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Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Psychotic Dictatorship

Postby Vortukia » Fri Oct 17, 2014 8:08 pm

The Fallen Jedi wrote:
The Orson Empire wrote:Oh gosh....if we start seeing these things during the war, the Covenant is going to have to develop a method of wiping them out.

I am thinking of something similar to the Genophage from Mass Effect.


Exactly how many times have i seen the suggestion come up from you, i've lost count after Endless Space.

I'm pretty sure The Founder knows how to counter that Genophage, he is the one who Developed the Masaki Guardian Program, created the Dynasty with his brother, and even help "Fornicate" The Human-Celestial Lineage, i'm pretty sure he would find a way to counter the Genophage.

And besides, the Genophage would sometimes be ineffective to species that would develop a natural resistance to the Genophage without even knowing, you know what they say, Biodiversity is a Bitch Like that.

So your Founder was a manwhore for ghost people?

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The V O I D
Post Marshal
 
Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Oct 17, 2014 8:09 pm

The Fallen Jedi wrote:
The V O I D wrote:Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.


I like it... but they look absolutely horrifying in appearance, and i think i have something to do with this, we could have the Human-Celestial Hybrids be the original masters of these creatures, but when the Old Masaki Dynasty would fall under the might of the Imperial Federation, i could have that species put almost all of its time in relocating the Descendants of The Founding Masaki and then pledge their alligence to them.

But i may have it so that the Covenant is on the verge of achieving Victory, and then the Hydrian finally be able to locate The Founder's Descendants (Sanji, Ryaku, Myaku, and Kenji)

But please, change the appearance of these creatures, i don't want the majority of my characters having heart attacks whenever they see these creatures in the Morning :lol2:


The creature's meant for intimidation and fearmongering. And slaughter.
Besides, it's a bad idea to keep them out of cages/pens, or somewhere close to their masters; they can be overprotective due to not having large brains, and might accidentally slaughter allies. So, you wouldn't see much of them, except for if you unleashed them on your enemies.

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:10 pm

Vortukia wrote:
The Fallen Jedi wrote:
Exactly how many times have i seen the suggestion come up from you, i've lost count after Endless Space.

I'm pretty sure The Founder knows how to counter that Genophage, he is the one who Developed the Masaki Guardian Program, created the Dynasty with his brother, and even help "Fornicate" The Human-Celestial Lineage, i'm pretty sure he would find a way to counter the Genophage.

And besides, the Genophage would sometimes be ineffective to species that would develop a natural resistance to the Genophage without even knowing, you know what they say, Biodiversity is a Bitch Like that.

So your Founder was a manwhore for ghost people?


Well, i did not add anything referring to how the Human-Celestial Lineage, was created, i based it off of Cain and Abel, how the two of them had married Unidentified Women, or how Eddie Griffin says "Mystery Bitches"

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:12 pm

The V O I D wrote:
The Fallen Jedi wrote:
I like it... but they look absolutely horrifying in appearance, and i think i have something to do with this, we could have the Human-Celestial Hybrids be the original masters of these creatures, but when the Old Masaki Dynasty would fall under the might of the Imperial Federation, i could have that species put almost all of its time in relocating the Descendants of The Founding Masaki and then pledge their alligence to them.

But i may have it so that the Covenant is on the verge of achieving Victory, and then the Hydrian finally be able to locate The Founder's Descendants (Sanji, Ryaku, Myaku, and Kenji)

But please, change the appearance of these creatures, i don't want the majority of my characters having heart attacks whenever they see these creatures in the Morning :lol2:


The creature's meant for intimidation and fearmongering. And slaughter.
Besides, it's a bad idea to keep them out of cages/pens, or somewhere close to their masters; they can be overprotective due to not having large brains, and might accidentally slaughter allies. So, you wouldn't see much of them, except for if you unleashed them on your enemies.


Well we could say that for some years without their masters, the creature could have gained some intelligence and have some passiveness against some enemies, not attacking unless ordered to, because The Founder would have never used those creatures if they were to massacre some of the allies they had, because the Old Masaki Dynasty literally ruled my entire galaxy from 200,000 BBR to 11,000 BBR.

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The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 8:18 pm

The Fallen Jedi wrote:
The Orson Empire wrote:Oh gosh....if we start seeing these things during the war, the Covenant is going to have to develop a method of wiping them out.

