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A Kingdom Divided: A Fight of Brothers(Fantasy OOC Open)

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Nuridia
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Posts: 13226
Founded: Dec 28, 2011
Scandinavian Liberal Paradise

Postby Nuridia » Thu May 29, 2014 12:58 pm

Thanks.
Uru, Queen of Diamonds.
The Diamond card suit represents fire, strength and power. Sister of the Queen of Hearts, Queen of Spades and the Queen of Clubs.

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Tomia
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Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 1:59 pm

Name-Alder Stormcaller
Age- 19
Gender-Male
Race-Human
Appearance- Alder is fair skinned as most from the northern province of Rordas are and has long, brown hair that runs down towards his shoulders and and hazel green eyes. Alder is 5'11 tall with a muscular build and is very attractive. Many of the ladies of Rordas dream of being married off to him and his brother for their looks.
Home Province-Rordas
Magical Abilities(optional)- Like all Rordas he has a natural resistance to the cold but he is able to take that further being able to create frost and ice to be used as a weapon against enemies.
Notable skills and fighting abilities-Alder is a very talented swordsman and tactician, though his tutors often tell him he lacks discipline.
Occupation-Prince of Rordas
Personality-Alder is strong willed and often quite stubborn. He has a strong sense of justice and duty, and his principles often clash with reality. He is very intelligent and has a sense of honor and loyalty. He is kind and charismatic, though he can sometimes come off as bullheaded to strangers.
Bio-Alder is the second son of King Damal of Rordas and Queen Emila. While Alder is not in line to become King, as he is second in line, he has been trained most of his life to be a strong warrior. Alder also spent his life studying the history of the empire. He is most interested in Marik Huthesen and how he fought the monsters of the wild and united the continent. Alder is not happy with the current state of the empire, believing that it is is a shell of its former self and that it's lords oppress the people. He has trouble believing that the empire knows of this though, as he believes he is being deceived by men like Alder's father. Alder strongly disagree's with his father's polices and wants to change things but isn't sure how as that would require him going against his family.

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Sempans
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Posts: 1684
Founded: Jun 26, 2013
Ex-Nation

Postby Sempans » Thu May 29, 2014 3:21 pm

Well, I had put Ezramor, intitially thinking it was a province of wealthy trading...though looking at it again, it seems a bit more just like the home of the Elves and other things....so, I might have to change it a bit...
COME TO THE REGION OF GAY: Even if you are not gay, we can certainly make you happy. This is a safe haven for you to celebrate yourself and your community!!!!

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Tomia
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Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 3:24 pm

Ya that's what I was wondering. I'm sure you can work it out. It's not that big of a deal.

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Esselman
Minister
 
Posts: 2025
Founded: Mar 23, 2012
Ex-Nation

Postby Esselman » Thu May 29, 2014 3:40 pm

Name- Quomaugh "Quo" Xago
Age- 37
Gender- Male
Race- Orc
Appearance-
Image

Home Province- Terminith
Magical Abilities- Manipulates earthly elements like sand, dirt, nothing more
Notable skills and fighting abilities- Shoots soot like powder from staff, uses sand or dirt around area (as long as it's loose) to fling towards or around enemies
Occupation- Shaman
Personality- Wise, mysterious, yet prideful,
Bio- Quo, the Wise, as he is known to most who know him has lived his life relatively peaceful and of normal means. He had long studied the Chosen One, Marik, and his tactics that united the kingdom and it's provinces and has still yet to make a decision on whether or not it would be best to follow the path of unity... or one of chaos. Quo and his small band of orc followers were a strong few until the increased demand for soldiers happened, thus leaving him nearly alone, except for the few who sought out wisdom from him. Upon hearing the unsettling rumors of creatures rising to disrupt the empire, Quo knew he had to act or at least assess these monsters and the so called heroes who could stop them. The only thing holding Quo back from totally becoming a champion for his empire is his general mistrust of the humans who have in the past been a mystery to even his magic.

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Tomia
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Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 3:47 pm

Accepted. I think we have about enough players to start the IC. I might start it tonight but tomorrow will be the latest.

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Sempans
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Posts: 1684
Founded: Jun 26, 2013
Ex-Nation

Postby Sempans » Thu May 29, 2014 3:48 pm

Alright, I changed the province, and just slightly altered some of the bio
COME TO THE REGION OF GAY: Even if you are not gay, we can certainly make you happy. This is a safe haven for you to celebrate yourself and your community!!!!

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Tomia
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Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 3:53 pm

Okay I looked it over, it looks good.

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The Norak Federation
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Posts: 933
Founded: Apr 09, 2011
Ex-Nation

Postby The Norak Federation » Thu May 29, 2014 5:07 pm

Esselman wrote:Name- Quomaugh "Quo" Xago
Age- 37
Gender- Male
Race- Orc
Appearance-
Home Province- Terminith
Magical Abilities- Manipulates earthly elements like sand, dirt, nothing more
Notable skills and fighting abilities- Shoots soot like powder from staff, uses sand or dirt around area (as long as it's loose) to fling towards or around enemies
Occupation- Shaman
Personality- Wise, mysterious, yet prideful,
Bio- Quo, the Wise, as he is known to most who know him has lived his life relatively peaceful and of normal means. He had long studied the Chosen One, Marik, and his tactics that united the kingdom and it's provinces and has still yet to make a decision on whether or not it would be best to follow the path of unity... or one of chaos. Quo and his small band of orc followers were a strong few until the increased demand for soldiers happened, thus leaving him nearly alone, except for the few who sought out wisdom from him. Upon hearing the unsettling rumors of creatures rising to disrupt the empire, Quo knew he had to act or at least assess these monsters and the so called heroes who could stop them. The only thing holding Quo back from totally becoming a champion for his empire is his general mistrust of the humans who have in the past been a mystery to even his magic.


