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PostPosted: Thu Nov 27, 2014 7:39 am
by Palonitr and Howland
Ayreonia wrote:
Agritum wrote:There's flowers in Finland? I thought you only had rocks. And snow.

That's the joke. If you answered "yes," they'd know you were prone to hallucinations.
Nature-Spirits wrote:I don't think Ayreo meant that there are only three duchies; I think he meant that those were the only three he's named.

Correctomundo. Winstor, Crávis and Sayshel. I don't even know how many of them are there.
The Kingdom of Rhamos wrote:I know a lot about western AFV's, what can I help you with?

I need an IFV that is a notBMP and not a BMP-1. It needs to be amphibious, have at least a 30mm cannon, be able to carry a squad of eight and be protected against small arms and light AT fire.
Transoxthraxia wrote:(obsessive insanity)

How-ley shieet.
Grenartia wrote:But seriously, here's the updated political map, and the updated tactical map.

This makes me happy.
Glorious Rebublic of Alevstan wrote:Nice language writeup.

Also, yay, finally put into a squad.

Edit: Beautiful placeholder names for the HQ.

:D
Toishima wrote:1) I'd like to help with the present weaponry. When I see the description for the Model 174 I think of an AK-M14-M63 hybrid, what being heavy, shit at full auto, reliable enough to survive hell and extremely modular. Furniture would be wooden and the folding stock would be thin with loose screws and have a tendency to fall off entirely.

2) Speaking of which, how are our enemies' weapons in comparison to ours?

1) Sox is working on pimpmygunning it, but what you've written is pretty close.
2) I don't know. You tell me.
Kisinger wrote:Damn... Still haven't been assigned....

It would help a fuckton if you linked to your app. I mean, it's buried somewhere within 16 pages on linguistic wankery.
Glorious Rebublic of Alevstan wrote:I made a (colourless, physical, slightly out-of-proportion) drawing of a basic infantry soldier, but I'm currently on mobile and it takes forever to upload.

Awesome.
Grenartia wrote:I think at this point, we can call this the most in-depth worldbuilding exercise yet created. At least its the most in-depth I've been involved in.

Palonitr and Howland wrote:I just have to say that this rp has given me the biggest headaches Ive had in my life. Its a great way to start my morn. Its beautiful how in depth this is going to be.

To think I started this with a black humor FML-type military farce. Now I don't even need to do anything. I just sit back and hand out compliments to people. Best Worldbuilder 2014, here I come!

Did you read my TG?

PostPosted: Thu Nov 27, 2014 7:48 am
by Ayreonia
Palonitr and Howland wrote:Did you read my TG?

I did, actually, and promptly forgot about it. You've green light.

I think I should compile a list of worldbuilding stuff that has been done, what's being done, and what needs to be done. Yes.

PostPosted: Thu Nov 27, 2014 7:51 am
by Toishima
Ayreonia wrote:I need an IFV that is a not BMP and not a BMP-1. It needs to be amphibious, have at least a 30mm cannon, be able to carry a squad of eight and be protected against small arms and light AT fire.

...Chimera...

Ayreonia wrote:I don't know. You tell me.

It would be interesting if the Precambrians use weapons that fill in the holes the Antediluvian guns leave, while being weaker than the Antediluvians in other areas, giving some motivation to capture and use enemy weapons as well as to ignore them completely.

For this role, I give you the T-93 Assault Rifle.

A 5.56mm assault rifle, stripped down to almost just the bare essentials with little in the way of furniture to ease the manufacturing process. Think a stripped-down M14 EBR in general appearance and shape. It is light and comes with a collapsible stock, and some variants have a solid stock. Using smaller and weaker ammunition, it is also known to occasionally jam. Still highly durable, but difficult to disassemble. However, it is not modular at all and modification between one variant and the other requires long hours in a factory. This means the Precambrians have to rely on different weapons for different soldier roles, such as dedicated light machine guns and sniper rifles. Best fired in full auto or burst mode, there is no semi-automatic function... Which is stupid, since only 15-round and 20-round magazines are available for the weapon.

PostPosted: Thu Nov 27, 2014 7:52 am
by Galdius
Is there any treaties such as the Geneva Convention in place between the two sides that prevents certain actions between them? Such as looting and pillaging?

