, would we?
B-33 Marauder
A heavily-armed bomber aircraft, the B-33 is a supersonic, high-altitude strategic bomber. Its most prominent and destructive use is carpet bombing, which flattens large areas of the Forest and enemies with it, sometimes known as Crawling Thunder. We call it the flying shell due to its elongated shape, similar to a 30mm shell with swept-back wings, as well as its tendency to explode in a massive spectacle when shot down.
The Marauder is capable of flying at a maximum speed of 1,047 km/h and has a service ceiling of 15,000 m. It is powered by four jet engines, located directly beside the fuselage as part of the wing structure to reduce drag. It has three turrets of questionable usefulness- a tail turret with a 12.5mm machine gun, a nose turret with a 20mm gun and a dorsal turret with two 12.5mm machine guns. It is capable of carrying up to 60,000 pounds of assorted ordnance. It has a crew of five.
This one here just blows things up. You won't see it. It's too far up to see clearly, and the Marauder jockeys love to fly at night. But you'll know it's there when you hear Crawling Thunder happen. It's like an arty barrage, but sounds ten times better.
A-33 Marauder Destroyer
A Marauder outfitted to perform CAS duties, the imaginatively-named Marauder Destroyer is armed with even more guns, by removing the entire bomb payload. The nose turret is removed and replaced with a staggering six 25mm cannons controlled by the pilot, while the tail turret also receives a 25mm gun to pick off targets missed by the initial strafing run. The dorsal turret is unchanged. Wing-mounted pods can also carry bombs or missile launchers.
When this big bastard rears his ugly head, drop everything, hit the dirt and prepare for your victory parade, because nothing- Nothing, can withstand the full might of a Destroyer strafing run. It's called a Destroyer for a reason. Tanks, men, your eardrums, it just goes boom. And splat.
H-42 Low Altitude Transport
Called by a myriad of nicknames, the H-42 LAT is a humble, single-engined utility chopper with a crew of two. This helicopters are highly recognisable, and the mere mention of a highly dangerous and risky LAT run- often laden with supplies and Medevac, and the target of all Precambrian gunfire in the sector- is enough motivation for ground troops to rush to begin cutting an LZ. Trust me, you will want to grab a saw and hack at those trees. The LAT can carry up to 8 soldiers or 3 stretchers, and often has two machine gun mounts in the cargo compartment. Externally, rockets and more guns can be mounted, as well as speakers to play the Flight of the Valkyries while strafing Precambrians on the ground.
Need I say more? Hell, you probably even came out here on a LAT as well. We'll see a lot of them out here, downed or otherwise.
(It's just a Huey)
Toishima wrote:Palonitr and Howland wrote:Would you like to make assault blimps with me?
Let us do this, my bongsharing friend. The blimps shall be of the assault. Low altitude beasts with attitude. Gondolas with cannons and machine guns. Biggest ones with 120s for all-round shit-destroying. Upside-down MLRSes to fuck shit up.
Nature-Spirits wrote:The Carlisle wrote:Hmm... I guess I could look for steampunky designs. Though I would think they would be more... clean and streamlined in this RP.
Big sister here. Parent's took the caring role, so I never got the chance. Furthest I got was babysitting, and that was basially "make sure they aren't dead when we get back"
On many occasions I've had to take on a significant parenting role with my little brother (who's now . Unfortunately, for some reason his father thinks that I'm usurping his role or something when I do this and he's in the vicinity (even if he's busy with something else and so obviously can't parent at the moment), though my mother is a bit more understanding (she's mostly okay with it as long as I don't dish out discipline).
Thank goodness it's only my mother and I in this city.
Speaking of which, she comes back in a few days from her vacation. Oh, joy. (We usually get along, and in fact we're scarily similar, but when we fight... well, let's just say it's not pretty.)
The Carlisle wrote:Well, not to crush dream but airships would be highly ineffective in warfare. For one, they are large targets with huge weakpoints. I mean, all parts of a plane is it's weakpoints, but this one'll make it go down if shot at. AA fire and missiles will wreck these ships, taking them out of the air.
Realistically, I would say there would have to be an aluminum underbelly to prevent small arms fire, possibly steel underbellies to prevent SAM and AA guns. It would also have to be decked out with AAMs to help defend against jets and damn good radars to see them coming.
Now usage? Definitely large transport. This thing could probably carry several tons more than bombers and much more space to carry shits. I wouldn't be surprised to see it carry tanks. Assault is another thing, because it puts it in a lot of danger from a ton of shit. It'll obviously carry big guns like 120mms or 150mms, bombs, missiles, possibly even troops to paradrop. Though the thing will need cover from jets. Obviously this thing will be used to lead and an assault and not used as support. It's a battleship, not a cruiser.
Luckily, the blimps will be cheap as most of it is the envelope which is just fabric.
So either it's massive transport behind the lines, or assault battleship leading the attacks. Quite the difference in roles.
Nature-Spirits wrote:The Carlisle wrote:Well, not to crush dream but airships would be highly ineffective in warfare. For one, they are large targets with huge weakpoints. I mean, all parts of a plane is it's weakpoints, but this one'll make it go down if shot at. AA fire and missiles will wreck these ships, taking them out of the air.