Sweet, another orc shaman
- Do not pray for Mercy, for that is begging. God helps those who help themselves. Seize the day, take vengeance, and God will be on your side.
Fantasy Dice Rp sound strike your fancy? Join Now!
R.I.P. Wombat

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Tomia
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Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 5:09 pm

Another app of mine.
Name- Walter Welcen
Age-29
Gender-Male
Race-Human
Appearance- http://thejournal-us.s3.amazonaws.com/2 ... e_wide.jpg
Home Province-Roras
Magical Abilities(optional)-None
Notable skills and fighting abilities-Walter posses incredible strength and speed. He is skilled with almost all weaponry and is an expert in guerrilla warfare.
Occupation-Former farmer, leader of rebel group.
Personality- Walter is strong willed and vengeful. He was once a peaceful man but after the murder of his wife and child by King Damal's soldiers his mind and heart have been consumed with vengeance and hatred. He believes the Emperor has failed his people by allowing monsters like Damal to rule. He believes the rumors of monsters stirring is a sign from the gods that the empire is failing.
Bio-Walter was a simple farm boy for most of his life, living in the small village of Baslia in Roras. At the age of 24 Walter married the love of his life Alica. Walter and Alica lived happy together and had a son named Jacob, who was the pride of Walter's life. Walter's world seemed perfect until two years ago that is. When King Damal started seizing the crops of locals and raising taxes, Walter and the other local men hosted a protest against the king's rule. When the the king got word of this protest he decided to crush it harshly. While the men of the were out in the fields one day, the kings soldiers entered the town and hanged the families of those who were involved, and burned their homes as a warning before riding off. When Walter returned to his home he discovered his wife and young son were among the victims. Consumed by rage Walter gathered the men in his village and attacked the the outpost where the attackers had come from. They left no man alive to tell of who they were and then retreated in the forest for safety. Now they gather men in secret, preparing to fight for their home. Walter, driven by revenge, is leading them. He has taken the name Marik Ultir which in the ancient human language means "Marik the Avenger". He believes the gods have given him the task of saving his homeland as Emperor Marik had centuries ago.
Last edited by Tomia on Mon Jun 02, 2014 12:48 pm, edited 2 times in total.

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Aushanit
Diplomat
 
Posts: 684
Founded: May 19, 2014
Ex-Nation

Postby Aushanit » Thu May 29, 2014 5:46 pm

If it's not to much of an inconvenience may I be TGed about the set up of the IC? Please and thank you!

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Tomia
Post Marshal
 
Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 5:49 pm

Aushanit wrote:If it's not to much of an inconvenience may I be TGed about the set up of the IC? Please and thank you!

You mean tell you when I post it? Sure, no problem.

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Tomia
Post Marshal
 
Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 29, 2014 7:25 pm

Hey guys the IC is up: viewtopic.php?f=31&t=298151

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Thimbyrland
Attaché
 
Posts: 69
Founded: Feb 28, 2014
Ex-Nation

Postby Thimbyrland » Fri May 30, 2014 11:58 am

Oh thank god I caught this in time, if Tomia is hosting something then I have to join. I will hopefully have an app up later.

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Videssos
Postmaster-General
 
Posts: 10438
Founded: Oct 14, 2011
Ex-Nation

Postby Videssos » Fri May 30, 2014 2:52 pm

Random insertion of a character that may or may not work: :p

Name- Dalvarien Therin Mandragoran
Age- 670
Gender- Male
Race- Homunculus (Human)
Appearance-
ImageImageImageImageImageImageImageImageImage

Home Province- Sefmar
Magical Abilities(optional)- Homunculus Physiology, Esoteric Lightning Manipulation, Darkness Manipulation, Alchemy.
Notable skills and fighting abilities- Swordsmanship, an old and long forgotten type of magical martial arts combining dark magic and physical ability.
Occupation- Noble, General.
Personality-
Dalvarien possesses a complex personality, but more often than not, however, he was often described as twisted, somewhat creepy, and sinister, by a large number of people, though there are always those who are drawn in by his charisma, an can be loyal and almost fanatical in the way they regard him, though he usually just uses them. It's speculated that this was due to the fact that two of his childhood friends died, one of an illness and a weak constitution, and the other in an accident, as well as of course, his father, imply that Dalvarien grew to disdain the fragility of human life and how it affected those still living- as well as the deaths of some individuals he met over time, which led him to desire immortality. To that end, the primary purpose of Dalvarien's human experimentation is to test what modifications the human body can endure and harness a subject's unique abilities for himself. Once accomplishing this goal, Dalvarien has hopes to be worthy of the title of "ultimate being", unable to die and able to achieve his secondary goal to in time, possess and master every kind of spell and magic the world, which would normally take many lifetimes to obtain, and would no doubt be impossible for a normal being. Of course, it's likely impossible still, but that won't stop him from trying.

