As individual tribes they are not especially strong, but when united...well we all know how deadly a united mongol empire can be.
So you could subjugate them
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by Imperialisium » Sat Dec 06, 2014 3:24 pm

by Prusslandia » Sat Dec 06, 2014 3:36 pm

by Imperialisium » Sat Dec 06, 2014 3:41 pm

by Prusslandia » Sat Dec 06, 2014 4:03 pm

by Imperialisium » Sat Dec 06, 2014 4:36 pm

by Prusslandia » Sat Dec 06, 2014 10:56 pm
Imperialisium wrote:Prusslandia wrote:So I can mould their culture as I wish ?
The beast men as a whole are note united, simply various tribes, clans, and groups scattered about Gaea. Some have similar beliefs and social systems, others do not.
So the tribe/clan/group you will role play can certainly be moulded as you see fit

by Imperialisium » Sat Dec 06, 2014 10:59 pm
Prusslandia wrote:Imperialisium wrote:The beast men as a whole are note united, simply various tribes, clans, and groups scattered about Gaea. Some have similar beliefs and social systems, others do not.
So the tribe/clan/group you will role play can certainly be moulded as you see fit
Cool. Also, quick question. Could I sacrifice someone to summon and bind a demon to my character ?

by Prusslandia » Sat Dec 06, 2014 11:12 pm
Imperialisium wrote:Prusslandia wrote:Cool. Also, quick question. Could I sacrifice someone to summon and bind a demon to my character ?
Yes, though it typically requires quite a bit of sacrifices (Segmentia has something similar and she had to sacrifice dozens of people) to get something bound to a person permanently or for a very long duration of time. In essence you are paying the demon in souls for service.

by Imperialisium » Sat Dec 06, 2014 11:22 pm
Prusslandia wrote:Imperialisium wrote:
Yes, though it typically requires quite a bit of sacrifices (Segmentia has something similar and she had to sacrifice dozens of people) to get something bound to a person permanently or for a very long duration of time. In essence you are paying the demon in souls for service.
Ah. Well, a tribe of Marzgol should suffice. How powerful are demons ?

by Prusslandia » Sat Dec 06, 2014 11:39 pm
Imperialisium wrote:Prusslandia wrote:Ah. Well, a tribe of Marzgol should suffice. How powerful are demons ?
Demons is a rather loose term.
Demons are spirits of the same kind race as Dark Ones and Vaulted Ones. Just Demons (even ones that are very powerful) are weaker than minor Dark Ones.
Demons typically can assume any material form they wish (within reason), though usually in a form found attractive to their master/prey/victim. They can cast magic freely (as they only adopt a corporeal form), though it wears out their essence and so they must leave the material world to regenerate/heal. This prevents Demons from being to OP in that while on Gaea they are weakening the longer they stay. That and they can be killed, or banished of course.
Generally their skills are:
Pro's
-Adopt any physical form
-Cast magic freely (though it drains their essence like how a mortal must pay a price)
-Usually can walk through materials like walls and doors. Enchanted surfaces can repel them and they generally don't like touching anything dealing with the Vaulted Ones or Dark Ones (they are afraid of them for obvious reasons and get bad vibes from both).
-Once bound by contract they cannot break it unless the contract is breached by the other person or party. So they are usually very dependable if not loyal.
Cons
-Being in Gaea drains them of power and vitality
-Enchanted objects can repel them
-They are expensive to summon and bind
-Can be pretty malicious to anyone, as they are spirits of...the less wholly benign sort.
-Magic drains their essence.

by Yuzhou » Sat Dec 06, 2014 11:42 pm

by Imperialisium » Sat Dec 06, 2014 11:48 pm
Prusslandia wrote:Imperialisium wrote:
Demons is a rather loose term.
Demons are spirits of the same kind race as Dark Ones and Vaulted Ones. Just Demons (even ones that are very powerful) are weaker than minor Dark Ones.
Demons typically can assume any material form they wish (within reason), though usually in a form found attractive to their master/prey/victim. They can cast magic freely (as they only adopt a corporeal form), though it wears out their essence and so they must leave the material world to regenerate/heal. This prevents Demons from being to OP in that while on Gaea they are weakening the longer they stay. That and they can be killed, or banished of course.
Generally their skills are:
Pro's
-Adopt any physical form
-Cast magic freely (though it drains their essence like how a mortal must pay a price)
-Usually can walk through materials like walls and doors. Enchanted surfaces can repel them and they generally don't like touching anything dealing with the Vaulted Ones or Dark Ones (they are afraid of them for obvious reasons and get bad vibes from both).
-Once bound by contract they cannot break it unless the contract is breached by the other person or party. So they are usually very dependable if not loyal.
Cons
-Being in Gaea drains them of power and vitality
-Enchanted objects can repel them
-They are expensive to summon and bind
-Can be pretty malicious to anyone, as they are spirits of...the less wholly benign sort.
-Magic drains their essence.
How powerful are demons in physical combat ?

by The Starlight » Sun Dec 07, 2014 12:49 am
Yuzhou wrote:Is this still open? Considering on joining if so, but I have an absolute ton to catch up if such a scenario played out.
If not, then I will probably still read it as a sort of custom novel.
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by Prusslandia » Sun Dec 07, 2014 10:08 am

by Potus Supreme » Mon Dec 08, 2014 7:03 am

by Imperialisium » Mon Dec 08, 2014 7:36 am
Potus Supreme wrote:Just a quick question. Where are the Dark Elves situated exactly in the East?
by Cainesland » Mon Dec 08, 2014 7:47 am

by Imperialisium » Tue Dec 09, 2014 12:06 pm

by The Starlight » Tue Dec 09, 2014 5:06 pm
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse

by Imperialisium » Tue Dec 09, 2014 10:24 pm
The Starlight wrote:Do you mind if I advertise a RP here, Imp? It's a LOTR RP, hint, hint!

by The Starlight » Tue Dec 09, 2014 10:28 pm
Call me StarBest High Fantasy RPer of '14 and '15
"Life before Death. Strength before Weakness. Journey before Destination""Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.P2TM: Infinite Justice | ✎ Member - ℘ædagog | ℳadhouse
by Cainesland » Tue Dec 09, 2014 10:37 pm
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