Also, I created up an cheap, mass produced IFV roughly based around the BMP series, I don't know much about IFVs so add anything or removing anything you guys want to.

type 13 IFV

With the front-lines gridlocked for almost thirty years, the Antediluvian army needed something to quickly transport troops safely through hostile territory in the great forest and provide heavy firepower at the same time. The type 13 IFV does just that, with a eight person transport capacity in the rear of the vehicle, a powerful and reliable V8 engine powering the tracks, sloped thick front armor plating capable of stopping most things thrown at it, A low profile turret, with the option of either a 100 mm gun or 30 mm auto cannon as the main armament, as well two 7.62 GPMG coaxial guns and an optional top mount for extra firepower, it fills the gap that Antediluvian army wanted to fill.

First produced twelve years ago, it is controlled by a three man crew, a driver, who controls the IFV from the front, has a coaxial machine-gun at his/hers disposal and uses three periscope vision-block for basic visibility whilst under fire and a open-able hatch for full visibility . The gunner, operates the vehicles gun turret which rests at the center of the vehicle, using either a one hundred millimeter smoothbore gun or a thirty millimeter auto loading cannon, with the added extra of a coaxial 7.62 GPMG. a 6x/6.7x magnification image intensifying monocular periscope sight device, an optical rangefinder, four day-use periscope vision blocks is also used by the gunner. And the commander, operates from the Commander's station which rests adjacent to the gunners station, commands the vehicle, with a basic radio setup, periscope vision-blocks which provides a (very limited) 360 degree view around the tank, and a binocular vision device at his/her disposal.

While the vehicle could be considered reliable and fast, it has a few problems, notably with the lack of visibility, particularly with the vehicles commander and driver. While periscope vision blocks offer a 360 degree visibility in the for the commander, however its still very limited, often forcing him/her to pop the hatch to properly observe his/her surroundings. Another problem is the armor, while the front armor is excellent, the side armor is a weak point, its can still effectively deflect small arms fire and light anti tank fire, but a hit from a launcher will effectively disable the vehicle and will almost always result in casualties inside the vehicle due to troop transport being extremely cramped, which is also uncomfortable, especially for those who are tall. The biggest weakness with the vehicle is its fuel source, while extremely cheap, its extremely flammable. On a number of occasions when the engine or internal fuel tanks have hit by any sort of round, fire tends rapidly breaks out within the vehicle, effectively frying the crew and passengers within, causing some to refer to them as cookers or toasters (due to the sight of crew members bailing out of the hatches, usually ablaze.)


Edit: Just noticed the post about not being based around BMP. Damn.

PostPosted: Thu Nov 27, 2014 7:57 am
by Ayreonia
Galdius wrote:Is there any treaties such as the Geneva Convention in place between the two sides that prevents certain actions between the two groups? Such as looting and pillaging?

Also, I created up an cheap, mass produced IFV roughly based around the BMP series, I don't know much about IFVs so add anything or removing anything you guys want to.

type 13 IFV

With the front-lines gridlocked for almost thirty years, the Antediluvian army needed something to quickly transport troops safely through hostile territory in the great forest and provide heavy firepower at the same time. The type 13 IFV does just that, with a eight person transport capacity in the rear of the vehicle, a powerful and reliable V8 engine powering the tracks, sloped thick front armor plating capable of stopping most things thrown at it, A low profile turret, with the option of either a 100 mm gun or 30 mm auto cannon as the main armament, as well two 7.62 GPMG coaxial guns and an optional top mount for extra firepower, it fills the gap that Antediluvian army wanted to fill.

First produced twelve years ago, it is controlled by a three man crew, a driver, who controls the IFV from the front, has a coaxial machine-gun at his/hers disposal and uses three periscope vision-block for basic visibility whilst under fire and a open-able hatch for full visibility . The gunner, operates the vehicles gun turret which rests at the center of the vehicle, using either a one hundred millimeter smoothbore gun or a thirty millimeter auto loading cannon, with the added extra of a coaxial 7.62 GPMG. a 6x/6.7x magnification image intensifying monocular periscope sight device, an optical rangefinder, four day-use periscope vision blocks is also used by the gunner. And the commander, operates from the Commander's station which rests adjacent to the gunners station, commands the vehicle, with a basic radio setup, periscope vision-blocks which provides a (very limited) 360 degree view around the tank, and a binocular vision device at his/her disposal.