Often known to be cruel, Dalvarien's agenda made him develop a god complex and valued himself while delighting in striking terror in his first impressions. Though causing conflict to ease his boredom, Dalvarien seems to have no interest in battles started by others. His charisma also attracts a number of followers, many of which he would not hesitate to send on potential suicide missions if for his own personal benefit, expressing some remorse if they're unable to properly complete a task, having no sentimental attachments to any of them despite their values. Despite this, Dalvarien has genuine interest in the development of his underlings and experiments.

An aspect of Dalvarien's personality is also his greatest weakness: his arrogance. He truly believes he is an invincible immortal at times, attacking recklessly against powerful opponents, despite not necessarily being informed as to their capabilities, and therefore not only underestimating them, but also possessing an additional factor that can contribute to his losing. Despite his distinct lack of morals, Dalvarien seems to be well-versed in human psychology and displays insightful wisdom when chastising the more ignorant in such things, including some who have a lack of understanding in such matters. He often shows disdain for those he believes are considerably weaker than him. He's also come to have a thing for death. Dalvarien has a dark and unusual sense of humour. At times his personality can vary; at some moments, mockingly polite, manipulative and deceitful, at another, seemingly honest and caring, and yet another, sadistic, bloodthirsty and ruthless. Despite his arrogance, he tends to be quite cunning. He is a very pragmatic person. Extremely intelligent, he can decipher the true natures of people.

His mind is a complex place indeed. At times. he can be brutal, impulsive, excessively-violent and possessing of a lethally-short temper. However, despite his aggression and obvious blood lust in battle, he possesses a feral cunning and has a knack for quickly exploiting any opening his opponent reveals. In addition, he can be blunt, sarcastic, and quite sadistic, revealing a psychotic grin or laughing maniacally whenever he becomes excited sometimes, or eerily silent, cold and disdainful at other times. He is also very rude and quite disrespectful at times, and mockingly polite, cunning and manipulative at others. He's often serious, yet at the same time disdainful of others, often laughing when opponents claim that they can defeat him, unless they tie in with things he's come to fear. He possesses both a superiority complex and an inferiority complex. He usually considers most other people weaker, and beneath him. He treats them as you might expect, yet when he believes others to be stronger- a rare thing indeed, or they have proven themselves to be stronger, Estraysian obsesses over them, wanting to become as strong as them, yet also seeming fanatical towards them, and perhaps as scared of them. And he can often be a far cry from disdainful, being rather the opposite on other occasions. Estraysian is usually emotionally distant, refusing to allow anyone to become too close to him. When needs be, however, Dalvarien can also be sinister and dangerous. He can be subtle and smooth, manipulating the weak of mind into believing whatever he wants them to believe. He'll tell you that he's only trying to protect you, that he has your best interests at heart. He'll convince you that he's the good guy, that he's just misunderstood, even while he's slowly putting the screws to you behind your back. He lies as easily as breathing and shows not an ounce of remorse. He can seem to be "on the good side", but in truth, he's on his own side. Dalvarien can be blunt, as much as he can be manipulative. There are several facets to his personality, and among them, perhaps even a part that isn't so bad. And of course, due to a certain dark past of his, he has a certain fear or two.

Bio-
[img]is original life was unknown, but he was created by an insane female alchemist at some point in the past, being used and treated as something less than human- since he was an artificially created one based off the body of a once living human, with the soul and perhaps the memories being transferred. At an undetermined point, he found himself brought into a noble family, a secret pact between the alchemist and the head of the house, where he was "adopted." When Dalvarien was old enough to understand these things, he became a veracious reader of books of the arcane and sorcerous variety. His father told him to not believe in prophecies, and that the future is what he would forge it to be. Nonetheless, he still regarded such things as important; especially prophecies of the kind that said specific things must come to pass, and when they did, the prophecy would have become validated. Dalvarien excelled in his training, when he learnt to fight with most forms of weaponry. As well as that, he was also taught quite a bit in the area of hunting and tracking, and skill with a bow, thanks to a hunter in the employ of his "father," who taught Dalvarien in such areas. He most notably took to swords, soon surpassing some of the best men in the Crimson Guard- the family's elite personal army. Whilst also learning a fair amount from a number of mages.

He also spent some time in more heavily populated cities, sometimes finding himself using less orthodox means of transport through tightly packed buildings, hence resulting in some ability at agilely getting around in these sorts of environments. There was always something strange with his eyes- said eyes being red- and having an unusual appearance, which apparently was an indicator that he cursed, or something. Having not-quite normal fangs didn't help either. Thus thought most of his family. His "mother" sensed that he wasn't really a part of the family, quietly of the opinion that he was a demon, that had infiltrated the family, and would bring ruin and despair to them, essentially indoctrinating two of his "sisters" that he was evil, and wasn't would never be part of the family, instead being a tainted creature that deserved nothing more than a rather vile fate. Hence, there was naturally gonna be some trouble in the family. Whilst his "father" was generally more supportive, tried to ignore those goings on, instead trying to attribute his intelligence and potential to the fact that he was of his own when it came to an interest in things of the occult, even if they didn't share blood. It didn't change much, though. He quickly became shunned and ostracised, as well as generally picked on, something that likewise happened outside of the family, though sometimes for different reasons. His mother generally acted hostilely, and coldly towards him, generally speaking disparagingly of him. She didn't take much action though, seeing dealing with "demonspawn filth" such as him, something not worth her attention. Instead, she left that to her daughters. At one point, his father saw his mother unleash a particularly nasty tirade of insults, and reprimanded her. It didn't really change much in the long run, however, since his father often spent a considerable amount of time elsewhere, dealing with some of the noble family's affiliated businesses, and with other nobles.

