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Now what?

1. Someone else takes over OP and manages the rules.
2
9%
2. We scrap the score system and move on.
7
32%
3. We move on with the current rules. (I'll explain everything if need be)
5
23%
4. The RP dies.
3
14%
5. open for sugg
5
23%
 
Total votes : 22

User avatar
Rencini
Envoy
 
Posts: 242
Founded: Jul 05, 2013
Ex-Nation

Postby Rencini » Tue Nov 11, 2014 8:16 am

New Fraulasia wrote:Could it be considered anachronistic that I've invented the hot air balloon? Because the first hot air balloon was flown in 1783.


We crossed our own Atlantic circa 1500... and there are no BC years, so from tribes to cross-Atlantic in 1500 years, it's not exactly the same as in our world. Besides, we are close enough to 1800 in A.O.P.

G-Tech Corporation wrote:Honestly, Levis, I'm amused by nationalistic sentiment in Arcea at all. Nationalism is a product of cities and industrialization, and your civilization is very spread out for your population size. Even I don't really have nationalism, and I'd hazard I have the most industrialized civilization.


That's arguable, though. Nationalism just happened around that time, but the Romans were also nationalistic in a sense, whose society could be summed up as Romans > Italians > Conquered people > Slaves > Unconquered people/barbarians in layman's terms without getting too political/specific. On the other hand, the people were tied to the land in medieval times, which means that they are aware of their ties to Arcea, but also an obligation to the land, while the free people still see the conquered places as rightfully Arcean (as do the peasants to a lesser extent); even then, this takes place in a whole different world, using our own world as a foundation as opposed to a guide.

From what I have learned about modern times, multiculturalism is the product of cities, while isolationism & national pride is the product of the countryside.

Then again, I'm biased as I based my people off vain Vikings with Frankish influences, and as clannish as the Romans. But it's just my two cents.
Mein Factbook
I don't RP on weekends

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Nov 11, 2014 2:28 pm

You know what G-Tech i admit the assassins creed idea was ridiculous so I'll edit.
Last edited by Levis Avara on Tue Nov 11, 2014 2:29 pm, edited 1 time in total.

User avatar
Aznazia
Minister
 
Posts: 2312
Founded: Feb 18, 2013
New York Times Democracy

Postby Aznazia » Tue Nov 11, 2014 5:31 pm

Name: The Democracy of Athenzia
Short history:

Timeless Era:

The City State of Athenzia did not exist in the Timeless era. A few native tribes roam the forests. In this time period an exploration from across the sea discovers the island. No settlers come because there is no sign of any valuable resources.

Classical Era:

A band of exiled people from a far away land travel by boat to this land and build their first settlement. They suffer through hard time and famine. On a handful survive the first two years. More settlers came a little later and help secure the land.

Late Classical Era: The discovery of copper and tin near the settlement caused more people from across the sea immigrate. As a result a small town has begun to raise in population. This causes the native people to begin to fight back as the settlers push further inland. The settles just manage to carve out a piece of the forest and secure the tin and copper mines. The settlers then make an alliance with the native not to move further inland.

Shadow era: By this point the population of the town made it grow to a bustling local trade hub. Merchants begin to arrive and set up shop. To protect the sea trade of copper and tin, a decent navy is assembled to protect the shipments of resources going to and from the town. To support this population more farms are set up much to the displease of the natives who let the breach in the alliance go. The settlers promise to trade some food with the native in return for continued expansion outwards for the farms.

Late Shadow Era: A plague sweeps through the town and kills about 40% of the population. The plague also wipes out the local native tribes allowing the surviving townspeople to freely expand further outward. As a result the demand for more settlers caused the population to grow even more. More intelligent officials come to the town bringing more advanced industrial processes and science. The navy is expanded at the expense of a land military. More settlers and merchants continue to arrive and bring technology, science, and culture.

