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Harbertia
Postmaster of the Fleet
 
Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Sat Jun 17, 2017 7:01 pm

RP Advertisement Form


Basic Information
RP Name: USS Rampion
RP Creator/OP: Torsiedelle
CoOP/s: Harberita (de facto)
Genre/s: Sci-Fi, Fandom: Star Trek
Type: Character
Player Level: Any
Number of Players Desired: 9+
Posting Frequency: Casual
Any Restrictions?: NS Rules

Details: Y or N Y
Is the setting already defined: Still being defined, time will pass with each RP.
Is there a character/faction/nation application in place: YES
Are the rules posted: Nope
Is this RP currently running: OOC
If not currently running, do you have an IC thread established: Just OOC

Description
The current year of the RP is 2270, in a reality where the uniform and refits of the date do not occur resulting in a continuation of classic 23rd century design.

A Gemini-Class Cruiser, the fastest in Starfleet, the Rampion is a deep space exploration vessel made distinctive with its four-nacelle design and navigational deflector affixed forward of the saucer. It's one of the larger ships in the fleet, and though its mission is not one of war,it is designed to hold its own in battle.

Additional Info
Part of an expanding universe.

Link to the OOC: LINK
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

User avatar
The Land of Golden Blobfish
Ambassador
 
Posts: 1195
Founded: May 14, 2014
Ex-Nation

Postby The Land of Golden Blobfish » Tue Jun 20, 2017 1:03 pm

RP Advertisement Form


Basic Information
RP Name: Tales of Wesnoth: Unsung Heroes
RP Creator/OP: The Land of the Golden Blobfish
CoOP/s: None yet
Genre/s: Fantasy, Medieval, Adventure
Type: Character
Player Level: Any
Number of Players Desired: Any
Posting Frequency: At least once per week though more frequent would be preferred
Any Restrictions?: No

Details: Y
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: Yes
If not currently running, do you have an IC thread established: N/A

Description
More than two decades have passed since the great King Konrad II died, leaving no heir to inherit his throne. When questioned who would lead the kingdom of Wesnoth now, three noble houses stepped up and after months of heated strife a civil war erupted. Still feeling the damages of an undead invasion half a century prior, the kingdom's glory and power slowly fade away as the once great people of Wesnoth tear each other apart in just another bloody chapter of the world's history.

Meanwhile, in the southern provinces, the small town of Allwyn is the newest victim of pillaging. Barely managing to hold the assault off, the town's council decides to send a small envoy to the capital city of Weldyn to seek protection. However, their travel will suffer some unexpected twists which will eventually send them into the heart of the civil war itself. Journey across Wesnoth, witness its decadence, meet old heroes, and save the kingdom from its greatest enemy: itself...

Additional Info
None
Link to the OOC: Here
Last edited by The Land of Golden Blobfish on Tue Jun 20, 2017 1:05 pm, edited 2 times in total.
BOSS NASS : Yousa cannot bees hair. Dis army of mackineeks up dare tis new
weesong!
QUI-GON : That droid army is about to attack the Naboo. We must warn them.
BOSS NASS : Wesa no like da Naboo! Un dey no like uss-ens. Da Naboo tink
day so smarty den us-ens. Day tink day brains so big.
OBI-WAN : After those droids take control of the surface, they will come
here and take control of you.
BOSS NASS : No, mesa no tink so. Mesa scant talkie witda Naboo, and no
nutten talkie it outlaunders. Dos mackineeks no comen here! Dey not know of
uss-en.
OBI-WAN : You and the Naboo form a symbiont circle. What happens to noe of
you will affect the other. You must understand this.
BOSS NASS : Wesa wish no nutten in yousa tings, outlaunder, and wesa no
care-n about da Naboo.

User avatar
The Free Territory of Makhnovia
Minister
 
Posts: 3491
Founded: May 30, 2017
Ex-Nation

Postby The Free Territory of Makhnovia » Tue Jun 20, 2017 1:55 pm

Basic Information
RP Name: A Spectre is Haunting Europe
RP Creator/OP: The Free Territory
CoOP/s: none
Genre/s: Politics, Military, Diplomacy, Espionage
Type: Nation/Faction
Player Level: Any
Number of Players Desired: 9+
Posting Frequency: Casual
Any Restrictions?: NS Rules

Details: Y or N Y
Is the setting already defined: Yes.
Is there a character/faction/nation application in place: YES
Are the rules posted: Yes
Is this RP currently running: OOC
If not currently running, do you have an IC thread established: Just OOC

Description: The year is 1925. Spartacus uprising suceeded and Communist and anti-communist blocs are fighting for world supremacy


Link to the OOC: viewtopic.php?ns=1&f=31&t=416202&p=31976269#p31976269

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United Human Planets
Ambassador
 
Posts: 1664
Founded: Nov 25, 2015
Left-Leaning College State

Postby United Human Planets » Tue Jun 20, 2017 9:13 pm

RP Advertisement Form


Basic Information
RP Name: Blood On The Bayou
RP Creator/OP: United Human Planets
CoOP/s: Kelmet, Forest State
Genre/s: Horror, Lovecraftian horror, mystery, southern Gothic, and a smattering of adventure.
Type: Character
Player Level: Intermediate to advanced, but If you make an effort beginners will be accepted too.
Number of Players Desired: 10 to 20
Posting Frequency: At least once a day
Any Restrictions?: Dont be an ass?

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: No
If not currently running, do you have an IC thread established: N/A

Description
recent rise in religiously significant anomalous incidents in and around the small town of Killjoy Louisiana, the SCP Foundation quickly puts together a small Mobile Task Force, code named Alpha Omega. What starts out as a relatively easy assignment for the agents of MTF Alpha Omega, soon spirals out of control into a world of corruption, religion, fanaticism and a strange cult all swirling around a charismatic preacher named Father Beauregard, who very well may be anomalous himself.

Additional InfoN/A

[size=120]Link to the OOC:

viewtopic.php?f=31&t=416225&p=31979701&sid=72f905fc31bc6ae5e3b1f2cce912a912#p31979701

User avatar
Harbertia
Postmaster of the Fleet
 
Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Thu Jun 22, 2017 7:14 pm

RP Advertisement Form


Basic Information
RP Name: The DKCE (The Likely Doomed Dwarf-Kobold Co-Expedition)
RP Creator/OP: Harbertia
CoOP/s: Open
Genre/s: Dungeon Crawler, Fantasy
Type: (Character, Nation, Faction)
Player Level: Any
Number of Players Desired: At least three.
Posting Frequency: With in a week, as in I shouldn't have to wait seven days for your to reply nor should any of the other players.
Any Restrictions?: NS Rules

Details: Y or N
Is the setting already defined: Expanding
Is there a character/faction/nation application in place: Preliminary, if this gets interest I'll upgrade to a full application.
Are the rules posted: Vaguely
Is this RP currently running: No
If not currently running, do you have an IC thread established: No

Description
A band of Dwarfs and Kobolds with a few outsiders descend into a cavern network in search of a Troglodyte relic. Along the way they will encounter hazards, ancient ruins, monsters, and mysteries. It's likely that people will die.