There were numerous points when he was bullied by girls, thus helping him develop Gynophobia, or perhaps Caligynephobia, it's uncertain exactly which. Among other things, they were jealous of his family's wealth, and the popularity he received at times due to his good looks, and more importantly, his sisters were behind it, having spread rumours about him on purpose since they had found out fairly quickly about some of his darker aims, and the fact that he'd used a bit of the family's wealth to find and learn from dark mages. He may have tried to stand up to it once, though that just made things worse, and ended up being something he preferred not to talk about. He also gave up trying to get the discrimination to stop, so he kept avoiding it whenever he could, instead. The fact that one of his weaknesses was the fact that he wasn't exactly physically strong didn't help, either.

One of those times even ended up with him left nearly dead in an alleyway. The personality that had started off as confident, collected and generally willing to express his intelligence became darker, and he became more cautious, wary and introverted. He also got torn between going out a lot so he didn't have to spend time with his family, and staying inside their main estate, so he didn't encounter anyone he might be scared of.
Dalvarien was constantly being driven to do well to maintain the family's reputation, yet also constantly looked down on, as the apparent cause for some of the family's trouble. They often said how lucky it was that it was his older sister that would inherit the position of head of the family. They thought him worthless and his older sister, indoctrinated as mentioned before, even attempted to kill him when he was little out of hatred for the trouble he was apparently causing the family, and the danger that he, even at that age clearly having an obsession with dark magic, represented. Though despite the fact that she had Esoteric Flame Manipulation, he didn't die, and kept regenerating- though it hurt the entire time. That was only around a year after his father had praised him for his potential, so things at that time were rather confusing for him. He was treated so horribly and scarcely fed. And for a considerable amount of time, was always locked inside a dark, small room with no windows; the basement, among other places. He was malnourished, tired and dehydrated. It gradually drove him further into insanity, and he hated the way the world was. His father tried to stop it when he could, but his mother and sisters used all sorts of tactics, diversions and even indirectly causing trouble elsewhere, so his father was to preoccupied, and that, coupled with the fact that his father was the only one with a positive view of him, tended to mean that an end to these goings on was something that couldn't be reached. The chaotic balance of power, and the intricate web of disunity that began to expand within the family made absolute decisions pretty much impossible, meaning his father couldn't really do anything, but neither could those who held him in a rather negative regard simply exile him.

When he could, he often journeyed out from the family home- which was an estate some distance away from Bael'Haroc- perhaps a little closer to the fortress city which owed allegiance to their house, Antirrhium, surrounded by forests, lakes and mountains, going to magical focal points- places of power, and various ancient temples, tombs and other things of that variety, often with magical past soaked into their very stones in various lands, as well as certain establishments for learning and training with magic. He killed, planned and schemed his way to mastery of powerful magics, and when he could not gain power through those means, he befriended magic-users of good and dark affiliations alike, and if he could not turn on them and kill them at the last moment, then he would simply leave when they had taught him all they were prepared to. He also made deals with powerful people, and sometimes beings, to achieve his ends, too. Over time, he saw the world fall into turmoil and madness, settlements burned, bandits roved forests, roads, and villages, with a larger city burning as its own inhabitants tried to cordon off areas overrun by plague, an ultimately futile effort, which villages miles away from the city barricading themselves and killing anyone who came from the area of that city. Dalvarien witnessed a large array of things over that time. Unnatural weather and incursions from warlords and nobles likewise brought ruin, even as starvation was as widespread as disease. Dalvarien grew to become ruthless and skilled, cutting down those whom he could, from trained warriors, mages and bandits, to thieves trying to survive, and disheveled farmers and merchants who lacked food and money both, if they got in his way. Dalvarien returned to his home one time, and discovered that a being that possessed sorcerous powers, had killed his "father" in an unnatural fire. He naturally wasn't too happy, since there was hardy anyone else who seemed to be anything other than hostile towards him.

