UN
IC
OP: ME
Co-OPs: The United Kingdom of Marsisian
Welcome to the 2016: A World Divided Nation RP sign-up page! Please read the rules and regulations below!
Here's a brief outline of what is below:
-1- A description of the RP
-2- A map of the RP
-3- A list of countries and their players
-4- Applications for key powers
-5- The application process for non-key power nations
-6- The rules
The 2016 RP: The World Divided
The year is 2016 and the world seems to only be getting worse as Ukraine continues to suffer from a civil war after Russia annexed the Crimea peninsula and Asia continues to boil down over border tensions while next to them the middle east is on the verge of a new regional war as oil becomes scarce and now it is up to you and your nation to try and not only better yourself but stop are world from entering into a new world war.
Below is the official map of this RP. It shows major powers (with or without players) and nations belonging to players. This map will be updated as often as possible.
Map: http: http://i.imgur.com/NN7C9He.png
Here's a list of the nations and their players. This is not a list of the only countries allowed to be played.
Accepted
The united states of America - ZATAK
The Federal Republic Of Germany - Marsisian
Pakistan - Mifan
The Peoples Republic Of China - Mailam
República Federativa do Brasil - roski
Japan - Toishima
United republic of Korea - Parhe
Chile and Argentina - Zerinfriom
Cymrea - Cymrea
Republic of Iran and Iraq - The Democratic Republic of Colorado
Infinite Iceland empire - Vulkanas
The Philippine Union - La Republica De Filipinas
The Azteca Republic - Bolivia
Great Arab Empire - cyllia
Greece - Jordslag
Republic Of Vietnam - Republic Of Vietnam
Israel - Rhand
Ottoman Empire - Papait
Canada - Talanzaar
Donetsk People's Republic - Doomwood
Russia - Of The Rnclave
Reserved
and a list of groups:
Al-Qaeda - Ganarhea
Hizbulla - Soviet guy
Several powers are essential to the playing of this RP. See instructions for application farther down. Please consider playing a power if any are available. If you are playing one of these powers, I except you to do some more research so that you know your nation inside and out.
Application:
- Code: Select all
[box]Name of Nation:
Population: (the population of your nation estimate)
Military Branches:
Country and Territories (Preferably a map):
Head of State:
Head of Government:
Government Style:
Capital:
GDP as of 2014:
Main import:
Main export:
Active number of soldiers:
Soldiers In Reserve
Primary Weapon (Rifle):
Number Of Tanks:
Number of jet fighters:
Number of Helicopters:
Number of Artillery:
Number of Naval Vessels:
RP Sample:
History:
429 (It helps to find apps)[/box]
Application for Rebel Groups:
- Code: Select all
[box]
Name of your Rebel Group:
Country that you are rebelling in:
Base of Operations:
Number of Followers/Members:
Why you are rebelling:
Popular support:
Quality of Weapons, from 1 to 10:
429 (It helps to find apps)[/box]
I will be background checking all of your application for accuracy. You will not be accepted until your application is as accurate as can be. Don't worry, I will help you out if you don't know any information.
Last but certainly not least, there are a few rules to go over:
Timescale:
In this RP, I will be generally directing the timescale, although you are welcome to help out with that in the game. Because of the nature of the way RPs like this work, a single day can elapse over countless posts, or a single post can advance the timeline by a month. All that is asked is that no-one advance the timeline unreasonably. By this I mean that if two nations are at a conference and are engaging in discussions, some other player can't make a post that takes place a week in the future. That being said, try to keep such conferences to a minimum in order to keep the timeline moving. And be aware of the limitations that exist in communication technologies at this time.
Waging War:
Any conflict that is started must be waged reasonably and realistically. This is - 2016, people! Troops are constantly hampered by the technological limitations of the day, which I will go into more detail about below:
Technology:
Understanding the limitations of your nation's technology is important. Make sure that you play according to that technology.
Know How to Lose:
This is the biggest problem I see in RPs, and I have no doubt that some dummy will cause this issue at some point. In every battle, at every second, every side tries to describe some heroic definitive victory move, a "checkmate" if you will, that causes their army to emerge victorious. This results in an incredibly childish back-and-forth and makes the game un-enjoyable. if you are losing due to decisions made earlier on, then for god's sake lose! Don't try to make up some bullcrap about a single unit of soldiers that manages to survive and win the day, that's not how real war works. Now, I'm not saying that occasionally, in certain circumstances, definitive heroics aren't allowed. If I catch anyone breaking this simple rule of integrity in a major way, there will be one warning, followed by out-the-door.
Meta-Gaming:
This is the last point I need to make. What is meta-gaming? Well, when the British start thinking about negotiating a takeover of Mexico, and suddenly Mexico bolsts it's military numbers way up and is put on high alert, that's meta-gaming: because Mexico couldn't possibly know exactly what the British were thinking. This is unacceptable. Also, you must declare espionage before you commit it, (either on the OOC or IC) you can't just say that you committed espionage and knew the enemy's plans after you had decimated their entire army.
That is all, enjoy!
My app:
Name of Nation: The united states of America
Population: (the population of your nation estimate): 340 Million
Military Branches:
United States Army
United States Marine Corps
United States Navy
United States Air Force
United States Coast Guard
Country and Territories: just the good old USA
Head of State: Barack Obama
Head of Government: Barak Obama
Government Style:Federal presidential constitutional republic
Capital: Washington, DC
GDP as of 2014: $16.8 trillion USD
Main import: Capital goods
Main export: Material goods, industrial supplies and equipment, consumer goods
Active number of soldiers: 1,369,532
Soldiers in Reserve: 850,880
Primary Weapon: http://en.wikipedia.org/wiki/Equipment_ ... d_vehicles
Number Of Tanks: 6,956 and a few in reserve
Number of jet fighters: 2471 and over 5000 more in reserve
Number of Helicopters: 7190 and more in reserve
Number of Artillery: around 4900 and more in reserve
Number of Naval Vessels: 293 and a few in reserve
RP Sample: Im the OP i don't need one
History: Same as the regular USA
429 (It helps to find apps)
New UN law In Vote