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Charmera
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Postby Charmera » Sat Mar 15, 2014 8:36 pm

We will also probably need a Captain and A first officer.

We may also need some sort of Gunner Role depending on whether or not the ship has weapons
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 8:42 pm

Rynagria wrote:
Harbertia wrote:
It's alright, I just didn't want some guy who created a security officer to be stuck on board the ship, while the other characters went on with out him.

By combining the roles we avoid this limitation. I do feel that, more then likely, the security will be military, due to the fact that the invaders came from the very gate in which the team now enters.

Should there be a limit of how many characters they can have?

Or is everyone going to be able to fight when necessary?


I usually allow each player to have at most 3 characters, though in this one I would consider 1 optimal, and thus the suggested number of characters, but not the limitation.

If your inquiring about the military/security crew, I would suppose that if we had very few players with such characters that those characters named in such role might lead a squad, or be part of a squad, and thus such players would have control over those additional characters as well.

I assume everyone has some capacity to fight, though only the security/military personal should have access to such weapons as 'rifles', and explosives. I assume that if the other crew members have a weapon such would be a side arm (melee, or hand held, and ranged). It is unlikely that the medical, or research staff will have even these weapons.

Charmera wrote:We will also probably need a Captain and A first officer.

We may also need some sort of Gunner Role depending on whether or not the ship has weapons


Agreed, and I would assume the ship has some armaments. We should design the craft together, thus far we have a simple appearance. From it, we see that we have at least three, and at most four, turrets (I assume to either be laser, or plasma based). We may pausably have some form of missile, or torpedo weapons located near the engine intake. We also have yet to name the craft.

I think that having four laser/plasma pulse turrets (two on the side of the ship, and one on the top, and one on the bottom of the hull) is reasonable for a recon craft.
Last edited by Harbertia on Sat Mar 15, 2014 8:50 pm, edited 3 times in total.
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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 8:50 pm

Harbertia wrote:
Rynagria wrote:Should there be a limit of how many characters they can have?

Or is everyone going to be able to fight when necessary?


I usually allow each player to have at most 3 characters, though in this one I would consider 1 optimal, and thus the suggested number of characters, but not the limitation.

If your inquiring about the military/security crew, I would suppose that if we had very few players with such characters that those characters named in such role might lead a squad, or be part of a squad, and thus such players would have control over those additional characters as well.

I assume everyone has some capacity to fight, though only the security/military personal should have access to such weapons as 'rifles', and explosives. I assume that if the other crew members have a weapon such would be a side arm (melee, or hand held, and ranged). It is unlikely that the medical, or research staff will have even these weapons.

Charmera wrote:We will also probably need a Captain and A first officer.

We may also need some sort of Gunner Role depending on whether or not the ship has weapons


Agreed, and I would assume the ship has some armaments. We should design the craft together, thus far we have a simple appearance. From it, we see that we have at least three, and at most four, turrets (I assume to either be laser, or plasma based). We may pausably have some form of missile, or torpedo weapons located near the engine intake. We also have yet to name the craft.

I think the having four laser/plasma pulse turrets (two on the side of the ship, and one on the top, and one on the bottom of the hull) is reasonable for a recon craft.

What would be considered laser or a plasma weapon?

Would the laser have to be a continuous beam that has a high velocity of reaching the target, since lasers are often just light that can kill? Or something like a laser weapons from the Fallout Series?

The Plasma weapon is something like Blaster Bolts from Star Wars or Slow moving projectiles?
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 8:54 pm

Rynagria wrote:
Harbertia wrote:
I usually allow each player to have at most 3 characters, though in this one I would consider 1 optimal, and thus the suggested number of characters, but not the limitation.

If your inquiring about the military/security crew, I would suppose that if we had very few players with such characters that those characters named in such role might lead a squad, or be part of a squad, and thus such players would have control over those additional characters as well.

I assume everyone has some capacity to fight, though only the security/military personal should have access to such weapons as 'rifles', and explosives. I assume that if the other crew members have a weapon such would be a side arm (melee, or hand held, and ranged). It is unlikely that the medical, or research staff will have even these weapons.



Agreed, and I would assume the ship has some armaments. We should design the craft together, thus far we have a simple appearance. From it, we see that we have at least three, and at most four, turrets (I assume to either be laser, or plasma based). We may pausably have some form of missile, or torpedo weapons located near the engine intake. We also have yet to name the craft.