In a rage, he hunted down the individual responsible and tracked it down to a seemingly long abandoned, chambered cairn. There, he found the culprit, a shapeshifting Elven assassin from Ezramor. They fought, with Dalvarien pushing the assailant into a difficult situation, injuring them with lightning attacks and vanishing as the cairn collapsed from within. He went back to the family's estate, and strengthened its defences greatly, as he did not wish the rest of his family to be in a similar danger, despite their hatred, he had developed a sort of loyalty, just like he had with the mysterious alchemist who'd created him and sent him there in the first place- someone who'd also mistreated him, though the alchemist's whereabouts were unknown. However, despite his intentions, the remaining members of the family, rather hostile towards him as they were, ended up blaming him for his father's death, and using their authority to have him tortured into confessing; though he was rather resistant- the fact that he was already insane meaning getting answers from him was pointless, so he ended up being exiled, and ended up in the lands of the Anthil, where he has other designs in mind, and has dwelt over the past centuries, being involved in various events, and sometimes acting as advisor to members of the royal family.[/img]
Last edited by Videssos on Fri May 30, 2014 3:16 pm, edited 2 times in total.
|Now a member of Mirakai's harem|
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?
"Winter is coming" - Stark motto.
Syrio Forel- "What do we say to the god of death?"
Arya Stark- "Not today"
Syrio Forel- "All men are made of water, do you know this? If you pierce them, the water leaks out and they die."
My Underworld RP ----> Here <~~~ My RP



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Tomia
Post Marshal
 
Posts: 15676
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Fri May 30, 2014 3:00 pm

Videssos wrote:Random insertion of a character that may or may not work: :p

Name- Dalvarien Therin Mandragoran
Age- 3,970
Gender- Male
Race- Homunculus (Human)
Appearance-
Home Province- Sefmar
Magical Abilities(optional)- Homunculus Physiology, Esoteric Lightning Manipulation, Darkness Manipulation, Alchemy.
Notable skills and fighting abilities- Swordsmanship, an old and long forgotten type of magical martial arts combining dark magic and physical ability.
Occupation- Noble, General.
Personality-
Dalvarien possesses a complex personality, but more often than not, however, he was often described as twisted, somewhat creepy, and sinister, by a large number of people, though there are always those who are drawn in by his charisma, an can be loyal and almost fanatical in the way they regard him, though he usually just uses them. It's speculated that this was due to the fact that two of his childhood friends died, one of an illness and a weak constitution, and the other in an accident, as well as of course, his father, imply that Dalvarien grew to disdain the fragility of human life and how it affected those still living- as well as the deaths of some individuals he met over time, which led him to desire immortality. To that end, the primary purpose of Dalvarien's human experimentation is to test what modifications the human body can endure and harness a subject's unique abilities for himself. Once accomplishing this goal, Dalvarien has hopes to be worthy of the title of "ultimate being", unable to die and able to achieve his secondary goal to in time, possess and master every kind of spell and magic the world, which would normally take many lifetimes to obtain, and would no doubt be impossible for a normal being. Of course, it's likely impossible still, but that won't stop him from trying.

Often known to be cruel, Dalvarien's agenda made him develop a god complex and valued himself while delighting in striking terror in his first impressions. Though causing conflict to ease his boredom, Dalvarien seems to have no interest in battles started by others. His charisma also attracts a number of followers, many of which he would not hesitate to send on potential suicide missions if for his own personal benefit, expressing some remorse if they're unable to properly complete a task, having no sentimental attachments to any of them despite their values. Despite this, Dalvarien has genuine interest in the development of his underlings and experiments.

An aspect of Dalvarien's personality is also his greatest weakness: his arrogance. He truly believes he is an invincible immortal at times, attacking recklessly against powerful opponents, despite not necessarily being informed as to their capabilities, and therefore not only underestimating them, but also possessing an additional factor that can contribute to his losing. Despite his distinct lack of morals, Dalvarien seems to be well-versed in human psychology and displays insightful wisdom when chastising the more ignorant in such things, including some who have a lack of understanding in such matters. He often shows disdain for those he believes are considerably weaker than him. He's also come to have a thing for death. Dalvarien has a dark and unusual sense of humour. At times his personality can vary; at some moments, mockingly polite, manipulative and deceitful, at another, seemingly honest and caring, and yet another, sadistic, bloodthirsty and ruthless. Despite his arrogance, he tends to be quite cunning. He is a very pragmatic person. Extremely intelligent, he can decipher the true natures of people.

His mind is a complex place indeed. At times. he can be brutal, impulsive, excessively-violent and possessing of a lethally-short temper. However, despite his aggression and obvious blood lust in battle, he possesses a feral cunning and has a knack for quickly exploiting any opening his opponent reveals. In addition, he can be blunt, sarcastic, and quite sadistic, revealing a psychotic grin or laughing maniacally whenever he becomes excited sometimes, or eerily silent, cold and disdainful at other times. He is also very rude and quite disrespectful at times, and mockingly polite, cunning and manipulative at others. He's often serious, yet at the same time disdainful of others, often laughing when opponents claim that they can defeat him, unless they tie in with things he's come to fear. He possesses both a superiority complex and an inferiority complex. He usually considers most other people weaker, and beneath him. He treats them as you might expect, yet when he believes others to be stronger- a rare thing indeed, or they have proven themselves to be stronger, Estraysian obsesses over them, wanting to become as strong as them, yet also seeming fanatical towards them, and perhaps as scared of them. And he can often be a far cry from disdainful, being rather the opposite on other occasions. Estraysian is usually emotionally distant, refusing to allow anyone to become too close to him. When needs be, however, Dalvarien can also be sinister and dangerous. He can be subtle and smooth, manipulating the weak of mind into believing whatever he wants them to believe. He'll tell you that he's only trying to protect you, that he has your best interests at heart. He'll convince you that he's the good guy, that he's just misunderstood, even while he's slowly putting the screws to you behind your back. He lies as easily as breathing and shows not an ounce of remorse. He can seem to be "on the good side", but in truth, he's on his own side. Dalvarien can be blunt, as much as he can be manipulative. There are several facets to his personality, and among them, perhaps even a part that isn't so bad. And of course, due to a certain dark past of his, he has a certain fear or two.

