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by Cylarn » Thu Dec 11, 2014 9:33 am
by Mincaldenteans » Thu Dec 11, 2014 10:04 am
by Nature-Spirits » Thu Dec 11, 2014 7:52 pm
by Grenartia » Fri Dec 12, 2014 2:49 pm
by Agritum » Fri Dec 12, 2014 2:57 pm
Grenartia wrote:http://i.imgur.com/EGbwkUF.png
Regional map.
I spent so long on it because I was having trouble figuring out a way to not make it look like shit. I also wanted to try and incorporate the pre-war borders and the current front lines into it, but the pre-war map and this one didn't want to play well for some reason, and the operational map is on a different zoom level entirely (and is thus pretty much impossible to directly incorporate into this map).
As for the regions themselves, to save space, I simply used numbers to indicate which one is which (this also better allows me to make changes if I get names wrong). I also included regional capitals, for people who sent me maps with a city included. I changed the borders a bit from the ones which were sent to me, though with the exception of Revaalsbandt, they're all more or less recognizable to the crude edits I was sent. As for Revaalsbandt, I only expanded the borders, and made it shaped less blatantly like a small oval. It is still centered where the original was (in such a way that half of it is held under Antediluvian lines, and half under Precambrian lines).
One person sent me an edit with a regional subdivision. However, I opted not to include it, for fear that including subdivisions would eventually lead to a highly cluttered map. If, at a later date, it is necessary to have regional subdivisions established on a map, I will see if I can't make a zoomed in map that will allow me to better subdivide the region in question without causing as much clutter.
The regional list is as follows:
1. Sumpfburg
2. Verstact
3. Revaalsbandt
4. Rialtum
Regional capitals are as follows:
1. Sumpfburg
2. Oorburg
by Grenartia » Fri Dec 12, 2014 3:15 pm
by Mincaldenteans » Fri Dec 12, 2014 3:26 pm
by Grenartia » Fri Dec 12, 2014 4:09 pm
by Grenartia » Mon Dec 15, 2014 12:41 pm
Grenartia wrote:Now, if anybody's posted something that has not yet been put into the OP, please TG me a link to what you submitted, and I'll compose a post for Ayreo to add to the OP.
by Mincaldenteans » Mon Dec 15, 2014 1:24 pm
Grenartia wrote:Grenartia wrote:
Ah. I knew I'd forgotten something. If you posted a region, and its not on this map, please also TG me the deets, so I can get around to revising the map.Grenartia wrote:Now, if anybody's posted something that has not yet been put into the OP, please TG me a link to what you submitted, and I'll compose a post for Ayreo to add to the OP.
So, um, yeah.
by Ayreonia » Thu Dec 18, 2014 4:31 am
by Nature-Spirits » Thu Dec 18, 2014 9:53 am
Ayreonia wrote:Religion guys, is there any sort of prophetic stuff involved? If no, would it fit?
by Altito Asmoro » Fri Dec 19, 2014 12:05 am
Ayreonia wrote:Religion guys, is there any sort of prophetic stuff involved? If no, would it fit?
by Nature-Spirits » Fri Dec 19, 2014 12:26 am
by Altito Asmoro » Fri Dec 19, 2014 12:42 am
by Nature-Spirits » Fri Dec 19, 2014 12:42 am
Altito Asmoro wrote:Nature-Spirits wrote:What? The Crusades were wars/genocides/conflicts based on religion. Prophets are people who have a connection to the divine. There's a big difference.
No, Ayre mentioned religion. I think, though, Prophets who lead crusades for the nation should be gun to watch.
by Mincaldenteans » Fri Dec 19, 2014 12:45 am
by Altito Asmoro » Fri Dec 19, 2014 12:47 am
by Mincaldenteans » Fri Dec 19, 2014 12:50 am
Altito Asmoro wrote:It is useful to get some zealots and fresh soldiers into the battle, which can lead to a certain degree of success.
by Altito Asmoro » Fri Dec 19, 2014 12:52 am
Mincaldenteans wrote:Altito Asmoro wrote:It is useful to get some zealots and fresh soldiers into the battle, which can lead to a certain degree of success.
Not sure how that would play out, given the premise as is. A bunch of fanatics while dangerous charging through bitter winter conditions in a stalemate front line is just tantamount to easy target practice at the least and plain suicide at the best.
by Nature-Spirits » Fri Dec 19, 2014 12:53 am
Altito Asmoro wrote:Mincaldenteans wrote:
Not sure how that would play out, given the premise as is. A bunch of fanatics while dangerous charging through bitter winter conditions in a stalemate front line is just tantamount to easy target practice at the least and plain suicide at the best.
Not whole.
Perhaps it is a sort of unofficial military-trained division comprised of armed zealots militias stationed in captured villages, pretending as citizens of those villages who attacked its enemies with ambush.
by Altito Asmoro » Fri Dec 19, 2014 12:56 am
Nature-Spirits wrote:Altito Asmoro wrote:
Not whole.
Perhaps it is a sort of unofficial military-trained division comprised of armed zealots militias stationed in captured villages, pretending as citizens of those villages who attacked its enemies with ambush.
TBH, that doesn't make much sense to me. The war isn't religious in nature.
by Mincaldenteans » Fri Dec 19, 2014 12:59 am
Altito Asmoro wrote:
You don't need the entire war.
It could be just one of the conflicts happened earlier. Perhaps Antediluvian troops came across a recluse tribes who promptly attacked them for messing with their territories.
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