The Republic of Greater Appalachia wrote:How come no one notices my posts? Technically C is in Brandon's arms according to my post on page 92...
Your character's last interaction was on page 94 with him admiring the opera house.
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by Tribenicha » Sat May 03, 2014 12:37 pm
The Republic of Greater Appalachia wrote:How come no one notices my posts? Technically C is in Brandon's arms according to my post on page 92...

by The Republic of Greater Appalachia » Sat May 03, 2014 12:44 pm
The Republic of Greater Appalachia wrote:McTavish
I was surprised to see bruisers obeying someone other than the city. Which made me guess that she was a mechanic of some sort and managed to reprogram the bruisers. But I walked inside the opera house, "I got to say, this is a quite a hideout." I said as I looked around the place.

by Tribenicha » Sat May 03, 2014 12:47 pm
The Republic of Greater Appalachia wrote:-snippity wippity-

by Tribenicha » Sat May 03, 2014 12:52 pm

by The Republic of Greater Appalachia » Sat May 03, 2014 12:52 pm


by Pinki3 Pon-3 » Sat May 03, 2014 12:59 pm

by Pinki3 Pon-3 » Sat May 03, 2014 1:06 pm

by The Flutterlands » Sat May 03, 2014 1:07 pm
Pinki3 Pon-3 wrote:I have an idea! Why not say that when posting you have to wait for all players affected by your post to reply. So if say myself, Morlo and App are involved in a conversation, it would only make sense that once my character has spoken both Morlo's and App's characters would reply before my character acts again. That way if there is a small side drama it doesn't have to wait for anyone and at the same time people wouldn't get lost as easily.

by Fascist Russian Empire » Sat May 03, 2014 1:08 pm
Pinki3 Pon-3 wrote:I have an idea! Why not say that when posting you have to wait for all players affected by your post to reply. So if say myself, Morlo and App are involved in a conversation, it would only make sense that once my character has spoken both Morlo's and App's characters would reply before my character acts again. That way if there is a small side drama it doesn't have to wait for anyone and at the same time people wouldn't get lost as easily.

by Tribenicha » Sat May 03, 2014 1:09 pm
Pinki3 Pon-3 wrote:I have an idea! Why not say that when posting you have to wait for all players affected by your post to reply. So if say myself, Morlo and App are involved in a conversation, it would only make sense that once my character has spoken both Morlo's and App's characters would reply before my character acts again. That way if there is a small side drama it doesn't have to wait for anyone and at the same time people wouldn't get lost as easily.


by The Flutterlands » Sat May 03, 2014 1:11 pm

by Pinki3 Pon-3 » Sat May 03, 2014 1:11 pm

by Tribenicha » Sat May 03, 2014 1:14 pm
Pinki3 Pon-3 wrote:*doesnt have to wait for anyone not involved
Sorry, my texting while I game isn't as good as my gaming when I'm texting.


by Pinki3 Pon-3 » Sat May 03, 2014 1:22 pm

by The Flutterlands » Sat May 03, 2014 1:23 pm
Pinki3 Pon-3 wrote:Erm Flutters, . . . Spectre lives at the core, that wasn't Spectre's house she entered. It was a nondescript meeting place :\


by New Babylonia » Sat May 03, 2014 1:28 pm

by Pinki3 Pon-3 » Sat May 03, 2014 1:30 pm

by New Babylonia » Sat May 03, 2014 1:31 pm
Pinki3 Pon-3 wrote:I'll have a post up in a moment, I'm just besieging a castle.

by Pinki3 Pon-3 » Sat May 03, 2014 1:44 pm

by The Republic of Greater Appalachia » Sat May 03, 2014 1:48 pm
Pinki3 Pon-3 wrote:Video game

by Pinki3 Pon-3 » Sat May 03, 2014 1:53 pm

by New Babylonia » Sat May 03, 2014 2:40 pm

by Pinki3 Pon-3 » Sat May 03, 2014 2:48 pm

by New Babylonia » Sat May 03, 2014 2:49 pm

by Fascist Russian Empire » Sat May 03, 2014 2:49 pm
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