Bio-
[img]is original life was unknown, but he was created by an insane female alchemist at some point in the past, being used and treated as something less than human- since he was an artificially created one based off the body of a once living human, with the soul and perhaps the memories being transferred. At an undetermined point, he found himself brought into a noble family, a secret pact between the alchemist and the head of the house, where he was "adopted." When Dalvarien was old enough to understand these things, he became a veracious reader of books of the arcane and sorcerous variety. His father told him to not believe in prophecies, and that the future is what he would forge it to be. Nonetheless, he still regarded such things as important; especially prophecies of the kind that said specific things must come to pass, and when they did, the prophecy would have become validated. Dalvarien excelled in his training, when he learnt to fight with most forms of weaponry. As well as that, he was also taught quite a bit in the area of hunting and tracking, and skill with a bow, thanks to a hunter in the employ of his "father," who taught Dalvarien in such areas. He most notably took to swords, soon surpassing some of the best men in the Crimson Guard- the family's elite personal army. Whilst also learning a fair amount from a number of mages.

He also spent some time in more heavily populated cities, sometimes finding himself using less orthodox means of transport through tightly packed buildings, hence resulting in some ability at agilely getting around in these sorts of environments. There was always something strange with his eyes- said eyes being red- and having an unusual appearance, which apparently was an indicator that he cursed, or something. Having not-quite normal fangs didn't help either. Thus thought most of his family. His "mother" sensed that he wasn't really a part of the family, quietly of the opinion that he was a demon, that had infiltrated the family, and would bring ruin and despair to them, essentially indoctrinating two of his "sisters" that he was evil, and wasn't would never be part of the family, instead being a tainted creature that deserved nothing more than a rather vile fate. Hence, there was naturally gonna be some trouble in the family. Whilst his "father" was generally more supportive, tried to ignore those goings on, instead trying to attribute his intelligence and potential to the fact that he was of his own when it came to an interest in things of the occult, even if they didn't share blood. It didn't change much, though. He quickly became shunned and ostracised, as well as generally picked on, something that likewise happened outside of the family, though sometimes for different reasons. His mother generally acted hostilely, and coldly towards him, generally speaking disparagingly of him. She didn't take much action though, seeing dealing with "demonspawn filth" such as him, something not worth her attention. Instead, she left that to her daughters. At one point, his father saw his mother unleash a particularly nasty tirade of insults, and reprimanded her. It didn't really change much in the long run, however, since his father often spent a considerable amount of time elsewhere, dealing with some of the noble family's affiliated businesses, and with other nobles.

There were numerous points when he was bullied by girls, thus helping him develop Gynophobia, or perhaps Caligynephobia, it's uncertain exactly which. Among other things, they were jealous of his family's wealth, and the popularity he received at times due to his good looks, and more importantly, his sisters were behind it, having spread rumours about him on purpose since they had found out fairly quickly about some of his darker aims, and the fact that he'd used a bit of the family's wealth to find and learn from dark mages. He may have tried to stand up to it once, though that just made things worse, and ended up being something he preferred not to talk about. He also gave up trying to get the discrimination to stop, so he kept avoiding it whenever he could, instead. The fact that one of his weaknesses was the fact that he wasn't exactly physically strong didn't help, either.

One of those times even ended up with him left nearly dead in an alleyway. The personality that had started off as confident, collected and generally willing to express his intelligence became darker, and he became more cautious, wary and introverted. He also got torn between going out a lot so he didn't have to spend time with his family, and staying inside their main estate, so he didn't encounter anyone he might be scared of.
Dalvarien was constantly being driven to do well to maintain the family's reputation, yet also constantly looked down on, as the apparent cause for some of the family's trouble. They often said how lucky it was that it was his older sister that would inherit the position of head of the family. They thought him worthless and his older sister, indoctrinated as mentioned before, even attempted to kill him when he was little out of hatred for the trouble he was apparently causing the family, and the danger that he, even at that age clearly having an obsession with dark magic, represented. Though despite the fact that she had Esoteric Flame Manipulation, he didn't die, and kept regenerating- though it hurt the entire time. That was only around a year after his father had praised him for his potential, so things at that time were rather confusing for him. He was treated so horribly and scarcely fed. And for a considerable amount of time, was always locked inside a dark, small room with no windows; the basement, among other places. He was malnourished, tired and dehydrated. It gradually drove him further into insanity, and he hated the way the world was. His father tried to stop it when he could, but his mother and sisters used all sorts of tactics, diversions and even indirectly causing trouble elsewhere, so his father was to preoccupied, and that, coupled with the fact that his father was the only one with a positive view of him, tended to mean that an end to these goings on was something that couldn't be reached. The chaotic balance of power, and the intricate web of disunity that began to expand within the family made absolute decisions pretty much impossible, meaning his father couldn't really do anything, but neither could those who held him in a rather negative regard simply exile him.