Starting score:
Agriculture/food- 5
Industry- 5
Science - 15
Culture- 5
Army - 5
Navy - 5
Starting location : Temperate Forest Coastline
Last edited by Aznazia on Thu Nov 13, 2014 10:00 am, edited 1 time in total.
The Federal Republic of Aznazia

My Political View: https://www.politicalcompass.org/chart?ec=4.13&soc=2.82
Pro: USA, Guns, Republic, Capitalism, Freedom of Speech, Freedom of Religion, Gay Rights, Patriotism, Environment, Green Energy.
Anti: Communism, Corruption, Crony-Capitalism, Accommodation, Fascism, Religious Extremism, Neo-Progressivism.
Peace Time: 450,000 total

Breakdown by branch (peace time):
    -Army: 250,000
    -Navy: 100,000
    -Marines: 35,000
    -Air force: 65,000
Population: 98.362 Million
Current Chancellor: Fredrick Pudikov
Minister of Foreign Affairs: Dwight Folwer
Press Secretary: David Piers
Aznazian Trade Secretary: Christopher Olson

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 5:34 pm

Arcea, are you at the tech level of telegraph? I presume you need electricity for that, which is thirty Science.

Maybe semaphore would be more reasonable?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Tue Nov 11, 2014 5:34 pm

G-Tech Corporation wrote:Arcea, are you at the tech level of telegraph? I presume you need electricity for that, which is thirty Science.

Maybe semaphore would be more reasonable?

Or very loud yelling.
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Nov 11, 2014 5:45 pm

edited

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G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 6:57 pm

Levis Avara wrote:edited


Levis, I hate to be picky, but you have ~50,500 soldiers deployed currently, plus the entirety of your naval staffing. For your population of 1.5 million, we're talking a 4% military, minimum, if you haven't a single other garrison and no soldiers defending any of your other holdings. I admit one can draft soldiers to temporarily increase troop numbers, but I don't think you've mentioned a draft of any kind, nor training more soldiers.

So, how do you have so many soldiers in Orion?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Nov 11, 2014 7:19 pm

G-Tech Corporation wrote:
Levis Avara wrote:edited


Levis, I hate to be picky, but you have ~50,500 soldiers deployed currently, plus the entirety of your naval staffing. For your population of 1.5 million, we're talking a 4% military, minimum, if you haven't a single other garrison and no soldiers defending any of your other holdings. I admit one can draft soldiers to temporarily increase troop numbers, but I don't think you've mentioned a draft of any kind, nor training more soldiers.

So, how do you have so many soldiers in Orion?

I know I should've rped it but its been 2 years since any main battle has happened right? I did definitely draft soldiers in that time I suppose some would be poorly handled though hmm how about 14,763 sounds reasonable?

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G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 7:21 pm

Levis Avara wrote:
G-Tech Corporation wrote:
Levis, I hate to be picky, but you have ~50,500 soldiers deployed currently, plus the entirety of your naval staffing. For your population of 1.5 million, we're talking a 4% military, minimum, if you haven't a single other garrison and no soldiers defending any of your other holdings. I admit one can draft soldiers to temporarily increase troop numbers, but I don't think you've mentioned a draft of any kind, nor training more soldiers.

So, how do you have so many soldiers in Orion?

I know I should've rped it but its been 2 years since any main battle has happened right? I did definitely draft soldiers in that time I suppose some would be poorly handled though hmm how about 14,763 sounds reasonable?


Erm, no. The last major battle was for Fort Steel. It's been about three weeks, a month tops since then.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Nov 11, 2014 7:23 pm

G-Tech Corporation wrote:
Levis Avara wrote: I know I should've rped it but its been 2 years since any main battle has happened right? I did definitely draft soldiers in that time I suppose some would be poorly handled though hmm how about 14,763 sounds reasonable?


Erm, no. The last major battle was for Fort Steel. It's been about three weeks, a month tops since then.

No I meant since the war began at new zyras and siochanna before fort steel its been 2 years of preparation right?
Last edited by Levis Avara on Tue Nov 11, 2014 7:23 pm, edited 1 time in total.

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G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 7:24 pm

Levis Avara wrote:
G-Tech Corporation wrote:
Erm, no. The last major battle was for Fort Steel. It's been about three weeks, a month tops since then.

