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Tuthina
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Posts: 4948
Founded: Jun 14, 2011
Ex-Nation

Postby Tuthina » Mon Jul 21, 2014 10:29 pm

Final draft:

Character Name: Khünbish, the Bog Witch
Appearance: Weeaboo warning.
Equipment: The Bog Witch is often seen with a crude, long spear, alongside a hunting knife for hunting or execution. Numerous bags of poison and medicines can be seen hanging from her waist and the handle of the spear for her entertainment and "recruitment" of new followers. Apart from trophies gained from some of her wealthier victims, she usually wear only simple garments made of animal (and sometimes human) skin or leather, revealing her bewitching body and magical runes on her smooth, if cold skin.
Skills:
  • Soul-draining
    The first and foremost power the Bog Witch has is the ability to command the Spirits of the Bogs to slowly drain the soul from a still-living victim being sunk into a bog. While the soul is either destroyed and converted into magical energy to empower her, or merge with the numerous souls that powered such machinery, the soulless body will be transformed into a shadow of itself. Its skin is replaced by something akin to leather, and all living functions are replaced by the Bog Witch's magic. Soon, the mummified body will emerged from the bog as a puppet of her for all eternity until either entity is destroyed.
    While the Spirits of the Bog originally inhabited in the bog that killed Khünbish, all peatlands and swamps can be connected incorporeally, meaning that while it cannot be used as a method of transport, she can use any swamp (despite her nickname) for such ritual. However, rituals and enchantments are required to allow such ritual to be conducted, the time required depending on the size and nature of the swamp.
  • Poison Brewing
    Like other members of her village, Khünbish knew of the skill of making poison from seemingly innocent fauna and flora surrounding her settlement. Now as the Bog Witch, she has a lot more samples and subjects to try out various new combination of poisons. As she can only make soulless slaves out of living victims, she excels in brewing fast-acting, contact-based poisons that paralyses her victims for her rituals or simple amusement.
  • Wilderness Survival
    Another skill inherited from Khünbish, the Bog Witch knows well enough about the wilderness to survive on her own, even if her army of soulless servants are absent for whatever reasons. Some say she is even capable of gathering enough foodstuff and medicine to help others to survive, but her disposition makes it extremely unlikely even if she has such ability.
  • Poison Immunity
    Being technically undead, the Bog Witch's bodily function is no longer necessary to bound her soul in the mortal realm, meaning that poison that relies on the cessation of bodily function to kill will be only minor inconvenience to her. However, poison that relies on physical or magic damage will still have its usual effects.
    This ability extends to her bog creations as well, as they are very similar in bodily function, or lack thereof.
  • Darkvision
    The Bog Witch's psychic link with the Spirits of the Bog, as well as her bodily transformation granted her the ability to see with only little bit of night. This, combined with her experience as a hunter-gatherer, allows her to be a fearsome predator in the night, especially in her native forest and swampland.
Backstory:
Khünbish was born to be different, as she had always been told.

Since she was first aware of the reality that surrounded her and her tiny village, though, it appeared to be only a white lie for children without any notable talents. She did not hail from any notable parentage, or possess remarkable skills in either hunting or gathering. While she might be somewhat attractive as far as the villagers were concerned, it seemed that she was destined for a peaceful, if normal life.

However, as she grew older, something strange began to happen around - or more accurately, on her. At first, she could only see twisting, incorporeal beings living among unsuspected mortals, but soon, it became clear to her that these beings were more than mere observers. They were manipulating the world. From minor misfortune like a broken pot, to crippling tragedies like floods and storms that took away so many lives, these beings from the void weaved the threads of fate for unknown reasons, at the expense of everything in the world, including those who she cared and loved.

Alarmed, she started to warn people from misfortunes and guide them to luck when she could see a way through such "veil". However, perhaps because of her interference, what appeared to be insights from a child soon became frightfully accurate omen. Her family tried to keep her quiet despite her insistence, but the words of a blooming psychic soon reached the ears of the ruling elders.

