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PostPosted: Thu Jul 31, 2014 12:29 pm
by Lunas Legion
Caltarania wrote:My app is mostly done.

I need to find an anti-god, though.


There isn't really a anti-'knowledge' thing though. Maybe God of something chaotic, or complete order?

PostPosted: Thu Jul 31, 2014 12:31 pm
by Caltarania
Lunas Legion wrote:
Caltarania wrote:My app is mostly done.

I need to find an anti-god, though.


There isn't really a anti-'knowledge' thing though. Maybe God of something chaotic, or complete order?


I was thinking Ignorance and Slavery, considering that Free will and the like also fall under Celestius' domain.

PostPosted: Thu Jul 31, 2014 12:32 pm
by The Kingdom of Glitter
The Kingdom of Glitter wrote:For the record, the Goddess of Love is a he.
God Name/Aliases: Clíodhno | Goddess of Love | Clío
Portfolio: Charm, Romance, Beauty
Symbolism:
Appearance: This but with shorter hair.
Anti-God: TBD

Species Name: The Guardians of Love (Also known as Angels)
Strength: They are quite strong and have the ability to fly.
Intelligence: Like the Goddess of Love, the Guardians take after his charm. They can also easily be charmed by the Goddess of Love, but just about anyone can. They have the ability to charm almost every mortal.
Life Span: The Guardians can live up to three hundred years. When one dies, the Goddess of Love simply creates a new one from the clouds of the Kingdom of Love.
Appearance: Tall, muscular angels with large, sparkly white wings.
Magical Capability: They can fly I mean
Weapon Capability: The Guardians are also able to use large sabers or bows in combat, along with their fists that are almost more deadly than the other two combined.
Optimum Terra: The Kingdom of Love.
Location: TBD


Here ya go.

PostPosted: Thu Jul 31, 2014 12:33 pm
by Lunas Legion
Caltarania wrote:
Lunas Legion wrote:
There isn't really a anti-'knowledge' thing though. Maybe God of something chaotic, or complete order?


I was thinking Ignorance and Slavery, considering that Free will and the like also fall under Celestius' domain.


Complete order is effectively slavery.

PostPosted: Thu Jul 31, 2014 12:35 pm
by Caltarania
The Kingdom of Glitter wrote:
The Kingdom of Glitter wrote:For the record, the Goddess of Love is a he.
God Name/Aliases: Clíodhno | Goddess of Love | Clío
Portfolio: Charm, Romance, Beauty
Symbolism:
Appearance: This but with shorter hair.
Anti-God: TBD

Species Name: The Guardians of Love (Also known as Angels)
Strength: They are quite strong and have the ability to fly.
Intelligence: Like the Goddess of Love, the Guardians take after his charm. They can also easily be charmed by the Goddess of Love, but just about anyone can. They have the ability to charm almost every mortal.
Life Span: The Guardians can live up to three hundred years. When one dies, the Goddess of Love simply creates a new one from the clouds of the Kingdom of Love.
Appearance: Tall, muscular angels with large, sparkly white wings.
Magical Capability: They can fly I mean
Weapon Capability: The Guardians are also able to use large sabers or bows in combat, along with their fists that are almost more deadly than the other two combined.
Optimum Terra: The Kingdom of Love.
Location: TBD


Here ya go.


'Ceptted, but there are some nit picks;

You should add Love to the Portfolio.
More info for Mag. Cap.
Optimum Terra?

Lunas Legion wrote:
Caltarania wrote:
I was thinking Ignorance and Slavery, considering that Free will and the like also fall under Celestius' domain.


Complete order is effectively slavery.


That's a matter of human conception, though.

When I say slavery, I mean selling people to other people as if the first person was an item.

PostPosted: Thu Jul 31, 2014 12:35 pm
by Reatra
I just saw G-Techs app and I feel had how small mine is. But I'm on my phone and out with friends.


God Name/Aliases: Reatta
Portfolio: Life/Sanity
Symbolism: A velociraptor.
Appearance: Ooooh, we are doing that kind of god? Okay then...