Additional Info

Link to the OOC: LINK
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

User avatar
Free Empire of the Low Isles
Post Marshal
 
Posts: 16126
Founded: Oct 20, 2015
Iron Fist Consumerists

Postby Free Empire of the Low Isles » Sat Jun 24, 2017 9:13 am

RP Advertisement Form


Basic Information
RP Name: The Pointless Odyssey of Navi's Gate
RP Creator/OP: Free Empire of the Low Isles
CoOP/s: Castle Crashers
Genre/s: High Science Fiction, Sandbox, Semi-Dystopian, Semi-Apocalyptic
Type: Character
Player Level: Advanced
Number of Players Desired: As many that are willing.
Posting Frequency: Twice a week.
Any Restrictions?: None but the player level.

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: N

Description
Another science fiction story about a captain, her crew, and their beloved ship. With a bit of a twist: The captain may or may not be the worst person to have ever taken up the helm. Obsessed with video games more than making money or caring for her crew, Captain Anastasiya 'Ana' Kuznetsov has lead a group of people from the forgotten world 'Earth' to find a better life among the stars. During their journey, the inhabitants of the junker Navi's Gate will have to struggle against cannibalistic raiders, strangely honorable pirates, the corrupt UFHP military, an unknown threat from the edge of the galaxy, and their very own leader!

Additional Info: None?

Link to the OOC:Here ya go!
"Metaphors have a way of holding the most truth in the least space." - Orson Scott Card

"Among my most prized possessions are words that I have never spoken" - Orson Scott Card

"There are no happy endings, because nothing ever ends." - Schmendrick the Magician

"I never submitted the whole system of my opinions to the creed of any party of men whatever in religion, in philosophy, in politics, or in anything else where I was capable of thinking for myself. Such an addiction is the last degradation of a free and moral agent." - Thomas Jefferson

"You don't write because you want to say something, you write because you have something to say." - F. Scott Fitzgerald


An Egalitarian, humanist, and a member of the glorious Kekistani people!

User avatar
Arcanstotska
Diplomat
 
Posts: 792
Founded: Oct 19, 2016
Inoffensive Centrist Democracy

Postby Arcanstotska » Sat Jun 24, 2017 2:27 pm

RP Advertisement Form


Basic Information
RP Name: Dead Space 4: The Fall of Man
RP Creator/OP: Arcanstotska
CoOP/s: None yet
Genre/s: SCI-FI, Survival
Type: Character
Player Level: Any
Number of Players Desired: Any
Posting Frequency: At least once every three days
Any Restrictions?: No

Details: Y
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Character Only
Are the rules posted: Yes
Is this RP currently running: Yes
If not currently running, do you have an IC thread established: Yes

Description
Five days after the Brethren Moons showed up and created hell on Earth, most of humanity has been transformed into Necromorphs, and almost have enough biomass to begin a Convergance event. But there's still hope! A small band of survivors has banded together to stop the Convergance event. Not knowing what horrors await...

Additional Info
The decisions of the players will determine whether their characters live, die, or turn into Necromorphs

Link to the OOC: https://forum.nationstates.net/viewtopic.php?f=31&t=416377
Last edited by Arcanstotska on Sat Jun 24, 2017 2:54 pm, edited 1 time in total.
Yo

User avatar
South Vict
Ambassador
 
Posts: 1853
Founded: Sep 08, 2016
Ex-Nation

Postby South Vict » Sat Jun 24, 2017 4:27 pm

Basic Information
RP Name: Age of Salvation
RP Creator/OP: South Vict
CoOP/s: None
Genre/s: Diplomacy, Politics
Type: Nation only
Player Level: Any
Number of Players Desired: At least 3
Posting Frequency: Daily
Any Restrictions?: No

Details: Y
Is the setting already defined: Yes
Is there a character/faction/nation application in place: No
Are the rules posted: No
Is this RP currently running: Briefly
If not currently running, do you have an IC thread established:

Description
This is mostly based on Paradox Games award Winning Franchise Europa Universalis IV. However, It will be set in a same Start date of that of Eu4. The Systems and Mechanic will be somewhat simple.

Additional Info
The Choice the player makes will affect the outcome of the RP.
Link to the OOC: https://forum.nationstates.net/viewtopic.php?f=31&t=416501
Last edited by South Vict on Sat Jun 24, 2017 7:05 pm, edited 1 time in total.

User avatar
The Free Territory of Makhnovia
Minister
 
Posts: 3491
Founded: May 30, 2017
Ex-Nation

Postby The Free Territory of Makhnovia » Wed Jun 28, 2017 12:22 pm

Basic Information
RP Name: Vampire the Masquerade: Nights of Change
RP Creator/OP: The Free Territory of Makhnovia
CoOP/s: None for now
Genre/s: Horror, Drama, Mystery
Type: Character
Player Level: Any
Number of Players Desired: At least 3
Posting Frequency: every couple of days
Any Restrictions?:They should be able to RP seriously and they should not be put off by bleakness, horror and angst

Details:
Is the setting already defined: Yes
Is there a character/faction/nation application in place: yes
Are the rules posted: yes
Is this RP currently running:no
If not currently running, do you have an IC thread established:no

Description
It's Vampire the Masquarade taking part in Krakow. Elders have started dissapearing. As for mechanics I am using a bit tweaked MET rules, don't get frightened by it since most things will probably be solved through naration. Those rules are here just in case someone has a dispute over who can do what.

Additional Info: Trigger warnings: Vampires,Edgy, Dark, Bleak, Central Europe in the 90's :)

Link to the OOC:https://forum.nationstates.net/viewtopic.php?f=31&t=416752

User avatar
Hashkin
Diplomat
 
Posts: 985
Founded: Jul 16, 2016
Ex-Nation

Postby Hashkin » Thu Jun 29, 2017 9:18 pm

RP Advertisement Form


Basic Information
RP Name: Claysville, USA
RP Creator/OP: Me
CoOP/s: Not determined yet
Genre/s: Post Apoc
Type: Character/Faction
Player Level: All are welcome
Number of Players Desired: 5- 10
Posting Frequency: Active is desired, (slow in the OOC)
Any Restrictions?: nope

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: (fuck) honestly, basic rules apply
Is this RP currently running: no
If not currently running, do you have an IC thread established: No

Description
Bascically, aliens come, suck all of Earth's resources, civilizations destroyed, in a small town, they are trying to rebuild against the many challenges

Additional Info dark, violence, death, shit like that

Link to the OOC: https://forum.nationstates.net/viewtopic.php?f=31&t=416789&p=32029404#p32029404
Last edited by Hashkin on Thu Jun 29, 2017 9:18 pm, edited 1 time in total.