I am thinking of something similar to the Genophage from Mass Effect.


Exactly how many times have i seen the suggestion come up from you, i've lost count after Endless Space.

I'm pretty sure The Founder knows how to counter that Genophage, he is the one who Developed the Masaki Guardian Program, created the Dynasty with his brother, and even help "Fornicate" The Human-Celestial Lineage, i'm pretty sure he would find a way to counter the Genophage.

And besides, the Genophage would sometimes be ineffective to species that would develop a natural resistance to the Genophage without even knowing, you know what they say, Biodiversity is a Bitch Like that.

Ahh yes, I have suggested it many times.

I guess I could just use chemical weapons against them, or invent something that alters their DNA.

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The V O I D
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Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Oct 17, 2014 8:18 pm

The Fallen Jedi wrote:
The V O I D wrote:
The creature's meant for intimidation and fearmongering. And slaughter.
Besides, it's a bad idea to keep them out of cages/pens, or somewhere close to their masters; they can be overprotective due to not having large brains, and might accidentally slaughter allies. So, you wouldn't see much of them, except for if you unleashed them on your enemies.


Well we could say that for some years without their masters, the creature could have gained some intelligence and have some passiveness against some enemies, not attacking unless ordered to, because The Founder would have never used those creatures if they were to massacre some of the allies they had, because the Old Masaki Dynasty literally ruled my entire galaxy from 200,000 BBR to 11,000 BBR.


I guess that works. But, still. If you don't want to worry about the freakiness, they should have a designated room or something.
I can't wait for you to use Hydrians. Oooo, if you attack an enemy ship and knock out their power supply so they have no lights, unleash the Hydrians on their ship.
It will end in lots... and lots... of fun... :twisted:

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:22 pm

The V O I D wrote:
The Fallen Jedi wrote:
Well we could say that for some years without their masters, the creature could have gained some intelligence and have some passiveness against some enemies, not attacking unless ordered to, because The Founder would have never used those creatures if they were to massacre some of the allies they had, because the Old Masaki Dynasty literally ruled my entire galaxy from 200,000 BBR to 11,000 BBR.


I guess that works. But, still. If you don't want to worry about the freakiness, they should have a designated room or something.
I can't wait for you to use Hydrians. Oooo, if you attack an enemy ship and knock out their power supply so they have no lights, unleash the Hydrians on their ship.
It will end in lots... and lots... of fun... :twisted:


I kind of want you to assume the role of the Hydrians in terms of assaulting ships and even controling some of the Hydrians, because my main focus will be on the resurrection of The Founding Masaki, Sanji's death (This will be planned between me and Orson), and even the Return of Asumar Masaki.

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Segmentia
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Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Fri Oct 17, 2014 8:27 pm

I see your horror beasts and raise you Bioweapon Project 171A.

http://starwars.wikia.com/wiki/Imperial ... oject_I71A
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:32 pm

Segmentia wrote:I see your horror beasts and raise you Bioweapon Project 171A.

http://starwars.wikia.com/wiki/Imperial ... oject_I71A


That is either like the Flood from Halo, or would be Highly Intelligent Versions of Zombies from The Walking Dead

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Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Psychotic Dictatorship

Postby Vortukia » Fri Oct 17, 2014 8:35 pm

The Fallen Jedi wrote:
Segmentia wrote:I see your horror beasts and raise you Bioweapon Project 171A.

http://starwars.wikia.com/wiki/Imperial ... oject_I71A


That is either like the Flood from Halo, or would be Highly Intelligent Versions of Zombies from The Walking Dead

Speaking of the Flood.


I raise you Deadmans Burden, basically Vortukia's biological weapon most similar to the Flood.





bioweapon battle royal?

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Segmentia
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Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Fri Oct 17, 2014 8:36 pm

The Fallen Jedi wrote:
Segmentia wrote:I see your horror beasts and raise you Bioweapon Project 171A.

http://starwars.wikia.com/wiki/Imperial ... oject_I71A


That is either like the Flood from Halo, or would be Highly Intelligent Versions of Zombies from The Walking Dead


Never read Death Troopers?