Brown hair and beard, blue eyes. Some muscles... I mean, not really much. I'm not good that this part XD
Anti-God: Death/Madness

Species Name: Ryraptor Sotonius
Strength: Slightly above human.
Intelligence: Same as human
Life Span: A possible 80 years, but infant mortality is tough on their species.
Appearance:
Image


Magical Capability: Not much, some gifted ones are blessed by Reatra
Weapon Capability: A lot. Like A LOT.
Optimum Terra: Grasslands, Forests, Deserts.
Location: I guess Italia. Liguria to be exact.

PostPosted: Thu Jul 31, 2014 12:37 pm
by The Kingdom of Glitter
Oh yeah duh what the fuck even is Optimum Terra or whatever I don't do Latin.

I guess I should explain that the Kingdom of Love is literally a bunch of sparkling white clouds in the sky.

PostPosted: Thu Jul 31, 2014 12:38 pm
by Caltarania
The Kingdom of Glitter wrote:Oh yeah duh what the fuck even is Optimum Terra or whatever I don't do Latin.

I guess I should explain that the Kingdom of Love is literally a bunch of sparkling white clouds in the sky.


Optimum Terra probably doesn't actually make sense.

It's a nippy way of me saying 'what terrain/climate/area do they perform best in?'

Reatra wrote:I just saw G-Techs app and I feel had how small mine is. But I'm on my phone and out with friends.


God Name/Aliases: Reatta
Portfolio: Life/Sanity
Symbolism: A velociraptor.
Appearance: Ooooh, we are doing that kind of god? Okay then...

Brown hair and beard, blue eyes. Some muscles... I mean, not really much. I'm not good that this part XD
Anti-God: Death/Madness

Species Name: Ryraptor Sotonius
Strength: Slightly above human.
Intelligence: Same as human
Life Span: A possible 80 years, but infant mortality is tough on their species.
Appearance:


Magical Capability: Not much, some gifted ones are blessed by Reatra
Weapon Capability: A lot. Like A LOT.
Optimum Terra: Grasslands, Forests, Deserts.
Location: I guess Italia. Liguria to be exact.


I'll keep your reservation, but I need you to go much more in depth before I can accept.

We are on a fantasy world, not Earth. Also I think it would make more sense for the God of Life to have something other than a Velociraptor. Considering that all creatures on Acheron are based of it, it should be humanoid in some form.

PostPosted: Thu Jul 31, 2014 12:39 pm
by The Kingdom of Glitter
Caltarania wrote:
The Kingdom of Glitter wrote:Oh yeah duh what the fuck even is Optimum Terra or whatever I don't do Latin.

I guess I should explain that the Kingdom of Love is literally a bunch of sparkling white clouds in the sky.


Optimum Terra probably doesn't actually make sense.


Can I go with clouds/the sky?

PostPosted: Thu Jul 31, 2014 12:40 pm
by Lunas Legion
The Kingdom of Glitter wrote:Oh yeah duh what the fuck even is Optimum Terra or whatever I don't do Latin.

I guess I should explain that the Kingdom of Love is literally a bunch of sparkling white clouds in the sky.


Optimum land.

Although I still have exactly no ideas what the hell the species created by the god of the heavens would look like.

PostPosted: Thu Jul 31, 2014 12:43 pm
by G-Tech Corporation
Lunas Legion wrote:
The Kingdom of Glitter wrote:Oh yeah duh what the fuck even is Optimum Terra or whatever I don't do Latin.

I guess I should explain that the Kingdom of Love is literally a bunch of sparkling white clouds in the sky.


Optimum land.

Although I still have exactly no ideas what the hell the species created by the god of the heavens would look like.


Moon men, obviously. Grays.

PostPosted: Thu Jul 31, 2014 12:45 pm
by Caltarania

PostPosted: Thu Jul 31, 2014 12:46 pm
by The Kingdom of Glitter
The first or the fourth.

