Olthenia wrote:Do you have a map yet?
Nein. Zein has given some physical description on the last few pages though.
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by Alleniana » Sat Aug 30, 2014 7:14 am
Olthenia wrote:Do you have a map yet?

by Alleniana » Sat Aug 30, 2014 7:18 am
Utceforp wrote:If the country is supposed to be like England, then we're going to need some Norman/Roman conqueror-types coming in from the mainland. Just a suggestion.

by Utceforp » Sat Aug 30, 2014 7:22 am
Alleniana wrote:Utceforp wrote:If the country is supposed to be like England, then we're going to need some Norman/Roman conqueror-types coming in from the mainland. Just a suggestion.
I feel like we might be a bit tied up in ourselves to do that. Perhaps a possibility, but I'd suggest sticking to ourselves at first, at least.

by Alleniana » Sat Aug 30, 2014 7:27 am
Utceforp wrote:Alleniana wrote:I feel like we might be a bit tied up in ourselves to do that. Perhaps a possibility, but I'd suggest sticking to ourselves at first, at least.
Yeah, I guess. A foreign invasion would detract from all the court intrigue. How about this - On the main continent (if there is one) there's a big, scary powerful country that's fond of conquering. While there's not actually an invasion going on, there's worry in Athura that they could come there next, which colours some of the actions the characters take.

by Olthenia » Sat Aug 30, 2014 7:36 am

by Alleniana » Sat Aug 30, 2014 7:43 am
Olthenia wrote:Following the king's murder, the Arthuran court is awash with rumors that the assassin was hired by the country's warmongering neighbor to the south.
The capital city sees a rash of attacks against businesses, shops and warehouses owned by said country's nationals.


by Wolfmanne » Sat Aug 30, 2014 7:45 am

by Alleniana » Sat Aug 30, 2014 7:52 am
Wolfmanne wrote:Just giving a few ideas to develop this RP:
1. What role does religion play in all this? Is there a large religious body that's able to exert it's influence across the realm or is it more 'congregationalist'? Is there potential for more 'legitimacy' to the throne to be gained based upon a certain religious artifact?
2. Are there any festivals of note? What impact does it have on the RPing world?
3. What about warfare? Are private armies of professional soldiers maintained, are there Knights serving under a lord, are mercenary bands a common sight?
4. Cities? Where are the major cities? Are you going to take into account that medieval cities often had special priviliges and had an unique relationship with the Crown (i.e. the City of London and the Kingdom of England in real life).
5. The demographics of this land; are there any major ethnic/religious minorities (i.e. the Cornish/Welsh under the rule of England), is there a geographical divide (i.e. wealthy south/poor north), are different languages spoken (for instance, in medieval France many different languages were spoken in different regions), what's the population?
6. Geography of the land? Where is the most fertile land? Where do most people live? Which areas have the most mineral resources? Which areas often face issues with the weather?

by Olthenia » Sat Aug 30, 2014 7:59 am

by Apto » Sat Aug 30, 2014 8:05 am

by Alleniana » Sat Aug 30, 2014 8:27 am

by Utceforp » Sat Aug 30, 2014 8:40 am

by Alleniana » Sat Aug 30, 2014 9:00 am
Utceforp wrote:I think that, if we're going to, as Alleniana suggested, modify the name "Housecarl" into something else, I think we should go with "Huskkarl" or "Huskarl". It's the original Old Norse version of the word, and having the word "Husk" in there accentuates their creepy, ghostly qualities, I think.

by Wolfmanne » Sat Aug 30, 2014 9:14 am
Alleniana wrote:Utceforp wrote:I think that, if we're going to, as Alleniana suggested, modify the name "Housecarl" into something else, I think we should go with "Huskkarl" or "Huskarl". It's the original Old Norse version of the word, and having the word "Husk" in there accentuates their creepy, ghostly qualities, I think.
puntastic!![]()
I would prefer a different (original) name, but eh.

by Zeinbrad » Sat Aug 30, 2014 9:50 am
Utceforp wrote:I'd also be willing to be a co-OP.

