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United Soviet Jason Republic
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Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Oct 17, 2014 3:55 pm

Vortukia wrote:I am LEGALLY bound to assist Jedi in a conflict. I have a pact with hkm .


Do you want to have Jedi start a two front war with the Engis?
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
Jamestown Journal
"There are words I can spell. There are words I can't spell. Then there are words I don't care to spell." -Me

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Vortukia
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Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Fri Oct 17, 2014 3:57 pm

No. If he makes a stupid choice I'll calm it to a vote of no confidence in the Pact.

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Novia Soviet Socialist Republic
Postmaster of the Fleet
 
Posts: 20360
Founded: Dec 14, 2012
Ex-Nation

Postby Novia Soviet Socialist Republic » Fri Oct 17, 2014 4:28 pm

Imperialisium wrote:Everyone wants the girl...hmmm


Well if we discovered a living human being in a tomb that had been locked up for thousands of years then I think everyone would want to do tests and stuff too. Hell, she set something on fire with her touch.
u wot m8

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The Orson Empire
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Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 4:46 pm

Vortukia wrote:I am LEGALLY bound to assist Jedi in a conflict. I have a pact with hkm .

You said you weren't going to intervene.

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 6:42 pm

The Orson Empire wrote:
Vortukia wrote:I am LEGALLY bound to assist Jedi in a conflict. I have a pact with hkm .

You said you weren't going to intervene.


Hey Orson, you know that your Transports could go down to the planet if you wanted to.

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Vortukia
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Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Fri Oct 17, 2014 6:45 pm

The Orson Empire wrote:
Vortukia wrote:I am LEGALLY bound to assist Jedi in a conflict. I have a pact with hkm .

You said you weren't going to intervene.

It's a very complicated situation

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Segmentia
Powerbroker
 
Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Fri Oct 17, 2014 6:49 pm

Should I quote my app? Don't want to sound inpatient but it did get covered up by a few pages.
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Vortukia
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Posts: 7011
Founded: Mar 30, 2012
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Postby Vortukia » Fri Oct 17, 2014 7:02 pm

Segmentia wrote:Should I quote my app? Don't want to sound inpatient but it did get covered up by a few pages.
Since im busy in real life but so far your app looked goo . You can post on good faith

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Segmentia
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Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Fri Oct 17, 2014 7:06 pm

Vortukia wrote:
Segmentia wrote:Should I quote my app? Don't want to sound inpatient but it did get covered up by a few pages.
Since im busy in real life but so far your app looked goo . You can post on good faith


Neato. The stars will be red with communism, or blood.

I'm guessing blood though...
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Imperialisium
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Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Oct 17, 2014 7:27 pm

The Fallen Jedi wrote:
The Orson Empire wrote:You said you weren't going to intervene.


Hey Orson, you know that your Transports could go down to the planet if you wanted to.


Major weakness of energy shields. They suck against solid objects. (space magic aside)
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If you don't hear from me for a while...I'm inna woods.
NS' Unofficial Adult Actress.

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 7:31 pm

Imperialisium wrote:
The Fallen Jedi wrote:
Hey Orson, you know that your Transports could go down to the planet if you wanted to.


Major weakness of energy shields. They suck against solid objects. (space magic aside)


Well if Orson uses a Electromagnetic Pulse, it would crash the Beacon in the Listening Post, and alert the Republic of an incident on the planet and Orson will lose the Element of Surprise.

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The V O I D
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Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Oct 17, 2014 7:33 pm

Vort, you never answered my question- can I create a species that is nonsentient, but ruled by another empire?
If so, I'd like to give the Dark Jedi some cool new creatures to use.

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Vortukia
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Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Fri Oct 17, 2014 7:34 pm

The V O I D wrote:Vort, you never answered my question- can I create a species that is nonsentient, but ruled by another empire?
If so, I'd like to give the Dark Jedi some cool new creatures to use.

Yes. Its up to yiy who you want to have them.

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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Oct 17, 2014 7:35 pm

The Fallen Jedi wrote:
Imperialisium wrote:
Major weakness of energy shields. They suck against solid objects. (space magic aside)


Well if Orson uses a Electromagnetic Pulse, it would crash the Beacon in the Listening Post, and alert the Republic of an incident on the planet and Orson will lose the Element of Surprise.