Democratic Peoples republic of Kelvinsi wrote:Why would would India need an aircraft carrier? India is an aircraft carrier.
economic left/right 0.88
social libertarian/authoritarian -1.74
DEFCON:
1 - Nuclear War
2 - Major/World War
3 - Hashkinian Forces Deployed
4 - Tension Risen <--
5 - Peacetime


CHNN Minute-by-Minute Report

Geologist team and Sec. Foreign Affairs Michael Dewey, who were sent to Greater Goverwal, are reported missing. Searches are being conducted.

Chancellor Bakker landmark bill facing backlash from Egaltarian Party. "It's a travesty, this bill will hurt thousands"- House Majortity Leader Finn Randall.


I side with results

User avatar
Talchyon
Negotiator
 
Posts: 5828
Founded: May 05, 2016
Authoritarian Democracy

Postby Talchyon » Fri Jun 30, 2017 6:31 am

RP Advertisement Form


Basic Information
RP Name: THE INFINITES - AND BEYOND!
RP Creator/OP: Talchyon
CoOP/s: None
Genre/s: Comedy. Super powers. Also Space.
Type: (Character, Nation, Faction) Character
Player Level: (Beginner/Intermediate/Advanced) Any. As long as it's funny. Try to be original (using pre-existing characters from other shows is not allowed)
Number of Players Desired: Any. I like a large amount.
Posting Frequency: As often as you can. At the very least once a week, but hopefully everyday (or more).
Any Restrictions?: No using characters from pre-existing shows.

Details: Y or N
Is the setting already defined: YES. The lamest collection of D-Level superheroes who were never included in the more powerful superhero groups team up to save the day. Also, equally lame villains who try to thwart them.
Is there a character/faction/nation application in place: YES.
Are the rules posted: YES.
Is this RP currently running: YES! JUST STARTED
If not currently running, do you have an IC thread established: HERE IS THE IC PAGE! JOIN US!

Description
The longest running active comedy RP is back with a new arc: THE INFINITES - AND BEYOND! The Minnesota Infinites are about the 9th or 10th greatest superhero team, comprised of only the lamest heroes of them all who couldn't cut it at a higher level. No one reads about these guys in comic books. No one covers them in the news. But they have a lot of heart, and can end up saving the world - if everyone else is busy. There are also equally lame villains who try to thwart the heroes and humiliate them. How lame? We're talking powers like shooting calculators at people, animating origami, heating up a personal blimp by hot shoulders to fly. You get the gist.

The new arc for the Infinites takes the heroes and villains into the furthest reaches of all things, space. It will combine the comedic flare for lame heroes saving the day, with also poking fun at every space show we can.

Additional Info

This RP is rated PG. No profanity is allowed. Comic books don't allow profanity. Neither do we.


Link to the OOC: You can find the OOC page here! Sign-ups and new players always welcome!

HERE IS THE IC PAGE! JOIN US!
Last edited by Talchyon on Thu Jul 06, 2017 7:43 am, edited 2 times in total.
The Clockwork Circus - Welcome to a steampunk RP rife with crime, gangs, beggars, and starting off as the lowest of the low, in the lowest socio-economic place there is.


Louisianan wrote:Talchyon has great comedic writing, that is true.

User avatar
What Has Been Lost
Envoy
 
Posts: 311
Founded: May 02, 2017
Ex-Nation

Postby What Has Been Lost » Fri Jun 30, 2017 10:34 am

RP Advertisement Form


Basic Information
RP Name: Dominance
RP Creator/OP: What Has Been Lost
CoOP/s: none
Genre/s: Dragons, adventure, exploration, survival
Type: Character (ish)
Player Level: Intermediate
Number of Players Desired:  Eh... not too many...
Posting Frequency: Preferably at least once week
Any Restrictions?: No, but it is easier to understand if you have read Wings of Fire, by Tui T. Sutherland

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Character, Y
Are the rules posted: Y
Is this RP currently running: Y
If not currently running, do you have an IC thread established:

Description

All of Pyrrhia is in chaos.
It has been almost thirteen years since the sandwing queen was murdered. Now, her three daughters are battling for the throne and have pulled all seven of the dragon tribes into war that has lasted eleven years thus far. You are just a mere dragon with a dream: find an end to this war, one way or another.
You know that it is dangerous, but perhaps the lives of millions of dragons are worth it. Or maybe you were just incredibly bored and ended up on the losing end of a dare, and now it's do it or die. Seems you will likely die either way.
Will you join the Talons of Peace to find a peaceful end to the war? Will you join your tribes' army and battle it out to the bitter end? Or will you end this war once and for all... your own way?

Additional Info

This RP takes place in the Wings of Fire universe, but everyone is allowed. It is intended to be E-10+ and you CANNOT exceed PG-13.

Link to the OOC: Right here, and the previous (and, sadly, dead) RP is here. IC is here. 
Cobra
"I have to run, I have to hide."
Darkshadow
"To be afraid of a murderer, then logically, one should not be one."

"The problem is not the problem. The problem is your attitude about the problem." - Jack Sparrow, Pirates of the Carribean
"Some [people] become bad when they have too much power. Sometimes... sometimes they don't know they're bad guys. They think what they're doing is the right thing... You know, there's really no such thing as bad guys. I mean... there are [people] who do bad things, but maybe that doesn't make them all bad. Maybe they can also do good things. Maybe those bad things are just mistakes." Fathom, Wings of Fire

User avatar
Order of the Snow Lion
Bureaucrat
 
Posts: 55
Founded: Apr 06, 2017
Ex-Nation

Postby Order of the Snow Lion » Mon Jul 03, 2017 6:39 am

RP Advertisement Form


Basic Information
RP Name: The Most Serene Republic
RP Creator/OP: Order of the Snow Lion
CoOP/s: N/A
Genre/s: Political, business, intrigue
Type: Character/faction
Player Level: Intermediate
Number of Players Desired: ~8 or so
Posting Frequency: No specific requirement, but hopefully daily or every few days
Any Restrictions?: N/A

Details: Y or N
Is the setting already defined: Yes (Early Renaissance Venice)
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: The OOC is up and the IC is ready, but not posted yet. Will be opened once we have more players.
If not currently running, do you have an IC thread established: Not yet

Description

This is an RP set in Renaissance Venice and you take the role of a wealthy patrician in one of the noble families of the Republic. As such, you are considered an influential citizen and member of the Great Council of Venice with the power to elect the Doge. For the purposes of this RP, many of the government positions, such as the Council of Ten, will be filled by NPCs, nominally controlled by me as OP. This fits into their role in Venetian government as supervisors. In this role, I will call an election for Doge once every 2 RP weeks and tally the votes from all participants. The winner will become Doge and his family and their supporters will become the new rulers.

That being said, this RP isn't only about the Doge. You may also RP with other players as members of the same family and fight amongst yourselves for power (think of each family as more of a political party or Mafia family than an actual family) or as the sole member of your family and make alliances with other families. You should also RP the actual merchant side of things by conducting business with the other families or historical NPC governments, such as the Byzantines or the various other Italian city states. These kinds of posts are required to participate in the elections due to the post count requirement.

Additional Info:The RP combines elements of political campaigning, intrigue, and business. It has a bit for everyone with you being able to do everything from negotiate with Crimean Tatars to send assassins after members of rival families.

