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Gjulich
Diplomat
 
Posts: 744
Founded: Sep 08, 2014
Ex-Nation

Postby Gjulich » Fri Sep 19, 2014 11:18 pm

Mesrane wrote:
Gjulich wrote:Pah! Stuff and nonsense! I'm sure that the Great House of Craemwen will be happy for me to raid any anti-Imperial houses for loot and gold - provided I share some of it with them first... :p

To bad we're pro-Empire :D

Ah! Well that makes us good allies! :lol:
If we change sides, we're coming for you. :meh:

(Wow... Two emoticons in one post. That's amazing by my standards...)

Agadar wrote:NDH, can you provide us the PNG versions of the world map? It makes editing them that much simpler.


I agree. I just have to edit the regions as I go. You use Gimp? Try increasing the paint threshold. It will make it so that it paints on areas of a similar colour. You may have to paint it a few times in the base colour to get everything pixel-perfect to begin, but after that, editing regions should be pretty easy.
Please note: I roleplay with a fixed MT population of around 5,000,000.
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Of the Quendi
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Civil Rights Lovefest

Postby Of the Quendi » Sat Sep 20, 2014 3:28 am

Mesrane wrote:We have lumber as well, so I think we might be good.

I'd go with moderate to slightly below-average wealth for us.

Everyone can go out in the forest and find a log of wood for heating, no one would want or need to buy it. There might be a market for processed timber though. My Realm build a lot of ships and doesn't like chopping down its own forrests so it might buy but overall if the wealth of Fingertip hinges on wood export I doubt it will be an even moderately wealthy place.
Nation RP name
Arda i Eruhíni (short form)
Alcarinqua ar Meneldëa Arda i Eruhíni i sé Amanaranyë ar Aramanaranyë (long form)

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Imperium Nova
Minister
 
Posts: 3425
Founded: Sep 25, 2013
Ex-Nation

Postby Imperium Nova » Sat Sep 20, 2014 4:39 am

Of the Quendi wrote:
Mesrane wrote:We have lumber as well, so I think we might be good.

I'd go with moderate to slightly below-average wealth for us.

Everyone can go out in the forest and find a log of wood for heating, no one would want or need to buy it. There might be a market for processed timber though. My Realm build a lot of ships and doesn't like chopping down its own forrests so it might buy but overall if the wealth of Fingertip hinges on wood export I doubt it will be an even moderately wealthy place.

Indeed, lumber and timber became more valuable later on, in the 19th century or so. Unless it is a very fine quality lumber such as oak perhaps, or something that only grows on the Fingertip, then it will be worth a lot.

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Gjulich
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Founded: Sep 08, 2014
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Postby Gjulich » Sat Sep 20, 2014 4:42 am

Imperium Nova wrote:
Of the Quendi wrote:Everyone can go out in the forest and find a log of wood for heating, no one would want or need to buy it. There might be a market for processed timber though. My Realm build a lot of ships and doesn't like chopping down its own forrests so it might buy but overall if the wealth of Fingertip hinges on wood export I doubt it will be an even moderately wealthy place.

Indeed, lumber and timber became more valuable later on, in the 19th century or so. Unless it is a very fine quality lumber such as oak perhaps, or something that only grows on the Fingertip, then it will be worth a lot.

Firstly, one must remember that in some regions, trees may not grow as well.
We can be unsure how hot it gets down South, but if it is a desertlike region, or even further inland, or the ground is rocky and hard, then, and only then, will wood become a valuable commodity.
Also, remember that the Fingertip would probably have lots of evergreen trees. They make for quite good lumber so I'm told.
Please note: I roleplay with a fixed MT population of around 5,000,000.
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Skaldia
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Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Sep 20, 2014 5:32 am

Well NDH said the IC was coming up today probably and for sure tomorrow if it doesn't today.
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Gjulich
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Founded: Sep 08, 2014
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Postby Gjulich » Sat Sep 20, 2014 5:56 am

Skaldia wrote:Well NDH said the IC was coming up today probably and for sure tomorrow if it doesn't today.

Looking forward to it. Need to revise my character profiles to be ready.
Please note: I roleplay with a fixed MT population of around 5,000,000.
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FOR: Rationality, centrism, welfare, Nordic-Model Capitalism, learning, science, universal education.
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Mesrane
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Founded: Apr 13, 2014
Ex-Nation

Postby Mesrane » Sat Sep 20, 2014 7:40 am

Of the Quendi wrote:
Mesrane wrote:We have lumber as well, so I think we might be good.

I'd go with moderate to slightly below-average wealth for us.