They are /highly/ intelligent zombies. And get smarter the more there are. In the book they managed to use blasters, and fly ships, including working the systems of a Star Destroyer.
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:42 pm

Segmentia wrote:
The Fallen Jedi wrote:
That is either like the Flood from Halo, or would be Highly Intelligent Versions of Zombies from The Walking Dead


Never read Death Troopers?

They are /highly/ intelligent zombies. And get smarter the more there are. In the book they managed to use blasters, and fly ships, including working the systems of a Star Destroyer.


I take it back, almost exactly like the Flood, because with each stage of the Flood Infection, they gain more and more of an understanding about the world around them, and in a Predicted Intergalactic Stage of Flood Infection, they would achieve something akin to Near Sentience, their knowledge of the Technology in their Original Galaxy would be nearly unparalleled.

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Segmentia
Powerbroker
 
Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Fri Oct 17, 2014 8:50 pm

The initial infection is smart as well. It 'hides' in hosts bodies until it reproduces enough to be able to totally overload the bodies immune system. And this can happen over a large amount of hosts. In the book it was basically initiated its attack on hosts bodies across an entire prison barge at the same time, which also overloads medical personnel/ robotic units.
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:53 pm

Segmentia wrote:The initial infection is smart as well. It 'hides' in hosts bodies until it reproduces enough to be able to totally overload the bodies immune system. And this can happen over a large amount of hosts. In the book it was basically initiated its attack on hosts bodies across an entire prison barge at the same time, which also overloads medical personnel/ robotic units.


Yes, but as you said, with their rising numbers, their intellect increases, that is exactly akin to the Flood, and their sheer numbers and speed of infection, they would be a hybrid of Necromorphs from Dead Space, and the Flood from Halo.

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Nazeroth
Negotiator
 
Posts: 5060
Founded: Nov 16, 2012
Ex-Nation

Postby Nazeroth » Fri Oct 17, 2014 8:54 pm

alright i want violent action, where's a spot where i can just start fighting.
Comically Evil Member of the Anti-Democracy League
Government: Tyrannical Feudal Despotism
"Crush your enemies, see them driven before you..."
"The meek will inherit nothing..."
"Behold and despair fools"
"We will sail to a billion worlds...we will sail until every light has been extinguished"

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 9:03 pm

Orson, my troops are within the Listening Post, not stationed outside.

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The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 9:33 pm

The Fallen Jedi wrote:Orson, my troops are within the Listening Post, not stationed outside.

Post has been edited accordingly.

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Nazeroth
Negotiator
 
Posts: 5060
Founded: Nov 16, 2012
Ex-Nation

Postby Nazeroth » Fri Oct 17, 2014 9:40 pm

The V O I D wrote:
The Fallen Jedi wrote:
I like it... but they look absolutely horrifying in appearance, and i think i have something to do with this, we could have the Human-Celestial Hybrids be the original masters of these creatures, but when the Old Masaki Dynasty would fall under the might of the Imperial Federation, i could have that species put almost all of its time in relocating the Descendants of The Founding Masaki and then pledge their alligence to them.

But i may have it so that the Covenant is on the verge of achieving Victory, and then the Hydrian finally be able to locate The Founder's Descendants (Sanji, Ryaku, Myaku, and Kenji)

But please, change the appearance of these creatures, i don't want the majority of my characters having heart attacks whenever they see these creatures in the Morning :lol2:


The creature's meant for intimidation and fearmongering. And slaughter.
Besides, it's a bad idea to keep them out of cages/pens, or somewhere close to their masters; they can be overprotective due to not having large brains, and might accidentally slaughter allies. So, you wouldn't see much of them, except for if you unleashed them on your enemies.


i regularly use war beasts in my forces as well as one of my military traits is brutality,i have psionics(not very powerful ones) amongst my forces. This might be awsome :D
Comically Evil Member of the Anti-Democracy League
Government: Tyrannical Feudal Despotism
"Crush your enemies, see them driven before you..."
"The meek will inherit nothing..."
"Behold and despair fools"
"We will sail to a billion worlds...we will sail until every light has been extinguished"

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New Armarzia
Minister
 
Posts: 3042
Founded: Aug 08, 2010
Ex-Nation

Postby New Armarzia » Fri Oct 17, 2014 10:04 pm

And here I wanted to start making contact with nations and then y'all throw out the horrifying beasts and bioweapons...may need to rethink the contact idea.
Last edited by God on Mon Jan 1, 0000, 0:00 AM, edited infinite times in total.



