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Now what?

1. Someone else takes over OP and manages the rules.
2
9%
2. We scrap the score system and move on.
7
32%
3. We move on with the current rules. (I'll explain everything if need be)
5
23%
4. The RP dies.
3
14%
5. open for sugg
5
23%
 
Total votes : 22

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Sun Nov 09, 2014 2:38 pm

Anyone knows how many days have passed since Illum started?

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Sun Nov 09, 2014 2:39 pm

Need new... map...
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Sun Nov 09, 2014 2:40 pm

Seno Zhou Varada wrote:Need new... map...


Its almost done.
Is siochana still in Arcea's hands?

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Sun Nov 09, 2014 2:41 pm

Harkback Union wrote:
Seno Zhou Varada wrote:Need new... map...


Its almost done.
Is siochana still in Arcea's hands?

Nope

And 10 days in.
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 3:07 pm

Hum. Levis, didn't you have 13 Ag at the start of this conflict? So 1,500,000 citizens, or 15,000 soldiers at the 1% rule?

I mean, you can certainly raise more via a draft, but that will take time, and they'll be both poorly equipped and poorly trained compared to your 1% regulars.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Sun Nov 09, 2014 3:15 pm

Looks like we got 2 new RPers inbound.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Sun Nov 09, 2014 3:28 pm

Harkback Union wrote:Looks like we got 2 new RPers inbound.

Yeah!
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Nov 09, 2014 3:39 pm

Tagalicious

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Sun Nov 09, 2014 3:47 pm

G-Tech Corporation wrote:Hum. Levis, didn't you have 13 Ag at the start of this conflict? So 1,500,000 citizens, or 15,000 soldiers at the 1% rule?

I mean, you can certainly raise more via a draft, but that will take time, and they'll be both poorly equipped and poorly trained compared to your 1% regulars.


We drafted more troops its been 2 years of preparation and training (Army 5). Also I have 1 grievance to make about the whole population thing. Shouldn't population naturally increase with science and industry? I mean with science comes inventions like better fertilization more advanced tools and just better more advanced ways of farming. I mean look at pre-industrial UK it had a population of 11,000,000 that nearly dwarfs Arcea and Amenrali the 2 largest civs in the game.Science and agriculture just go hand and hand.
Last edited by Levis Avara on Sun Nov 09, 2014 3:48 pm, edited 2 times in total.

User avatar
Seno Zhou Varada
Negotiator
 
Posts: 6027
Founded: Feb 25, 2014
Ex-Nation

Postby Seno Zhou Varada » Sun Nov 09, 2014 3:49 pm

Military Democracy of Birtonia wrote:Tagalicious

Yes! More people!

Please app as natives we need some. Or heck an advanced barbarian horde would be awesome.
Political Compass: Economic: -8.88 Social: -9.54
Libertarian Socialist with Anarcho-Communist Leanings
Still dirty commie, shower is currently being collectivised.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 3:53 pm

Levis Avara wrote:
G-Tech Corporation wrote:Hum. Levis, didn't you have 13 Ag at the start of this conflict? So 1,500,000 citizens, or 15,000 soldiers at the 1% rule?

I mean, you can certainly raise more via a draft, but that will take time, and they'll be both poorly equipped and poorly trained compared to your 1% regulars.


We drafted more troops its been 2 years of preparation and training (Army 5). Also I have 1 grievance to make about the whole population thing. Shouldn't population naturally increase with science and industry? I mean with science comes inventions like better fertilization more advanced tools and just better more advanced ways of farming. I mean look at pre-industrial UK it had a population of 11,000,000 that nearly dwarfs Arcea and Amenrali the 2 largest civs in the game.Science and agriculture just go hand and hand.


Ah. Even so, drafting past 1% will necessarily decrease both quality of soldier and quality of equipment, as well as turning it from a volunteer force into a conscript force.

That is true, to an extent. Only if the Industry and Science are applied to agricultural processes would they tie with an increase in population. If they aren't, meaning the AG score isn't increased, there's no particular region why being better at manufacturing and astronomy would lead to a more numerous population, in the same way that science doesn't automatically lead to culture.

Also, our populations escalate rapidly. I just hit 12 million inhabitants, so I'm truly at Industrial levels of population.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Sun Nov 09, 2014 3:54 pm

G-Tech Corporation wrote:Hum. Levis, didn't you have 13 Ag at the start of this conflict? So 1,500,000 citizens, or 15,000 soldiers at the 1% rule?

I mean, you can certainly raise more via a draft, but that will take time, and they'll be both poorly equipped and poorly trained compared to your 1% regulars.

Also my agri score is 14 from Orion timeless era

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 3:56 pm

Levis Avara wrote:
G-Tech Corporation wrote:Hum. Levis, didn't you have 13 Ag at the start of this conflict? So 1,500,000 citizens, or 15,000 soldiers at the 1% rule?

