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Hetland 2
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Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Jun 04, 2014 1:35 pm

Bredtonia wrote:So, the website below will give anyone who doesn't have book access and idea of the hulls available.
https://campaign-32103.obsidianportal.com/wikis/starship-hulls
Frigates are going to come out a bit tougher, Raiders a bit faster. I do recommend that a cargo bay (compartmentalized, Shadowblind or Cargo & Lighter) be included, or you're going to find some endeavors less...profitable than otherwise.

Pruss, you can, if you wish, take Death Cultists as an asset rather than as the ship complication (they would replace the arco flagellants). This could represent them being a little more controlled (though fewer in number), and listening to you as their leader (or at the direction of their leader).


As a Devout follower of the Omnissiah and not the Imperial cult, I am extremely against this.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Prusslandia
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Posts: 8972
Founded: Jan 14, 2014
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Postby Prusslandia » Wed Jun 04, 2014 1:36 pm

Hetland 2 wrote:
Bredtonia wrote:So, the website below will give anyone who doesn't have book access and idea of the hulls available.
https://campaign-32103.obsidianportal.com/wikis/starship-hulls
Frigates are going to come out a bit tougher, Raiders a bit faster. I do recommend that a cargo bay (compartmentalized, Shadowblind or Cargo & Lighter) be included, or you're going to find some endeavors less...profitable than otherwise.

Pruss, you can, if you wish, take Death Cultists as an asset rather than as the ship complication (they would replace the arco flagellants). This could represent them being a little more controlled (though fewer in number), and listening to you as their leader (or at the direction of their leader).


As a Devout follower of the Omnissiah and not the Imperial cult, I am extremely against this.

It is either Death Cultists, Arco Flagellants, or something else, if you have any suggestions.
Add 7000 to 8000 posts to my post count.
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Lunas Legion
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Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Wed Jun 04, 2014 1:37 pm

Hetland 2 wrote:
Bredtonia wrote:So, the website below will give anyone who doesn't have book access and idea of the hulls available.
https://campaign-32103.obsidianportal.com/wikis/starship-hulls
Frigates are going to come out a bit tougher, Raiders a bit faster. I do recommend that a cargo bay (compartmentalized, Shadowblind or Cargo & Lighter) be included, or you're going to find some endeavors less...profitable than otherwise.

Pruss, you can, if you wish, take Death Cultists as an asset rather than as the ship complication (they would replace the arco flagellants). This could represent them being a little more controlled (though fewer in number), and listening to you as their leader (or at the direction of their leader).


As a Devout follower of the Omnissiah and not the Imperial cult, I am extremely against this.


I'm in charge of keeping the crew in line. Therefore, since a death cult would be detrimental to crew morale, I'm also against it. And if there was to be a death cult, well, Cassius would have to go on a purge to rid the vessel of 'those damned religious psychotics'.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

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Hetland 2
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Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 1:51 pm

Prusslandia wrote:
Hetland 2 wrote:
As a Devout follower of the Omnissiah and not the Imperial cult, I am extremely against this.

It is either Death Cultists, Arco Flagellants, or something else, if you have any suggestions.


Really, we need more contacts than fighters. We've got my Skitarii, and if I'm not mistaken another regiment/elite troopers unit.
I'd enjoy Planetary Exploration equipment, but Displays of wealth would be nice too. And considering how political Rogue trader can get, spies and contacts is a good asset, and crew improvements will make our overall crew better.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Morrdh
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Democratic Socialists

Postby Morrdh » Wed Jun 04, 2014 1:53 pm

Could somebody link or list all our choices in one post please?

Just to make it easier to decide what ship.
Irish/Celtic Themed Nation - Factbook

In your Uplink, hijacking your guard band.

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Hetland 2
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Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 1:58 pm

Morrdh wrote:Could somebody link or list all our choices in one post please?

Just to make it easier to decide what ship.


Bred posted it.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Bredtonia
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Founded: Oct 08, 2012
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Postby Bredtonia » Wed Jun 04, 2014 2:04 pm

I posted the hulls,
https://campaign-32103.obsidianportal.c ... ship-hulls
Obviously, the less SP the hull costs, the more is available for better components. From there I really only need a direction of where people want to take the ship. Are people more interested in heavy weapons? Unusual Addons? Mercantile? Detection? Exploration? Tougher? More Maneuverable? etc.
"[F]or those in the know there is a slick and highly efficient black market in Tourism."