Realistically, I would say there would have to be an aluminum underbelly to prevent small arms fire, possibly steel underbellies to prevent SAM and AA guns. It would also have to be decked out with AAMs to help defend against jets and damn good radars to see them coming.
Now usage? Definitely large transport. This thing could probably carry several tons more than bombers and much more space to carry shits. I wouldn't be surprised to see it carry tanks. Assault is another thing, because it puts it in a lot of danger from a ton of shit. It'll obviously carry big guns like 120mms or 150mms, bombs, missiles, possibly even troops to paradrop. Though the thing will need cover from jets. Obviously this thing will be used to lead and an assault and not used as support. It's a battleship, not a cruiser.
Luckily, the blimps will be cheap as most of it is the envelope which is just fabric.
So either it's massive transport behind the lines, or assault battleship leading the attacks. Quite the difference in roles.
I just want to point out that regular bullets (and many other projectiles) will pass right through the balloon of a blimp without causing any major damage; all that will occur is that a few holes appear in the fabric, but the gas wouldn't escape quickly enough for that to be of any major concern.
There may, however, be weapons specifically designed to take them down, if they're used extensively enough in warfare to warrant the invention of such weapons (ICly, that is). And, of course, there's always the danger of spontaneous combustion.
The Carlisle wrote:Nature-Spirits wrote:I just want to point out that regular bullets (and many other projectiles) will pass right through the balloon of a blimp without causing any major damage; all that will occur is that a few holes appear in the fabric, but the gas wouldn't escape quickly enough for that to be of any major concern.
There may, however, be weapons specifically designed to take them down, if they're used extensively enough in warfare to warrant the invention of such weapons (ICly, that is). And, of course, there's always the danger of spontaneous combustion.
Well I really don't know how blimps work. TBH, I thought that they would zoom around like when you prick a hole in a balloon
But that is all good. The underbelly would still work though, as to prevent AA fire from the ground. Plus, I think the fliers will get extremely pissed off at adjusting the gas levels on a near constant basis because of the thousands of holes the mooks down below are putting in the blimp.
"HEY FUCKERS! STOP SHOOTING! JACK's ARMS ARE FALLIN' OFF TURNING THE GAS VALVE!"
Toishima wrote:1. But... My MiG-21 x A-10 bastard ground attack plane...
2. Airships can't rule the skiesaloneat all. 3. Planes and choppers should still do most of the heavy fighting, but when shit gets serious the airships show up and lay waste to everything on the ground.
Nature-Spirits wrote:@Ayreo: Would you mind outlining the capital city? Where it is, what it's called, a bit about its history, its size, etc. That would be extremely useful to me (for several purposes) and, I'm sure, to others.
@Cy & Gren: How are the food and drinks coming along? Even if you aren't finished (and I don't mean to make you feel like I'm rushing you), if you have names for some common/popular beverages and dishes would you mind passing them along to me? Thanks in advance.
The Carlisle wrote:Altito Asmoro wrote:
It will be a costly war to sacrifice airships.
I assume a lot of these wars between Antideluvia and Precambria are costly. Though I would assume that by this point they would develop good tactics for airships, how to properly use them tactically. Stuff like I mentioned would be like in the 30s-40s.Toishima wrote:But... My MiG-21 x A-10 bastard ground attack plane...
Airships can't rule the skies alone. Planes and choppers should still do most of the heavy fighting, but when shit gets serious the airships show up and lay waste to everything on the ground.
Well, yes. As I said, they supplement attacks in similar ways that tanks do. They move alongside forces and behind the lines. The rest of the aircraft will be the ones that'll be far reaching, as they are leagues faster than the air ships.
Palonitr and Howland wrote:Toishima wrote:But... My MiG-21 x A-10 bastard ground attack plane...
Airships can't rule the skies alone. Planes and choppers should still do most of the heavy fighting, but when shit gets serious the airships show up and lay waste to everything on the ground.
How about we make the planes to be turbine rather than jet tech? It'll balance the whole air battle system. Making it harder to destroy blimps?
Gvozdevsk wrote:How about no airships because airships are dumb and there's a reason they fell out of military use pretty quickly. Slow moving CAS craft akin to the A-1 Skyraider can perform the same role these blimps are performing, but in a significantly less dumb way.
http://en.wikipedia.org/wiki/Douglas_A-1_Skyraider
The thing can carry 8000 pounds of bombs and has four 20mm cannons. It can perform the exact same role we were planning to use airships for, but better and with a single person instead of needing a multi man crew.
Toishima wrote:Gvozdevsk wrote:How about no airships because airships are dumb and there's a reason they fell out of military use pretty quickly. Slow moving CAS craft akin to the A-1 Skyraider can perform the same role these blimps are performing, but in a significantly less dumb way.
http://en.wikipedia.org/wiki/Douglas_A-1_Skyraider
The thing can carry 8000 pounds of bombs and has four 20mm cannons. It can perform the exact same role we were planning to use airships for, but better and with a single person instead of needing a multi man crew.
Dumb? My good sir, airships are a more elegant weapon from a more civilised age.
CAS aircraft does exist, I outlined two earlier (Skytalon and Marauder Destroyer). In a world with magics and werewolf-bear hybrids, I think airships are just fine. CAS is not what we are using the airships for. The airships are being used for heavy fire support of ground troops and supreme airborne destruction.