Tales that had been passing from mouth to ear for countless generations suggest that such a gifted child would not be tolerated, for gods alone had the ability and authority to change one's fate. As such, she could not be anything but a tool of the gods, accidentally released into the mortal realm and thus had to be returned to the gods before they lay waste to the people for their blasphemy.

Bound by her parents under the order of the elders, Khünbish was thrown into a nearby bog, a revered place for the villagers as the gateway between the mortal realm and the world beyond. Despite her desperate resistance, her body was soon consumed by the dark mud entirely. Relieved, the villagers left the bog and returned to their normal life. However, her story had just begun.

The vast darkness that encompassed her did not, as she thought, relieve her soul from mortal coil and return it to the relevant god. Instead, her fleeting conscious could hear an almost inaudible voice, echoing directly inside her young body.

She knew it was their voice. Not only their voice, but also the voice of numerous souls who had been trapped deep beneath the peatland since time immemorial. Despite what the elders believed as a portal between realms, the unfathomable darkness trapped these souls here, transmuting them into something else. Khünbish, its latest victim, was among the first who had the power to communicate with them and - more importantly - harvest some of their power.

How blind they are, for pretending to know so much yet actually know so little? The voices whispered, as they illuminated a way for young Khünbish, transforming her body to harness the vast power of the bog.

How shameful they are, for turning their backs on you when you are most needed? Even after you have done so many for them? The voices questioned, as they empowered her feeble soul with their own power.

How weak they are, for being driven by fear and fear alone? The voices ridiculed, as they opened the vengeful eyes of the girl that was killed by her very own people.

You are born to be different, as you are always told. The voices concluded, as the new Khünbish rose from the bog into a new life. No longer was she Khünbish, the feared psychic girl of a mundane family, but the Bog Witch, a powerful entity who can - and will - manipulate life and death through the power of the Spirits of the Bogs, just like what the elders claimed themselves to be.

As her body was transformed into a bewitching beauty, the instructions to harvest the power of the bog was burned into her mind. With little practice, she revived the soulless bodies had been dormant in the time abyss that was the bog. Controlling them like a puppeteer to her favourite toy, the soulless army marched back to the village and laid waste to it. A combination of fearless, leather-clad walkers and some forest poison of her own, she managed to capture everyone in the village alive.

Such is the true face of mortals: feeble, cowardly, backstabbing. Useful only as servitude and amusement for someone greater than them. Such as you. One by one, the villagers were bound in the same way little Khünbish was, and slowly lowered into the bottomless bog as the others watched in horror. The spirits were amused by either the irony, or the delicious souls that were struggling for their own survival. The souls were forcefully drained and transformed into her growing power, and the soulless bodies were quickly turned into humanoid bags of leathers, ready for the Bog Witch to command.

Once the last bodies - her parents - were transformed, the Bog Witch dismantled the entire village and, after doing the same to several nearby villages, constructed a temple dedicated to the only worthy entity in the world - herself. Reigning in her residence above the bog, she enjoyed the undying service of her soulless servants, as well as any fun she could have with those who were foolish enough to wander into the cursed woods and weak enough to be captured.

Khünbish was born to be different, as she had always been told.

RP examples:Anything else we should know?: She is not the friendliest person in the world. Pissing her off is easy, but so is satisfying her. If you do not want to be forced to fight her and her army, remember that she cares and only cares about herself, and has a rather short fuse.