Off Board RPG: USCM RPG

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Hetland 2
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Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 2:05 pm

Bredtonia wrote:I posted the hulls,
https://campaign-32103.obsidianportal.c ... ship-hulls
Obviously, the less SP the hull costs, the more is available for better components. From there I really only need a direction of where people want to take the ship. Are people more interested in heavy weapons? Unusual Addons? Mercantile? Detection? Exploration? Tougher? More Maneuverable? etc.

Merchantile, detection, exploration, manueverable.
Those are my top priorities.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Lunas Legion
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Posts: 30809
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Wed Jun 04, 2014 2:06 pm

Hetland 2 wrote:
Bredtonia wrote:I posted the hulls,
https://campaign-32103.obsidianportal.c ... ship-hulls
Obviously, the less SP the hull costs, the more is available for better components. From there I really only need a direction of where people want to take the ship. Are people more interested in heavy weapons? Unusual Addons? Mercantile? Detection? Exploration? Tougher? More Maneuverable? etc.

Merchantile, detection, exploration, manueverable.
Those are my top priorities.


Complete opposite of mine; firepower, tougher, manuverable, detection.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

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Hetland 2
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Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 2:08 pm

Lunas Legion wrote:
Hetland 2 wrote:Merchantile, detection, exploration, manueverable.
Those are my top priorities.


Complete opposite of mine; firepower, tougher, manuverable, detection.


Well of course that's what you'd say. You don't have to fix it whenever it breaks down! :p

Found this.

Hazeroth-class Privateer
Hazeroth-class Privateer

Dimensions: 1.5km long, 0.25km abeam approx.
Mass: 5 megatonnes approx.
Crew: 22,000 crew approx.
Accel: 5.6 gravities max acceleration

The Hazeroth class comprises a variety of raider vessels of similar size and firepower. Many have been known to operate from the infamous Hazeroth Abyss (hence the name), and are popular with privateers. Most sacrifice cargo space and armor for improved engines and reinforced interior bulkheads, allowing them to flee anything they cannot fight.

Speed:10
Maneuverability: +32
Detection: +12
Hull Integrity: 32
Armor: 14
Turret Rating: 1
Space: 35
SP: 30
Weapon Capacity: 1 Dorsal, 1 Prow

Dat base manueverability...
Last edited by Hetland 2 on Wed Jun 04, 2014 2:09 pm, edited 1 time in total.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Carcharhinidae primari
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Posts: 1964
Founded: Aug 08, 2010
Ex-Nation

Postby Carcharhinidae primari » Wed Jun 04, 2014 2:09 pm

I should say that most frigates will leave us with 6-8 ship points to build our ships with, with a good 2-4 of those going to weapons, that leaves us very few ships points to expand upon at first, but leaves us with a pretty decent ship.

my vote would go to a sword frigate kitted for exploration (bit tradey, bit fighty, maybe a bit longer stay in the void; like an arboretum or something).
Curious and industrious, PMT sharks in an FT setting.
factbook is WiP. but a basic overview of our species is below:
population (remaining, estimated) 6000
State religion: not enforced but every member of the species follows the Cult of Pas Mathéma in some fashion.
Goverment type: Council of 5 heading a technocratic fuedalist society
Govermental sovereignty: protectorate of the 44th independant legion; large independant but ceding to them for interstellar politics and trade
Military power: on an FT schale next to nothing, since our total number of starships is for now 0.

Carch, friendly anthro blue shark. got any kalamari?
... Am I the only sane scientist out here? Even if I'm Cult Mechanicus, I still count as sane given the rest of you...