S.T.A.L.K.E.R.: Memories of The Forgotten Please check it out if you are interested in STALKER or an RP with a post-apocalyptic vibe.

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Legendardisch
Ambassador
 
Posts: 1632
Founded: Feb 25, 2011
Ex-Nation

Postby Legendardisch » Sat Oct 18, 2014 1:52 am

Legendardisch wrote:I remember you inviting me to something.
But hey here I am, lets hope we can put the past behind, by putting each others differences aside and just roleplay.

(Image)
Civilization Name: The United Intergalactic Federation of Legendardisch
Government Type: Intergalactic Federation, it has a President, a vice president and a cabinet.
Home World/Capitol: Home World: Endeavour, The Andromeda Galaxy Capitol: The Intergalactic Peridium
Capital Status: Endeavour is a planet very similiar to that of Earth, it was over populated but due to events it no longer is, it was rebuild after a all ravaging war, the economy is also finally slowly getting better. The Intergalactic Peridium is a massive city-shaped station in orbit of a unknown planet, it is hyper modern and built by the combined intelligence of Legendardians and Atlanteans. It was captured in a war, but re taken in the revolution. it now serves as an all come together place.
Notable locations and such: Atlantus , Terrus 21, Exipilon A, Terra.
Founding Species: The Legendardians and Atlanteans.
Other Species:
Atlanteans (Citizens)
Khor'za (Citizens)
Qur'ran (Exiled)
=========================================================
BRIEF HISTORICAL OVERVIEW:
A snippet would be good:
It all begun when Systemlord Ptah entered the Solar System with his Gatejumper and Mothership, when he entered Earth Orbit he broadcasted a message where he spoke a obscure Qur'an Dialect, he then ordered his First Prime to give green light for his fleet to jump. It turned out that his First Prime was a rebel, he murdered him in cold blood. Humans on Earth responded in panic, mobilizing its armed forces. On earth, sharp objects called Shards penetrated the surface, immediately terraforming its surroundings. 3 days before christmas Ptah's fleet amassed above Earth, waiting for Ptah's order. Another large ship entered orbit, it was the Mothership of Systemlord Anubis. He beamed Ptah aboard his ship and executed him, immediately usurping Ptah's fleet. He also kidnapped the emperor and empress of Ghant which became new hosts, which was broadcasted by Anubis, in which he demanded the enslavement of Earth and its people or total annihilation. On Christmas, Anubis ordered his large armada to attack, several cities fell. A professor activated the shards and a large light beam activated cryogenic pods on another planet. It awakened the Legendardians, as the shards where invented to awake and exchange information, a Stargate was materialized in a cavern in Dogma near the river, The Legendardians stepped in the portal and immediately beamed the government leaders to the bunker, starting their first contact.

You should follow my RP which I hope to tie into Infinite Universe at some point, if possible. Do not, this history is being written slowly based on the solely actions in that RP.
=========================================================
Society and Cultural information:
The Federation has no real unified culture or society, but they do value their roots, the nation and technology in general. there is a huge variety of food, art, literature and technology.
Languages
Legendardian
Ancient
Qur'ran Dialect
General English.
Economy: due to the war and revolution, Legendardisch economy had to start over again, it is slowly creeping back to normal.
Industry: The industry is booming, damage needs to be repaired and ships need to be made again. after the war the industry kicked off as normal..
Strengths: Unified, Technological advanced, Handled occupation before.
Weaknesses: Economically weak, still awakening, still recovering.
=========================================================
Colonization/expansion:
There is no need for expansion, however beside the andormeda galaxy, part of Pegasus and the Milky Way are Legendardian too, however those are real small parts.
=========================================================
Foreign policy: Cautious,
Diplomacy:

=========================================================
Military Information: The Armed Forces favor large ships, therefor you will see more large ships, the fighters and transporters are however still advanced. it is really a mixed bunch of tech.
Strengths: Large ships, Technologically a mixed bag, and advanced
Weaknesses: Large ships, not all technology can be activated by all
=========================================================
NS activity: you know me well darn.
Technological Bases: Stargate: The Movie, SG1, Atlantis and Universe. ME1, 2 and 3. Star Trek, Ur'quan Masters.