Palonitr and Howland wrote:Altito Asmoro wrote:
But will the funner way able to provide effectiveness in war? That is also a question we need to discover the answer for.
This is a completely different world from earth. In my opinion, what if the military keaders of this world found blimps to be more effective than planes? Though its up to OP either way.
The Carlisle wrote:Palonitr and Howland wrote:This is a completely different world from earth. In my opinion, what if the military keaders of this world found blimps to be more effective than planes? Though its up to OP either way.
Yeah. Can't wait to see his reaction. So much creativity on this thread. I know I might sound like a military idiot, but this shit sounds cool!
Plus, I wouldn't find the decision too illogical in this era. Big natural barriers, not so advanced tech, a large flying gun platform sounds good tactically. And with transport, it is good strategically as well.
Toishima wrote:Supposing 2nd Mech Werebear gets airlifted via airship at any point, do you think... Do you think an airship cabin can be used to hotbox?
Kisinger wrote:This creativity..... Is.... Awesome....Though Airships are outclassed... Very vulnerable considering they need to be lighter than air which equals hydrogen which in turns equals lightly covered skin which equals highly flammable and destructive. They would need lots of air cover from Jets or Planes(Depending on Tech also remember in war technology advances at a rate that equals 1 year=4 year advance during war.) So it is likely it would be jet aircraft. Even with the mages you have to remember they are looked down upon(As said in the OP) or dismissed crazy talk, so no use on our side but I guess they're side could use it. Up to the OP in the end but he said 50s-60s so yes there would be jet aircraft unless he makes the exception...
by Agritum » Fri Nov 28, 2014 9:02 am
by Gvozdevsk » Fri Nov 28, 2014 9:03 am
Toishima wrote:Gvozdevsk wrote:How about no airships because airships are dumb and there's a reason they fell out of military use pretty quickly. Slow moving CAS craft akin to the A-1 Skyraider can perform the same role these blimps are performing, but in a significantly less dumb way.
http://en.wikipedia.org/wiki/Douglas_A-1_Skyraider
The thing can carry 8000 pounds of bombs and has four 20mm cannons. It can perform the exact same role we were planning to use airships for, but better and with a single person instead of needing a multi man crew.
Dumb? My good sir, airships are a more elegant weapon from a more civilised age.
CAS aircraft does exist, I outlined two earlier (Skytalon and Marauder Destroyer). In a world with magics and werewolf-bear hybrids, I think airships are just fine. CAS is not what we are using the airships for. The airships are being used for heavy fire support of ground troops and supreme airborne destruction.
by Palonitr and Howland » Fri Nov 28, 2014 9:07 am
Grenartia wrote:Grenartia wrote:-snip-
On second thought, I'm going to have to cancel the ground vehicle thing. I wasted 11 damn hours just working on the IFV, and it still looked like shit, and I couldn't get the proper details done on it anyhow. This program is shittier for ground vehicles than I remember (for one thing, all the parts (yeah, thats one of the limitations, is that you can only work with premade parts, and can't make new ones) for tank treads are fucking stupid looking).Grenartia wrote:
I'll see if I can't do a driver for Golf.
I'll see what I can do. I might have to go back to the numbering system, and just label the numbers in plaintext.
Wait, why's the forest hell to operate aircraft in? Maybe CAS aircraft, but I don't see how it would be much different from a colder Vietnam.
I'll do aircraft (including blimps) later.
I might be able to do aircraft at another date, but I just can't be fucking arsed to work on them anytime soon.The Carlisle wrote:Awesome Gren. It can be joked that people from there are nicknamed hilllbillies and the people in the interior are nicknamed swampbillies : p
Huh?Palonitr and Howland wrote:I wanna help do the blimps. I like blimps. Blimps is love, blimps is life. Yes. Like lets make them together yo.
There's no way we can use the program together at once.Palonitr and Howland wrote:It seems that the only information I could gather for war zepplins are that they had machine guns and could throw down bombs. We would have to base our versions from somewhere else than IRL history.
I don't need to base our blimps on anything. Limited as my program is, it is unbeatable at designing aerial vehicles. And I can certainly make a decent blimp.
Welp, I guess that means my plans for making Golf's driver just went out the window.Toishima wrote:My shit is too basic for your beautiful worldbuilding, anything I make turns out terrible in comparison. I'll just look at the vehicles for now.
Aircraft
I love the smell of napalm in the morning. Smells like... Victory.P-23 Skyclaw
The Skyclaw is a single-engine, all weather supersonic interceptor designed following the Antediluvian equipment doctrine- cheap, modular and numerous. It is one of the more common fighter aircraft in the world. Says something about our manufacturing capabilities, doesn't it?
It has an inlet cone in the air intake, swept-back delta wings and two tailfins. The entire fuselage contains the engine, with the engine thrust nozzle coming out of the rear of the plane. Opinions vary whether the plane is beautiful or hideous, but it gets the job done. It is able to go to a top speed of 2,100 km/h and has a range of 1,200 km on internal fuel, and can accept external fuel tanks as well. The Skyclaw climbs at a rate of 220 m/s to a service ceiling of around 17,800 m.