While the vehicle could be considered reliable and fast, it has a few problems, notably with the lack of visibility, particularly with the vehicles commander and driver. While periscope vision blocks offer a 360 degree visibility in the for the commander, however its still very limited, often forcing him/her to pop the hatch to properly observe his/her surroundings. Another problem is the armor, while the front armor is excellent, the side armor is a weak point, its can still effectively deflect small arms fire and light anti tank fire, but a hit from a launcher will effectively disable the vehicle and will almost always result in casualties inside the vehicle due to troop transport being extremely cramped, which is also uncomfortable, especially for those who are tall. The biggest weakness with the vehicle is its fuel source, while extremely cheap, its extremely flammable. On a number of occasions when the engine or internal fuel tanks have hit by any sort of round, fire tends rapidly breaks out within the vehicle, effectively frying the crew and passengers within the vehicle, causing some to refer to them as cookers or toasters (due to the sight of crew members bailing out of the hatches, usually ablaze.)


Edit: Just noticed the post about not being based around BMP. Damn.

Oh, notBMP means it's basically based on one, just not called it for reasons. Worry not.

PostPosted: Thu Nov 27, 2014 8:00 am
by Toishima
Is the... Is the driver compartment separate from the rest of the vehicle?

PostPosted: Thu Nov 27, 2014 8:01 am
by Galdius
Toishima wrote:Is the... Is the driver compartment separate from the rest of the vehicle?

I didn't intend on it, but if you want to have that just add it in(Unless there a reason not to.)

PostPosted: Thu Nov 27, 2014 8:02 am
by Ayreonia
Toishima wrote:Is the... Is the driver compartment separate from the rest of the vehicle?

I've only been in a BMP once, but I think the turret blocks access between the driver's station and the rest.

PostPosted: Thu Nov 27, 2014 8:04 am
by Toishima
Ayreonia wrote:I've only been in a BMP once, but I think the turret blocks access between the driver's station and the rest.

Ah, just asking. The vehicle is perfect for my needs and purposes.

PostPosted: Thu Nov 27, 2014 8:13 am
by Mincaldenteans
Yay moar coding and pretty stuffs to come!

PostPosted: Thu Nov 27, 2014 8:38 am
by Cylarn
Ayr, on the subject of doggies. Perhaps the working dogs aren't from an MP capacity. I haven't really read much into infantry units using working dogs, but perhaps the Antediluvian High Command decided to begin an experimental program in which infantry units are equipped with working dogs in order to assist in cutting down losses due to ambushes and explosive devices.

PostPosted: Thu Nov 27, 2014 8:39 am
by Ayreonia
Wanted to make another char, since all the cool kids are doing it. Glory and honor for getting the reference.

Name: Alessia Ricce
Age: 20
Sex/gender: F

Rank: Private
Years of service: Almost one
Civilian occupation: Struggling artist
Nobility: Claims she's one, but nobody believes her

Preferred role: APC commander/driver, depending on whether anybody else wants the other
Preferred squad/platoon: Hotel

Appearance: Short, quite athletic due to her dancing/theater "work." Regulation clothes fit her badly, to her constant horror, which is why she's trying to alter them all the time. Medium-short red hair, freckles, blue eyes. Her smile reveals her whole mouthful of quite crooked teeth.

Toishima wrote:
Ayreonia wrote:I've only been in a BMP once, but I think the turret blocks access between the driver's station and the rest.

Ah, just asking. The vehicle is perfect for my needs and purposes.

Subtle.
Mincaldenteans wrote:Yay moar coding and pretty stuffs to come!

How's the OP looking now, layout critic?

PostPosted: Thu Nov 27, 2014 8:42 am
by Ayreonia
Cylarn wrote:Ayr, on the subject of doggies. Perhaps the working dogs aren't from an MP capacity. I haven't really read much into infantry units using working dogs, but perhaps the Antediluvian High Command decided to begin an experimental program in which infantry units are equipped with working dogs in order to assist in cutting down losses due to ambushes and explosive devices.

I don't know, dogs need trained handlers.

PostPosted: Thu Nov 27, 2014 8:47 am
by Mincaldenteans
It looks better! The boxes aren't in whacky sizes. As we head into IC, its likely that I'll have a new layout for you. Postpoc took 3 episodes to get the right feel, likely this would too -nodnod-

PostPosted: Thu Nov 27, 2014 8:57 am
by Kriegers
I have awakened from my slumber. Tremble in fear, you misbegotten heathens!


(Good morning.)