Faction name: The Bog Witch's Horde
Faction Leader: Khünbish, the Bog Witch
Soldier types:
  • Bog Beast ×4
    Towering beasts that rival small houses in size, Bog Beasts are the heavy-lifters of the Witch's horde. Reinvigorated from large beasts who were lost in swamps, these beasts are now tasked by the Witch to carry her and everything she needed during travels and raids. The Bog Witch often lives on the back of the largest Bog Beast, inside a small hut that was built on its back, granting her the best experience during the travel and raid.
    Armed with nothing but their leather-like thick skin and sheer momentum, Bog Beasts are often used to either assault fortified position or simply crush badly-defended enemy formations for the smaller bog corpses.
  • Bog Wight ×20
    Even with the empowerment from the Spirits of the Bog, the Bog Witch cannot command all her mindless servants at once effectively. As such, she granted some of her powers to beings known as the Bog Wights. Selected from her potential victims who had demonstrated enough will to survive to please the Bog Witch, these individuals are partially transformed by the Bog Witch into a lesser being of herself. Like the Witch, Bog Wights are capable of create soulless bog mummies from any swamps, although at a slower rate, as well as the ability to command up to 30 soulless bodies for meaningful tasks, or 50 for extremely simple tasks like walking or standing.
    Bog Wights retain all their living memories and knowledge, and are technically alive to a certain extent. However, it is said that the maddening voices of the spirits and the Witch herself will slowly corrupt their sanity and mind, slowly turning them into either mindless bodies or mad revenants without salvation. The lack of job security under the Bog Witch, though, makes it a rare condition.
    Bog Wights' powers are solely sustained by the Bog Witch, who can presumably revoke them if she wishes so, making rebellions difficult. Some believes that Bog Wights who have lost their powers will become a slightly more intelligent revenants under the right preservation, but such as rare as the Bog Witch has a habit of killing depowered Bog Wights out of safety or simple amusement.
    Bog Wights are often armed with bows and ritual knifes. They rarely stay at the front line, instead relying on the Soulless to provide protection, meaning their leather armour are suffice for usual defense from projectiles.
  • Headhunters ×10
    Despite their name, Headhunters rarely, if ever, decapitate their targets. Instead, they are created specifically by the Bog Witch to bring particular targets of her desire before her alive. Similar to Bog Wights in the sense of partially-transformed bog beings with autonomy, Headhunters traded the ability to command or create multiple Soulless in exchange of a more aggressive set of powers. Blessed with the ability to command three to five Soulless at most, Headhunters often rely on its physical prowess to function, such as its lack of pain and some fear-induced physical conditions. The lack of vital signs also provided valuable advantages in prolonged hiding. Once they succeed in capturing their targets, or are discovered, their enhanced bodies are capable of brief, but superhuman strength and fortitude for their missions.
    Headhunters are often armed with a variety of poison brewed by the Bog Witch by bags hung around their belts, with a special knife designed to inject and spread whatever poison coated on its groove. While it can be used to assassinate targets, they are most useful in quickly incapacitating (or dominating, in the case of weak-willed individuals) targets to be brought back to the Bog Witch's realm. On top of their leather-like skin, they also wear reinforced, skin-tight leather garments (made of Soulless' skin, as rumours suggested) for additional protection.
  • Soulless ×400
    Bodies of victims whose souls were forcefully drained in bogland will be transformed into mummies. While their internal organs are preserved at remarkable condition, not a trace of life could be found within the leather-like skin. Powered by the magical power of the spirits and commanded by either the Bog Witch or her Wight servants, these soulless bodies are fearless, expendable mooks whose eternal fate is to serve and entertain the Bog Witch.
    Soulless are usually armed with simple sticks or rods coated with Bog Witch's paralysing poison to capture victims for their mistress. They are sometimes armed with crude wooden shields that offer minimal protection, and are generally weak in combat, relying on their numbers to overwhelm their foes.
Faction Bio:
It does not take long for the newborn Bog Witch to annihilate every single village within the forest she once called home, as well as scaring most traders and travellers from venturing into the cursed woods. However, the Bog Witch would not be satisfied by only a handful of soulless slaves serving her. No, she needs more. More plaything to play with, and more shivering cowards to turn into her loyal servants. With that in mind, she garnered her mindless army and resources and started raiding villages beyond her forest. However, she also know that marching an entire army under bright sunlight will attract more trouble than she cared to solve, and thus her horde almost always marched under the cover of moonless nights, relying on its lack of needs to sleep, eat or drink. Often dispatching small units of bog corpses to harass unsuspecting villagers, tormenting their morale until finally marching in for the harvest, it proved to be a rather successful strategy, slowly bleeding the cursed woods beyond its natural boundary.
Sometimes, her horde will embark on lengthy conquest of nearby woodlands and swamps, relying on the virtually impassable terrain to conceal their movement, before gathering enough slaves and servants to return to their temple, where she will indulge in lengthy hedonism at the expense of her victims.