I mean, you can certainly raise more via a draft, but that will take time, and they'll be both poorly equipped and poorly trained compared to your 1% regulars.

Also my agri score is 14 from Orion timeless era


Ah, yes, that was why it was 1.5 million, my mistake. I was wondering why those figures didn't align with my head canon of 800k.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Nov 09, 2014 3:56 pm

Seno Zhou Varada wrote:
Military Democracy of Birtonia wrote:Tagalicious

Yes! More people!

Please app as natives we need some. Or heck an advanced barbarian horde would be awesome.



lol alright then, what era we be in now? Im too lazy to read up stuff

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 3:58 pm

Military Democracy of Birtonia wrote:
Seno Zhou Varada wrote:Yes! More people!

Please app as natives we need some. Or heck an advanced barbarian horde would be awesome.



lol alright then, what era we be in now? Im too lazy to read up stuff


The Age of Enlightenment; basically lots of colonization and progress. Are you going to roll natives? The west continent could use some inhabitants.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Nov 09, 2014 4:02 pm

Yeah ill native it up lol, just not quite sure how to claim it and stuff

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 4:10 pm

Military Democracy of Birtonia wrote:Yeah ill native it up lol, just not quite sure how to claim it and stuff


Basically just fill out the app in the first post of this thread labelled Natives. Ensure to specify where you want to be located; if you have immediate goals and cultural objectives you want to aim for, I'd be happy to help you determine what score allocations would be apropos.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Levis Avara
Ambassador
 
Posts: 1248
Founded: Aug 10, 2014
Ex-Nation

Postby Levis Avara » Sun Nov 09, 2014 4:17 pm

G-Tech Corporation wrote:
Levis Avara wrote:
We drafted more troops its been 2 years of preparation and training (Army 5). Also I have 1 grievance to make about the whole population thing. Shouldn't population naturally increase with science and industry? I mean with science comes inventions like better fertilization more advanced tools and just better more advanced ways of farming. I mean look at pre-industrial UK it had a population of 11,000,000 that nearly dwarfs Arcea and Amenrali the 2 largest civs in the game.Science and agriculture just go hand and hand.


Ah. Even so, drafting past 1% will necessarily decrease both quality of soldier and quality of equipment, as well as turning it from a volunteer force into a conscript force.

That is true, to an extent. Only if the Industry and Science are applied to agricultural processes would they tie with an increase in population. If they aren't, meaning the AG score isn't increased, there's no particular region why being better at manufacturing and astronomy would lead to a more numerous population, in the same way that science doesn't automatically lead to culture.

Also, our populations escalate rapidly. I just hit 12 million inhabitants, so I'm truly at Industrial levels of population.


I meant better tools used for farming. When you think of the more advanced tools being able to be used then even before the industrial age population should be much higher. Also when you think about my explorers have covered huge tracts of the old world. Meaning more plants and crops and greater diffusion. Improving over techs like ploughs and windmills means more efficiency and more crop yield. I think my population should at least be 9 million and yours much higher. And there's been no major disasters in years?

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Nov 09, 2014 4:22 pm

G-Tech Corporation wrote:
Military Democracy of Birtonia wrote:Yeah ill native it up lol, just not quite sure how to claim it and stuff


Basically just fill out the app in the first post of this thread labelled Natives. Ensure to specify where you want to be located; if you have immediate goals and cultural objectives you want to aim for, I'd be happy to help you determine what score allocations would be apropos.


Essentially i want these natives to quickly adapt to the new technology yall will bring and turn into a militarized warrior society...basically like brown spartans lol

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 4:38 pm

Levis Avara wrote:
G-Tech Corporation wrote:
Ah. Even so, drafting past 1% will necessarily decrease both quality of soldier and quality of equipment, as well as turning it from a volunteer force into a conscript force.

That is true, to an extent. Only if the Industry and Science are applied to agricultural processes would they tie with an increase in population. If they aren't, meaning the AG score isn't increased, there's no particular region why being better at manufacturing and astronomy would lead to a more numerous population, in the same way that science doesn't automatically lead to culture.

Also, our populations escalate rapidly. I just hit 12 million inhabitants, so I'm truly at Industrial levels of population.


I meant better tools used for farming. When you think of the more advanced tools being able to be used then even before the industrial age population should be much higher. Also when you think about my explorers have covered huge tracts of the old world. Meaning more plants and crops and greater diffusion. Improving over techs like ploughs and windmills means more efficiency and more crop yield. I think my population should at least be 9 million and yours much higher. And there's been no major disasters in years?