Armament-wise, the Skyclaw is armed with an internal 20mm cannon, plus four wing pylon hardpoints for air-to-air missiles and an inline underfuselage hardpoint for external drop tanks. The ejection seat is an innovative design, where the seat connects with the canopy and forms a protective shell around the pilot, so those inglorious sons-of-bitches are protected as they come crashing back down.
When you see Skyclaws tearing past and securing the air, rest assured we'll get some CAS or even a LAT run soon.
A-23 Skytalon
The Skytalon is a variant of the Skyclaw, designed for ground-attack purposes. The main difference is the shape of the wings, where the delta wings have been removed in favour of straight wings to maintain a lower airspeed, perfect for strafing or bombing Precambrians back to the stone age. Sacrificing speed and manoeuvrability for carrying capacity and armour, the Skytalon is also heavily armoured and can withstand small-arms fire. I can't verify it, but I've heard of Skytalons returning to base safely with a tailfin and half a wing lost. These are the bastards we need to count on when the big tanks roll in.
Intended to blast ground formations apart, the Skytalon has a 30mm cannon installed, though a variant (A-23b) has two 20mm cannons instead. It also has six wing pylons for bombs or air-to-ground missiles, as well as an inline underfuselage hardpoint for external drop tanks. Some "homebrew" variants exist, particularly those belonging to squadrons stationed at forward airbases, incorporating multiple machine guns strapped to the fuselage or other outlandish ideas like dropping parachuted supplies into battle via fighter. It has one pilot.
The thing may be uglier than the 'Claw, but you hear this thing coming in, just hit the dirt and hope he doesn't miss with those napalm bombs. One second you're facing a wall of Precam mooks, the next you're clear. Might want to savour the smell of barbecuing Precams before you move up.
R-23 Skyraider
Another variant of the Skyclaw, the Skyraider is not so much designed for fighting than it is for reconnaissance. Made for long-range patrols, scouting and information gathering, the Skyraider is completely unarmed. Externally, it appears identical to the Skyclaw, but incorporates powerful radar and cameras within the fuselage and on a deployable pod beneath the fuselage. It can act as an airborne coordinator for ground troops in addition to its scouting duties. The Skyraider also has two crewmembers, the pilot and a communications officer, who sit in an elongated cockpit.
Now this sonofabitch is unarmed, but don't let that fool you. Without this guy, we'll be blind and mute out there. Sure, the tree cover might just be too thick for the 'Raider to see a thing, but there are some things that just can't hide. Like a whole Precam convoy. Wouldn't want that to sneak up behind up, would we?
B-33 Marauder
A heavily-armed bomber aircraft, the B-33 is a supersonic, high-altitude strategic bomber. Its most prominent and destructive use is carpet bombing, which flattens large areas of the Forest and enemies with it, sometimes known as Crawling Thunder. We call it the flying shell due to its elongated shape, similar to a 30mm shell with swept-back wings, as well as its tendency to explode in a massive spectacle when shot down.
The Marauder is capable of flying at a maximum speed of 1,047 km/h and has a service ceiling of 15,000 m. It is powered by four jet engines, located directly beside the fuselage as part of the wing structure to reduce drag. It has three turrets of questionable usefulness- a tail turret with a 12.5mm machine gun, a nose turret with a 20mm gun and a dorsal turret with two 12.5mm machine guns. It is capable of carrying up to 60,000 pounds of assorted ordnance. It has a crew of five.
This one here just blows things up. You won't see it. It's too far up to see clearly, and the Marauder jockeys love to fly at night. But you'll know it's there when you hear Crawling Thunder happen. It's like an arty barrage, but sounds ten times better.
A-33 Marauder Destroyer
A Marauder outfitted to perform CAS duties, the imaginatively-named Marauder Destroyer is armed with even more guns, by removing the entire bomb payload. The nose turret is removed and replaced with a staggering six 25mm cannons controlled by the pilot, while the tail turret also receives a 25mm gun to pick off targets missed by the initial strafing run. The dorsal turret is unchanged. Wing-mounted pods can also carry bombs or missile launchers.
When this big bastard rears his ugly head, drop everything, hit the dirt and prepare for your victory parade, because nothing- Nothing, can withstand the full might of a Destroyer strafing run. It's called a Destroyer for a reason. Tanks, men, your eardrums, it just goes boom. And splat.
H-42 Low Altitude Transport
Called by a myriad of nicknames, the H-42 LAT is a humble, single-engined utility chopper with a crew of two. This helicopters are highly recognisable, and the mere mention of a highly dangerous and risky LAT run- often laden with supplies and Medevac, and the target of all Precambrian gunfire in the sector- is enough motivation for ground troops to rush to begin cutting an LZ. Trust me, you will want to grab a saw and hack at those trees. The LAT can carry up to 8 soldiers or 3 stretchers, and often has two machine gun mounts in the cargo compartment. Externally, rockets and more guns can be mounted, as well as speakers to play the Flight of the Valkyries while strafing Precambrians on the ground.
Need I say more? Hell, you probably even came out here on a LAT as well. We'll see a lot of them out here, downed or otherwise.