When he could, he often journeyed out from the family home- which was an estate some distance away from Bael'Haroc- perhaps a little closer to the fortress city which owed allegiance to their house, Antirrhium, surrounded by forests, lakes and mountains, going to magical focal points- places of power, and various ancient temples, tombs and other things of that variety, often with magical past soaked into their very stones in various lands, as well as certain establishments for learning and training with magic. He killed, planned and schemed his way to mastery of powerful magics, and when he could not gain power through those means, he befriended magic-users of good and dark affiliations alike, and if he could not turn on them and kill them at the last moment, then he would simply leave when they had taught him all they were prepared to. He also made deals with powerful people, and sometimes beings, to achieve his ends, too. Over time, he saw the world fall into turmoil and madness, settlements burned, bandits roved forests, roads, and villages, with a larger city burning as its own inhabitants tried to cordon off areas overrun by plague, an ultimately futile effort, which villages miles away from the city barricading themselves and killing anyone who came from the area of that city. Dalvarien witnessed a large array of things over that time. Unnatural weather and incursions from warlords and nobles likewise brought ruin, even as starvation was as widespread as disease. Dalvarien grew to become ruthless and skilled, cutting down those whom he could, from trained warriors, mages and bandits, to thieves trying to survive, and disheveled farmers and merchants who lacked food and money both, if they got in his way. Dalvarien returned to his home one time, and discovered that a being that possessed sorcerous powers, had killed his "father" in an unnatural fire. He naturally wasn't too happy, since there was hardy anyone else who seemed to be anything other than hostile towards him.

In a rage, he hunted down the individual responsible and tracked it down to a seemingly long abandoned, chambered cairn. There, he found the culprit, a shapeshifting Elven assassin from Ezramor. They fought, with Dalvarien pushing the assailant into a difficult situation, injuring them with lightning attacks and vanishing as the cairn collapsed from within. He went back to the family's estate, and strengthened its defences greatly, as he did not wish the rest of his family to be in a similar danger, despite their hatred, he had developed a sort of loyalty, just like he had with the mysterious alchemist who'd created him and sent him there in the first place- someone who'd also mistreated him, though the alchemist's whereabouts were unknown. However, despite his intentions, the remaining members of the family, rather hostile towards him as they were, ended up blaming him for his father's death, and using their authority to have him tortured into confessing; though he was rather resistant- the fact that he was already insane meaning getting answers from him was pointless, so he ended up being exiled, and ended up in the lands of the Anthil, where he has other designs in mind, and has dwelt over the past centuries, being involved in various events, and sometimes acting as advisor to members of the royal family.[/img]

Well I think my only problem with it would be the age. If you could lower that to maybe somewhere to the low hundreds or high nineties? Everything else is fine though.

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New Roman Empire
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Postby New Roman Empire » Fri May 30, 2014 5:15 pm

getting another character up soon. Anyway what will Markus do when Sergeant Newton informs Markus of Aos' departure?
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Tomia
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Postby Tomia » Fri May 30, 2014 5:17 pm

Okay cool. He'll probably be surprised, wondering why he left.

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Postby New Roman Empire » Fri May 30, 2014 5:18 pm

Well Newton is under orders to answer any questions Markus asks about the situation.
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Postby New Roman Empire » Fri May 30, 2014 5:37 pm

This is an essential to Aos so keep your grubby paws off lol :twisted:

Name- Alexa Skirglum
Age- 16
Gender- F
Race- Human
Appearance- Alexa
Home Province- Unknown, further north not in the kingdom. Comes from a people known as the Trevari
Magical Abilities(optional)-voodoo type stuff with wax dolls
Notable skills and fighting abilities- combat needle, combat magic, defense stance
Occupation-Varci (in the Tarvari it means mage breaker)-they generally hunt mages down by using magic themselves and form a bond with a person who saves them. They are extremely loyal once this bond is made but it can be broken at any time is they believe the person they bonded with is evil and will attempt to kill them.
Personality-Alexa is a mute, she is fully capable of speaking but doesn't. She generally makes hand gestures or nods and such to communicate with people. Extremely loyal to the bonder, she has a slight distrust for smugglers or anyone who sells people as property. She was traumatized as a child and did recover but was never the same after that.
Bio- Alexa was born in the small village of Narque a village of a nomadic people it always moved. About every three months it would move and they followed the deer that they raised to the next location. Her mother died when she was 12, her father became abusive towards her after that not really caring for her. He often molested her every known and then and this is what made her into a mute for the last four years. She killed him when she was 15 due to her being trained as a mage breaker. While on a journey to Anthil she was abducted in the middle of the night and taken by slavers to Rordas. IN which she currently is in.
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Tomia
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Postby Tomia » Fri May 30, 2014 5:50 pm

Accepted

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Postby New Roman Empire » Fri May 30, 2014 5:53 pm

and now I just have to wait until its night before I can introduce her into the story lol
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Aushanit
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Postby Aushanit » Fri May 30, 2014 6:33 pm

I'll post tomorrow.

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Postby Zypern » Fri May 30, 2014 6:40 pm

Name: Mu'tamid Abdulrashid
Age: 38
Gender: Male
Race: Human

Appearance: Here. During formal events or public meetings, he usually covers his face with a mold of iron that resembles the common imagery of the god Mariman. He is normally seen wearing army while in public, but does take on a rather extravagant yellow-and-purple outfit woven of silk.