Link to the OOC: viewtopic.php?f=31&t=417387

User avatar
Sarejo
Minister
 
Posts: 3143
Founded: Sep 01, 2014
Father Knows Best State

Postby Sarejo » Thu Jul 06, 2017 9:15 am

RP Advertisement Form


Basic Information
RP Name: Fallout: The Mont
RP Creator/OP: Sarejo
CoOP/s: Kentucky Fried Land; Theyra
Genre/s: Post-Apocalyptic, Fallout
Type: Character
Player Level: All are welcome, provided you don't try and hijack the RP and can work well with others.
Number of Players Desired: As many as want to join.
Posting Frequency: Anywhere from multiple times a day for some people to a few times a week.
Any Restrictions?: Just NS rules and what are listed under the rules section in the OP.

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: Y

Description
December 2296, Vermont wasteland. Commonly known as The Mont Wasteland, or more simply, The Mont. The Mont was spared much nuclear bombardment, mostly because of a lack of major targets, save for Montreal and the Commonwealth. Ergo, mutatant animals and plantlife is still common, however many of the enclosed water sources contain far lower amounts of nuclear contamination, and the area is still heavily wooded and greenery is commonplace. However, because of the natural remoteness of what was the northeastern United States, civilization is still spread out in scattered remnants. Some city-states claim superiority, however in wider scale they hold little power. The Uni, Centennial Point, and Lone Rock are examples of these puffed up city-states, however their closest competition manifested itself as tribes and raider gangs for a long period of time, explaining such smaller "nations". However, a new force from up north has finally reared its head, expanding southward to project their true military might on the denizens of the frigid, wooded wastes of The Mont; these menacing newcomers call themselves The Montreal Commonwealth, however they are more commonly referred to as The Mounties. Various raider groups roam The Mont proper, including chiefly the NukeDukes and Red Roaches, while the lawless east is dominated by trappers and tribals, varying in hostility and brutality.

Additional Info It's Fallout, without the useless SPECIAL part of the application that never gets used.

Link to the OOC: War... War never changes...
Cheers mates.

User avatar
Beutarch
Chargé d'Affaires
 
Posts: 418
Founded: Sep 13, 2016
Ex-Nation

Postby Beutarch » Thu Jul 06, 2017 2:23 pm

RP Advertisement Form


Basic Information
RP Name: Welcome to UnLondon: A Foundation RP
RP Creator/OP: Beutarch
CoOP/s: No one, as of yet.
Genre/s: Survival Horror, low-key mystery, mostly combat.
Type: Character.
Player Level: Any and all.
Number of Players Desired: No more then 15.
Posting Frequency: Once weekly at least.
Any Restrictions?: Nein.

Details: Y or N
Is the setting already defined: Yes.
Is there a character/faction/nation application in place: Yes.
Are the rules posted: Yes.
Is this RP currently running: No.
If not currently running, do you have an IC thread established: No, I will post it when enough players take interest.

Description
It will follow a group of Foundation employees and/or prisoners through an eerie Victorian-styled city as they fight a bunch of mechanical police zombies. If you are into the SCP Wiki or character military RPs or anesthesia, you should check it out.

Additional Info It is about SCP-1678. You don't really need to know that though, if you want to just blow up some police-zombies.

Link to the OOC: viewtopic.php?f=31&t=417713
Do you think you know me?

User avatar
Tourma
Diplomat
 
Posts: 663
Founded: Jun 26, 2017
Ex-Nation

Postby Tourma » Thu Jul 06, 2017 8:26 pm

RP Advertisement Form


Basic Information
RP Name: For Justice! Or Something!
RP Creator/OP: Tourma
CoOP/s: None (currently)
Genre/s: Fantasy, adventure, and a bit of comedy.
Type: Character
Player Level: Intermediate, but beginners are welcome.
Number of Players Desired: 9+
Posting Frequency: Once every few days, minimum.
Any Restrictions?: Nope.

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: No
If not currently running, do you have an IC thread established: Nada

Description
A group of rag-tag high school students must join forces and become warriors of magic to protect the world from the forces of darkness. Designed to be a parody/tribute to several magical girl/fantasy series out there, the winding story, and the RP in general, has lots planned for the future...

Additional Info: Nope, that's pretty much it.

Link to the OOC:
viewtopic.php?f=31&t=417610
[/quote]

User avatar
Rodez
Diplomat
 
Posts: 825
Founded: Oct 18, 2016
Ex-Nation

Postby Rodez » Fri Jul 07, 2017 11:27 am

RP Advertisement Form


Basic Information
RP Name: The Day the Lights Went Dark
RP Creator/OP: Rodez
CoOP/s: None as of yet
Genre/s: Post-apocalyptic, adventure
Type: Character
Player Level: Intermediate, but really all are welcome
Number of Players Desired: 8+
Posting Frequency: At least every two days or so. At least. I really don't mind if you're absent, so long as you tell me. Otherwise it becomes irksome.
Any Restrictions?: Nope

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: No
If not currently running, do you have an IC thread established: No

Description
A company of American soldiers is stranded in Afghanistan while a global superplague brings the world as we know it to an end. In the aftermath, they will seek to return home, but there are many obstacles in their way, and the many choices they will have to make may well divide them. Consider it very, very loosely based on Xenophon's Anabasis.

Additional Info

Link to the OOC: It will go up later today, I will link then.
Formerly known as Mesrane (Mes), now I'm back
Joined April 2014

Go Cubs, Go!

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The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Sat Jul 08, 2017 12:41 pm

RP Advertisement Form


Basic Information
RP Name: RED DAWN: The Next World War, An Alt History of WW2
RP Creator/OP: Democratic East-Asia
CoOP/s: The Traansval
Genre/s: Alternate History, World War Two, Politics/War
Type: Nation/Faction
Player Level: Intermediate, but any are welcome
Number of Players Desired: Any
Posting Frequency: Often
Any Restrictions?: Nothing besides basic Rules and Regulations

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running: Yes
If not currently running, do you have an IC thread established: (skip if currently running)

Description
Image

The devastation of the Great War would prove to be a turning point in human history.


From the years 1914-1918, the world had been embroiled in its first true global conflict, one that spanned across multiple continents and involved millions of people from locations around the world. Europe was torn apart in the conflict, and countless tens of millions were killed or wounded. In the aftermath of what would become known as the Great War, people were left disillusioned, unsure what the future had in store for them. Radical ideas such as communism flourished, and in the starved cities of Central and Eastern Europe, many took up arms, and fought for what they believed would ensure them a better existence. Socialist and leftist parties had grown rapidly in power, and it had come time to strike. In the former Russian empire, the Petrograd Soviet declared the end of the Ancien Régime and Tzar, calling up its citizens in the what might've be the world's first communist uprising.

