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by Harbertia » Mon Dec 29, 2014 2:17 pm
Glajinard wrote:The clockwork automata idea is interesting. I may do that if I join.

by Harbertia » Mon Dec 29, 2014 2:34 pm

by The Templar High Council » Mon Dec 29, 2014 3:10 pm
Harbertia wrote:I'll suggest a few names;
The entire town:1920s:
- Atlas
- Can't think of anything.
Modern District
- Cargo.
- The Burge (no idea what it is, sounds nice to me).
Mid-Fantasy
- New Barns.
- No idea, really.
Victorian
- Appolonia.
- Regika. A name from a long time ago that means a little something to me.
Center of Town
- CopperTown.
- Technica. Though I like CopperTown better.
- Nexus.
- Sounds good.
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----

by Harbertia » Mon Dec 29, 2014 3:15 pm
The Templar High Council wrote:Harbertia wrote:I'll suggest a few names;
The entire town:1920s:
- Atlas
- Can't think of anything.
Modern District
- Cargo.
- The Burge (no idea what it is, sounds nice to me).
Mid-Fantasy
- New Barns.
- No idea, really.
Victorian
- Appolonia.
- Regika. A name from a long time ago that means a little something to me.
Center of Town
- CopperTown.
- Technica. Though I like CopperTown better.
- Nexus.
- Sounds good.
I'm just going to edit and add on. Think that's a good idea?

by Pinki3 Pon-3 » Mon Dec 29, 2014 3:48 pm

by Harbertia » Mon Dec 29, 2014 4:18 pm
Pinki3 Pon-3 wrote:Might I suggest, for the victorian part, Anachroma . . .

by Harbertia » Mon Dec 29, 2014 9:47 pm
Pinki3 Pon-3 wrote:Might I suggest, for the victorian part, Anachroma . . .

by Charmera » Mon Dec 29, 2014 9:48 pm
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Mon Dec 29, 2014 9:57 pm
Charmera wrote:The Modern District could be called New Aloria.

by Pinki3 Pon-3 » Tue Dec 30, 2014 1:46 am

by Harbertia » Tue Dec 30, 2014 2:28 am
Pinki3 Pon-3 wrote:Okay, maybe then Velborough for victorian

by Pinki3 Pon-3 » Tue Dec 30, 2014 2:38 am

by Harbertia » Tue Dec 30, 2014 2:46 am
Pinki3 Pon-3 wrote:XD Great, I'm glad you like it.

by Charmera » Tue Dec 30, 2014 2:55 am
Harbertia wrote:Pinki3 Pon-3 wrote:XD Great, I'm glad you like it.
Excellent, that just leaves the 1920s district.
So far two names;
Cargo (a poor, poor suggestion on my part. I was trying to find a way to spin off of Chicago)
&
The Burge (Which is the name of some kind of building)
The Burg might be something to consider. The Big Apple (New York City) has been called the Burg from time to time, as have a number of large cities like Los Angles. Burg is Dutch/German for City, if I recall correctly.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Tue Dec 30, 2014 2:59 am
Charmera wrote:Harbertia wrote:
Excellent, that just leaves the 1920s district.
So far two names;
Cargo (a poor, poor suggestion on my part. I was trying to find a way to spin off of Chicago)
&
The Burge (Which is the name of some kind of building)
The Burg might be something to consider. The Big Apple (New York City) has been called the Burg from time to time, as have a number of large cities like Los Angles. Burg is Dutch/German for City, if I recall correctly.
That could work...
We could add something to that, like Strutsburg, Shaddenburg, Fruedburg or Gottshburg.
Though perhaps we should play to the dark and mysterious tone... maybe with something a little more sinister.

by Charmera » Tue Dec 30, 2014 3:03 am
Harbertia wrote:Charmera wrote:That could work...
We could add something to that, like Strutsburg, Shaddenburg, Fruedburg or Gottshburg.
Though perhaps we should play to the dark and mysterious tone... maybe with something a little more sinister.
Fruedburg kind of has that feel to it, as it sounds a lot like Fraudville. I kind of like Fruedburg, but it doesn't go smoothly off the tongue. Gottshburg has an authoritarian feel... so we shouldn't use it.
Spindel? Spindelton... Rorceburg?
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Tue Dec 30, 2014 3:25 am
Charmera wrote:Harbertia wrote:
Fruedburg kind of has that feel to it, as it sounds a lot like Fraudville. I kind of like Fruedburg, but it doesn't go smoothly off the tongue. Gottshburg has an authoritarian feel... so we shouldn't use it.
Spindel? Spindelton... Rorceburg?
Spindleton works... so Fruedburg and Spindleton seem like the best two so far. I prefer Spindleton to be honest...
Perhaps we should work more in detail with each district next...