(It's just a Huey)
Not really sure about the practicality of having 3 planes with entirely different roles based off of the same design. The only real advantage to doing so is having interchangeable parts. But that comes at the cost of meeting multiple competing demands (see the F-35, and associated problems), meaning that the best you can hope for is a design that's mediocre at its intended jobs. You know that old saying "a jack of all trades, and a master of none"? Yeah, that applies here. You can't take a designated interceptor, shove a 30mm cannon up its ass, and strap different wings to it, and expect to get a halfway decent CAS platform. To say nothing of the fact that you really want an overall air superiority fighter, not just an interceptor, for air-to-air combat, as interceptors are really only good for taking out bombers (actually, that's quite arguable, since they're designed primarily as a "missile with a man in it", in that they're high speed and low drag, but this often comes at a cost of maneuverability), while ASFs can take out both bombers and other fighters without missing much of a beat. However, the point still stands, as ASF and CAS have entirely contradictory requirements.
Also, I'm not entirely sure about the feasibility of turning a high-altitude strategic bomber into basically an AC-130. They tried that with the B-17 in WWII, and it didn't really work out too well.
And I think if you're basing that chopper of the Huey, we can just use a Huey (though if Ayreo doesn't want to do that, I might can see if I can do it, though I don't think I'll be able to do a not!Huey as well as I can do other aircraft).Toishima wrote:Let us do this, my bongsharing friend. The blimps shall be of the assault. Low altitude beasts with attitude. Gondolas with cannons and machine guns. Biggest ones with 120s for all-round shit-destroying. Upside-down MLRSes to fuck shit up.
Honestly, I find the idea of a combat blimp to be fairly wank-y. The only real advantage it has is loiter time, but that gets outweighed by the fact that it has no realistic way to get the fuck out of dodge when it needs to (unlike the A-10, or even an Apache). And a blimp necessarily has to be bigger than other aerial vehicles, meaning its a bigger target. And since its just a giant gas bag, its even more susceptible to missiles, cannonfire, and probably even small arms fire, than a heavier-than-air vehicle. There's a reason they stopped using zeppelins in war, after all (and what is a zeppelin than a rigid blimp?). You also can't really counteract the fact that its a giant balloon with "strahp moar armar two eet" (because then, your lighter-than-air vehicle becomes heavier-than-air, and without any lift-generating surfaces).The Carlisle wrote:I hate children too...
Anyways, assault blimps sound cool. Would there also be transport blimps decked out in armor.
See, I can get behind a transport blimp, as long as its not transporting shit through a combat zone, and as long as it doesn't have armor (see above why those two things are Bad IdeasTM). Like, it wouldn't have the speed of a heavier-than-air transport, but it could have a greater lift capacity.Nature-Spirits wrote:On many occasions I've had to take on a significant parenting role with my little brother (who's now . Unfortunately, for some reason his father thinks that I'm usurping his role or something when I do this and he's in the vicinity (even if he's busy with something else and so obviously can't parent at the moment), though my mother is a bit more understanding (she's mostly okay with it as long as I don't dish out discipline).
Thank goodness it's only my mother and I in this city.
Speaking of which, she comes back in a few days from her vacation. Oh, joy. (We usually get along, and in fact we're scarily similar, but when we fight... well, let's just say it's not pretty.)
I'm an only child on my mom's side, and my dad's youngest. Never really had a younger sibling, and my mom got custody in the divorce, so I never really lived with my older siblings. I did enjoy hanging out with my 10 year old cousin when I hung out with his mom (my mom's sister's stepdaughter) though.The Carlisle wrote:Well, not to crush dream but airships would be highly ineffective in warfare. For one, they are large targets with huge weakpoints. I mean, all parts of a plane is it's weakpoints, but this one'll make it go down if shot at. AA fire and missiles will wreck these ships, taking them out of the air.
Realistically, I would say there would have to be an aluminum underbelly to prevent small arms fire, possibly steel underbellies to prevent SAM and AA guns. It would also have to be decked out with AAMs to help defend against jets and damn good radars to see them coming.
Now usage? Definitely large transport. This thing could probably carry several tons more than bombers and much more space to carry shits. I wouldn't be surprised to see it carry tanks. Assault is another thing, because it puts it in a lot of danger from a ton of shit. It'll obviously carry big guns like 120mms or 150mms, bombs, missiles, possibly even troops to paradrop. Though the thing will need cover from jets. Obviously this thing will be used to lead and an assault and not used as support. It's a battleship, not a cruiser.
Luckily, the blimps will be cheap as most of it is the envelope which is just fabric.
So either it's massive transport behind the lines, or assault battleship leading the attacks. Quite the difference in roles.
Well, like I said, it can't really be an assault battleship. The thing about using jets (or, indeed, any plane) as cover for a blimp is that you're going to have to send in squadron after squadron after squadron, literally like shiftwork, just to keep bogeys out of its airspace. And that's not even talking about how its going to draw fire from every ground-based missile and AA emplacement in range, and no amount of friendly jets (or any other plane) will block enough of those to keep the blimp up.
You could use it safely behind friendly lines as a portable radar station, I imagine.Nature-Spirits wrote:I just want to point out that regular bullets (and many other projectiles) will pass right through the balloon of a blimp without causing any major damage; all that will occur is that a few holes appear in the fabric, but the gas wouldn't escape quickly enough for that to be of any major concern.