So, which side does the Witch get to be?
Last edited by Tuthina on Mon Jul 21, 2014 10:38 pm, edited 1 time in total.
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Delmonte
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Ex-Nation

Postby Delmonte » Mon Jul 21, 2014 10:30 pm

Gamilus, sorry that the situation got out of control a bit. I perceived you as more or less stonewalling us. Which may or may not have been accurate. And that frustrated me. As long as you follow Elerian's guidance on this matter, I'll be happy. Let's consider this water under the bridge.

Elerian wrote:Delmonte next time either take it to TG or ask a coop or I to intervene.


Duly noted.
[15:35] <Tag> I have a big, heavy sealed box that I have no idea what is in side of it.
[15:35] <Tag> I can only presume it is treasure.
The Batorys wrote:The Delmontese like money, yeah, but they also like to throw down.

<Delmonte> I don't mean literally kill their family. I mean kill their metaphorical family.
<Delmonte> Metaphorically kill their metaphorical family.
Code: Select all
 [b][color=#0000FF][background=red]United in Opposition to [url=http://forum.nationstates.net/viewtopic.php?t=303025]Liberate Haven[/url][/background][/color][/b]
[color=#FF0000][b]Mallorea and Riva should [url=http://forum.nationstates.net/viewtopic.php?f=16&t=303090]resign[/url][/b][/color]

The man from Delmonte says yes.

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Glovania
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Founded: Jan 27, 2014
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Postby Glovania » Mon Jul 21, 2014 10:39 pm

So am I accepted?

Mini Factions App-
Faction name: Ice Warriors
Faction Leader: Aleca the Ice Queen
Soldier types:
- 20 Frozen Huscarls - Guys in Viking-esque armour, weliding Great axes.
- 40 Frozen Bowmen - Guys with chain mail and crossbows
- 40 Frozen Pikemen - Guys in chain mail with long spears.


Character App-
Character Name: Aleca the Ice Queen
Appearance: Here
Equipment: Longbow made of Dark Ice
Skills: Dark Ice magic, skilled with a bow.
Backstory: Lived as the daughter of a hunter in a village to the north of the lands. One day, her village was looted and burnt by raiders, and she was the only survivor. She left the smouldering village, and stumbled out into the cold winter blizzard with only her fathers bow in hand. She stubbed through the snow drifts for hours before she finally found a cave. She stumbled inside, where she found a skeleton covered in rags over in the corner, and strange engravings in the wall that seemed to glow blue.

She walked over to them, and began to read what they said to herself in a quiet whisper. When she finished, she heard laughing all around her as dark winds blew around her. She saw a woman's face manifest out if the shadow, before the shadowy gas surged towards her, knocking her to the ground. She looked at the ground around her, and found that it was some kind of blacks sludge which she was sinking into. She tried to move, but it was lime beig in a tar pit - she cod harly move anything. She eventually slipped beneath the surface of the liquid, where she fel unconcious. When she woke up, she was in the same cave, but she felt different. She felt cold.

She looked down at her clothes, and saw that she was wearing a short black dress with knee high black boots with heels. She looked at her arms and saw that they had become a much whiter shade. Her hair had turned a snowy white colour, with steaks of blue going through it. She stood up, and liked down at her hands. Cold mist was coming off them, and falling to the ground. She then smiled evilly as she realised that she had absorbed magic from that strange spirit. She could now control ice and snow at will. Her soul had also been changed another way by the evil spirit - it had been corrupted as much as a soul possibly could be, but Aleca didn't care.

RP examples: http://forum.nationstates.net/viewtopic.php?f=31&t=305236&p=21016237&hilit=Charlie#p21016237
Anything else we should know?: nope.
Last edited by Bernard Montgomery, 24 March 1976, eight times in total.

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Bearon
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Ex-Nation

Postby Bearon » Mon Jul 21, 2014 10:39 pm

Is it over?
Nothing to see here. Move along.