Everyone can go out in the forest and find a log of wood for heating, no one would want or need to buy it. There might be a market for processed timber though. My Realm build a lot of ships and doesn't like chopping down its own forrests so it might buy but overall if the wealth of Fingertip hinges on wood export I doubt it will be an even moderately wealthy place.

Who said its economy hinges on wood export? We've got iron, silver, wool and fish in great quantities, with iron and silver probably being the most important exports.
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Mesrane
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Founded: Apr 13, 2014
Ex-Nation

Postby Mesrane » Sat Sep 20, 2014 7:40 am

Skaldia wrote:Well NDH said the IC was coming up today probably and for sure tomorrow if it doesn't today.

Alright, cool.
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Agadar
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Founded: Dec 06, 2009
Psychotic Dictatorship

Postby Agadar » Sat Sep 20, 2014 9:56 am

Behold, a map of the race compositions!

Image


What is immediately obvious from looking at the map is that the race compositions make no sense at all. A few conclusions we can draw from this map:

1. Dornduar and Bratykuder (9 and 7) are the only realms with significant dwarfish populations;
2. Craemwen and Laurelindórenan (8 and 1) are the only realms with significant elvish populations;
3. Goblins are such a rarity that even in the only realm where they have a clear presence (Tash Mara, 10) they compose merely 20% of the population;
4. Orcs are only slightly less of a rarity, with notable presences in Tash Mara (10), Kazarkov (11), and Segardis (2);

Now a few questions that popped up while looking at this map:

1. Why are there barely to no humans at all in Bratykuder (7) and Laurelindórenan (1)? Those realms are controlled by a human empire, surely they should have notable human populations?
2. Why are goblins and orcs pretty much nonexistent save for sporadic populations here and there on the continent?
3. Why are there no dwarfs in Tash Mara (10) when it is surrounded by realms with notable dwarfish populations?
4. Why are there so few dwarfs in Pandyssium when it is the cheese between a dominantly dwarfish sandwich?

I could think up more questions, but let me just put a brake on the autism train before this gets out of hand.

On a sidenote, I couldn't find data on realms 4 and 6 in the archive, hence the 'NO DATA'-tags.
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Woodstovia
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Founded: Nov 01, 2012
Ex-Nation

Postby Woodstovia » Sat Sep 20, 2014 10:07 am

Agadar wrote:1. Why are there barely to no humans at all in Bratykuder (7) and Laurelindórenan (1)? Those realms are controlled by a human empire, surely they should have notable human populations

1 was peacefully absorbed into the empire and was formerly an elven empire. Their government has been encouraging the immigration of elves and has been pushing their human population away, banning them from some areas.
Last edited by Woodstovia on Sat Sep 20, 2014 10:10 am, edited 1 time in total.

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Agadar
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Founded: Dec 06, 2009
Psychotic Dictatorship

Postby Agadar » Sat Sep 20, 2014 10:11 am

Woodstovia wrote:
Agadar wrote:1. Why are there barely to no humans at all in Bratykuder (7) and Laurelindórenan (1)? Those realms are controlled by a human empire, surely they should have notable human populations

1 was peacefully absorbed into the empire and was formerly an elven empire. Their government has been encouraging the immigration of elves and has been pushing their human population away, banning them from some areas.


Why exactly is the empire alright with one of its realms purging itself from humans?
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Mesrane
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Founded: Apr 13, 2014
Ex-Nation

Postby Mesrane » Sat Sep 20, 2014 10:18 am

Agadar wrote:Behold, a map of the race compositions!



What is immediately obvious from looking at the map is that the race compositions make no sense at all. A few conclusions we can draw from this map:

1. Dornduar and Bratykuder (9 and 7) are the only realms with significant dwarfish populations;
2. Craemwen and Laurelindórenan (8 and 1) are the only realms with significant elvish populations;
3. Goblins are such a rarity that even in the only realm where they have a clear presence (Tash Mara, 10) they compose merely 20% of the population;
4. Orcs are only slightly less of a rarity, with notable presences in Tash Mara (10), Kazarkov (11), and Segardis (2);

Now a few questions that popped up while looking at this map:

1. Why are there barely to no humans at all in Bratykuder (7) and Laurelindórenan (1)? Those realms are controlled by a human empire, surely they should have notable human populations?
2. Why are goblins and orcs pretty much nonexistent save for sporadic populations here and there on the continent?
3. Why are there no dwarfs in Tash Mara (10) when it is surrounded by realms with notable dwarfish populations?
4. Why are there so few dwarfs in Pandyssium when it is the cheese between a dominantly dwarfish sandwich?

I could think up more questions, but let me just put a brake on the autism train before this gets out of hand.

On a sidenote, I couldn't find data on realms 4 and 6 in the archive, hence the 'NO DATA'-tags.

