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by Mandicoria » Sun Mar 23, 2014 7:32 pm
by Germanic Templars » Sun Mar 23, 2014 7:33 pm
Swith Witherward wrote:Germanic Templars wrote:
Well shit. Never told that/seen it when looking up.
It's going to have to wait another time. 90% of data has been used up.
Wait. Isn't skills applied things learned over time though?
Yep. So you're at a 2.5 in pharmacy tech . A 5 would make you a pharmacist.
by Fraire » Sun Mar 23, 2014 7:34 pm
by Morlodania » Sun Mar 23, 2014 7:35 pm
Gallade wrote:My Little Morlo, Abduction is Magic~
by Zarkanians » Sun Mar 23, 2014 7:37 pm
Germanic Templars wrote:Swith Witherward wrote:Yep. So you're at a 2.5 in pharmacy tech . A 5 would make you a pharmacist.
So wait, do I have 12 points max to distribute over three different categories, or 12 for skills, 12 for magic, etc?
If it's the first one, then that, my dear chaps, is how we call bs.
by Tiltjuice » Sun Mar 23, 2014 7:37 pm
Morlodania wrote:You didn't.
Fraire wrote:btw, if you are planning on harnessing it's energies or whatever, it's just regular sand. Or maybe it's like that thing on Torchwood where it doesn't matter because it is linked to- Actually, you've probably never seen Torchwood so never mind
by Morlodania » Sun Mar 23, 2014 7:41 pm
Tiltjuice wrote:Morlodania wrote:You didn't.
*smacks for lawyering* That's what you get for cooking one of my penguins.Fraire wrote:btw, if you are planning on harnessing it's energies or whatever, it's just regular sand. Or maybe it's like that thing on Torchwood where it doesn't matter because it is linked to- Actually, you've probably never seen Torchwood so never mind
Winding finger.
No, not really. There's a lot I don't know about Deader. It's just there, like, totally, dude.
Gallade wrote:My Little Morlo, Abduction is Magic~
by Germanic Templars » Sun Mar 23, 2014 7:43 pm
Zarkanians wrote:Germanic Templars wrote:
So wait, do I have 12 points max to distribute over three different categories, or 12 for skills, 12 for magic, etc?
If it's the first one, then that, my dear chaps, is how we call bs.
12 to distribute across all three. Skills that a normal human could learn by applying themselves don't cost anything.
by Tiltjuice » Sun Mar 23, 2014 7:43 pm
by Morlodania » Sun Mar 23, 2014 7:45 pm
Tiltjuice wrote:
Chrys? Yeah, but I need her for a story. Jorgen's welcome to tag along if he wants; or I could send someone else and/or, if there are still enough people in the lobby, I can still do the Q&A session for new chars at Chaos. I know Tsanis has run off. Gregory? Cerril and Gio's chars? I dunno. Up to whoever all is there.
Gallade wrote:My Little Morlo, Abduction is Magic~
by Tiltjuice » Sun Mar 23, 2014 7:46 pm
Morlodania wrote:Tiltjuice wrote:
Chrys? Yeah, but I need her for a story. Jorgen's welcome to tag along if he wants; or I could send someone else and/or, if there are still enough people in the lobby, I can still do the Q&A session for new chars at Chaos. I know Tsanis has run off. Gregory? Cerril and Gio's chars? I dunno. Up to whoever all is there.
Feh. I'll just have Jorgen go back to reading. Failsafe for if I have nothing for him to do.
by Morlodania » Sun Mar 23, 2014 7:49 pm
Gallade wrote:My Little Morlo, Abduction is Magic~
by Tiltjuice » Sun Mar 23, 2014 7:50 pm
Morlodania wrote:Tiltjuice wrote:
OK, but isolating a char isn't really a good idea.