by Charmera » Tue Dec 30, 2014 3:28 am
Harbertia wrote:Charmera wrote:Spindleton works... so Fruedburg and Spindleton seem like the best two so far. I prefer Spindleton to be honest...
Perhaps we should work more in detail with each district next...
Agreed, we'll need to have detail beyond a 'theme'. We'll need some geographic layout, some locations of to give us an idea of where our characters are in a district. I believe Velborough (victorian district) should have a port, and clock tower.
(also we shall go with Spindleton for the 1920s district)
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Pinki3 Pon-3 » Tue Dec 30, 2014 3:33 am


by Pinki3 Pon-3 » Tue Dec 30, 2014 3:36 am
Charmera wrote:Harbertia wrote:Agreed, we'll need to have detail beyond a 'theme'. We'll need some geographic layout, some locations of to give us an idea of where our characters are in a district. I believe Velborough (victorian district) should have a port, and clock tower.
(also we shall go with Spindleton for the 1920s district)
Clock tower is a must... and a port sounds interesting... Perhaps also some sort of ballroom or palace for the aristocratic?
We should have some sort of organisation to the information we have for the districts, perhaps a form of some sort...

by Harbertia » Tue Dec 30, 2014 3:39 am
Charmera wrote:Harbertia wrote:Agreed, we'll need to have detail beyond a 'theme'. We'll need some geographic layout, some locations of to give us an idea of where our characters are in a district. I believe Velborough (victorian district) should have a port, and clock tower.
(also we shall go with Spindleton for the 1920s district)
Clock tower is a must... and a port sounds interesting... Perhaps also some sort of ballroom or palace for the aristocratic?
We should have some sort of organisation to the information we have for the districts, perhaps a form of some sort...
[box][align=center][size=150][u][b]District Name[/b][/u][/size][/align]
[b]Culture:[/b] (a sentence or less summing up the culture)
[b]Magic:[/b] (Magic, magic, magic, tell us about magic? Is it present, and if so, how apparent is it?)
[b]Notable Locations:[/b]
[align=center]==Description[Strike] Below This Line, also remove these words that have followed description. Basically remove anything that's been striked out. Put the text below this line.[/Strike]==[/align][/box]
District Name
Culture: (a sentence or less summing up the culture)
Common Races: (Five of the most common races, Human will be included in this list in all forms)
Magic: (Magic, magic, magic, tell us about magic? Is it present, and if so, how apparent is it?)
Notable Locations:==DescriptionBelow This Line, also remove these words that have followed description. Basically remove anything that's been striked out. Put the text below this line.==

by Charmera » Tue Dec 30, 2014 3:41 am
Harbertia wrote:Charmera wrote:Clock tower is a must... and a port sounds interesting... Perhaps also some sort of ballroom or palace for the aristocratic?
We should have some sort of organisation to the information we have for the districts, perhaps a form of some sort...
I've quickly drafted such a form;
- Code: Select all
[box][align=center][size=150][u][b]District Name[/b][/u][/size][/align]
[b]Culture:[/b] (a sentence or less summing up the culture)
[b]Notable Locations:[/b]
[align=center]==Description[Strike] Below This Line, also remove these words that have followed description. Basically remove anything that's been striked out. Put the text below this line.[/Strike]==[/align][/box]
It looks like this;District Name
Culture: (a sentence or less summing up the culture)
Notable Locations:==DescriptionBelow This Line, also remove these words that have followed description. Basically remove anything that's been striked out. Put the text below this line.==
Pinki3 Pon-3 wrote:Charmera wrote:Clock tower is a must... and a port sounds interesting... Perhaps also some sort of ballroom or palace for the aristocratic?
We should have some sort of organisation to the information we have for the districts, perhaps a form of some sort...
A full fledged dock with bayside factories churning out products. An automated tram system. Screw a palace for the Elitists, dirigibles. Massive residential dirigibles, floating in the sky, tethered by feeding lines and elevator shafts. A shaft mine on the outskirts of town surrounded by the slums. Street urchins living in gutters, making a living running messages or advertising for the markets.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.
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