Looking at this, I can't help but agree for the most part. In my opinion, the northern realms (Should correspond to realms 8,9,10,11,12) should be mostly human with sizable dwarf or elven minorities. The middle realms (Should, in my opinion correspond to 4,5,6,7) should have Dwarvish or elven majorities with large human minorities and small goblin or orc minorities. The Southern realms (1,2,3) should either have a human majority with large minorities of orcs and/or goblins, or be the other way around. The ethnic make up right now is extremely scattered and random, and in some cases it doesn't make sense. Just my two cents.
Last edited by Mesrane on Sat Sep 20, 2014 10:18 am, edited 1 time in total.
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Of the Quendi
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Founded: Mar 18, 2010
Civil Rights Lovefest

Postby Of the Quendi » Sat Sep 20, 2014 10:19 am

Agadar wrote:1. Why are there barely to no humans at all in Bratykuder (7) and Laurelindórenan (1)? Those realms are controlled by a human empire, surely they should have notable human populations?
2. Why are goblins and orcs pretty much nonexistent save for sporadic populations here and there on the continent?
3. Why are there no dwarfs in Tash Mara (10) when it is surrounded by realms with notable dwarfish populations?
4. Why are there so few dwarfs in Pandyssium when it is the cheese between a dominantly dwarfish sandwich?

I could think up more questions, but let me just put a brake on the autism train before this gets out of hand.

On a sidenote, I couldn't find data on realms 4 and 6 in the archive, hence the 'NO DATA'-tags.

1. Because every conceivable effort has been taken to prevent humans from settling in Laurelindórnan and because the Realm was historically very sparsely populated to begin with and has only become the most densely populated Realm by encouraging elven migration on a massive scale to it. That has ensured that while the elven population has grown exponentially over the years the human one has fallen behind.
2. Presumably because people don't like them.
3. 8 % in Fingertip is hardly a dominant population but perhaps the people who report none of certain groups and doesn't have a "other" section should reconsider it.
4. Why are there no more elves in 2. :mad:
Nation RP name
Arda i Eruhíni (short form)
Alcarinqua ar Meneldëa Arda i Eruhíni i sé Amanaranyë ar Aramanaranyë (long form)

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Yrland (Ancient)
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Founded: Aug 18, 2014
Ex-Nation

Postby Yrland (Ancient) » Sat Sep 20, 2014 10:27 am

In the OP it states that all realms must have a majority human population of 65%, with the exception of two realms that would be allowed a 35% human composition - given out on a first come first serve basis.

When exactly did this rule go out the window?
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Woodstovia
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Founded: Nov 01, 2012
Ex-Nation

Postby Woodstovia » Sat Sep 20, 2014 10:28 am

Agadar wrote:
Woodstovia wrote:1 was peacefully absorbed into the empire and was formerly an elven empire. Their government has been encouraging the immigration of elves and has been pushing their human population away, banning them from some areas.


Why exactly is the empire alright with one of its realms purging itself from humans?

The Emperor's have been weak and haven't been paying attention. Also this all happened because of what has basically become a national tragedy for that nation. If the Emperor had just waltzed in and told them to stop it he'd have a civil war on his hands

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Woodstovia
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Postby Woodstovia » Sat Sep 20, 2014 10:29 am

Mesrane wrote:Looking at this, I can't help but agree for the most part. In my opinion, the northern realms (Should correspond to realms 8,9,10,11,12) should be mostly human with sizable dwarf or elven minorities. The middle realms (Should, in my opinion correspond to 4,5,6,7) should have Dwarvish or elven majorities with large human minorities and small goblin or orc minorities. The Southern realms (1,2,3) should either have a human majority with large minorities of orcs and/or goblins, or be the other way around. The ethnic make up right now is extremely scattered and random, and in some cases it doesn't make sense. Just my two cents.

When I think of Orcs I don't exactly think of sunny beaches and a warm Mediterranean climate. The south being humans makes sense to me.

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Lunas Legion
Post Czar
 
Posts: 30807
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Sep 20, 2014 10:33 am

Yrland wrote:In the OP it states that all realms must have a majority human population of 65%, with the exception of two realms that would be allowed a 35% human composition - given out on a first come first serve basis.

When exactly did this rule go out the window?


Since NDH became less active.

Firstly, rectify that. 1,7, 9 and 8 need to agree on who gets the 35% human minimum.

Secondly, 4 and 6 need to have race data found (or if they aren't apped for, I'll app for one of them).
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Woodstovia
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Postby Woodstovia » Sat Sep 20, 2014 10:34 am

Lunas Legion wrote:
Yrland wrote:In the OP it states that all realms must have a majority human population of 65%, with the exception of two realms that would be allowed a 35% human composition - given out on a first come first serve basis.