Oh I agree tech is important; more important is how that tech is directed though. If a nation uses iron, but never invents the plow, making their nonexistent plows out of steel does nothing for them. If a nation doesn't understand fertilizers, but makes gunpowder, the fact that they could fertilize their crops with synthetic fertilizers means nothing to their agricultural capabilities. AG score is your nation's comprehension and usage of farming techniques as much as it has anything to do with tech; for instance, crop rotation drastically booster yields, and only has a tangential relation to technological innovation.

On a different note, I'd love to build my next Wonder, but I'm hoping it can be an Advanced one. Any hope for advanced wonders Hark?

Military Democracy of Birtonia wrote:
G-Tech Corporation wrote:
Basically just fill out the app in the first post of this thread labelled Natives. Ensure to specify where you want to be located; if you have immediate goals and cultural objectives you want to aim for, I'd be happy to help you determine what score allocations would be apropos.


Essentially i want these natives to quickly adapt to the new technology yall will bring and turn into a militarized warrior society...basically like brown spartans lol


Hmm. You'll want a high Ag and Army score then, with Culture for morale. As soon as you encounter a mainland civ you can start adopting their tech level automatically, so no need to focus on that.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Nov 09, 2014 4:45 pm

So in the form how would i write that down?

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Nov 09, 2014 4:48 pm

Military Democracy of Birtonia wrote:So in the form how would i write that down?


Likely something like:

Name: The United Tribes of Evulz
Short history: Sackers and salvagers, they burnt down civilization then built a better one in the ashes.
Starting score: Ag 6, Industry 2, Science 0, Culture 5, Army 6, Navy 1
Starting location (for instance: Tropical coastline, Desert, Rocky mountains): Inland on the West continent, fertile mountain vale with plenty of food that is easily defensible.
Last edited by G-Tech Corporation on Sun Nov 09, 2014 4:48 pm, edited 1 time in total.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Jute
Postmaster-General
 
Posts: 13729
Founded: Jan 28, 2014
Scandinavian Liberal Paradise

Postby Jute » Mon Nov 10, 2014 1:27 am

G-Tech Corporation wrote:
Military Democracy of Birtonia wrote:So in the form how would i write that down?


Likely something like:

Name: The United Tribes of Evulz
Short history: Sackers and salvagers, they burnt down civilization then built a better one in the ashes.
Starting score: Ag 6, Industry 2, Science 0, Culture 5, Army 6, Navy 1
Starting location (for instance: Tropical coastline, Desert, Rocky mountains): Inland on the West continent, fertile mountain vale with plenty of food that is easily defensible.

Wait, isn't that where the Ratellanders are now?
Italios wrote:Jute's probably some sort of Robin Hood-type outlaw
Carl Sagan, astrophysicist and atheist wrote:"Science is not only compatible with spirituality; it is a profound source of spirituality.
When we recognize our place in an immensity of light-years and in the passage of ages,
when we grasp the intricacy, beauty, and subtlety of life, then that soaring feeling,
that sense of elation and humility combined, is surely spiritual...The notion that science
and spirituality are somehow mutually exclusive does a disservice to both."
"A rejection of all philosophy is in itself philosophy."

Check out the Jutean language! Talk to me about anything. Avian air force flag (Source) Definition of atheism Is Religion Dangerous?

User avatar
Harkback Union
Post Marshal
 
Posts: 17382
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Mon Nov 10, 2014 2:52 am

Everyone, listen. The scores are here to keep track of everyone's progress. If you develop technologies that help your agriculture advance, just increase agriculture score in one day and then science in the next. Always make your IC first and than based on what happens ICly, find the appropiate scores to add...

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62543
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Nov 10, 2014 6:04 am

Jute wrote:
G-Tech Corporation wrote:
Likely something like:

Name: The United Tribes of Evulz
Short history: Sackers and salvagers, they burnt down civilization then built a better one in the ashes.
Starting score: Ag 6, Industry 2, Science 0, Culture 5, Army 6, Navy 1
Starting location (for instance: Tropical coastline, Desert, Rocky mountains): Inland on the West continent, fertile mountain vale with plenty of food that is easily defensible.

Wait, isn't that where the Ratellanders are now?


I -think- Ratelland is on the SW continent.

Harkback Union wrote:Everyone, listen. The scores are here to keep track of everyone's progress. If you develop technologies that help your agriculture advance, just increase agriculture score in one day and then science in the next. Always make your IC first and than based on what happens ICly, find the appropiate scores to add...


Exactly! Like when I build new cities AG increases to reflect the pressures of population growth that forced the expansion in the first place.

Hark, are the Stargazers building settlements within the Nightwall, or outside it? I'm presuming the settlements are on my north coast somewhere.
Last edited by G-Tech Corporation on Mon Nov 10, 2014 6:06 am, edited 1 time in total.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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