I don't do well with large groups, in or out of character. Three's pretty much a hard max for me, unless it's several characters belonging to one person. I tend to play my characters in trios anyway, for the sake of never having nothing to do, but I really don't like exceeding three people, IE, myself, you, and one other writer would be as high as I'd be comfortable with. Beyond that, it tends to get confusing and convoluted for me... I'll just get totally lost and give up after a short while normally.
by Morlodania » Sun Mar 23, 2014 7:52 pm
Tiltjuice wrote:Morlodania wrote:I don't do well with large groups, in or out of character. Three's pretty much a hard max for me, unless it's several characters belonging to one person. I tend to play my characters in trios anyway, for the sake of never having nothing to do, but I really don't like exceeding three people, IE, myself, you, and one other writer would be as high as I'd be comfortable with. Beyond that, it tends to get confusing and convoluted for me... I'll just get totally lost and give up after a short while normally.
It wouldn't be more than that at any given time.
Gallade wrote:My Little Morlo, Abduction is Magic~
by Germanic Templars » Sun Mar 23, 2014 7:53 pm
by Swith Witherward » Sun Mar 23, 2014 7:54 pm
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Fraire » Sun Mar 23, 2014 7:55 pm
Germanic Templars wrote:Alright, so with the time it is now, I think I am going to throw my hands up in the air, flipping table in the process, walk off to my usual blood stained, cracked, concrete wall, and bash my head against it until I pass out.
Good night all. Grandpa GT is outta here for now.
by Tiltjuice » Sun Mar 23, 2014 7:55 pm
Morlodania wrote:Alright, I am obviously simply utterly confused...
Halp.
by Morlodania » Sun Mar 23, 2014 7:56 pm
Gallade wrote:My Little Morlo, Abduction is Magic~
by The BranRiech » Sun Mar 23, 2014 7:57 pm
by Germanic Templars » Sun Mar 23, 2014 7:58 pm
Swith Witherward wrote:Germanic Templars wrote:So then I am good.
Let me correct.
The points apply to all three. You need to spend points in knowledge. Don't worry too much about physical.
Knowledge skills are special things that the average person can't do. It takes time to learn them.
0 – No Powers
None. Nothing. Not even the potential. You're average. You might even be below average.
1 –
Skill: what? You want a gold star for having this level of knowledge? What you do have is a BA or BS degree.
2 –
Skill: You have a basic working knowledge of the subject. You know where the ammo goes and can load quickly.
3 –
Skill: Meh. Commercial airline pilot. You won't be landing a plane on the Hudson. Average doctor.
4 –
Skill: You can land that plane on the Hudson and know how to properly fill out the forms afterwards. You're a damn good sniper. Your smart enough to work spells out of your magic book. Cardiac surgeon.
5 –
Skill: Very impressive. You can man a Gundam. However, you' need at least a 4 in Dexterity to fly it well. You have a bunch of spells memorized from your spell book. You can easily identify types of demons.
-Paradox Danger begins here for non-physical powers/skills-
6 –
Skills: Wicked! Aragorn can track the orcs at a dead run. You can fashion your own spells.
7 –
Skills: You're ready to take on apprentices, if you're a wizard. You can calculate complex mathematical formulas and understand the principles behind them.
8 -
Skills: You're Hawking.
by Mandicoria » Sun Mar 23, 2014 7:58 pm
by Tiltjuice » Sun Mar 23, 2014 7:59 pm
The BranRiech wrote:Hey, Tilt, where's the app for the character outside of Kei's door, couldn't find it in the OOC.
by Morlodania » Sun Mar 23, 2014 8:01 pm
Tiltjuice wrote:Morlodania wrote:I'm just utterly confused as to what the hell is going on right now..
Free play after PL Players. A lot of people wound up in the lobby as a kicking-off location. Prim brought his ship in, I had a char bring a group up to check things out. Others of my chars were helping the new residents settle in. And other assorted mini-stories, like Tsanis and Gregory doing their Eldritch Industries thing.
Now setting the stage for return to major stories that were paused to let PL Players go on.
Gallade wrote:My Little Morlo, Abduction is Magic~
by TotallyNotEvilLand » Sun Mar 23, 2014 8:01 pm
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