True. Question is, how long will it take you to mount a search group to investigate? Orson by the looks of things might have already destroyed enemy forces on the planet and taken the system by the time your investigation forces arrive.
Resident Fox lover
If you don't hear from me for a while...I'm inna woods.
NS' Unofficial Adult Actress.

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The V O I D
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Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Oct 17, 2014 7:47 pm

Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 7:50 pm

Imperialisium wrote:
The Fallen Jedi wrote:
Well if Orson uses a Electromagnetic Pulse, it would crash the Beacon in the Listening Post, and alert the Republic of an incident on the planet and Orson will lose the Element of Surprise.


True. Question is, how long will it take you to mount a search group to investigate? Orson by the looks of things might have already destroyed enemy forces on the planet and taken the system by the time your investigation forces arrive.


Yes, your right, because most eyes are still on the Coup, however, High Command has issued something akin to a Galactic Moratorium, Reserdan is entirely locked down, no ships are permitted within the System or out of the System, most of Republic High Command is focused on the Coup, but a few elements are closely watching their Edges of the Galaxy, if there are any changes in any Listening Post's Status, then these Elements are informed as quick as possible.

Grand Moff Thrawn would be ordered to forego the meeting between the Pact, and Engians and would be given the job of investigating the planet.

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Imperialisium
Postmaster-General
 
Posts: 13572
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Fri Oct 17, 2014 7:51 pm

I edited in for Orson, so Orson can reply whenever.
Resident Fox lover
If you don't hear from me for a while...I'm inna woods.
NS' Unofficial Adult Actress.

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 7:55 pm

The V O I D wrote:Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.


I like it... but they look absolutely horrifying in appearance, and i think i have something to do with this, we could have the Human-Celestial Hybrids be the original masters of these creatures, but when the Old Masaki Dynasty would fall under the might of the Imperial Federation, i could have that species put almost all of its time in relocating the Descendants of The Founding Masaki and then pledge their alligence to them.

But i may have it so that the Covenant is on the verge of achieving Victory, and then the Hydrian finally be able to locate The Founder's Descendants (Sanji, Ryaku, Myaku, and Kenji)

But please, change the appearance of these creatures, i don't want the majority of my characters having heart attacks whenever they see these creatures in the Morning :lol2:

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The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 7:58 pm

The Fallen Jedi wrote:
The Orson Empire wrote:You said you weren't going to intervene.


Hey Orson, you know that your Transports could go down to the planet if you wanted to.

That's not our goal. The Covenant's goal is to bombard the planet in order to wipe out all of the Republic's defenses. Once that has been accomplished, we will travel to the surface and set up a forward operating base. We do not want to start a ground battle.
Last edited by The Orson Empire on Fri Oct 17, 2014 7:58 pm, edited 1 time in total.

User avatar
The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 8:00 pm

The V O I D wrote:Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.

Oh gosh....if we start seeing these things during the war, the Covenant is going to have to develop a method of wiping them out.

I am thinking of something similar to the Genophage from Mass Effect.

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Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Fri Oct 17, 2014 8:01 pm

The Fallen Jedi wrote:
The V O I D wrote:Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.


I like it... but they look absolutely horrifying in appearance, and i think i have something to do with this, we could have the Human-Celestial Hybrids be the original masters of these creatures, but when the Old Masaki Dynasty would fall under the might of the Imperial Federation, i could have that species put almost all of its time in relocating the Descendants of The Founding Masaki and then pledge their alligence to them.

But i may have it so that the Covenant is on the verge of achieving Victory, and then the Hydrian finally be able to locate The Founder's Descendants (Sanji, Ryaku, Myaku, and Kenji)

But please, change the appearance of these creatures, i don't want the majority of my characters having heart attacks whenever they see these creatures in the Morning :lol2:

:bow: I want it, lol.

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:01 pm

The Orson Empire wrote:
The Fallen Jedi wrote:
Hey Orson, you know that your Transports could go down to the planet if you wanted to.