No I meant since the war began at new zyras and siochanna before fort steel its been 2 years of preparation right?


Oh, hm. I mean, it might have been as much as a year; this has been a campaign season currently, to my knowledge.

Even so, a 5% military will be under equipped and under supplied.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Tue Nov 11, 2014 7:27 pm

G-Tech Corporation wrote:
Levis Avara wrote:No I meant since the war began at new zyras and siochanna before fort steel its been 2 years of preparation right?


Oh, hm. I mean, it might have been as much as a year; this has been a campaign season currently, to my knowledge.

Even so, a 5% military will be under equipped and under supplied.

Even my current industry score couldn't support it.
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

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G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 7:32 pm

Seno Zhou Varada wrote:
G-Tech Corporation wrote:
Oh, hm. I mean, it might have been as much as a year; this has been a campaign season currently, to my knowledge.

Even so, a 5% military will be under equipped and under supplied.

Even my current industry score couldn't support it.


It has less to do with Industry than simple economics. Every man you take out of the workforce means one less person to make guns, and butter. industry will mean you can perhaps equip them better temporarily, but only automation will allow them to be deployed beyond a single campaign season really.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Tue Nov 11, 2014 7:40 pm

G-Tech Corporation wrote:
Seno Zhou Varada wrote:Even my current industry score couldn't support it.


It has less to do with Industry than simple economics. Every man you take out of the workforce means one less person to make guns, and butter. industry will mean you can perhaps equip them better temporarily, but only automation will allow them to be deployed beyond a single campaign season really.

True.
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 8:49 pm

i'm not sure what's going on, Levis. Aren't your men the ones attacking from the underbrush?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Tue Nov 11, 2014 8:51 pm

G-Tech Corporation wrote:i'm not sure what's going on, Levis. Aren't your men the ones attacking from the underbrush?

Yes we came into the clearing from the underbush then chased ya'll back into the underbrush from my knowledge.

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G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Nov 11, 2014 9:05 pm

Levis Avara wrote:
G-Tech Corporation wrote:i'm not sure what's going on, Levis. Aren't your men the ones attacking from the underbrush?

Yes we came into the clearing from the underbush then chased ya'll back into the underbrush from my knowledge.


Chased into the underbrush? The Dominion soldiers are fighting from a line of wooden wains, on the road. Not from underbrush?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Wed Nov 12, 2014 2:10 am

Good news! I have full 3 hours to spend on administrative tasks. Here is what I propose: (note, If you don't like long lists of rules, just ignore the non-Bolded part.)
New era to start soon. Combination of shadow, exploration and industrial era, which means that Science and industry, Airleet and Defenses, can slowly grow at expense of other sectors.

New Special Score types: These require Industrial capacity to be maintained. Each Industry creates 1 industrial capacity which is then used to maintain Armies, Navies, Defenses and Airfleets.
Airfleet - Your air forces. Must have Tech level 7 to get these... (you can have minor ICly airforces with less, but they won't count much in wars). You also need 3 Industrial capacity to maintain your Airfleet.
Armies and Navies cost 2 IC to maintain each.
Defenses - 3 IC to maintain. Makes Defensive wars longer. Each score in Defenses mean +1 RL day for war resolution (default is 2 RL day). Sea Wars are immune to this.

Your forces can exceed total industrial capacity with your forces. This however means -50 prosperity and -1 happiness for each IC you lack.


Score rule changes:
Industry reduces happiness more. Each 2 industry means -1 happiness.
Unhappiness for Agriculture, army and navy remains at 1 for every 5.
Airfleet and defenses causes no unhappiness.
Formula for calculating Prosperity impact of Armed forces changed to agricult*(Army+Navy+Defenses+Airfleet)*T

New might rules:
Propaganda will be introduced: Espionage+Culture/5 will be reduced from your opponent's morale might!
Air Might: Simply your Airfleet score Times (Tech level - 5) or Airfleet*(T-5). Works just just like other might types, except for it counts at both sea and land battles.
Intelligence might will be introduced: = Espionage. Works independently from other might but max of 2 victory points can be gained from it (instead of 3)

Important! Now there is such thing called "Naval Dominance" and "Air superiority". Naval Dominance is achieved by winning a sea war (just like land war but with different size formula). Sea wars are fought separately from land wars. Losing or winning such wars has no consequence, other then giving naval dominance to the other civ. Civs with naval dominance over another civ can stop their overseas trade and supply routes (they can't be shared Industrial capacity from overseas and they cant trade with overseas civs. Their colony score is also halved and their colonies can't be reinforced. They also can't attack enemy colonies.)