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Aelosia
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Postby Aelosia » Wed Jun 04, 2014 2:11 pm

Most of the people have military assets, that's why I thought about a military oriented ship. Then again, both raiders and frigates fit the bill there. Regarding the components, I'll think on something to spend once we agree on a hull. First the hull, then we discuss the components. I stand for the frigate, however, any of them. Sword, firestorm, tempest or falchion. Hell, let's go for the cheapest with the most space available.
My ratings in the top 100:
Aelosia is ranked 12th in the world for Lowest Unemployment Rates
Aelosia is ranked 12th in the world for Lowest Unemployment Rates
Aelosia is ranked 12th in the world for Largest Defense Forces
Aelosia is ranked 13th in the world for Most Scientifically Advanced
Aelosia is ranked 20th in the world for Most Cultured
Aelosia is ranked 24th in the world for Most Subsidized Industry
Aelosia is ranked 25th in the world for Fastest-Growing Economies
Aelosia is ranked 38th in the world for Largest Public Transport Department
Aelosia is ranked 42th in the world for Largest Publishing Industry
Aelosia is ranked 51th in the world for Largest Information Technology Sector
Aelosia is ranked 61th in the world for Largest Arms Manufacturing Sector

Factbook so far.

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Carcharhinidae primari
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Founded: Aug 08, 2010
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Postby Carcharhinidae primari » Wed Jun 04, 2014 2:13 pm

for everyones comfort, I'll put together a list of frigates,their space, their weapons and SP cost.
Curious and industrious, PMT sharks in an FT setting.
factbook is WiP. but a basic overview of our species is below:
population (remaining, estimated) 6000
State religion: not enforced but every member of the species follows the Cult of Pas Mathéma in some fashion.
Goverment type: Council of 5 heading a technocratic fuedalist society
Govermental sovereignty: protectorate of the 44th independant legion; large independant but ceding to them for interstellar politics and trade
Military power: on an FT schale next to nothing, since our total number of starships is for now 0.

Carch, friendly anthro blue shark. got any kalamari?
... Am I the only sane scientist out here? Even if I'm Cult Mechanicus, I still count as sane given the rest of you...

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Hetland 2
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Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Jun 04, 2014 2:16 pm

Aelosia wrote:Most of the people have military assets, that's why I thought about a military oriented ship. Then again, both raiders and frigates fit the bill there. Regarding the components, I'll think on something to spend once we agree on a hull. First the hull, then we discuss the components. I stand for the frigate, however, any of them. Sword, firestorm, tempest or falchion. Hell, let's go for the cheapest with the most space available.


The reason I took my infantry company is that they're supposed to be the leftovers of my Explorator fleet. That and if we go down to the surface they can act as bodyguards for the crew.
I'm still not really sold on the Frigate hull. I'd honestly prefer a Raider hull.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Prusslandia
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Posts: 8972
Founded: Jan 14, 2014
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Postby Prusslandia » Wed Jun 04, 2014 2:17 pm

Actually, I think I am going to get a Freeblade, since it appears we have no heavy assets.
Add 7000 to 8000 posts to my post count.
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Hetland 2
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Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 2:19 pm

Prusslandia wrote:Actually, I think I am going to get a Freeblade, since it appears we have no heavy assets.


... Whatever. It seems like I'm going to have to sacrifice my skitarii to get us something decent.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Prusslandia
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Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Wed Jun 04, 2014 2:20 pm

Hetland 2 wrote:
Prusslandia wrote:Actually, I think I am going to get a Freeblade, since it appears we have no heavy assets.


... Whatever. It seems like I'm going to have to sacrifice my skitarii to get us something decent.

Fine, I will just spend it on a cherub aire.
Add 7000 to 8000 posts to my post count.
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( •_•)>⌐■-■
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I’m back owo

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Bredtonia
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Founded: Oct 08, 2012
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Postby Bredtonia » Wed Jun 04, 2014 2:21 pm

Hetland 2 wrote:
Aelosia wrote:Most of the people have military assets, that's why I thought about a military oriented ship. Then again, both raiders and frigates fit the bill there. Regarding the components, I'll think on something to spend once we agree on a hull. First the hull, then we discuss the components. I stand for the frigate, however, any of them. Sword, firestorm, tempest or falchion. Hell, let's go for the cheapest with the most space available.


The reason I took my infantry company is that they're supposed to be the leftovers of my Explorator fleet. That and if we go down to the surface they can act as bodyguards for the crew.
I'm still not really sold on the Frigate hull. I'd honestly prefer a Raider hull.

If you'd like to 'demilitarize' them a little bit, your free to take the remnants of a Mechanicus Exploritor crew as a "Utility" asset that simply gives you access to more Engenseers and trained lay personnel. As I said in the sheet, what I listed wasn't ment to be an exhaustive list.
"[F]or those in the know there is a slick and highly efficient black market in Tourism."