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Great Empire of Gamilus
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Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 10:40 pm

Delmonte wrote:Gamilus, sorry that the situation got out of control a bit. I perceived you as more or less stonewalling us. Which may or may not have been accurate. And that frustrated me. As long as you follow Elerian's guidance on this matter, I'll be happy. Let's consider this water under the bridge.

Elerian wrote:Delmonte next time either take it to TG or ask a coop or I to intervene.


Duly noted.


Well I was being a little bit of an ass too but you guys were content to just bitch and not offer up a compromise or something which is what I was typing out as this shit went on.

And yes Bearon its over... ALL water under the bridge.
Last edited by Great Empire of Gamilus on Mon Jul 21, 2014 11:12 pm, edited 1 time in total.
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
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a thread on Theism and Atheism

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Bearon
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Postby Bearon » Mon Jul 21, 2014 10:42 pm

Yippee! I wonder what The Lich will do to you when he finds out you burned down his village and scarred his son...
Nothing to see here. Move along.

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Great Empire of Gamilus
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Postby Great Empire of Gamilus » Mon Jul 21, 2014 10:46 pm

Bearon wrote:Yippee! I wonder what The Lich will do to you when he finds out you burned down his village and scarred his son...


"Shit happens :P your as bad as us now." -- Klast

Also just edited my trolls and that description, like it or hate it its alot more reasonable than gamespeed 300% (if anyone gets that joke.)
Last edited by Great Empire of Gamilus on Mon Jul 21, 2014 10:48 pm, edited 1 time in total.
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Mon Jul 21, 2014 10:48 pm

Great Empire of Gamilus wrote:
Bearon wrote:Yippee! I wonder what The Lich will do to you when he finds out you burned down his village and scarred his son...


"Shit happens :P your as bad as us now."

Also just edited my trolls and that description, like it or hate it its alot more reasonable than gamespeed 300% (if anyone gets that joke.)


Oh I am definitely as evil. All the innocents I'll slaughter in the name of revenge won't make me feel guilty in the slightest when I learn the truth. I just doubt Balor will allow me to kill one of his keepers without retribution though I guess it depends on how powerful I am by that point. I believe after taking his vengeance on you he'll either try to destroy everything good and evil or become a recluse.
Nothing to see here. Move along.

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Great Empire of Gamilus
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Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 10:50 pm

Bearon wrote:
Great Empire of Gamilus wrote:
"Shit happens :P your as bad as us now."

Also just edited my trolls and that description, like it or hate it its alot more reasonable than gamespeed 300% (if anyone gets that joke.)


Oh I am definitely as evil. All the innocents I'll slaughter in the name of revenge won't make me feel guilty in the slightest when I learn the truth. I just doubt Balor will allow me to kill one of his keepers without retribution though I guess it depends on how powerful I am by that point. I believe after taking his vengeance on you he'll either try to destroy everything good and evil or become a recluse.


Hhaahaha, well I just enslaved a shithole small village and stuff. Had a bit of fun, also anyone wanting to RP a good Elf seer who can glimps into the uncertain future and is Baltarc's old wife?
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 10:53 pm

Great Empire of Gamilus wrote:
Bearon wrote:
Oh I am definitely as evil. All the innocents I'll slaughter in the name of revenge won't make me feel guilty in the slightest when I learn the truth. I just doubt Balor will allow me to kill one of his keepers without retribution though I guess it depends on how powerful I am by that point. I believe after taking his vengeance on you he'll either try to destroy everything good and evil or become a recluse.


Hhaahaha, well I just enslaved a shithole small village and stuff. Had a bit of fun, also anyone wanting to RP a good Elf seer who can glimps into the uncertain future and is Baltarc's old wife?


if no one else volunteers because they still hold a grudge against you for the imps I'll volunteer.
Nothing to see here. Move along.

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Great Empire of Gamilus
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Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 10:55 pm

Bearon wrote:
Great Empire of Gamilus wrote:
Hhaahaha, well I just enslaved a shithole small village and stuff. Had a bit of fun, also anyone wanting to RP a good Elf seer who can glimps into the uncertain future and is Baltarc's old wife?


if no one else volunteers because they still hold a grudge against you for the imps I'll volunteer.