However, looking back 20 years, a different story can be seen playing out just in what was once the German Empire. Near the end of the Great War, Germany was in ruin: its citizens starved and coffers empty. Years of Entente blockades and constant fighting on the Western Front had drained the nation of manpower and resources, while citizens became increasingly upset with their rapidly deteriorating living standards. As peace dawned, it became apparent that the victorious powers had no intent of giving any sort of fair treatment to Germany, all in the meantime while violence within the newly founded German Republic threatened to tear the nation apart. Various leftist groups under the leadership of the Spartacus League and soon to be Communist Party of Germany prepared to rise against what they considered an ineffectual and dictatorial government. On the 4th of January, 1919, they struck against the heart of the German Republic itself: Berlin.

A mass demonstration that turned into a full on riot erupted, as hundreds of thousands of workers took up arms and stormed many key buildings within Berlin. As revolutionary leaders Rosa Luxemburg and Karl Liebknecht attempted to resolve the issue at hand (overthrowing the government or negotiating with it), rioters discovered a poster detailing the imminent Freikorp suppression of the uprising. Almost immediately, they began preparing for the coming attack. In the meantime, negotiations had begun with associated movements such as the Bavarian Soviet Republic and numerous Workers' and Soldiers' Councils around the country. Weapons had been appropriated from friendlier naval units within the city, while barricades were erected.

A battle erupted in the coming days as Freikorp paramilitaries battled against the Spartacus League and its associated worker's councils and allied military units. Defeat seemed inevitable due to the Freikorp's superior firepower, that is until a friendly force sent by the Bavarian Soviet intervened near the last minute, and drove Freikorp troops from the city. In light of victory, the German People's Republic was declared, and a interim government put into place. The socialist revolutionaries quickly made plans to spread the revolution across the nation.

The former Entente would not have any of this.

As German revolutionary forces streamed across the country relatively undeterred, French soldiers stationed in the occupied Saarland intervened and threatened war against the new German People's Republic. Still war weary and militarily / economically exhausted, the GPR complied and agreed to peace. Germany was then split between the eastern GPR and remnant western Republic of Germany, which eventually annexed Austria following a referendum as the years progressed. Yet despite this clear prevention of a unified, socialist Germany, ripples would be sent throughout the world.

Germany's revolution was only one of the many that would occur in the coming decade. As Germany stabilized, passive aide and encouragement of many Eastern European socialist movements helped spur increasing waves of revolt across the continent. Combined with Russian interventions and military force, within 10 years most if not all of Eastern Europe and parts of the old Russian Empire had fallen under communist rule. Combined with the growing movements within parts of the old Ottoman and Persian Empires, communism had come to dominate a large part of Eurasia. As the red world expanded, the capitalist west looked on in fear. The red scare, unlike our timeline, was many times worse. Deterring and stopping communism became core principles in many European nations, which rallied in face of the red tide.

Image

Crowds raise the international communist symbol near the Reichstag, GPR, 1921.


In 1927, the Pan-Eurasian Conference of Socialist States was held by the various Eurasian communist states, and soon a momentous point of history had been reached. Over two dozen socialist states (including the republics of the former USSR), merged into the multi-continental Union of Eurasian Socialist Republics (UESR, known to many as simply the "Eurasian Soviet"), which came to dominate much of Central + Eastern Europe and Asia. With over 300 million people, and larger than Mongol Empire of the old, the UESR became a proverbial elephant when it came to global influence. As practicality would have it, the UESR did not become one unified nation; rather, it became a close economic and political union similar to OTL's EU. Politically, the Union fell under the influences of the semi-authoritarian Russian SFSR (controlled by more socially liberal and internationalist members of the CCCP), and the rather libertarian / syndicalist German PR. An elected congress of over 900 members from the various republics was set into place, while economic cooperation quickly took root.

While the UESR set out to rebuild itself, western nations began forging ties with one another. Fascist and right wing groups took to power in reaction to communism's rapid spread, while numerous defensive pacts were signed. When the New York Stock market plummeted in 1928, communist groups in the west began to stir once again. Almost all these groups were quickly put down, as the red scare had taken full hold of the westernized world. In the traditionally isolationist USA, violence incited by the CPUSA and associated leftist groups led to a full clamp down by the government, which took an increasingly anti-communist and internationalist stance as the 30s progressed. Leftist agitation within Latin America proved incompatible with American interests, and the rapid and near uncontrolled growth of Communist Eurasia had worried many within the states. It was decided that America would have to become the arsenal of the free world, and take a new role in international politics. Emerging from isolation, the United States of America entered the global stage as a giant, one dedicated to the ideals of capitalism, democracy, and freedom.

Image

A Russian laborer works at a Eurasian steel mill located in Magnitogorsk.


While most of the world suffered from global depression during the 30s, various republics within the UESR began industrializing rapidly. Following the Pan-Eurasian Congress of 1927, many individual republics introduced economic plans with two phases: the first focussing heavily on heavy industry and raw material production, with light industry as a priority of the second. Implementation of German policies such as worker's self management and decentralization helped ease the inefficiencies of central planning, while appeasing workers and labor unions. The economy grew rapidly and living standards drastically rose in many underdeveloped parts of the UESR. In just under a decade, the UESR transformed itself from a collection of agricultural backwaters into a formidable industrial superpower, one strong enough to rival much of the west by itself. The success of Eurasian industrialization caused even more alarm in western nations, which began preparing for the worst.

It is now the year 1938, and world is entering a time of great change. The Eurasian Soviet looms over the nations of Western Europe and East-Asia, preparing for the next global war while funding insurrections and anti-colonial rebellions across the planet. India is currently in a state of total revolt, while the Chinese civil war rages on between the CCP and nationalists. Fascist movements have taken hold of many parts of the globe, and vow to destroy the communists at all costs. War is on the horizon, and it's a question of when, not if.


Additional Info
Within the RP, you can apply as either an organization or/and a nation, and you will be taking charge of your nation / organization as the world advances into World War 2 from the starting year of 1938. Be aware that the current power blocs are those around the western capitalist states and the UESR / communist internationale. The outcome of the war is solely dependent on your choices and actions, which will come to shape the world as the RP progresses.

Link to the OOC:https://forum.nationstates.net/viewtopic.php?f=31&t=412334
Last edited by The Traansval on Sat Jul 08, 2017 12:43 pm, edited 1 time in total.

User avatar
Atlannia
Senator
 
Posts: 4044
Founded: Mar 16, 2012
Ex-Nation

Postby Atlannia » Sun Jul 09, 2017 10:54 am

RP Advertisement Form


Basic Information
RP Name: Assassination Academy: Red Queen Effect
RP Creator/OP: Atlannia
CoOP/s: Drakmah, Sonitusia
Genre/s: Fantasy, sci fi, action, comedy, anime
Type: Character
Player Level: All skill levels are welcome! We are especially open to newer players and will be providing a friendly environment and whatever advice or help oyu need to ease into the the P2TM community
Number of Players Desired: As many people as want to join really.
Posting Frequency: Aim for at least a post every few days, aim to keep it under a few posts a day.
Any Restrictions?: We are super not about restrictions at AA.