Off Board RPG: USCM RPG

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Hetland 2
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Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Jun 04, 2014 2:23 pm

Prusslandia wrote:
Hetland 2 wrote:
... Whatever. It seems like I'm going to have to sacrifice my skitarii to get us something decent.

Fine, I will just spend it on a cherub aire.


No. Its fine. I'll find something nice to slap onto the ship.

Bredtonia wrote:
Hetland 2 wrote:
The reason I took my infantry company is that they're supposed to be the leftovers of my Explorator fleet. That and if we go down to the surface they can act as bodyguards for the crew.
I'm still not really sold on the Frigate hull. I'd honestly prefer a Raider hull.

If you'd like to 'demilitarize' them a little bit, your free to take the remnants of a Mechanicus Exploritor crew as a "Utility" asset that simply gives you access to more Engenseers and trained lay personnel. As I said in the sheet, what I listed wasn't ment to be an exhaustive list.

That seems quite nice. But before I say yes to that... Can I have atomics?
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Bredtonia
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Posts: 1529
Founded: Oct 08, 2012
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Postby Bredtonia » Wed Jun 04, 2014 2:24 pm

I'd rather avoid atomics, at least at this point in the narrative.
"[F]or those in the know there is a slick and highly efficient black market in Tourism."

Off Board RPG: USCM RPG

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Hetland 2
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Posts: 14868
Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 2:25 pm

Bredtonia wrote:I'd rather avoid atomics, at least at this point in the narrative.


It was a joke. I don't really want to put them in our ships.

No, I like the Mechanicus Explorator Crew idea.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Prusslandia
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Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Wed Jun 04, 2014 2:33 pm

Bred, would it make sense for Viktor to have a small group of Krieg troopers ?
Add 7000 to 8000 posts to my post count.
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Hetland 2
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Posts: 14868
Founded: Nov 30, 2011
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Postby Hetland 2 » Wed Jun 04, 2014 2:33 pm

This is my character sheet, Bred.

Hetland 2 wrote:
Magos Explorator Annarette Ghodwinne

Origin Path
(-) Forgeworld
Unnatural(False-Man)
Hunter(Bounty hunter)
Forbidden Knowledge
Devotion(Loyalty)
Explorator(Engineseer prime)
A long and glorious tradition(My Great-Grandfather Built This Colony)

Attributes

Characteristics:
(-) +5 Int -5 Ws +3 Int +3 Agi +3 Int -3 Will +5 Will +5 Fel (+Will +Fell Only on the ship)
-5 Ws +3 Agi +12 Int +2 Will +5 Fel
Skills:
(-)Common lore(Tech+, Machine cult+, Rogue traders), Forbidden lore(Archeotech+, Pirates, Adeptus mechanicus), Literacy, Logic, , Scholastic Lore(Cryptology, Judgement), Speak language(Explorator Binary, Low gothic, Tech-lingua), Tech-use, Trade (Technomat, Voidfarer)
Talents:
(-) Technical Knock, Enemy(Pirates), Basic weapon training(Universal) Melee weapon training(Universal), Logis implant, Blood tracker, Mechadendrite use(Utility), Peer(Adeptus Mechanicus), Ambidexterous, Auto-sanguine, Chemgeld
Traits:
(-)Credo Omnissiah, Fit for purpose, Mechanicus implants*, Paranoia, Stranger to the Cult, Mechanicus Explorator Crew asset, Unnatural inteligence(X2)
Equipment
(-) (Good craftsmanship)M.I.U.(Tier 1 replacement), Good quality armored uniform, Carapace breastplate, Refracter field, Utility Mechadedrite, Good craftsmanship Cortex Implants, Common craftsmanship Hellgun with Backpack power source, Electrograft*, Electoo inductors*, Respirator unit*, Cybermantle*, Potentia coil*, Cranial circuitry*, void gear, a microbead, fine clothing(Crimson mechanicus Robes), Guardian-skull XF-203-FRRO "Fierro"(Unique item)