That's not our goal. The Covenant's goal is to bombard the planet in order to wipe out all of the Republic's defenses. Once that has been accomplished, we will travel to the surface and set up a forward operating base.


You would eliminate the Element of Surprise, as the Listening Post transmits an active beacon to Republic High Command, informing them that the Base is still active, and thus secure, so if you bombard the planet, and destroy the listening post, then you will lose the element of surprise.

User avatar
The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Oct 17, 2014 8:02 pm

The Fallen Jedi wrote:
The Orson Empire wrote:That's not our goal. The Covenant's goal is to bombard the planet in order to wipe out all of the Republic's defenses. Once that has been accomplished, we will travel to the surface and set up a forward operating base.


You would eliminate the Element of Surprise, as the Listening Post transmits an active beacon to Republic High Command, informing them that the Base is still active, and thus secure, so if you bombard the planet, and destroy the listening post, then you will lose the element of surprise.

I see.

I am changing my mind.

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:06 pm

The Orson Empire wrote:
The V O I D wrote:Here's a present for the Dark Jedi, if you want it.
SPECIES NAME: Hydrian
APPEARANCE: This.
DESCRIPTION: Hydrians are pack-hunting animals with very little, if any, form of intelligence. They travel in packs of twenties and are easily manipulated by forms of mind-control devices or other methods of influence. They're also very obedient to those who they consider masters, but can't exactly understand any languages.
=========================================================
HEIGHT: 6'0" - 8'0"
WEIGHT: 200 - 240 lbs
BASE COMPOSITE ELEMENT: Carbon.
LIFE SPAN: 40 Years, High Reproduction Rate.
RESPIRATORY GAS: Oxygen.
BIOLOGY Hydrians have four limbs in the position of a humanoid creature, although these limbs end in spires used for crawling almost universally on any surface. They have two extra limbs near where their arms should be which have hooked claws and 'hands', which they use to strike prey. They have four eyes, and a dog-sized brain. They also have a circular mouth with jagged teeth, and they're very sensitive to sunslight, so they mostly rely on echolocation, except during night time or in dark areas.
NATURAL ABILITIES: Universal Walking- they can walk on any surface, regardless of position or location.
SPECIES TYPE: Insecto-Humanoid.
=========================================================
INTELLIGENCE: Low.
AGGRESSIVENESS LEVEL: Infinite towards anything that isn't it's master.
UNITY LEVEL: Pack-Mindedness.
COMMON TRAITS: Extreme strength/speed.
=========================================================
COMMON DEFECTS: Two-legs- they have only two legs ending in spires, with their hooked-armhands, and walk upright, albeit struggling.
UNCOMMON DEFECTS: No-eyes- makes them rely on echolocation much, much more.
COMMON DISEASES: Any diseases native to the environment they're in.
UNCOMMON DISEASES: Same as above, depending on if they're used to the environment.
=========================================================
INFLUENCE: None, due to lack of any intelligence.
POPULATION PERCENTAGE: N/A.
COMMON OCCUPATIONS: Steed- can be ridden on their stomachs via attaching a seat, War-creature- can be unleashed to reap havoc upon enemies.
UNCOMMON OCCUPATIONS: N/A.

Oh gosh....if we start seeing these things during the war, the Covenant is going to have to develop a method of wiping them out.

I am thinking of something similar to the Genophage from Mass Effect.


Exactly how many times have i seen the suggestion come up from you, i've lost count after Endless Space.

I'm pretty sure The Founder knows how to counter that Genophage, he is the one who Developed the Masaki Guardian Program, created the Dynasty with his brother, and even help "Fornicate" The Human-Celestial Lineage, i'm pretty sure he would find a way to counter the Genophage.

And besides, the Genophage would sometimes be ineffective to species that would develop a natural resistance to the Genophage without even knowing, you know what they say, Biodiversity is a Bitch Like that.

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Oct 17, 2014 8:08 pm

For any Information Referring to the Old Masaki Dynasty, look no further:

http://tfjnationstates.wikia.com/wiki/T ... ki_Dynasty

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