Details: Y or N
Is the setting already defined: Yes indeed
Is there a character/faction/nation application in place: yup
Are the rules posted: you better believe it.
Is this RP currently running: The IC has not begun just yet, great time to get in on the ground floor!
If not currently running, do you have an IC thread established:

Description

An academy that accepts literally any student, in a universe where almost everything exists. Magical Girl? welcome aboard, sole surviving member of an ancient clan of ninjas? Come right in, Killer cyborg? no problem? Fantasy dwarf replete with warhammer and drinking problem? Just sign here. Grizzled ex-cop with nothing left to lose and nothing to gain except...REVENGE!? Why the hell not?

So what does the academy do with such a... colorful student body? Why it trains them to kill each other of course. This is the Assassination Academy and its kill or be killed!

Additional Info

Nexus. A world between worlds. This world has born many different names in many different ages but in the modern day Nexus is the most commonly used one for it is widely considered the most fitting. The boundaries of reality surrounding Nexus are weak in many places. While they are ordinarily enough to keep Nexus separated from other worlds and universes, a being, will or force of sufficient power can sometimes force its way through. Because of this phenomenon, powerful things tend to gather in this world. Monsters, aliens, magic, advanced technology, ancient martial arts. They may exist alone in their own worlds but in Nexus almost all of them exist alongside each other, struggling against one another for supremacy.

The natural consequence of this is that the residents of Nexus are strong. They have to be, in a world where your house might be trampled by dinosaurs the day after your daughter has been abducted by aliens while your significant other is ambushed by ninjas you other get strong or die out. The average Nexan is therefore incredibly difficult to kill so no matter what you think of them morally one can't help but grudgingly admire those who choose killing as a profession. In this world where only the strong survive it isn't enough to be merely cunning or opportunistic, to take lives in the Nexus you must surpass strong and become truly powerful. In this world Assassins are almost celebrities, they sign autographs, sell merchandise and have fan clubs who argue about who would win in a fight, they publicise their next targets in order to generate more buzz. More than anything else, children grow up in Nexus dreaming of becoming assassins one day.

But of course it isn't that simple. In order to become worthy of the title assassin one needs the training. There are many places that can turn someone into an assassin, hidden ninja villages, secret, cyborg engineering military labs, secretive cults who have mastered powerful magic. But most of these places are extremely hard to find and extremely selective in who they choose to train. Many do not offer training to outsiders at all.

There is only one place, one auspicious location where anybody with dreams of becoming an assassin can go to receive the training they need.

The Assassination Academy. It should be obvious that this is no ordinary academy however it is stranger than even its outlandish title would lead one to believe. In particular the academy is known for a number of strange policies.

Firstly: The academy accepts no upfront payment of fees nor does it accept student loans. In fact, enrolment in the academy is completely free and subject to know restrictions whatsoever. Once enrolled students must pay for everything else, board, utilities, school books and equipment, extracurricular activities, even the classes they wish to attend. However none of these things can be paid for with typical currency, instead students must earn Academy points, an internal currency issued for scoring highly on tests, winning various competitions and, most importantly, accepting and completing job requests, mercenary work offered by various outside groups and people. Once a job request is complete the client pays directly to the school in normal currency, which goes towards teacher salaries, maintenance and other costs associated with running a school. Meanwhile the student receives a proportionate amount of Academy points that they can spend on everything from better accommodation and food to more lessons, more powerful weaponry, or even outlandish items like robot servants or personal vehicles.

Secondly: Students may, at any time and any place within the academy grounds attempt to assassinate other students. This isn't a strictly accurate term, advanced (and highly classified) technology within the academy's off-limits lower levels somehow prevents any students from dying within the grounds (fighting other students outside the academy is grounds for immediate expulsion). Upon defeating another student in this fashion the victor receives a certain percentage of their aced my points as a reward, dependent upon the relative ranks of the two students, defeating someone higher ranked grants a larger percentage while someone lower down will naturally be less (Higher ranked students also tend to have more academy points at any given time.) There also special privileges which can only be earned by defeating particular students.

Thirdly: In order to graduate, students must earn and retain a title. Students to do not progress from year to year and then graduate from the Assassination Academy by simply attending class or by meeting a certain academic standard. Instead students must earn and retain until the end of the year a special title: in order for first years to graduate to second year they must become a Count, for second years to graduate to third year they must become Dukes and in order for third years to graduate fully from the academy they must become King.

A title can be earned by placing high enough during the assassination tournaments held at the start off every school year, there are always 100 count titles, 20 duke titles and one kingship up for grabs. However, at any point after that a title can be stolen by assassinating its current holder, whoever holds the title at the end of the year graduation ceremony is the one who graduates. It should also be noted that a title can be held by any year levels below the one it is intended for, i.e a first year may hold a dukeship or the kingship, a second year can also hold the kingship but not a countship and third years can only hold the kingship. Holding a title above one's year level will allow one to graduate and award a hefty bonus in academy points however it is exceedingly rare for lower year students to retain a title in this fashion until the end of the year, they are often the target of coordinated assaults by their seniors who consider it a point of pride not to let their precious titles languish in the hands of less experienced students for very long.

Fourth: Apart from these rules there are no other rules. The only way to be expelled from the academy is to attempt to fight and kill another student outside of the academy. There are no lesser penalties either, there are no consequences for failing to pass a year except that it will take a year longer to graduate (some students have taken as long as thirty years to graduate). There are no consequences for failing to earn enough academy points except that anything students cannot pay for will be rescinded, even with zero points students can sleep in the Academy Park and receive a subsistence diet. Teachers may expel students who they consider disruptive from their own classes (students may appeal these decisions to have their points refunded if they feel the teacher's decision was unfair) Every consequence unfolds naturally as a result of one's actions, most students who fail to earn points and pass years simply drop out, those who fail but stick it out and remain often improve and go on to become some of the academy's finest students. Nothing at Assassination Academy is given freely but nothing is taken unfairly either.

None of this is going to be easy, but the reward at the end, the right to truly call oneself an assassin is truly worth the price.



Link to the OOC: https://forum.nationstates.net/viewtopic.php?f=31&t=417598&p=32079365&hilit=%23NUMBAT#p32079365
...!?!

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Monarchy of Japanada
Senator
 
Posts: 3989
Founded: Nov 06, 2016
Ex-Nation

Postby Monarchy of Japanada » Sun Jul 09, 2017 7:18 pm

RP Advertisement Form


Basic Information
RP Name: For Justice! Or Something!
RP Creator/OP: Tourma
CoOP/s: N/A
Genre/s: Anime, Modern Fantasy, 'Magical Girl' and Action, among others.
Type: Character.
Player Level: Beginner.
Number of Players Desired: Four more are needed to start, but there can be as many characters as possible, realistically.
Posting Frequency: Average, really it depends on the day.
Any Restrictions?:
Basic NS stuff. No god modding, meta gaming, ect. Be kind to other RPers. No memestealing is permitted at any time. Character death is possible and will most likely happen later on, just accept it. Most importantly, have fun!
-Rules-

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: N/A

Description
(Please give a brief overview of your RP. Include any information you feel is necessary to attract players to your game.)