When exactly did this rule go out the window?


Since NDH became less active.

Firstly, rectify that. 1,7, 9 and 8 need to agree on who gets the 35% human minimum.

Secondly, 4 and 6 need to have race data found (or if they aren't apped for, I'll app for one of them).

You need to finish your app for the Emperor's daughter before you can apply for a realm

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Lunas Legion
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Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Sep 20, 2014 10:35 am

Woodstovia wrote:
Lunas Legion wrote:
Since NDH became less active.

Firstly, rectify that. 1,7, 9 and 8 need to agree on who gets the 35% human minimum.

Secondly, 4 and 6 need to have race data found (or if they aren't apped for, I'll app for one of them).

You need to finish your app for the Emperor's daughter before you can apply for a realm


No I don't, because I can be a realm without also doing Cassyndra.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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Mesrane
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Founded: Apr 13, 2014
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Postby Mesrane » Sat Sep 20, 2014 10:35 am

Woodstovia wrote:
Mesrane wrote:Looking at this, I can't help but agree for the most part. In my opinion, the northern realms (Should correspond to realms 8,9,10,11,12) should be mostly human with sizable dwarf or elven minorities. The middle realms (Should, in my opinion correspond to 4,5,6,7) should have Dwarvish or elven majorities with large human minorities and small goblin or orc minorities. The Southern realms (1,2,3) should either have a human majority with large minorities of orcs and/or goblins, or be the other way around. The ethnic make up right now is extremely scattered and random, and in some cases it doesn't make sense. Just my two cents.

When I think of Orcs I don't exactly think of sunny beaches and a warm Mediterranean climate. The south being humans makes sense to me.

We have different images of orcs than. I think they'd quite like the humidity of the south.
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Woodstovia
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Founded: Nov 01, 2012
Ex-Nation

Postby Woodstovia » Sat Sep 20, 2014 10:40 am

Mesrane wrote:
Woodstovia wrote:When I think of Orcs I don't exactly think of sunny beaches and a warm Mediterranean climate. The south being humans makes sense to me.

We have different images of orcs than. I think they'd quite like the humidity of the south.

I'd think Orcs would live in a cold forested area

Lunas Legion wrote:
Woodstovia wrote:You need to finish your app for the Emperor's daughter before you can apply for a realm


No I don't, because I can be a realm without also doing Cassyndra.

I just think that if you can't be bothered making an app for a pivotal character you shouldn't be allowed to make an app for a great realm

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Mesrane
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Founded: Apr 13, 2014
Ex-Nation

Postby Mesrane » Sat Sep 20, 2014 10:41 am

Woodstovia wrote:
Mesrane wrote:We have different images of orcs than. I think they'd quite like the humidity of the south.

I'd think Orcs would live in a cold forested area

Lunas Legion wrote:
No I don't, because I can be a realm without also doing Cassyndra.

I just think that if you can't be bothered making an app for a pivotal character you shouldn't be allowed to make an app for a great realm

:eyebrow: So what about 11 other people that did exactly that?
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Woodstovia
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Founded: Nov 01, 2012
Ex-Nation

Postby Woodstovia » Sat Sep 20, 2014 10:43 am

Mesrane wrote:
Woodstovia wrote:I'd think Orcs would live in a cold forested area


I just think that if you can't be bothered making an app for a pivotal character you shouldn't be allowed to make an app for a great realm

:eyebrow: So what about 11 other people that did exactly that?

They made their apps though, Lunas was supposed to finish his 3 days ago

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Imperium Nova
Minister
 
Posts: 3425
Founded: Sep 25, 2013
Ex-Nation

Postby Imperium Nova » Sat Sep 20, 2014 10:43 am

Woodstovia wrote:
Agadar wrote:
Why exactly is the empire alright with one of its realms purging itself from humans?

The Emperor's have been weak and haven't been paying attention. Also this all happened because of what has basically become a national tragedy for that nation. If the Emperor had just waltzed in and told them to stop it he'd have a civil war on his hands

The Emperor's of late may have been weak but after having ruled for several centuries they must have gotten their will through, and some humans must live in these areas. Also humans would most likely not be treated as second class as they are the rulers of the Empire.

Also, about orcs and goblins. They really stand out from the rest of the people. Being green, ugly and menacing.

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Lunas Legion
Post Czar
 
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Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Sep 20, 2014 10:44 am

Woodstovia wrote:
Mesrane wrote: :eyebrow: So what about 11 other people that did exactly that?

They made their apps though, Lunas was supposed to finish his 3 days ago


Why exactly was I supposed to finish mine 3 days ago?

Fuck this shit, I'm out. I can't be arsed to put up with this.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

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