I have a dozen grudges, one of them was for an RP where the guy god modded one of my butlers shootings his crown prince, he forgot to take the body of the young prince with his royal family as they left and I had my butlers throw it in the meat freezer... fun times... :blush:

Still, I have more than enough people who hate me, whats another dozen I say eh? Still I am glad you will accept Bearon. Also with your Lich where bouts is he and will he be meeting with the Keeper anytime soon?
Last edited by Great Empire of Gamilus on Mon Jul 21, 2014 10:57 pm, edited 1 time in total.
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 10:59 pm

Great Empire of Gamilus wrote:
Bearon wrote:
if no one else volunteers because they still hold a grudge against you for the imps I'll volunteer.


I have a dozen grudges, one of them was for an RP where the guy god modded one of my butlers shootings his crown prince, he forgot to take the body of the young prince with his royal family as they left and I had my butlers throw it in the meat freezer... fun times... :blush:

Still, I have more than enough people who hate me, whats another dozen I say eh? Still I am glad you will accept Bearon. Also with your Lich where bouts is he and will he be meeting with the Keeper anytime soon?


He's making his way to Harvak and then he'll be on his way to The Overlord. Probably pretty soon. Don't worry dude a whole region hates me. I plotted to ascend to power and become ruler of the region when I was less mature and forgot admins could read PM's. xD
Nothing to see here. Move along.

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Great Empire of Gamilus
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Posts: 4165
Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 11:01 pm

Bearon wrote:
Great Empire of Gamilus wrote:
I have a dozen grudges, one of them was for an RP where the guy god modded one of my butlers shootings his crown prince, he forgot to take the body of the young prince with his royal family as they left and I had my butlers throw it in the meat freezer... fun times... :blush:

Still, I have more than enough people who hate me, whats another dozen I say eh? Still I am glad you will accept Bearon. Also with your Lich where bouts is he and will he be meeting with the Keeper anytime soon?


He's making his way to Harvak and then he'll be on his way to The Overlord. Probably pretty soon. Don't worry dude a whole region hates me. I plotted to ascend to power and become ruler of the region when I was less mature and forgot admins could read PM's. xD


Lol, sounds like your history is as colourful as mine friend, would love to share stories one day. Okay seems like the Lich will be arriving last then, unless I get caught up having fun with villagers and tribals XD
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 11:03 pm

Great Empire of Gamilus wrote:
Bearon wrote:
He's making his way to Harvak and then he'll be on his way to The Overlord. Probably pretty soon. Don't worry dude a whole region hates me. I plotted to ascend to power and become ruler of the region when I was less mature and forgot admins could read PM's. xD


Lol, sounds like your history is as colourful as mine friend, would love to share stories one day. Okay seems like the Lich will be arriving last then, unless I get caught up having fun with villagers and tribals XD


He'll be making the grand entrance especially empowered by all the wandering souls of those slain in Horvak.

Edit: My history is long and nasty. I've actually been on NS for years but it got so bad and I was so hated on my old nation I had to let it be deleted and create a new one.
Last edited by Bearon on Mon Jul 21, 2014 11:04 pm, edited 1 time in total.
Nothing to see here. Move along.

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Great Empire of Gamilus
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Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 11:06 pm

Bearon wrote:
Great Empire of Gamilus wrote:
Lol, sounds like your history is as colourful as mine friend, would love to share stories one day. Okay seems like the Lich will be arriving last then, unless I get caught up having fun with villagers and tribals XD


He'll be making the grand entrance especially empowered by all the wandering souls of those slain in Horvak.

Edit: My history is long and nasty. I've actually been on NS for years but it got so bad and I was so hated on my old nation I had to let it be deleted and create a new one.


One of the reasons I maintain several dozen nations is because I on occasion get into large spats with pep's.