There may, however, be weapons specifically designed to take them down, if they're used extensively enough in warfare to warrant the invention of such weapons (ICly, that is). And, of course, there's always the danger of spontaneous combustion.
One regular bullet won't do anything, true, but multiple bullets will. And anything that explodes (missiles, shells), will do significant damage, too.
And I wouldn't worry about spontaneous combustion unless we're flying Hindenburgs all over the place.The Carlisle wrote:Well I really don't know how blimps work. TBH, I thought that they would zoom around like when you prick a hole in a balloon
But that is all good. The underbelly would still work though, as to prevent AA fire from the ground. Plus, I think the fliers will get extremely pissed off at adjusting the gas levels on a near constant basis because of the thousands of holes the mooks down below are putting in the blimp.
"HEY FUCKERS! STOP SHOOTING! JACK's ARMS ARE FALLIN' OFF TURNING THE GAS VALVE!"
I doubt there exists any quantity of armor for a non-wank blimp/airship you could strap onto it that would both: protect it from incoming fire, and not be so heavy that it can't get off the ground in the first place.Toishima wrote:1. But... My MiG-21 x A-10 bastard ground attack plane...
2. Airships can't rule the skiesaloneat all. 3. Planes and choppers should still do most of the heavy fighting, but when shit gets serious the airships show up and lay waste to everything on the ground.
1. Wouldn't work at all, at least not worth a damn.
2. Ficks'd.
3. OR, or, you know, they could not do the stupidest possible thing, and just stick to heavy lifting in safe airspace.Nature-Spirits wrote:@Ayreo: Would you mind outlining the capital city? Where it is, what it's called, a bit about its history, its size, etc. That would be extremely useful to me (for several purposes) and, I'm sure, to others.
@Cy & Gren: How are the food and drinks coming along? Even if you aren't finished (and I don't mean to make you feel like I'm rushing you), if you have names for some common/popular beverages and dishes would you mind passing them along to me? Thanks in advance.
Like I said, I wasted 11 hours making an IFV that I couldn't keep from not being a total waste of time. And I've spent at least an hour responding to the stuff that's happened here since I started working on said IFV. I'll do all that shit after I wake up later on.The Carlisle wrote:I assume a lot of these wars between Antideluvia and Precambria are costly. Though I would assume that by this point they would develop good tactics for airships, how to properly use them tactically. Stuff like I mentioned would be like in the 30s-40s.
Well, yes. As I said, they supplement attacks in similar ways that tanks do. They move alongside forces and behind the lines. The rest of the aircraft will be the ones that'll be far reaching, as they are leagues faster than the air ships.
The way I figure, this war is kind of like WWI, WWII, and Korea all rolled up into one. IF blimps/airships saw ANY combat at all, it would only be in the early stages of the war, before both sides realized the inherent weaknesses of blimps to heavier-than-air vehicles. I.E., pretty much exactly what happened in RL WWI.Palonitr and Howland wrote:How about we make the planes to be turbine rather than jet tech? It'll balance the whole air battle system. Making it harder to destroy blimps?
Um, turbines ARE jets. Also, there's literally no accurate way to balance aerial combat without taking blimps out of the combat picture. Having combat blimps in any setting past early WWI is like using old horse cavalry charges against a modern armored division.Gvozdevsk wrote:How about no airships because airships are dumb and there's a reason they fell out of military use pretty quickly. Slow moving CAS craft akin to the A-1 Skyraider can perform the same role these blimps are performing, but in a significantly less dumb way.
http://en.wikipedia.org/wiki/Douglas_A-1_Skyraider
The thing can carry 8000 pounds of bombs and has four 20mm cannons. It can perform the exact same role we were planning to use airships for, but better and with a single person instead of needing a multi man crew.
Toishima wrote:Dumb? My good sir, airships are a more elegant weapon from a more civilised age.
CAS aircraft does exist, I outlined two earlier (Skytalon and Marauder Destroyer). In a world with magics and werewolf-bear hybrids, I think airships are just fine. CAS is not what we are using the airships for. The airships are being used for heavy fire support of ground troops and supreme airborne destruction.
The existence of magic, and the name of the company after what could very well be a mythical creature in this universe, does not justify knowingly using obsolete tactics and equipment.Palonitr and Howland wrote:This is a completely different world from earth. In my opinion, what if the military keaders of this world found blimps to be more effective than planes? Though its up to OP either way.
Except, there's literally no possible way we could be at this tech level and blimps could still be effective, especially moreso than planes.The Carlisle wrote:Yeah. Can't wait to see his reaction. So much creativity on this thread. I know I might sound like a military idiot, but this shit sounds cool!
Plus, I wouldn't find the decision too illogical in this era. Big natural barriers, not so advanced tech, a large flying gun platform sounds good tactically. And with transport, it is good strategically as well.
Actually, 50s/60s tech is fairly advanced, even by our standards. Especially speaking militarily. The only real advantage we have over the 50s/60s is experience with that equipment in war, advanced electronics, and slightly better materials.
Also, "big natural barriers" was a thing we faced in WWII, see the China-Burma-India theater, which was basically a massive continuous airlift of supplies from India, into China, over massive mountains and shit. And they did it without blimps.