Description
History: Annerette was trained to be an Explorator from the moment she was born in the halls of one of the mighty forges on Hesh. Taught to believe that the Emperor and the Omnissiah were two seperate things, and that the fools on mars were doing their god, the Omnissiah, a severe disservice. Walls of machines surrounded her surrounded by schematics and STCs. However as she grew, she became stunted, her mechanical talents seemed to end. Unwilling to sacrifice their explorator adept, they grafted a sacred item, a finely-wrought Cortex Implant. Her spirit synced with the implant's machine spirit with unnerving speed. In fact she seemed to be completely unaffected by the implant, until she was around twenty years old, when the arch-magos caught her having a onesided conversation conversation with an ancient Cogitator, which had not worked for a millenia. However as she spoke to the machine, humming divine lithurgies, and gently applying sacred oils. He demanded to know what she was doing, and she gestured to the machine with a wide smile, and the archmagos fell to his knees, the Cogitator was whirring and sparking, but still, coming back to life. When the Archmagos demanded to know how she did it, she just giggled and bowed, "The machine spirit was unhappy with the gentle treatment. It says it is far to old and tough to be woken up with such gentle treatment!"
The Archmagos decided then, that her apprenticeship was clearly over. She was outfitted with a fine cybermantle and a utility mechadendrite and the Archmagos gifted her with her Mind Impulse Unit and a company of elite skitarii and techpriests to accompany her on her journey.
She traveled across the system, learning much in the ways of pirates, who's behavior baffled her. She grew up sheltered and surrounded by the crimson coats of the Adeptus Mechanicus and the strict adherence to the Sixteen precepts. Their blatant disregard for these supposed iron clad rules was positively intriuging. She followed their ship, for years, landing when they landed, speaking with them at bars, learning everything she could about these positively interesting people. When they left, she began to follow them, using her ships massive auger array to keep track of them from a massive distance away, but still following them nonetheless. Suddenly, they found themselves the explorators found themselves in a trap, surrounded by ships. The proceeding fight cost the Pirate fleet three ships, but the small ship was horrifically wounded, but despite these horrid wounds, Annerette's desperate pleas allowed the ship to limped away and made it to a planet, Va'gas. The Pirates pursued, but as they landed, their mighty ship's cogitator died. She then had a fateful encounter with a man named Viktor. He didn't initially like the Excentric Magos, but her sheer talent in bringing his "Flesh-tampered" ship back to life and in perfect condition made him reconsider her usefulness.

Appearance: Annerette is a buxom young prodigy, who is a Magos of the Adeptus Mechanicus. She is shaved bald, and has numerous minor prosthetic muscles covering her body. She wears the traditional red robes of the Omnissian cult and is normally seen skulking around the bowels of the ship. She seems well built and rather muscular for one of her background on a Forgeworld.

Personality: Annerette is for lack of a better words, a complete technophile and rather crazy. While pleasant to be around she is much more at home in the ships engine room, where she can often be found declaring her love to the machine spirit of the ship in what any other engineseer would refer to as "The most obscene cant that isn't blasphemy". Still, her talent for fixing her beloved ship is second to none and she knows her way around most of the ships systems. Her devotion to the ship and the captain, is absolute. She values money and other material items very little. She deeply cares for the crew, though doesn't show it always, as showing affection for the crew would take away time from her obsessive doting on the Rogue Trader's ship.

Connection to Rogue Trader: Annerette is an indespensable part of the ship's crew, owing the rogue trader what she considers a life-debt for saving her and her crew from Captain Havyril.

Assets: Explorator Crew: Any ship in which Magos Explorator Ghoddwinne will invariable be filled with her skitarii and engineseer crew, while the skitarii are capable of fighting and heavily armed, they seem content to guard the Engineseers and mechanicus servants that follow her around.

"Fierro": Ferros is an especially large Guardian skull equipped with an Rocketfire gun Annerette "aquired" from the Captain Havyril. The Captain couldn't get the servoskull to operate so he discarded it. Annerette, who at the time was in persuit of the elusive captain picked up the servo-skull, baffled by its design. She barely managed to get the Servo-skull back and was shocked to find that the servo-skull was not the submissive spirit that she assumed it would be, was actually an inquisitive and highly troublesome spirit. Annerette was incredibly happy to have a friend that she could talk with. While Fierro follows Annerette around the machine spirit seems most energetic in the bridge.
(Fierro thinks of himself as the captain of the ship, however it has been shown to be incredibly leinient with his second in command, Victor, often giving him advice which Victor silently accepts.)
Last edited by Hetland 2 on Wed Jun 04, 2014 4:27 pm, edited 2 times in total.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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Carcharhinidae primari
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Posts: 1964
Founded: Aug 08, 2010
Ex-Nation

Postby Carcharhinidae primari » Wed Jun 04, 2014 2:34 pm

Sword frigate:
the standard frigate really, used as a comparison for all the other frigates. fast, defensible and with above-average point defence, it's a mainstay of the navy and many rogue traders.