Still it will be an interesting meet, I might even give you my skeleton warriors to start you off on your rise to Lichdom.
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Delmonte
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Ex-Nation

Postby Delmonte » Mon Jul 21, 2014 11:06 pm

Bearon wrote:
Great Empire of Gamilus wrote:
Lol, sounds like your history is as colourful as mine friend, would love to share stories one day. Okay seems like the Lich will be arriving last then, unless I get caught up having fun with villagers and tribals XD


He'll be making the grand entrance especially empowered by all the wandering souls of those slain in Horvak.

Edit: My history is long and nasty. I've actually been on NS for years but it got so bad and I was so hated on my old nation I had to let it be deleted and create a new one.

I thought your Lich gained power from those he killed? Now he gains power from the souls that anybody kills?
[15:35] <Tag> I have a big, heavy sealed box that I have no idea what is in side of it.
[15:35] <Tag> I can only presume it is treasure.
The Batorys wrote:The Delmontese like money, yeah, but they also like to throw down.

<Delmonte> I don't mean literally kill their family. I mean kill their metaphorical family.
<Delmonte> Metaphorically kill their metaphorical family.
Code: Select all
 [b][color=#0000FF][background=red]United in Opposition to [url=http://forum.nationstates.net/viewtopic.php?t=303025]Liberate Haven[/url][/background][/color][/b]
[color=#FF0000][b]Mallorea and Riva should [url=http://forum.nationstates.net/viewtopic.php?f=16&t=303090]resign[/url][/b][/color]

The man from Delmonte says yes.

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Bearon
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Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 11:07 pm

Delmonte wrote:
Bearon wrote:
He'll be making the grand entrance especially empowered by all the wandering souls of those slain in Horvak.

Edit: My history is long and nasty. I've actually been on NS for years but it got so bad and I was so hated on my old nation I had to let it be deleted and create a new one.

I thought your Lich gained power from those he killed? Now he gains power from the souls that anybody kills?


Oh I guess your right. That would be a little OP wouldn't it?
Nothing to see here. Move along.

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Great Empire of Gamilus
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Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 11:11 pm

Bearon wrote:
Delmonte wrote:I thought your Lich gained power from those he killed? Now he gains power from the souls that anybody kills?


Oh I guess your right. That would be a little OP wouldn't it?


Meh, residual souls but they have a large chance of getting away?
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

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Bearon
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Posts: 11448
Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 11:14 pm

Great Empire of Gamilus wrote:
Bearon wrote:
Oh I guess your right. That would be a little OP wouldn't it?


Meh, residual souls but they have a large chance of getting away?


Nah he's right. Besides The Lich wouldn't risk trapping his own sons's soul and damning him to eternal torment in the void. Besides that I can just have 10 or so bandits wandering around so that The Lich isn't completely useless when he gets to Balor.

That being said he'll only be like x2 a normal human though the nigh indestructible armor and inability to feel pain or emotions might make up for that along with him being teamed with Mad Dog.
Nothing to see here. Move along.

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Delmonte
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Founded: Oct 02, 2012
Ex-Nation

Postby Delmonte » Mon Jul 21, 2014 11:14 pm

Great Empire of Gamilus wrote:
Bearon wrote:
Oh I guess your right. That would be a little OP wouldn't it?


Meh, residual souls but they have a large chance of getting away?

That's really difficult to keep track of and very... qualitative?
[15:35] <Tag> I have a big, heavy sealed box that I have no idea what is in side of it.
[15:35] <Tag> I can only presume it is treasure.
The Batorys wrote:The Delmontese like money, yeah, but they also like to throw down.

<Delmonte> I don't mean literally kill their family. I mean kill their metaphorical family.
<Delmonte> Metaphorically kill their metaphorical family.
Code: Select all
 [b][color=#0000FF][background=red]United in Opposition to [url=http://forum.nationstates.net/viewtopic.php?t=303025]Liberate Haven[/url][/background][/color][/b]
[color=#FF0000][b]Mallorea and Riva should [url=http://forum.nationstates.net/viewtopic.php?f=16&t=303090]resign[/url][/b][/color]

The man from Delmonte says yes.

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Bearon
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Founded: Mar 04, 2013
Ex-Nation

Postby Bearon » Mon Jul 21, 2014 11:15 pm

Delmonte wrote:
Great Empire of Gamilus wrote:
Meh, residual souls but they have a large chance of getting away?