PostPosted: Thu Jul 31, 2014 12:48 pm
by Valentir
I don't care, so long as I get a really mountainous region that is like a Frozen Hell. Also, app is done.

PostPosted: Thu Jul 31, 2014 12:49 pm
by Photana
God Name/Aliases: Uhg-Shuulmith / The Great Daemon of Change / The Great Motivator / The Beast of a Thousand Faces
Portfolio: Change / Ambition / Deception / (Chaos)
Symbolism: Uhg-Shuulmith's symbol is a pair of inter-locking spirals, usually in gold or purple, to symbolize the ever changing nature of him and his realms. Möbius strips of all sorts are also favors as symbols of the god of Change.
Appearance: Daemon Form, Great Motivator Form, Beast Form
Anti-God: Maerios.


Species Name: Ghul-Shuulmith / The Lesser Daemons of Change / The Thousand Faces of the Beast
Strength: The Ghul are - above all - adaptable, and this mostly shows in their bodies. Ghuls change almost erratically, their bodies seeking the best solution for the problem they currently face. As such, they don't really have technology in the traditional sense - weapons and armor of metal, buildings of stone and wood- but they use their adaptations as technology, with blade-arms made of strongest bone, armor made of thickest hide, and homes made of living flesh.
Intelligence: Ghuls have about average intelligence, except for their leaders, specially bred for their extreme intelligence and ambition.
Life Span: About 20 years.
Appearance: Again, the Ghul change constantly, but their default body-type is humanoid, 5'11, and with pale pink skin.
Magical Capability: All Ghul have some touch with the magical realm, which they use to carve enchantments their weapons and hides, and there are many whom go beyond simple enchantments, into full use of the arcane.
Weapon Capability: The Ghul use their bodies as weapons, and this is relatively effective on its own - with many Ghul specializing in one kind of organic weapon from a young age - and this is enhanced with the runes they carve into themselves, but they possess few true siege machines, and when fighting a non-Ghul foe, prefer to simply starve out their enemies, before climbing the walls and eating the remains, or sacrificing whomever reamins to their God, hoping to gain his favor for their warband.
Optimum Terra: Anywhere, really, but they prefer to live in the grasslands and woodlands, where more game roams and it is easier to find something living to eat.
Location: TBD.

PostPosted: Thu Jul 31, 2014 12:50 pm
by G-Tech Corporation
Photana wrote:God Name/Aliases: Uhg-Shuulmith / The Great Daemon of Change / The Great Motivator / The Beast of a Thousand Faces
Portfolio: Change / Ambition / Deception / (Chaos)
Symbolism: Uhg-Shuulmith's symbol is a pair of inter-locking spirals, usually in gold or purple, to symbolize the ever changing nature of him and his realms. Möbius strips of all sorts are also favors as symbols of the god of Change.
Appearance: Daemon Form, Great Motivator Form, Beast Form
Anti-God: Opposed to Maerios, mostly on a philosophical level. Maerios is aligned with Order, and his powers both stem from and produce Order, while the powers of Uhg-Shuumlmith stem from and produce Chaos.


Species Name: Ghul-Shuulmith / The Lesser Daemons of Change / The Thousand Faces of the Beast
Strength: The Ghul are - above all - adaptable, and this mostly shows in their bodies. Ghuls change almost erratically, their bodies seeking the best solution for the problem they currently face. As such, they don't really have technology in the traditional sense - weapons and armor of metal, buildings of stone and wood- but they use their adaptations as technology, with blade-arms made of strongest bone, armor made of thickest hide, and homes made of living flesh.
Intelligence: Ghuls have about average intelligence, except for their leaders, specially bred for their extreme intelligence and ambition.
Life Span: About 20 years.
Appearance: Again, the Ghul change constantly, but their default body-type is humanoid, 5'11, and with pale pink skin.
Magical Capability: All Ghul have some touch with the magical realm, which they use to carve enchantments their weapons and hides, and there are many whom go beyond simple enchantments, into full use of the arcane.
Weapon Capability: The Ghul use their bodies as weapons, and this is relatively effective on its own - with many Ghul specializing in one kind of organic weapon from a young age - and this is enhanced with the runes they carve into themselves, but they possess few true siege machines, and when fighting a non-Ghul foe, prefer to simply starve out their enemies, before climbing the walls and eating the remains, or sacrificing whomever reamins to their God, hoping to gain his favor for their warband.
Optimum Terra: Anywhere, really, but they prefer to live in the grasslands and woodlands, where more game roams and it is easier to find something living to eat.
Location: TBD.