And yes, a "large flying gun platform" sounds like a good idea, tactically speaking. However, it stops sounding so good when you realize said platform is inherently more fragile than glass, and is inherently slower than molasses in the dead of winter. Any and every combat-capable plane (as well as any and all AA gunners and missile batteries) will be all over said platform like a pack of dogs on a 3-legged cat.Toishima wrote:Supposing 2nd Mech Werebear gets airlifted via airship at any point, do you think... Do you think an airship cabin can be used to hotbox?
I'd imagine. The cabin would have to be airtight.Kisinger wrote:This creativity..... Is.... Awesome....Though Airships are outclassed... Very vulnerable considering they need to be lighter than air which equals hydrogen which in turns equals lightly covered skin which equals highly flammable and destructive. They would need lots of air cover from Jets or Planes(Depending on Tech also remember in war technology advances at a rate that equals 1 year=4 year advance during war.) So it is likely it would be jet aircraft. Even with the mages you have to remember they are looked down upon(As said in the OP) or dismissed crazy talk, so no use on our side but I guess they're side could use it. Up to the OP in the end but he said 50s-60s so yes there would be jet aircraft unless he makes the exception...
You don't have to use Hydrogen in an airship. Helium works just as fine, and is totally inert, too. Still, you'd need light skin and it'd inherently be fragile as fuck.
by Cylarn » Fri Nov 28, 2014 9:11 am
by Agritum » Fri Nov 28, 2014 9:12 am
by Toishima » Fri Nov 28, 2014 9:13 am
by Gvozdevsk » Fri Nov 28, 2014 9:14 am
Agritum wrote:I suggest we don't focus much on aircraft and the likes of it, given that it will be at most controlled by NPCs and probably won't be much featured in many land battles, being only cursory to the main focus of the RP.
Rather, I'd like to know what our guns and IFVs look like, what's the camp, how much our MREs fucking suck...
by Agritum » Fri Nov 28, 2014 9:15 am
Gvozdevsk wrote:Agritum wrote:I suggest we don't focus much on aircraft and the likes of it, given that it will be at most controlled by NPCs and probably won't be much featured in many land battles, being only cursory to the main focus of the RP.
Rather, I'd like to know what our guns and IFVs look like, what's the camp, how much our MREs fucking suck...
MREs in the 60s? Nope, canned rations for everyone.
by Nature-Spirits » Fri Nov 28, 2014 9:22 am
Ayreonia wrote:You guys aren't seeing the main awesome of the airship. They're real quiet. Great for sneaking up on motherfuckers. I especially like the "assault blimp" that drops troops. Paint one black, deploy it to the enemy's flank by night, grab popcorn. Beautiful.
Grenartia wrote:You could use it safely behind friendly lines as a portable radar station, I imagine.
Grenartia wrote:Nature-Spirits wrote:I just want to point out that regular bullets (and many other projectiles) will pass right through the balloon of a blimp without causing any major damage; all that will occur is that a few holes appear in the fabric, but the gas wouldn't escape quickly enough for that to be of any major concern.
There may, however, be weapons specifically designed to take them down, if they're used extensively enough in warfare to warrant the invention of such weapons (ICly, that is). And, of course, there's always the danger of spontaneous combustion.
1) One regular bullet won't do anything, true, but multiple bullets will. And anything that explodes (missiles, shells), will do significant damage, too.
2) And I wouldn't worry about spontaneous combustion unless we're flying Hindenburgs all over the place.
Grenartia wrote:The Carlisle wrote:Well I really don't know how blimps work. TBH, I thought that they would zoom around like when you prick a hole in a balloon
But that is all good. The underbelly would still work though, as to prevent AA fire from the ground. Plus, I think the fliers will get extremely pissed off at adjusting the gas levels on a near constant basis because of the thousands of holes the mooks down below are putting in the blimp.
"HEY FUCKERS! STOP SHOOTING! JACK's ARMS ARE FALLIN' OFF TURNING THE GAS VALVE!"
I doubt there exists any quantity of armor for a non-wank blimp/airship you could strap onto it that would both: protect it from incoming fire, and not be so heavy that it can't get off the ground in the first place.
Grenartia wrote:Toishima wrote:3. Planes and choppers should still do most of the heavy fighting, but when shit gets serious the airships show up and lay waste to everything on the ground.
3. OR, or, you know, they could not do the stupidest possible thing, and just stick to heavy lifting in safe airspace.
Grenartia wrote:Nature-Spirits wrote:@Ayreo: Would you mind outlining the capital city? Where it is, what it's called, a bit about its history, its size, etc. That would be extremely useful to me (for several purposes) and, I'm sure, to others.
@Cy & Gren: How are the food and drinks coming along? Even if you aren't finished (and I don't mean to make you feel like I'm rushing you), if you have names for some common/popular beverages and dishes would you mind passing them along to me? Thanks in advance.
Like I said, I wasted 11 hours making an IFV that I couldn't keep from not being a total waste of time. And I've spent at least an hour responding to the stuff that's happened here since I started working on said IFV. I'll do all that shit after I wake up later on.
by Cylarn » Fri Nov 28, 2014 9:26 am
by The Carlisle » Fri Nov 28, 2014 9:54 am
by Palonitr and Howland » Fri Nov 28, 2014 10:07 am
The Carlisle wrote:Good points Gren. I was just making reasons WHY they would exist in this fantasy world, seeing as the border is defined by the gigantic natural barriers, and then the uses evolved from there.