That's really difficult to keep track of and very... qualitative?


Yeah we don't want to make it overly complicated. I'll just have to RP smart and carefully as the Lich.
Nothing to see here. Move along.

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Delmonte
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Founded: Oct 02, 2012
Ex-Nation

Postby Delmonte » Mon Jul 21, 2014 11:18 pm

Bearon wrote:
Delmonte wrote:That's really difficult to keep track of and very... qualitative?


Yeah we don't want to make it overly complicated. I'll just have to RP smart and carefully as the Lich.

K.
[15:35] <Tag> I have a big, heavy sealed box that I have no idea what is in side of it.
[15:35] <Tag> I can only presume it is treasure.
The Batorys wrote:The Delmontese like money, yeah, but they also like to throw down.

<Delmonte> I don't mean literally kill their family. I mean kill their metaphorical family.
<Delmonte> Metaphorically kill their metaphorical family.
Code: Select all
 [b][color=#0000FF][background=red]United in Opposition to [url=http://forum.nationstates.net/viewtopic.php?t=303025]Liberate Haven[/url][/background][/color][/b]
[color=#FF0000][b]Mallorea and Riva should [url=http://forum.nationstates.net/viewtopic.php?f=16&t=303090]resign[/url][/b][/color]

The man from Delmonte says yes.

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Great Empire of Gamilus
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Posts: 4165
Founded: Apr 08, 2013
Ex-Nation

Postby Great Empire of Gamilus » Mon Jul 21, 2014 11:18 pm

Delmonte wrote:
Great Empire of Gamilus wrote:
Meh, residual souls but they have a large chance of getting away?

That's really difficult to keep track of and very... qualitative?


True, first we must get philosophical, how much is a soul? in litres of kilo's? :P

Still, anyone posting IC?
Last edited by Great Empire of Gamilus on Mon Jul 21, 2014 11:19 pm, edited 1 time in total.
Do you hear the posters sing?
Singing the song of angry men?
It is the music of the short OP
that won't be seen again!

When the mods find this OP
Then this thread will be no more,
But the song will be sung again
When another comes!

OP, do you know the way?
Know the way to fix your post?
Just add details and sources to spark
Debate on these forums.

Otherwise this thread is doomed
Doomed to death by modly wrath
NSG will pick up and move on
'Till another comes!

--The Klishi Islands
a thread on Theism and Atheism

User avatar
Nekronia
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Posts: 4528
Founded: Dec 10, 2010
Ex-Nation

Postby Nekronia » Mon Jul 21, 2014 11:25 pm

Great Empire of Gamilus wrote:True, first we must get philosophical, how much is a soul? in litres of kilo's? :P

Still, anyone posting IC?

Clearly souls are measured in pounds of gold on their head. Gandolo is definitely the one with the most *deep bass voice* soul 8)

As for IC, I'm not posting right now. A certain something is going to happen tomorrow (RL time, not IC time) to Mad Dog, so yeah. Y'all have that sooper sekrit funtime to look forward to :p
The Templar High Council wrote:The number of times Nek makes sense is grossly outnumbered by the times he doesn't.
IC Info: TL;DR verson of Nekronia: Authoritarian government with elements of the USSR and national socialism. Everyone works for the government, and buys from the government, obsoleting taxes as the money does not leave the country, save for government buying of items of foreign nations. Military is advanced but unconventional, focusing on infantry and psychological warfare. Primary method of national income is export of armaments and other war-related items.

OOC Info: I am a male and an atheist.
Lithianity's Knight of Hilarity and Jackie-***ery

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Tuthina
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Posts: 4948
Founded: Jun 14, 2011
Ex-Nation

Postby Tuthina » Mon Jul 21, 2014 11:25 pm

Bearon wrote:
Delmonte wrote:I thought your Lich gained power from those he killed? Now he gains power from the souls that anybody kills?


Oh I guess your right. That would be a little OP wouldn't it?

Maybe souls not killed by him has a much worse gas mileage.
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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