Additional Info For Justice! Or Something! is designed to be a parody, as well as a tribute, to many of the amazing magical girl related series out there. And to let the few-none who are interested know, your character does not have to be magical or even female to stay relevant in the storyline. It all begins in a high school known as Westside Central, located in the fairly small fictional town of Fields, California.

Thousands of years ago, a legion of warriors dedicated their lives to protecting the earth from Reapers: beings whose life force came from the suffering of others. There were many types of these creatures, but they all had the same purpose: to deliberately inflict harm upon humanity. Obviously, they were invisible to ordinary humans. Otherwise, we would've gotten rid of them ages ago.

The Reapers were the main reason these warriors came together: to rid the world of such terrible creatures that lived off of the pain of others. Each one had a defining character trait, and each had their own unique abilities. After years of being able to fight off these beings of darkness, the warriors vanished from the earth, never to be seen again.

Now, the year is 2019. Reapers and other dark beings are scattered throughout the world, causing pain wherever they set foot. As life continues to go on, we patiently wait for the day the earth finds the heroes it needs...

Who are the new heroes that will save us? Well, none other than a rag-tag group of high schoolers from a no name town, of course!

Link to the OOC: viewtopic.php?f=31&t=417610&p=32107515#p32107515

User avatar
Zamasu
Spokesperson
 
Posts: 112
Founded: Jul 07, 2017
Ex-Nation

Postby Zamasu » Tue Jul 11, 2017 5:16 pm

RP Advertisement Form

Image

Basic Information
RP Name: KIZNAIVER
RP Creator/OP: Zamasu
CoOP/s: None (yet)
Genre/s: Slice-Of-Life, Drama, Science-Fiction
Type: Character
Player Level: All are welcome!
Number of Players Desired: At least 7
Posting Frequency: At least once a week.
Any Restrictions?:
  • Godmodding/Powerplay and Meta-gaming are both forbidden.
  • I am the OP and thus my word is law.
  • Unless I say otherwise, a Co-OP's word is also law.
  • If you get into a dispute with another player and cannot resolve it, it will be dealt with by a Co-OP or myself.
  • The roleplay's dialogue is from the perspective of someone watching an anime with English subtitles (honorifics will be used).
  • We are saying character names the Eastern Way (Family name before given Name).
  • Kiznaivers aren't absolutely everything, non-Kiznaivers can play a crucial role too. This is semi-slice of life too!
  • You may post incomplete applications, but include some kind of indicator to let us know that it is incomplete.
  • Have fun.


Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: N

Description
The roleplay takes place in an alternate version of the "Kiznaiver" universe, one where the characters from the source material do not exist. While not an absolute requirement I highly encourage you to watch the entire anime (12 episodes). Trust me, it is GREAT. The story follows a group of teenagers and their everyday lives. However, things quickly take a strange turn when they are entangled into a cruel experiment where they must complete several tasks. "What's so cruel about that?" You may ask.

They have been sucked into the "Kiznaiver Project", an experiment in which our protagonists have been bonded together via the "Kizna System". People bonded via the Kizna System are known as Kiznaivers. If one Kiznaiver suffers an injury, the pain is distributed evenly among the others. The ultimate goal of the Kiznaiver Project is to achieve world peace.

The roleplay starts not too long before the experiment begins.


Additional Info

Link to the OOC: viewtopic.php?p=32116564#p32116564
Last edited by Zamasu on Tue Jul 11, 2017 5:21 pm, edited 1 time in total.
ded

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Faal Lot Himdah
Postmaster of the Fleet
 
Posts: 20198
Founded: Jun 12, 2014
Scandinavian Liberal Paradise

Postby Faal Lot Himdah » Tue Jul 11, 2017 6:49 pm

RP Advertisement Form


Basic Information
RP Name:
A New Dawn
RP Creator/OP:
Faal Lot Himdah
CoOP/s:
Free Empire of the Low Isles
Genre/s:
Supernatural, School, Action
Type:
Character
Player Level:
Most everyone welcome
Number of Players Desired:
Unlimited
Posting Frequency:
As much as possible
Any Restrictions?:
Just read the Rules

Details: Y or N
Is the setting already defined:
Yes
Is there a character/faction/nation application in place:
Yes
Are the rules posted:
Yes
Is this RP currently running:
No
If not currently running, do you have an IC thread established:
Not yet

Description
There is more to this world than meets the eye. I know, it sounds cheesy, and kinda stupid, but it is the truth. Hidden from the view of normal humans is a much bigger world; a world of magic, a world of monsters, and a world of legends. What normal humans believe as just stories and myth are all nearly completely true. It used to be that humanity knew about all of this and that magic was abundant, but years of neglecting magic and the truth of the stories lead to humanity losing most of their magical affinity and the rise of myths and legends.

In 1901, the world was shaken up by a single Mage, Ayla Zwahlen, the Fallen Mage. Ayla caused a Time-Break Event known as the Liechtenstein Incident. What exactly happened has been lost to the record due to the Time-Break, but a few things are still known. The Liechtenstein Incident was the first time that the world knew about magic and the supernatural. Another thing that was known about the Liechtenstein Incident is that is caused the Grand Council, the Church and the world's superpowers to unite against Ayla Zwahlen.

When the Incident was over, a new organization stood in the world of the supernatural, the International Ministry of Supernatural Affairs, simply referred to as I.M.O.S.A. Over time, I.M.O.S.A and knowledge of the supernatural would return to how it was before the Liechtenstein Incident. Years would go by until I.M.O.S.A would become useful for the world once again. I.M.O.S.A found it necessary to stand against the Axis, more specifically the Nazi Party. The war would end, the UN would be founded, and I.M.O.S.A would begin to grow in the shadows, hidden from the view of the world of normal humans.

I.M.O.S.A would eventually bring the Grand Council under its control, and become the most powerful organization in the supernatural world. As it grew, more I.M.O.S.A facilities were created, and so the Petwora Academy came into being.

The Petwora Academy was founded in the early 2010s, with its goal to educate and train future I.M.O.S.A operatives. Over time, Petwora became more independent and became a neutral area for I.M.O.S.A and the Church, employing members of I.M.O.S.A and of the Church.

It is the autumn of the year 2052, the magical and supernatural worlds remain hidden from the world of normal humans. A new year at the Petwora Academy is about to begin, unknown to the students, the world is about to be rocked once again.
Additional Info
See Third Post in OOC for Lore Stuffs
Link to the OOC:
Here
#BlameVoid
A VeryProudCanadian
Charlia wrote:Faal Lot Himdah - A wizard. Possibly evil. Seen associating with Charlia, who baas at him a lot when he doesn't feed her enough. #BlameVoid

Kuhlfros wrote:Fall Lot Himdah=Alakazam (May or May not have to do with Merlin)

Spindle wrote:I swear, you two are pretty much the font of all evil in this world...

Spindle wrote:Aaaaaand, the font of all sass.