Transport is the most plausible one for these things. Though I still do like the assault platforms that hang in the back. In fact, I would say that these platforms would have their guns made out of aluminium/steel mix to lessen its load.
And I know its supposed to be realistic. I know that. But I wouldn't have joined if it was strictly realism. I have to suspend belief somewhere, such as magic. Airships being effective is also one of those things. Though they aren't kings of the sky, they have combat use.
Plus, I want to see my giant zeppelin final boss with super armor damnit!
by The Carlisle » Fri Nov 28, 2014 10:20 am
Palonitr and Howland wrote:The Carlisle wrote:Good points Gren. I was just making reasons WHY they would exist in this fantasy world, seeing as the border is defined by the gigantic natural barriers, and then the uses evolved from there.
Transport is the most plausible one for these things. Though I still do like the assault platforms that hang in the back. In fact, I would say that these platforms would have their guns made out of aluminium/steel mix to lessen its load.
And I know its supposed to be realistic. I know that. But I wouldn't have joined if it was strictly realism. I have to suspend belief somewhere, such as magic. Airships being effective is also one of those things. Though they aren't kings of the sky, they have combat use.
Plus, I want to see my giant zeppelin final boss with super armor damnit!
Me too!!! Plus I imagine that we would ended in a situation ICily eventually on board a Blimp. I dunno, the feeling is real.
by Agritum » Fri Nov 28, 2014 10:27 am
by Palonitr and Howland » Fri Nov 28, 2014 10:29 am
The Carlisle wrote:Palonitr and Howland wrote:Me too!!! Plus I imagine that we would ended in a situation ICily eventually on board a Blimp. I dunno, the feeling is real.
I know! I mean, I play Valkyria chronicles and one of the more unrealistic things are the lancers, who carry an anti-tank rocket launcher shaped like a lance. The thing can be fire over the shoulder or under the arm, but it is often under the arm in a standing position. And the thing is quite big in size, the warhead on the explosive is bigger than most infantry anti-tank rockets today. And not only is it anti-tank, but also a mortar as well. So the same warhead that can fly for hundreds of feet and pierce a tank can also be fired in an arc and become an effective mortar? And I'm supposed to believe that there is no real problems with the design and it all works perfectly fine? There is where the suspension of belief kicks in, and I accept the fantasy in the world.
Of course, there is a ton of unrealistic stuff in the game and a tone of suspension of belief, but that one was the one kicking around in my head the most.
by Agritum » Fri Nov 28, 2014 10:33 am
Palonitr and Howland wrote:The Carlisle wrote:I know! I mean, I play Valkyria chronicles and one of the more unrealistic things are the lancers, who carry an anti-tank rocket launcher shaped like a lance. The thing can be fire over the shoulder or under the arm, but it is often under the arm in a standing position. And the thing is quite big in size, the warhead on the explosive is bigger than most infantry anti-tank rockets today. And not only is it anti-tank, but also a mortar as well. So the same warhead that can fly for hundreds of feet and pierce a tank can also be fired in an arc and become an effective mortar? And I'm supposed to believe that there is no real problems with the design and it all works perfectly fine? There is where the suspension of belief kicks in, and I accept the fantasy in the world.
Of course, there is a ton of unrealistic stuff in the game and a tone of suspension of belief, but that one was the one kicking around in my head the most.
I like the game's concept to tell ya the truth. I haven't played it but I am very kuch waiting for a time for me to start playing it. Plus its very similar to our dear rp right here. Though ours is more bloody and mature, I guess?
by The Carlisle » Fri Nov 28, 2014 10:36 am
Agritum wrote:Palonitr and Howland wrote:I like the game's concept to tell ya the truth. I haven't played it but I am very kuch waiting for a time for me to start playing it. Plus its very similar to our dear rp right here. Though ours is more bloody and mature, I guess?
POC has simply got less waifus.
Also, Antediluvia apparently is not exactly a squeaky clean good guy country.
by Cylarn » Fri Nov 28, 2014 10:42 am
by Agritum » Fri Nov 28, 2014 10:45 am
Cylarn wrote:Agritum wrote:As far as i've seen, we are at war with Precambria simply because we have always been.
I feel like this war itself is just one of many fought between Antediluvia and Precambria over the course of history. Likely, there's a motley collection of territorial disputes, economic disagreements, and a general sense of discontent between the populations of the two countries against one another.
by Cylarn » Fri Nov 28, 2014 10:51 am
Agritum wrote:Cylarn wrote:
I feel like this war itself is just one of many fought between Antediluvia and Precambria over the course of history. Likely, there's a motley collection of territorial disputes, economic disagreements, and a general sense of discontent between the populations of the two countries against one another.
Speaking of which, anyone up for developing Precambria? Or let them remain faceless enemies?
by The Carlisle » Fri Nov 28, 2014 10:52 am
Cylarn wrote:Agritum wrote:As far as i've seen, we are at war with Precambria simply because we have always been.
I feel like this war itself is just one of many fought between Antediluvia and Precambria over the course of history. Likely, there's a motley collection of territorial disputes, economic disagreements, and a general sense of discontent between the populations of the two countries against one another.
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