Space: 40 SP: 40
Weapon Capacity: Dorsal 2

Firstorm frigate:
torpedo frigate, the prow weapon slot is already filled with a torpedo bay, so the space is low and the cost is high. as fast as the sword, a little less manoeuvrable, a fraction sturdier but with less point defence.

Space: 34 SP: 42
Weapon Capacity: Prow 1, Dorsal 2

Claymore frigate:
slightly cheaper sword class, as fast as the sword, slightly less manoeuvrable, less sturdy, less armoured and less point defence.

Space: 38 SP: 38
Weapon Capacity: Dorsal 2

Turbulent frigate
an old and tested design, it's slightly slower and less manoeuvrable then the sword, and it's communication systems are antiquated vacuum tubes which give a slight penalty to command tests, but for it comes a large frigate that is armoured and sturdy and any engines will provide slightly more power in this hull.

Space: 42 SP: 42
Weapon Capacity: Dorsal 2

Tempest frigate
an alternative to the sword class from the calixis sector, it's almost as manoeuvrable and slightly sturdier, only having less point defences.

Space: 42 SP: 40
Weapon Capacity: Dorsal 2

Firestorm frigate
another modern change to the sword design, it's slightly slower and has less point defence, but is slightly sturdier then the sword, and the prow mount allows it to mount a single lance weapon.

Space: 40 SP: 41
Weapon Capacity: Dorsal 1, Prow 1

by hetland's request:
cobra destroyer:
faster and more highly maneuverable then a sword class frigate, the cobra is another navy mainstay, commonly used as a torpedo ship there, many rogue traders replace the large spaces needed for torpedoes with cargo bays.
it's much more of a fast, maneuverable ship, but les good at exploring and less sturdy.

Space: 35 SP: 30
Weapon Capacity: Dorsal 1, Prow 1



as for atomics, I'm all for securing a few pieces of those ordnances, as they are purchased 1 at a time, and though not as potent as cyclonic torpedoes, they can be fired from macrocannons and are hugely devastating to whatever it hits.
Last edited by Carcharhinidae primari on Wed Jun 04, 2014 2:37 pm, edited 1 time in total.
Curious and industrious, PMT sharks in an FT setting.
factbook is WiP. but a basic overview of our species is below:
population (remaining, estimated) 6000
State religion: not enforced but every member of the species follows the Cult of Pas Mathéma in some fashion.
Goverment type: Council of 5 heading a technocratic fuedalist society
Govermental sovereignty: protectorate of the 44th independant legion; large independant but ceding to them for interstellar politics and trade
Military power: on an FT schale next to nothing, since our total number of starships is for now 0.

Carch, friendly anthro blue shark. got any kalamari?
... Am I the only sane scientist out here? Even if I'm Cult Mechanicus, I still count as sane given the rest of you...

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Hetland 2
Postmaster-General
 
Posts: 14868
Founded: Nov 30, 2011
Ex-Nation

Postby Hetland 2 » Wed Jun 04, 2014 2:38 pm

If anything I'd request a Meritech Shrike, because they're fast raiders with decent cargo space, above average point defense, and anyone using the guns of one gets a ballistic skill boost.
Don't worry. I'm just a bridge troll that feeds on forum drama.
Harbinger of the RP endtimes.
we will send a air stare on libya if they don't stop their attack
The krang countered the wave with something. And continued to try and take over the decepticon seeker.
Everybody! Can you stop saying that the cargo ship sinking we have done lately was a war crime. We were trying to economically destroy the UK.
Mair glows brightly and transforms in a human, wearing a white cloak, "leave us"
"FIRE IN THE HOE" he bellowed before triggering the explosive.
Julius Ceasar was a normal 14 year old who played Elder Tale in Russia.
We have already established, more powerful beings are not a proper weakness.

I miss Kare-bear :C

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