Home Province: Sefmar

Magical Abilities: Mu'tamid possess no magical prowess, and as a consequence, leaves the work to his most trusted court mages.

Notable Skills and Fighting Abilities: Mu'tamid is often known as an excellent orator, as well as a calligraphist. Though he wears a set of armor and carries a saber, his most valued skills coincide with administration. As is tradition, Mu'tamid has been trained for fighting, but is not often on the front lines. He, instead, prefers to send his generals to stand for him in combat.

Occupation: Warlord in Sefmar, extremely anti-Empire. He and his retinue have taken up arms in order to establish Mu'tamid as the Sheikh of Sefmar and depose Emperor Marcus.

Personality: Mu'tamid has been known as a manipulator of sorts, even before he took up arms as a warlord. He values his religion, as well as his noble blood, above all, and believes that they are his ticket to rule Sefmar. Not only does he view Emperor Marcus as a tyrant, but he views King Sorio as a weakling. He's taken the recent accusations of corruption as his ticket to separate from the Kingdom of Sefmar and start his own small fief, ruling over a small series of towns in the eastern parts of Sefmar.

Bio: Mu'tamid was born to the noble Abdulrashid family, one of the more notable families in Sefmar. His father was a rather nasty extremist, committing some atrocious acts in the name of his religion. These acts were inflicted on his governance, a Sefmarian city within the dunes of the desert. The Abdulrashid family was decried by the Empire for their crimes against the people, though their position in the desert often protected them from the full wrath of the Emperor. From a young age, Mu'tamid was indoctrinated with the ideals of extremism and fervent independence. When his father died, Mu'tamid took up the fore of the Abdulrashid family and slowly emancipated them, and their governance, from the kingdom.

Their separation did not come all at once, but gradually over the few years that Mu'tamid ruled. Members of the Abdulrashid's retinue would turn up dead, and the Kingdom would be blamed. Profits would be embezzled from the treasury, and the Emperor would be blamed. The Sheikh-to-be sewed the seeds of deceit into the province, and found himself hated by the kingdom because of it. When the time was right, Mu'tamid dawned his ceremonial armor and declared his own independence. He used the seeds sewed into the eastern regions in order to recruit the disgruntled of Sefmar into his retinue. He ruled over the series of towns with an iron fist, and his guards steadily await the wrath of the king upon them.


As a question, what's the approximate size of Sefmar's army and the army of the Empire? I'd like to adjust his warband's numbers accordingly.
This nation does not represent my political beliefs whatsoever.

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Thimbyrland
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Postby Thimbyrland » Fri May 30, 2014 7:15 pm

Name- Ocel the Proud Tree
Age- 48
Gender- Male
Race- Human
Appearance- A small man, clearly built for speed and not strength. He is lean, but has little muscle. His skin is light, though weather-beaten, his face is outfitted with it's fair share of scars collected over the years. He has a straight nose and a hard jawline. His sapphire blue eyes are dreary and tired, revealing a certain age about them. His hair is a light brown and kept short, though not cut down. He has a thick moustache.
Home Province-Ezramor
Magical Abilities(optional)-N/A
Notable skills and fighting abilities- He excels with the short bow like all "Bogmen", he is also decent with a spear. He of course can hunt and fish with ease, aswell as sail riverboats.
Occupation- He is chief of the Riverwood Bogmen tribe
Personality- Unlike his father, Ocel has a serious tone to his voice and character. He is focused on leading his tribe, through hell or highwater. While sympathetic, he does not hesitate to take action against a wrongdoer based on the customs of his people. While stern and sometimes even grim, he was earlier in his life much more lighthearted, leadership added onto the current times that land is going through seems to have been the changing mix. He has however shown a certain courage, especially in combat, one that is instilled into Bogman society. While he holds a deep respect for the elves, he views them as his natural enemies, like all Bogmen.
Bio- Ocel was born to Riverwood chieftain Pentar the Laughing Owl. He had a seemingly normal childhood, and it was in these times that he developed the fierce nationalistic feelings he holds for his tribe and people in general. From an early age, he showed a talent for archery, something that was to be generally expected in his society, yet he far surpassed the other children in skill and still remains one of the best archer in his tribe. He also was decent with the spear, something that was improved by the fishing methods of the Bogmen, though many can claim superiority of skill over him. He started a family early on, however the only people living in his family are two of his sons.

He had already been leading the hunts and the warband when his father died, so he had experience when it came to commanding large parties of the tribe. Like in all Bogman tribes the chieftain is elected. Hoping that Ocel would prove as much a success as his father, the tribe's elders elected him chief at the age of 35. Having been chief for many years now, Ocel hopes to aid in the prosperity of all the Bogmen now that the empire is in shambles. He hopes that if peace is achieved then said prosperity will also be achieved.

Note: The Bogmen are a group of humans that have managed to make a home in certain swamps in Ezramor. The main idea is that in certain chaotic times in the past, the Bogmen probably fell under attack by the elves whom inhabit most of the province. The Bogmen themselves however have formed there own unique culture within the compounds of their isolationist settlements. I hope you don't mind all this added stuff, I needed a swamp area for these select people.

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