His race should be Shoggoths.

As much as I love the philosophical aspect, I think we're trying to go easy on concepts versus actual things.

PostPosted: Thu Jul 31, 2014 12:51 pm
by Lunas Legion
First (if those white bits are icecaps).

PostPosted: Thu Jul 31, 2014 12:52 pm
by Lunas Legion
G-Tech Corporation wrote:
Lunas Legion wrote:
Optimum land.

Although I still have exactly no ideas what the hell the species created by the god of the heavens would look like.


Moon men, obviously. Grays.


No. I'm not having little green/grey men as my species.

PostPosted: Thu Jul 31, 2014 12:52 pm
by G-Tech Corporation

PostPosted: Thu Jul 31, 2014 12:53 pm
by Photana
G-Tech Corporation wrote:
Photana wrote:God Name/Aliases: Uhg-Shuulmith / The Great Daemon of Change / The Great Motivator / The Beast of a Thousand Faces
Portfolio: Change / Ambition / Deception / (Chaos)
Symbolism: Uhg-Shuulmith's symbol is a pair of inter-locking spirals, usually in gold or purple, to symbolize the ever changing nature of him and his realms. Möbius strips of all sorts are also favors as symbols of the god of Change.
Appearance: Daemon Form, Great Motivator Form, Beast Form
Anti-God: Opposed to Maerios, mostly on a philosophical level. Maerios is aligned with Order, and his powers both stem from and produce Order, while the powers of Uhg-Shuumlmith stem from and produce Chaos.


Species Name: Ghul-Shuulmith / The Lesser Daemons of Change / The Thousand Faces of the Beast
Strength: The Ghul are - above all - adaptable, and this mostly shows in their bodies. Ghuls change almost erratically, their bodies seeking the best solution for the problem they currently face. As such, they don't really have technology in the traditional sense - weapons and armor of metal, buildings of stone and wood- but they use their adaptations as technology, with blade-arms made of strongest bone, armor made of thickest hide, and homes made of living flesh.
Intelligence: Ghuls have about average intelligence, except for their leaders, specially bred for their extreme intelligence and ambition.
Life Span: About 20 years.
Appearance: Again, the Ghul change constantly, but their default body-type is humanoid, 5'11, and with pale pink skin.
Magical Capability: All Ghul have some touch with the magical realm, which they use to carve enchantments their weapons and hides, and there are many whom go beyond simple enchantments, into full use of the arcane.
Weapon Capability: The Ghul use their bodies as weapons, and this is relatively effective on its own - with many Ghul specializing in one kind of organic weapon from a young age - and this is enhanced with the runes they carve into themselves, but they possess few true siege machines, and when fighting a non-Ghul foe, prefer to simply starve out their enemies, before climbing the walls and eating the remains, or sacrificing whomever reamins to their God, hoping to gain his favor for their warband.
Optimum Terra: Anywhere, really, but they prefer to live in the grasslands and woodlands, where more game roams and it is easier to find something living to eat.
Location: TBD.


His race should be Shoggoths.

As much as I love the philosophical aspect, I think we're trying to go easy on concepts versus actual things.


D'aw. I wanted to have a war between the Dwarves and the Ghul. That would have been hella' fun.

PostPosted: Thu Jul 31, 2014 12:54 pm
by Caltarania
Mix of one and three (added Ice Caps, basically).

http://i.imgur.com/lT9NmDW.png

PostPosted: Thu Jul 31, 2014 12:56 pm
by G-Tech Corporation
Photana wrote:
G-Tech Corporation wrote:
His race should be Shoggoths.