I think the having four laser/plasma pulse turrets (two on the side of the ship, and one on the top, and one on the bottom of the hull) is reasonable for a recon craft.

What would be considered laser or a plasma weapon?

Would the laser have to be a continuous beam that has a high velocity of reaching the target, since lasers are often just light that can kill? Or something like a laser weapons from the Fallout Series?

The Plasma weapon is something like Blaster Bolts from Star Wars or Slow moving projectiles?


You are correct, like the phaser from Star Trek (which is nether laser, nor blaster) our laser weapons would work via a focused beam. The killing power of the beam would come from Photons, though the light it's self could still burn with out the backing of Photonic force.

A plasma weapon would be like the Blast Bolts from Star Wars, slower then light, but having a greater 'punch'. Plasma would burn at a level far greater then a laser. They would be projectiles in a sense. They might look like this when fired.
Image

To merely give an example.
Last edited by Harbertia on Sat Mar 15, 2014 8:55 pm, edited 1 time in total.
A light in casing is still a light.
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Charmera
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Postby Charmera » Sat Mar 15, 2014 8:55 pm

So whats the verdict on the Nezon?
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 8:59 pm

Harbertia wrote:
Rynagria wrote:What would be considered laser or a plasma weapon?

Would the laser have to be a continuous beam that has a high velocity of reaching the target, since lasers are often just light that can kill? Or something like a laser weapons from the Fallout Series?

The Plasma weapon is something like Blaster Bolts from Star Wars or Slow moving projectiles?


You are correct, like the phaser from Star Trek (which is nether laser, nor blaster) our laser weapons would work via a focused beam. The killing power of the beam would come from Photons, though the light it's self could still burn with out the backing of Photonic force.

A plasma weapon would be like the Blast Bolts from Star Wars, slower then light, but having a greater 'punch'. Plasma would burn at a level far greater then a laser.

Okay......

I'll just have to decide what my character will carry...... Maybe a Laser Rifle, but for a sidearm something that shoots plasma.

Wait Plasma doesn't burn in the Star Wars Universe......... Wait I might have misunderstood that.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:02 pm

Charmera wrote:So whats the verdict on the Nezon?


It was mentioned that we'd prefer an organic main antagonist, however this wouldn't prevent the Nezon from being an antagonist (we are exploring this new region after all).

Part of Information Provided
Civilization Name: Cybernetic Empire of Nezon
Civilization Age: 5,000 year
Government Type: Cybernetic collective of AI’s
Government Information: Ruled by a single Super AI called Nexus. It governs the directions the society should take and makes most large scale decisions. It allows AI’s to Micromanage their areas and make decisions on a smaller scale. The Nexus will step in and give direct orders if it sees error.
Population: Unknown
Home World/Capitol: Server 23: Nexus
Capital Status: The Nezon are currently dormant for unknown reasons, however they will rise again if their rest is disturbed.
=========================================================
Society and Cultural information: The AI’s are fairly autonomous, they all work towards a common goal, but they all have different methods. Nexus is their main uniting factor.
Languages Communicate using Binary.
Technological Age: 5,000


for example, the crew may investigate a world (Nezon) and awake these sleeping foes, despissers of organics, thus forcing the team to figure out how to get off the planet, and possibly shut them down again. This challenge would be most amusing. Alternatively, it might end up that the conclusion that these machines rebelled against their organic creators is false, and that the machines are only reacting to protect their world from intruders. If peaceful methods come to play it might reveal to the Nezon, or the players, that the masters have been dead for 2,050 years. Thus why the machines where offline.
Last edited by Harbertia on Sat Mar 15, 2014 9:24 pm, edited 1 time in total.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:03 pm

Rynagria wrote:
Harbertia wrote:
You are correct, like the phaser from Star Trek (which is nether laser, nor blaster) our laser weapons would work via a focused beam. The killing power of the beam would come from Photons, though the light it's self could still burn with out the backing of Photonic force.

A plasma weapon would be like the Blast Bolts from Star Wars, slower then light, but having a greater 'punch'. Plasma would burn at a level far greater then a laser.

Okay......

I'll just have to decide what my character will carry...... Maybe a Laser Rifle, but for a sidearm something that shoots plasma.

Wait Plasma doesn't burn in the Star Wars Universe......... Wait I might have misunderstood that.