(Unless it's not morning in your time zone.)

PostPosted: Thu Nov 27, 2014 9:00 am
by Agritum
I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.

PostPosted: Thu Nov 27, 2014 9:01 am
by Cylarn
Ayreonia wrote:
Cylarn wrote:Ayr, on the subject of doggies. Perhaps the working dogs aren't from an MP capacity. I haven't really read much into infantry units using working dogs, but perhaps the Antediluvian High Command decided to begin an experimental program in which infantry units are equipped with working dogs in order to assist in cutting down losses due to ambushes and explosive devices.

I don't know, dogs need trained handlers.


Welp, doesn't mean that an Infantryman can't go through specialized training to learn such a skill, or to bond with their animal.

Agritum wrote:I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.


I'd say that either Woodland MARPAT or Multi-Cam would be pretty cool.

PostPosted: Thu Nov 27, 2014 9:03 am
by Kriegers
Cylarn wrote:
Ayreonia wrote:I don't know, dogs need trained handlers.


Welp, doesn't mean that an Infantryman can't go through specialized training to learn such a skill, or to bond with their animal.

Agritum wrote:I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.


I'd say that either Woodland MARPAT or Multi-Cam would be pretty cool.

And our enemy should have Russian camo cuz da ebul rushuns.

PostPosted: Thu Nov 27, 2014 9:04 am
by Agritum
Cylarn wrote:
Ayreonia wrote:I don't know, dogs need trained handlers.


Welp, doesn't mean that an Infantryman can't go through specialized training to learn such a skill, or to bond with their animal.

Agritum wrote:I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.


I'd say that either Woodland MARPAT or Multi-Cam would be pretty cool.

Well, we're in a 60s like society, though.

If I recalled correctly.

PostPosted: Thu Nov 27, 2014 9:04 am
by Transoxthraxia
Agritum wrote:I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.

Trivial? Trivial is making up entire fucking language branches for this. Now I have to make the religion. :P

PostPosted: Thu Nov 27, 2014 9:05 am
by Agritum
Transoxthraxia wrote:
Agritum wrote:I guess it's a bit trivial, but we could start discussing the camo pattern used by the Antediluvian Army. Both for warm and cold weather.

Trivial? Trivial is making up entire fucking language branches for this. Now I have to make the religion. :P

Fill it with divinities to curse at.

PostPosted: Thu Nov 27, 2014 9:08 am
by Cylarn
Agritum wrote:
Cylarn wrote:
Welp, doesn't mean that an Infantryman can't go through specialized training to learn such a skill, or to bond with their animal.



I'd say that either Woodland MARPAT or Multi-Cam would be pretty cool.

Well, we're in a 60s like society, though.

If I recalled correctly.


Sorry. I haven't been too active in here.

For a camouflage pattern for such a time period, I'd have to say that either Mitchell-pattern or Rhodesian brush camo would be good.

PostPosted: Thu Nov 27, 2014 9:08 am
by Transoxthraxia
Agritum wrote:
Transoxthraxia wrote:Trivial? Trivial is making up entire fucking language branches for this. Now I have to make the religion. :P

Fill it with divinities to curse at.

There will be a primary dualistic deity, and his eight hundred companions that helped spread his word after his divine absolution, so there will be a number of them.

PostPosted: Thu Nov 27, 2014 9:16 am
by Nature-Spirits
Hey, if anyone knows a lot about biology/zoology/botany, could you perhaps come up with lists of animals and plants that would live in each geographical zone (specifically in the Forest, but also maybe in Antediluvia and in the world as a whole)? Make them up from scratch or just say what RL animals/plants would live in each area; it doesn't matter too much for my purposes (which are, by the way, incorporating some of said names into the spelling alphabet). Of course, if you do come up with original species (which, of course, you should only do if you want to), feel free to name them, but Trans or I might alter some of the names to fit more with the sound of the languages we've developed (of course, the names will sound pretty English-y, and should be easy to remember, but the etymology would likely change depending on their region of origin).

PostPosted: Thu Nov 27, 2014 9:16 am
by Nature-Spirits
Transoxthraxia wrote:
Agritum wrote:Fill it with divinities to curse at.

There will be a primary dualistic deity, and his eight hundred companions that helped spread his word after his divine absolution, so there will be a number of them.

And again, once you come up with some names for notable religious figures, I might want to incorporate some of them into the spelling alphabet. ;)