SPECIES TITLE: Legendaria Legendricus
SPECIES NAME: Legendardian
APPEARANCE:
(Image)
DESCRIPTION:
Tall (taller than the tallest human on earth), pale blue or white or basically any color in its lightest for, with sand-paper like skin. black eyes.
=========================================================
HEIGHT: 272 centimeters
WEIGHT: 105 Kilo
BASE COMPOSITE ELEMENT: carbon
LIFE SPAN: 132 years
RESPIRATORY GAS: oxygen
BIOLOGY Just like a human.
NATURAL ABILITIES:
ATA-Gene
LTA-Gene
Genetic Memory
SPECIES TYPE: Humanoid
=========================================================
INTELLIGENCE: Extremely High
AGGRESSIVENESS LEVEL Medium
UNITY LEVEL: High.
COMMON TRAITS:
Intelligent
Curious
Explorers
Cautious
Willing to help
=========================================================
COMMON DEFECTS: Born with white eyes and a dark skin
UNCOMMON DEFECTS: Born without the LTA-Gene or ATA-Gene or Genetic Memory.
COMMON DISEASES: Euratohg (Losing suddenly all natural abilities, happens in the last year of life)
UNCOMMON DISEASES: Ori Plague (makes people die suddenly)
=========================================================
INFLUENCE: out of 10, 9
POPULATION PERCENTAGE: 54%
COMMON OCCUPATIONS: Scientists, Politicians, Explorers, Ship Builders, Architects.
UNCOMMON OCCUPATIONS:Mercenary


SPECIES TITLE: Atlantean
SPECIES NAME: Atlantean
APPEARANCE:
(Image)
DESCRIPTION:
Like any human
=========================================================
HEIGHT: Like humans
WEIGHT: Like humans
BASE COMPOSITE ELEMENT: Carbon
LIFE SPAN: 120 Years
RESPIRATORY GAS: Oxygen
BIOLOGY Like a human
NATURAL ABILITIES:
ATA-Gene
SPECIES TYPE: Humanoid
=========================================================
INTELLIGENCE: High
AGGRESSIVENESS LEVEL Low
UNITY LEVEL: High
COMMON TRAITS:
Willing to help
Non-Interventionist
Curious
Explorers
Cautious
Friendly
=========================================================
COMMON DEFECTS: Anything a human could have
UNCOMMON DEFECTS: Having no ATA-Gene
COMMON DISEASES: Ori Plague
UNCOMMON DISEASES: Progenitor Disease (messes up your body)
=========================================================
INFLUENCE: out of 10. 9
POPULATION PERCENTAGE: 40%
COMMON OCCUPATIONS: Scientists, Explorers, Politicians, Poet's, Manufacturers.
UNCOMMON OCCUPATIONS: Mob-Boss, Murder.


SPECIES TITLE: Khor'za / Qur'ran
SPECIES NAME: Khor'za / Qur'ran
APPEARANCE:
(Image)
DESCRIPTION:
Serpentine shape, only rarely seen. mostly burrowed in the brain stem of a (human) host.
=========================================================
HEIGHT: 4 Centimeter
WEIGHT: 3 kilo
BASE COMPOSITE ELEMENT: Carbon
LIFE SPAN: 187 Years, longer with sacrophage (but killing host with it)
RESPIRATORY GAS: None, steals from host. Oxygen without host.
BIOLOGY A Qur'ran or Khor'za (Anti Qur'ran) need a host, preferably a human, to survive, they burrow in the head, attaches itself to the brain stem, and takes control of the host. there are lots of advantages, like fast healing, prolonged lifespan, perfect health.
NATURAL ABILITIES:
Prolonged lifespan
Perfect health
Fast healing
Genetic Memory
SPECIES TYPE: parasitic
=========================================================
INTELLIGENCE: Extremely intelligent
AGGRESSIVENESS LEVEL Extremely Aggressive, but most Khor'za lost that.
UNITY LEVEL: none
COMMON TRAITS: Sociopath tendencies, God-Complex, Generally evil.
=========================================================
COMMON DEFECTS: Missing a fin, not that bad.
UNCOMMON DEFECTS: having no genetic memory and acting like a blank slate.
COMMON DISEASES: ah well, you see, there is not a common disease. altough some are born without their abilities, but they die instantly
UNCOMMON DISEASES: not having the ability to enslave the host.
=========================================================
INFLUENCE: 3
POPULATION PERCENTAGE: 6%
COMMON OCCUPATIONS: They are always plotting a new way to rule humanity and enslave it, they like to play god too. so yeah..
UNCOMMON OCCUPATIONS: doing anything not stated above.