You did, I was merely comparing the plasma to the bolts in the sense that they come out in such a fashion.

A laser rifle, and plasma side arm sounds like a good combination to have.
Last edited by Harbertia on Sat Mar 15, 2014 9:05 pm, edited 1 time in total.
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Corenea
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Postby Corenea » Sat Mar 15, 2014 9:08 pm

Anyone wants me to create a minor alien race that establish good contaacts with the Alliance once the Alliance goes through the Warpgate?
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Charmera
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Postby Charmera » Sat Mar 15, 2014 9:12 pm

Harbertia wrote:
Charmera wrote:So whats the verdict on the Nezon?


It was mentioned that we'd prefer an organic main antagonist, however this wouldn't prevent the Nezon from being an antagonist (we are exploring this new region after all).

Part of Information Provided
Civilization Name: Cybernetic Empire of Nezon
Civilization Age: 5,000 year
Government Type: Cybernetic collective of AI’s
Government Information: Ruled by a single Super AI called Nexus. It governs the directions the society should take and makes most large scale decisions. It allows AI’s to Micromanage their areas and make decisions on a smaller scale. The Nexus will step in and give direct orders if it sees error.
Population: Unknown
Home World/Capitol: Server 23: Nexus
Capital Status: The Nezon are currently dormant for unknown reasons, however they will rise again if their rest is disturbed.
=========================================================
Society and Cultural information: The AI’s are fairly autonomous, they all work towards a common goal, but they all have different methods. Nexus is their main uniting factor.
Languages Communicate using Binary.
Technological Age: 5,000


for example, the crew may investigate a world (Nezon) and awake these sleeping foes, despissers of organics, thus forcing the team to figure out how to get off the planet, and possibly shut them down again. This challenge would be most amusing. Alternatively, it might end up that the conclusion that these machines rebelled against their organic creators is false, and that the machines are only reacting to protect their world from intruders. If peaceful methods come to play it might reveal to the Nezon that their masters have been dead for 2,050 years. Thus why they where offline.

That sounds fine with me, I will have to provide a little more information on the Nezon though.
I should also work on my character...
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 9:15 pm

Harbertia wrote:
Rynagria wrote:Okay......

I'll just have to decide what my character will carry...... Maybe a Laser Rifle, but for a sidearm something that shoots plasma.

Wait Plasma doesn't burn in the Star Wars Universe......... Wait I might have misunderstood that.


You did, I was merely comparing the plasma to the bolts in the sense that they come out in such a fashion.

A laser rifle, and plasma side arm sounds like a good combination to have.

Or I could have a Gatling Laser. :twisted:

Nah, I ain't going to be a heavy, so character will have a laser rifle.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:16 pm

Corenea wrote:Anyone wants me to create a minor alien race that establish good contaacts with the Alliance once the Alliance goes through the Warpgate?


You may do so, also, I remember you did well playing as Ron Bakers, Commissioner of the Police of Cold Harbor. No one has stepped up to play our captain, or first officer, and thus the positions are open.
Last edited by Harbertia on Sat Mar 15, 2014 9:19 pm, edited 1 time in total.
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Corenea
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Postby Corenea » Sat Mar 15, 2014 9:19 pm

Harbertia wrote:
Corenea wrote:Anyone wants me to create a minor alien race that establish good contaacts with the Alliance once the Alliance goes through the Warpgate?


You may do so, also, I remember you did well playing as Ron Bakers, Commissioner of the Police of Cold Harbor. No one has stepped up to play our captain, and thus the position is open.

Hmm, I can play as the ship's captain? I'll create the Ship Captain first then I'll start on creating an alien race
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:20 pm

Corenea wrote:
Harbertia wrote:
You may do so, also, I remember you did well playing as Ron Bakers, Commissioner of the Police of Cold Harbor. No one has stepped up to play our captain, and thus the position is open.

Hmm, I can play as the ship's captain? I'll create the Ship Captain first then I'll start on creating an alien race


Alright, then we can review the character, and see if everyone is ok with this. I do feel that the captain should be approved by the players, at least, the players currently present.
Last edited by Harbertia on Sat Mar 15, 2014 9:21 pm, edited 1 time in total.
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Islamic Republic e Jariri
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Postby Islamic Republic e Jariri » Sat Mar 15, 2014 9:24 pm

I'll get an app ready after I finish my essay.

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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 9:28 pm

Shouldn't be firearms be allowed to?