As much as I love the philosophical aspect, I think we're trying to go easy on concepts versus actual things.


D'aw. I wanted to have a war between the Dwarves and the Ghul. That would have been hella' fun.


The Ghul are handy; I'd just add some real aspects to your god.

Caltarania wrote:Mix of one and three (added Ice Caps, basically).

http://i.imgur.com/lT9NmDW.png


Not shabby. Shall we all start on a central continent?

PostPosted: Thu Jul 31, 2014 12:57 pm
by Lunas Legion
Caltarania wrote:Mix of one and three (added Ice Caps, basically).

http://i.imgur.com/lT9NmDW.png


Hurray, icecaps.

PostPosted: Thu Jul 31, 2014 12:58 pm
by Valentir

PostPosted: Thu Jul 31, 2014 12:59 pm
by Caltarania
Photana wrote:God Name/Aliases: Uhg-Shuulmith / The Great Daemon of Change / The Great Motivator / The Beast of a Thousand Faces
Portfolio: Change / Ambition / Deception / (Chaos)
Symbolism: Uhg-Shuulmith's symbol is a pair of inter-locking spirals, usually in gold or purple, to symbolize the ever changing nature of him and his realms. Möbius strips of all sorts are also favors as symbols of the god of Change.
Appearance: Daemon Form, Great Motivator Form, Beast Form
Anti-God: Opposed to Maerios, mostly on a philosophical level. Maerios is aligned with Order, and his powers both stem from and produce Order, while the powers of Uhg-Shuumlmith stem from and produce Chaos.


Species Name: Ghul-Shuulmith / The Lesser Daemons of Change / The Thousand Faces of the Beast
Strength: The Ghul are - above all - adaptable, and this mostly shows in their bodies. Ghuls change almost erratically, their bodies seeking the best solution for the problem they currently face. As such, they don't really have technology in the traditional sense - weapons and armor of metal, buildings of stone and wood- but they use their adaptations as technology, with blade-arms made of strongest bone, armor made of thickest hide, and homes made of living flesh.
Intelligence: Ghuls have about average intelligence, except for their leaders, specially bred for their extreme intelligence and ambition.
Life Span: About 20 years.
Appearance: Again, the Ghul change constantly, but their default body-type is humanoid, 5'11, and with pale pink skin.
Magical Capability: All Ghul have some touch with the magical realm, which they use to carve enchantments their weapons and hides, and there are many whom go beyond simple enchantments, into full use of the arcane.
Weapon Capability: The Ghul use their bodies as weapons, and this is relatively effective on its own - with many Ghul specializing in one kind of organic weapon from a young age - and this is enhanced with the runes they carve into themselves, but they possess few true siege machines, and when fighting a non-Ghul foe, prefer to simply starve out their enemies, before climbing the walls and eating the remains, or sacrificing whomever reamins to their God, hoping to gain his favor for their warband.
Optimum Terra: Anywhere, really, but they prefer to live in the grasslands and woodlands, where more game roams and it is easier to find something living to eat.
Location: TBD.


G-Tech you okay with being Anti-God bros with Uhg-Shuulmith?

G-Tech Corporation wrote:
Photana wrote:
D'aw. I wanted to have a war between the Dwarves and the Ghul. That would have been hella' fun.


The Ghul are handy; I'd just add some real aspects to your god.

Caltarania wrote:Mix of one and three (added Ice Caps, basically).

http://i.imgur.com/lT9NmDW.png


Not shabby. Shall we all start on a central continent?


Sort of, but I mean meh. Val wanted an Icy place, for example, and I'm pretty sure Mish's species will be either amphibious or totally waterborne.

Lunas Legion wrote:
Caltarania wrote:Mix of one and three (added Ice Caps, basically).

http://i.imgur.com/lT9NmDW.png


Hurray, icecaps.


Notice the grey island at the top specifically for Val :P



That's literally on the equator.

I added Icecaps for you, use them dammit.