by Wolfmanne » Sat Aug 30, 2014 9:59 am

by Zeinbrad » Sat Aug 30, 2014 10:11 am


by Zeinbrad » Sat Aug 30, 2014 12:53 pm

by Utceforp » Sat Aug 30, 2014 1:29 pm

by Zeinbrad » Sat Aug 30, 2014 1:40 pm
Wolfmanne wrote:Just giving a few ideas to develop this RP:
1. What role does religion play in all this? Is there a large religious body that's able to exert it's influence across the realm or is it more 'congregationalist'? Is there potential for more 'legitimacy' to the throne to be gained based upon a certain religious artifact?
2. Are there any festivals of note? What impact does it have on the RPing world?
3. What about warfare? Are private armies of professional soldiers maintained, are there Knights serving under a lord, are mercenary bands a common sight?
4. Cities? Where are the major cities? Are you going to take into account that medieval cities often had special priviliges and had an unique relationship with the Crown (i.e. the City of London and the Kingdom of England in real life).
5. The demographics of this land; are there any major ethnic/religious minorities (i.e. the Cornish/Welsh under the rule of England), is there a geographical divide (i.e. wealthy south/poor north), are different languages spoken (for instance, in medieval France many different languages were spoken in different regions), what's the population?
6. Geography of the land? Where is the most fertile land? Where do most people live? Which areas have the most mineral resources? Which areas often face issues with the weather?

by Utceforp » Sat Aug 30, 2014 1:53 pm
Zeinbrad wrote:Utce-What would be good limits? I think about a hundred for the Huskcarls/Hunskkarls.

by Wolfmanne » Sat Aug 30, 2014 2:30 pm
Zeinbrad wrote:Wolfmanne wrote:Just giving a few ideas to develop this RP:
1. What role does religion play in all this? Is there a large religious body that's able to exert it's influence across the realm or is it more 'congregationalist'? Is there potential for more 'legitimacy' to the throne to be gained based upon a certain religious artifact?
2. Are there any festivals of note? What impact does it have on the RPing world?
3. What about warfare? Are private armies of professional soldiers maintained, are there Knights serving under a lord, are mercenary bands a common sight?
4. Cities? Where are the major cities? Are you going to take into account that medieval cities often had special priviliges and had an unique relationship with the Crown (i.e. the City of London and the Kingdom of England in real life).
5. The demographics of this land; are there any major ethnic/religious minorities (i.e. the Cornish/Welsh under the rule of England), is there a geographical divide (i.e. wealthy south/poor north), are different languages spoken (for instance, in medieval France many different languages were spoken in different regions), what's the population?
6. Geography of the land? Where is the most fertile land? Where do most people live? Which areas have the most mineral resources? Which areas often face issues with the weather?
One-Jalism is really big in Athura. According to myth Jal's crown is locked in some place, and whoever gains that crown probably will win.
2....I never thought of that.
3-Most rich lords with large fiefs have a sizable number of Knights but mercenaries are also cmmon.
4. Londa is the capital and were the king reigns. Others are up to discussion.
5-Let me see.
Gora-Horsemen nomads that mainly stay in the plains to the west. Very,Very good horsemen.
Seamen-Viking like guys. Can be brought to fight for your cause with the right amount of coin. The south is poorer than the north. The main language is Kingstongue which is like Old English and Latin is called....I can't think of anything.
6. The cliffs that Heaven's Reach is on has a lot of minerals. But again, that's what this thread is for.
Utce-What would be good limits? I think about a hundred for the Huskcarls/Hunskkarls.

by Zeinbrad » Sat Aug 30, 2014 2:44 pm
Wolfmanne wrote:Zeinbrad wrote:One-Jalism is really big in Athura. According to myth Jal's crown is locked in some place, and whoever gains that crown probably will win.
2....I never thought of that.
3-Most rich lords with large fiefs have a sizable number of Knights but mercenaries are also cmmon.
4. Londa is the capital and were the king reigns. Others are up to discussion.
5-Let me see.
Gora-Horsemen nomads that mainly stay in the plains to the west. Very,Very good horsemen.
Seamen-Viking like guys. Can be brought to fight for your cause with the right amount of coin. The south is poorer than the north. The main language is Kingstongue which is like Old English and Latin is called....I can't think of anything.
6. The cliffs that Heaven's Reach is on has a lot of minerals. But again, that's what this thread is for.
Utce-What would be good limits? I think about a hundred for the Huskcarls/Hunskkarls.
1. That's something good to work with, but how is the Jalist faith structured? Is there a large, all-encompassing church ran in an episcopal fashion (similar to Catholicism, the Orthodox Church, Roman Paganism etc), or do religious leaders have a lot of autonomy from each (similar to Protestantism, Islam, Buddhism etc)? Are there different sects and denominations proclaiming different beliefs?
2. It's just something to consider, to add a bit of depth the RP. Think a bit about the culture too.
3. As I'd expect.
4. Right.
5. Why is the South poorer than the North? How are the Gora/Seamen different from the majority in terms of culture, faith, language etc?
6. What minerals? Limestone? Clay? Gold? Where else?
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