For those who want them at least.

Also, shouldn't we name the ship?

Also, wouldn't laser weapons have a slower rate of fire because they fire continuous beams in short burst? While the plasma weapons would have a higher rate of fire because they fire shorter individual projectiles?
Last edited by Rynagria on Sat Mar 15, 2014 9:33 pm, edited 1 time in total.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:36 pm

Islamic Republic e Jariri wrote:I'll get an app ready after I finish my essay.


I shall also begin work on a character;

Character Workshop
Name: William 'Wil' Riker
Planet and System of Origin: ???, Holm System
Race: Human
Age: 30
Gender: Male
Appearance:
Role: Security/Medical/Diplomat, hmm... which to choose.
Equipment and Weapons: Plasma Pistol
Skills:
Personality:
History: Citizen of the Empire


Name: Benjamine 'Ben' Buckets
Planet and System of Origin: ???, Holm System (Empire, or Federation)
Race: Human
Age: 44
Gender: Male
Appearance:
Role: Medical
Equipment and Weapons: Firearm Pistol (believes it more humane then Plasma, and more reliable then a laser)
Skills:
Personality: Old School Country Doctor
History:


Hmm... that part about the planet may force us to elaborate.

Rynagria wrote:Shouldn't be firearms be allowed to?

For those who want them at least.

Also, shouldn't we name the ship?


Firearms on the ship may cause explosive decompression, thus I would imagine such arms would be prohibited, however, I could be wrong. I know on subs it can do so, but that didn't stop the navy from issueing side arms to naval officers. Maybe I've heard wrong, so, yes, I should add firearms to the list.

We really should name the ship; I like the name Endeavor, and it's the only name I can think of.
Last edited by Harbertia on Sun Mar 16, 2014 12:26 am, edited 3 times in total.
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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 9:43 pm

Harbertia wrote:
Islamic Republic e Jariri wrote:I'll get an app ready after I finish my essay.


I shall also begin work on a character;

[url]Character Workshop[/url]
Name: William 'Wil' Riker
Planet and System of Origin: ???, Holm System
Race: Human
Age: 30
Gender: Male
Appearance:
Role: Security/Medical/Diplomat, hmm... which to choose.
Equipment and Weapons: Plasma Pistol
Skills:
Personality:
History: Citizen of the Empire


Hmm... that part about the planet may force us to elaborate.

Rynagria wrote:Shouldn't be firearms be allowed to?

For those who want them at least.

Also, shouldn't we name the ship?


Firearms on the ship may cause explosive decompression, thus I would imagine such arms would be prohibited, however, I could be wrong. I know on subs it can do so, but that didn't stop the navy from issueing side arms to naval officers. Maybe I've heard wrong, so, yes, I should add firearms to the list.

We really should name the ship; I like the name Endeavor, and it's the only name I can think of.

Not only did they let sidearms on subs, they also allowed for full sized rifles, it was mostly due to just in case the crew went ashore and had to protect themselves more effectively. And I'm suggesting that firearms be used as an emergency weapon of sorts, such as if they were temporarily stranded on the surface of the planet and any type of electronics are drained, that kind of scenario.

I don't know about endeavor......

Also, I have asked questions in previous post regarding plasma and laser weaponry.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 9:53 pm

Rynagria wrote:Also, wouldn't laser weapons have a slower rate of fire because they fire continuous beams in short burst? While the plasma weapons would have a higher rate of fire because they fire shorter individual projectiles?


To respond, I had to do some research.

Turns out, modern laser weaponry is considered non-lethal. We've made them lethal via the use of photon beams, giving additional, force to the beam, yet, I now see all we've done is made the laser a repelling weapon (like the blasts form eyes of of Marvel's Cyclops). The laser is primarily used to disable electronic devices.

hmm... so much for my sci-fi depiction of them.

Plasma weaponry on the other hand is best summed up in this article exert;

A plasma weapon is any theoretical firearm designed to use plasma (high-energy ionized gas) as a weapon. The plasma is typically intended to be created by superheating lasers or superfrequency devices.

Such weapons can be intended to be lethal, causing death by serious burns or the melting of targets, or non-lethal and intended to disrupt electronics using an electromagnetic pulse.