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Ithalian Empire
Senator
 
Posts: 3795
Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Wed Jul 12, 2017 2:36 pm

RP Advertisement Form


Basic Information
RP Name: A Shattered Future
RP Creator/OP: Ithalian Empire
CoOP/s: n/a
Genre/s: post apoc political drama
Type: Faction/Charecter
Player Level: intermediate
Number of Players Desired: the more the merrier
Posting Frequency: at least once a week
Any Restrictions?: Being able to write a sentence that is readable is a must.

Details: Y or N
Is the setting already defined: Yes
Is there a character/faction/nation application in place: Yes
Are the rules posted: Yes
Is this RP currently running:Tes
If not currently running, do you have an IC thread established: (skip if currently running)

Description
The world as we now it died nearly a thousand years ago. The cause of the collapse of our modern civilization is shrouded in myth and legend, the silent ruins of a bygone age keep there secrets from the new world that has risen in its ashes. Out of the death and ruin mankind has crawled, the ways of the old world lost. Slowly the human race and picked up the peaces and has rebuilt civilization.

Across Europe an empire has risen. Out of the west its power stretches from the misty Isle of Britannia to the planes of central Europe and from the arid lands of Iberia to the frozen north. The Western Empire as it is called stands as the most powerful nation in the western world, its armies legion. No were in Europe is the influence of the Empire is not felt. Yet under this veneer of invincibility is a web of lies, betrayal and power grabs as the families who rule over vast swaths of the Empire all try to gain power for themselves. The only thing keeping the noble families from ripping the land asunder is the might of the Emperor.

But the strength of the Imperial throne is faltering, Emperor Gaus the first of his name lays on his death bead, his twin sons both lust for the throne. In the north the sound of steel on grindstones can be heard as the Nords ready for war to drive the Empire from the north and across the thin strip of water separating Iberia from Africa the armies of the True Faith are gathering.

A time of war is coming. Swords will be bared and the earth will drink the blood of the slain. Will you lead your house through these troubled times? Will you rise to glory or sink in shame? Will you triumph over you enemies, or will you be the one with you head on a pike? Whatever befalls will ultimately be up to you and the cruel hand of fate.

Additional Info

Link to the OOC:
https://forum.nationstates.net/viewtopic.php?f=31&t=418138
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Thu Jul 13, 2017 10:34 am

RP Advertisement Form


Basic Information
RP Name: Federal Supernatrual Enforcement Agency
RP Creator/OP: The Anarcho-Syndicalist Commue
CoOP/s: None yet
Genre/s: Modern Fantasy
Type: Character
Player Level: Looking for Intermediate/Advanced, though Beginners are welcome
Number of Players Desired: 6-10
Posting Frequency: Reasonably often
Any Restrictions?: None yet

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: N

Description
In 1795 the United States government first came into contact with forces designated as "Supernatural" during the end of the Northwest Indian War as a tribe of Native Americans used old magics to transform themselves into wolf like beasts similar to the Werewolves of the Old World. Following this stunning revelation, and discussion with more experienced powers such as Spain during the negotiations of the Treaty of Madrid, George Washington and the Senate decided it would be better to shield the public from the truth of the paranormal as European monarchies had for generations. So it came to be that the Federal Supernatural Enforcement Agency came to be founded, to protect and shield the public from forces that the common man would panic to know the truth about. At first only the best and brightest from the Nation's law enforcement and militia were recruited, but during the Civil War and the Confederacy's alliance with a group of vampires, Abraham Lincoln saw it neccisary to allow other Supernatural beings willing to join the FSEA into the fold. In modern times, the FSEA has become known by the public as the men in black, due to there involvement in the Roswell incident that was caused by a group of rogue harpies destroying experimental fighter jets. Now you have been recruited to investigate and contain or kill supernatural threats to America, and the world beyond.


Additional Info
Hello, and welcome to FSEA. This is a story based RP in which our characters are agents for a long underground federal agency responsible for keeping supernatural threats a secret. You'll be hunting everything from a Wendigo to a Werewolf, from Sasquatch to Sea Serpents. Along the way you'll also be doing key research to learning more and more about the origins of the monsters and what they want. This RP will lean more towards darker themes, but I welcome any and all who try a more light hearted approach. Without further ado, the rules:

Link to the OOC: viewtopic.php?f=31&t=418344

User avatar
Dragos Bee
Minister
 
Posts: 2735
Founded: Jul 17, 2017
Liberal Democratic Socialists

Postby Dragos Bee » Mon Jul 17, 2017 8:54 pm

RP Advertisement Form


Basic Information
RP Name: NCQuest - The Haven Chronicles
RP Creator/OP: Dragos Bee
CoOP/s: None Yet
Genre/s: Post-Apocalyptic, Mecha, Cyberpunk
Type: Character
Player Level: Beginner or Intermediate
Number of Players Desired: 5 - 6
Posting Frequency: Once every two days.
Any Restrictions?: Erotic content is to be kept to PMs, if at all.

Details: Y or N
Is the setting already defined: Y
Is there a character/faction/nation application in place: Y
Are the rules posted: Y
Is this RP currently running: N
If not currently running, do you have an IC thread established: N

Description

It is the year 2677, 500 years after the nuclear apocalypse that ruined the old world. Humanity survived either as Independents; settlements that avoided the bombs due to relative unimportance, luck, or successful missile shields, or in underground settlements called Burrows. The Burrows, owned by eight 'Nuclear Security Firms', became hotbeds of corporatist ideology, where the CEOs of the Firms slowly took power. all the while taking transhuman enhancements even they barely understood. Disaster ensured as these plutocrats took over the Burrows, forgetting even the notion that a happy and content populace was more productive. And so, when the 'Eight Ruling Corporations' arose to subjugate the Independents, the world shuddered at the cruelty of fate.

The instruments of subjugation were the unique humanoid machines known as Neural Combatants (NCs). Constructed with special technology that even the Corporations cannot duplicate, these Mecha linked together the brains of their users with the metal body of the vehicle in order to accomplish feats that bordered on the supernatural. While Independents had these machines as well, the Corporations had more of them, and better weapons. And so, it appeared as though the world was going to be put under an iron yoke...until one Corporate CEO, Katlego Kgosi of Tshwane Mining Inc., received a new set of transhuman enhancements, ones that undid the side-effects of his previous ones, bringing him back to sanity.

This coincided with the rising of the Hidden Burrow, Haven. Haven, unlike the other Burrows, was created by the United Nations as their last gift to the world, and developed differently than the places the MegaCorps ran. Embracing principles of Democratic Confederalism, Syndicalism, and Limited Capitalism, Haven stayed hidden from the rest of the planet for centuries, hoarding a great treasure; 150,000 Neural Combatant Cores; equivalent to the strongest of the MegaCorps. But now, things have changed; Haven has determined to free the world from the bondage of the 'Ruling Corporations', and Tshwane, now turning against its kin, has sided with it. And in their struggle for freedom and justice, they will find another treasure, a treasure that will change the balance of power...

Additional Info

Link to the OOC: viewtopic.php?f=31&t=418793
Sorry for my behavior, P2TM.

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