I the nation of Legendardisch have read, and agree to follow all rules that have been stated. Even if I do not agree with some of the rules, I will do my best to ensure that they uphold in order to make a quality role playing environment. If I fail to do so, I am ready to accept any punishment if dealt out to me. I will also agree to make sure to stay on track with the story, and know that the story is above all.
The United Federation of Legendardisch


Pegasus Armed Dealership | De Volkscourant | Embassy Program | Factbook | Legendardisch.gov
PROUD MEMBER OF: I.S.A , I.C.O.N , V.N.T , U.P.A , I.F.C , I.E.S.P , I.A.T.A , I.C.D , D.S.A , U.T.A

Some very cool links: Flickr | DeviantART | Personal Website
Nederlander | Je Suis Charlie | PEGIDA

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Novia Soviet Socialist Republic
Postmaster of the Fleet
 
Posts: 20360
Founded: Dec 14, 2012
Ex-Nation

Postby Novia Soviet Socialist Republic » Sat Oct 18, 2014 6:20 am

Vortukia wrote:
The Fallen Jedi wrote:
That is either like the Flood from Halo, or would be Highly Intelligent Versions of Zombies from The Walking Dead

Speaking of the Flood.


I raise you Deadmans Burden, basically Vortukia's biological weapon most similar to the Flood.


bioweapon battle royal?


Well I raise you then. Galaxy Strain with Grey Goo Syndrome.
Last edited by Novia Soviet Socialist Republic on Sat Oct 18, 2014 3:30 pm, edited 1 time in total.
u wot m8

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Mesrane
Powerbroker
 
Posts: 9339
Founded: Apr 13, 2014
Ex-Nation

Postby Mesrane » Sat Oct 18, 2014 10:00 am

My poor judgement when it comes to time management strikes again. I don't have time for this anymore, but I enjoyed this while it was here and I wish this RP the best of luck.
Obligatory pros and antis:
Pro: Libertarianism, Protestantism, Gay Rights, 2nd Amendment, Scottish and Welsh Independence, Free Market
Anti: Communism, Socialism, General Authoritarianism, Welfare State, Feminism, EU, Controlled Economy, Gun Control, Justin Bieber, Utter Ridiculousness


Unapologetic Elder Scrolls Fanatic
HAIL NEREVAR, PRAISE THE HORTATOR


Chicago Cubs Fan. Yay?

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The V O I D
Post Marshal
 
Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sat Oct 18, 2014 3:17 pm

The Fallen Jedi wrote:
The V O I D wrote:
I guess that works. But, still. If you don't want to worry about the freakiness, they should have a designated room or something.
I can't wait for you to use Hydrians. Oooo, if you attack an enemy ship and knock out their power supply so they have no lights, unleash the Hydrians on their ship.
It will end in lots... and lots... of fun... :twisted:


I kind of want you to assume the role of the Hydrians in terms of assaulting ships and even controling some of the Hydrians, because my main focus will be on the resurrection of The Founding Masaki, Sanji's death (This will be planned between me and Orson), and even the Return of Asumar Masaki.


Right, well. Just let me know when you're assaulting ships and such, and when you launch Hydrian-filled pods into the enemy ships to reap all hell on them.

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The V O I D
Post Marshal
 
Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sat Oct 18, 2014 3:27 pm

I raise you all Bioweapons Project 205-Alpha ("Ethor").
Ethor wins. And that's only the canine edition. There's also Project 205-Zeus ("Devirian"), the human version.

#YurgzeungBioengineeringIsUnmatched.

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Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Psychotic Dictatorship

Postby Vortukia » Sat Oct 18, 2014 3:29 pm

The V O I D wrote:I raise you all Bioweapons Project 205-Alpha ("Ethor").
Ethor wins. And that's only the canine edition. There's also Project 205-Zeus ("Devirian"), the human version.

#YurgzeungBioengineeringIsUnmatched.

I prefer Deadmans Burden, more versatile and adaptive.

#VorutkianWeaponTech

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