RL testing suggest that such weapons would be like a flamthrower, or come in short bursts that would eventually dissipate into the atmosphere. (the bolts from our plasma weapons, if on a planet with an atmosphere, would get weaker the further they moved from the source of the pulse, thus giving us an effective, and ineffective range). Such weapon is best used as a short ranged side arm, or in the manner of a flamethrower.

Ah, hold on about the laser, just found out what I discribed with Photons. Our laser isn't a laser, it's a Particle Beam weapon! Which unfortunately- ah, man what am I doing bring real science into sci fi :p


The laser is a continuous beam (until the energy cell runs out), this means it has a high rate of fire (the pulse is continuous) however it's damage is mild.

The plasma is a burst weapon, which needs time between bursts to fire again (lower rate of fire), however due to the melting effect of Plasma is has a high level of damage.

Rynagria wrote:Not only did they let sidearms on subs, they also allowed for full sized rifles, it was mostly due to just in case the crew went ashore and had to protect themselves more effectively. And I'm suggesting that firearms be used as an emergency weapon of sorts, such as if they were temporarily stranded on the surface of the planet and any type of electronics are drained, that kind of scenario.

I don't know about endeavor......


I'm open for any suggestion. Even Lynx.

It would make sense to have them as an emergency side arm for such a situation.
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Rynagria
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Postby Rynagria » Sat Mar 15, 2014 10:01 pm

High enough powered Lasers can cut through steel, but they would have to be continuous , also wouldn't they have chance of turning the targets into ash if strong enough?

As for the plasma weapons, we're going on the basis that they'll need to have a small charge time before every shot correct?


How about we pick a theme to pick the name from to narrow the list?
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Corenea
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Postby Corenea » Sat Mar 15, 2014 10:04 pm

The ship captain app
Name: Topas Cordell
Planet and System of Origin: Araniv Federation
Race: Human
Age: 36
Gender: Female
Appearance:
Image

Role: Ship Captain
Equipment and Weapons: Laser Pistol, Photonic Blade
Skills: Hand to Hand combat, Quick reaction time, Maneuverable
Personality: Inexperienced, Kind, Low-Tempered, Brave
History: Topas Cordell was born to the influential Cordell family (her uncle is the current Prime Minister of the Federal Senate and her Father is an admiral in the Federal Navy) in Auraniv where she was enrolled to the prestigious military officer training school Jaune Academy when she graduated from school. Fresh off of officer training, she was assigned to lead a diplomacy group through the Warpgate.

An alien species app
Civilization Name: The Bawnic Empire
Civilization Age: 8,000 years
Government Type: Theocratic Constitutional Monarchy
Government Information: There's the Lord Appointe who holds executive power but is limited by the Chosen Council who are a group of priests and priestess (it's like the Papal State)
Population: 3 billion people
Home World/Capitol: D'Chrome
Capital Status: Safe from any invasionary threat
Society and Cultural information: They're highly religious, worshipping a supreme being they call the Father Appointer who apparantly gave the Bawnic race Spirit power (it's literally a parody on the Force). The Bawnic Empire is a peaceful race, only expanding to two planets and their moon for colonization (and those planets only have simple animal life, no intelligent life form) and are fearful of fighting a war with *insert alien antagonist here* due to their less militarized nature. they wore robes and tunic with not much demand on pants (they preferred civilization to warm crotches)
Languages Bawnico
Technological Age: Think of them as a race of anthromorphic tigers with Jedi abilities including lightsabers for their military and Jedi ships powered by their Spirit powers (Use the force)
Last edited by Corenea on Sat Mar 15, 2014 10:04 pm, edited 1 time in total.
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Harbertia
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Postby Harbertia » Sat Mar 15, 2014 10:21 pm

Rynagria wrote:High enough powered Lasers can cut through steel, but they would have to be continuous , also wouldn't they have chance of turning the targets into ash if strong enough?

As for the plasma weapons, we're going on the basis that they'll need to have a small charge time before every shot correct?


How about we pick a theme to pick the name from to narrow the list?


I don't know about the turning to ash, or goo. If the beam was wide enough, yes, but a focused beam from a rifle/pisol wouldn't have the beam needed to emcompase a whole target. Concentrated fire might have that result I suppose (eight people targeting one person).

We are going with the assumption that they'll need to have a small charge/cool down time between shots.

A theme sounds good when determining the ship's name, the only question is what the theme should be. The following comes to mind; Exploration, Strive, or Myth.