Air superiority is achieved with higher air support then your opponent. You can use it to Ignore Naval Dominance penalties over short distances (width of Arcea's island) (distance increases with tech level).


New Might formulas
Skill = Army score for land battles and Navy score for Naval battles
Size = Army * Agriculture For Land Battles and Navy * Industry for sea ones.
Equipment = (2*Army + Industry)*T For Land and (2*Navy + Industry)*T for sea wars.
Morale = Army + H(happiness) - Enemy propaganda for land and Navy + H - P for sea. Negative Values are not recommended.
Air support = Airfleet*(Tech level-5)
Intelligence = Espionage (max 2 Victory points.)
Strategic (only at land wars) = Skill+Arifleet if you are attacking, Skill + Navy + Airfleet if you are attacking overseas. Defenses + Skill + Airleet if defending on land, Defenses + Skill + Airfleet + Navy if defending against overseas attacker.

Propaganda formula is P = Espionage + Culture / 5 (rounded down)

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Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Wed Nov 12, 2014 3:53 am

Also, Starting score for new civs will be raised to 40.
Those below score 40 can auto-upgrade.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Wed Nov 12, 2014 4:17 am

Dang.

G-Tech I'm glad I asked for that culture as I'm gonna go straight industry!
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Nov 12, 2014 4:19 am

Seno Zhou Varada wrote:Dang.

G-Tech I'm glad I asked for that culture as I'm gonna go straight industry!


Coolio.

So, Hark, what actions do you anticipate us being able to take? No increases to Ag/Culture/Science?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Wed Nov 12, 2014 4:33 am

G-Tech Corporation wrote:
Seno Zhou Varada wrote:Dang.

G-Tech I'm glad I asked for that culture as I'm gonna go straight industry!


Coolio.

So, Hark, what actions do you anticipate us being able to take? No increases to Ag/Culture/Science?

Not above a certain level and score above a set level will be lost (to Wars, Disease, Disasters, Chaos, Bookburning etc.)
Details later.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Nov 12, 2014 4:36 am

Oh, also, Gygax, Goffsil; I'd be interested in trading colonies for 5 Score in the category of your choice, if you're interested. Net gain for both of us.

Harkback Union wrote:
G-Tech Corporation wrote:
Coolio.

So, Hark, what actions do you anticipate us being able to take? No increases to Ag/Culture/Science?

Not above a certain level and score above a set level will be lost (to Wars, Disease, Disasters, Chaos, Bookburning etc.)
Details later.


Hmm. You do realize most votes were for progress, not stagnation, right? By a majority of ~2/3rds. I could understand, say, barbaric hordes, but an outright destruction of civilization doesn't seem in line with the votes.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Rencini
Envoy
 
Posts: 242
Founded: Jul 05, 2013
Ex-Nation

Postby Rencini » Wed Nov 12, 2014 5:03 am

Harkback Union wrote:Also, Starting score for new civs will be raised to 40.
Those below score 40 can auto-upgrade.


Damn, just when I took the wonder bonuses & such (I have my fingers crossed that you mean base score).
Mein Factbook
I don't RP on weekends

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62496
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Nov 12, 2014 5:16 am

Rencini wrote:
Harkback Union wrote:Also, Starting score for new civs will be raised to 40.
Those below score 40 can auto-upgrade.


Damn, just when I took the wonder bonuses & such (I have my fingers crossed that you mean base score).


Hopefully base. I mean, invalidating those bonuses would suck. I'm still hoping for more Advanced wonders to spend my remaining Wonders on.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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