Akavir
Apollo
Argentine
Aries
Columbo
Endeavor
Endurance
Luchance
Lumenex
Pheonox
Smithson
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Charmera
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Founded: Jan 18, 2013
Ex-Nation

Postby Charmera » Sat Mar 15, 2014 10:30 pm

Harbertia wrote:
Rynagria wrote:High enough powered Lasers can cut through steel, but they would have to be continuous , also wouldn't they have chance of turning the targets into ash if strong enough?

As for the plasma weapons, we're going on the basis that they'll need to have a small charge time before every shot correct?


How about we pick a theme to pick the name from to narrow the list?


I don't know about the turning to ash, or goo. If the beam was wide enough, yes, but a focused beam from a rifle/pisol wouldn't have the beam needed to emcompase a whole target. Concentrated fire might have that result I suppose (eight people targeting one person).

We are going with the assumption that they'll need to have a small charge/cool down time between shots.

A theme sounds good when determining the ship's name, the only question is what the theme should be. The following comes to mind; Exploration, Strive, or Myth.

Akavir
Apollo
Argentine
Aries
Columbo
Endeavor
Endurance
Luchance
Lumenex
Pheonox
Smithson

What about the SS Odyssey?
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Harbertia
Postmaster of the Fleet
 
Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Sat Mar 15, 2014 10:32 pm

Corenea wrote:The ship captain app
Name: Topas Cordell
Planet and System of Origin: Araniv Federation
Race: Human
Age: 36
Gender: Female
Appearance:
Role: Ship Captain
Equipment and Weapons: Laser Pistol, Photonic Blade
Skills: Hand to Hand combat, Quick reaction time, Maneuverable
Personality: Inexperienced, Kind, Low-Tempered, Brave
History: Topas Cordell was born to the influential Cordell family (her uncle is the current Prime Minister of the Federal Senate and her Father is an admiral in the Federal Navy) in Auraniv where she was enrolled to the prestigious military officer training school Jaune Academy when she graduated from school. Fresh off of officer training, she was assigned to lead a diplomacy group through the Warpgate.


Looking good, her application implying two things; 1) the Federation (and/or Alliance) seeks to discover reason for attack, and to make peace before another attack takes place. 2) they (or the Alliance) has chosen a recent graduate in order to lesson loss if such mission fails, or if the crew fails to return. This fits with the ship having a segment of the crew as diplomats. Part of the mission can thus be to establish peaceful relations with life indigenous to this new region of space.

Topas is our current candidate for Captain. If no counter offers come forth prior to the IC Topas should have Captaincy by default.

Corenea wrote:An alien species app
Civilization Name: The Bawnic Empire
Civilization Age: 8,000 years
Government Type: Theocratic Constitutional Monarchy
Government Information: There's the Lord Appointe who holds executive power but is limited by the Chosen Council who are a group of priests and priestess (it's like the Papal State)
Population: 3 billion people
Home World/Capitol: D'Chrome
Capital Status: Safe from any invasionary threat
Society and Cultural information: They're highly religious, worshipping a supreme being they call the Father Appointer who apparantly gave the Bawnic race Spirit power (it's literally a parody on the Force). The Bawnic Empire is a peaceful race, only expanding to two planets and their moon for colonization (and those planets only have simple animal life, no intelligent life form) and are fearful of fighting a war with *insert alien antagonist here* due to their less militarized nature. they wore robes and tunic with not much demand on pants (they preferred civilization to warm crotches)
Languages Bawnico
Technological Age: Think of them as a race of anthromorphic tigers with Jedi abilities including lightsabers for their military and Jedi ships powered by their Spirit powers (Use the force)


I'll save the race on file externally for consideration. Once we are ready we can discuss as a group what sort of adventure we'd like to start off with. At the moment it seems we may encounter the Bawnic Empire as we draw closer towards the antagonists.

Charmera wrote:What about the SS Odyssey?


Odyssey was actually my first choice, but was not sure how others would feel about the name. Though it does sound cool; "Return to the Odyssey!"
Last edited by Harbertia on Sat Mar 15, 2014 10:33 pm, edited 2 times in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Rynagria
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Posts: 18643
Founded: Apr 02, 2013
Democratic Socialists

Postby Rynagria » Sat Mar 15, 2014 10:37 pm

-snip-

Unimportant stuff here.
Last edited by Rynagria on Sat Mar 15, 2014 11:04 pm, edited 1 time in total.
Call me Ryn or Ryna.

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