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by Siliarba » Wed Feb 12, 2014 9:38 am

by Damak Var » Wed Feb 12, 2014 11:36 am

by Siliarba » Wed Feb 12, 2014 12:05 pm
Damak Var wrote:Siliarba: What do you mean by my character has the "body of an insect"? Also, I feel like I have to say something about this...
It's "while" not "wile". Well both are correct spellings but the way you use it usually, it's "while".

by The Abel Imaginarium » Wed Feb 12, 2014 7:41 pm
Siliarba wrote:Name: Celestia, Isis, Hecate, Trivia, Danu, ...
Alias (Optional): (In my characters case, the human is the disguise meaning the Alias is her human name) Diana Lunas
Species: Celestial Being, born from pure magic
Age: Unknown as time has no effect on her.
Gender: Female
Side: (Hero/Villain/Mercenary) Wile Hero, attempts to stay as neutral as possible, will be explained later.
Faction: The Sorceress Supreme of Earth and leader of The Witcher's Guild. Veteran and councilmember of the AGA.
Appearance: Like this normally.
When using her full powers (Imagine the blindfold from the previous pic still there though.)
Alter Appearance: This would be her human disguise in essence, again, she would remain her blindfolds from the first picture.
Powers: Meta Magic (This is basically being able to learn and use all forms of magic and even create new forms and even transcend the rules of magic. I'm keeping the fact that all magic takes a cost because that's how I feel it should be.)
Weaknesses:
- Feeling so far above any other being that most mortal affairs are no concern to her, she wouldn't interfere to stop a murder for example.
- In human form her powers are greatly reduced and killing her in this form will require her to be reborn in her own realm which takes several months in time.
- For those that thinking this meant she can't die, she can die, you just have to kill her in her true form.
- Her powers are greatly limited wile outside of the magical dimension she was born in or the Witcher's Guild's headquarters which have been specifically attuned for her needs. Wile limited her powers are still not to be trifled with she can still hold claim to the title of Sorceress supreme in this weakened state. Her magic wile weakened will stay Meta Magic, the strength and speed and durations will just be greatly limited.
- Summoning her to the a realm other than the magical dimension would require a willing sentient being be used as a sacrifice and Celestia accepting this sacrifice which she only would do if it was to stop the Lords of Chaos themselves and nothing less.
- Her magic has trouble affecting pure iron, it can harm and destroy pure iron but with difficulty. Just as light gets reflected from a mirror but the heat of a light can get a mirror to crack.
- As Celestia is in fact a creature of pure magic the reduced effectiveness on pure iron is transmitted directly to her making her verry vulnerable by weapons of pure iron. (I stated pure iron a lot as iron is almost everywhere, it has to be 100% pure in order to work against her.)
Personality: She feels like she is a Goddess amongst mortals, therefore she also has little interest in most things happening in the world. She believes she knows everything better than anyone and is extremely arrogant because of it. Believing there is no being stronger than her she never feels threatened and always feels in control, if someone would attack her she would not even bother avoiding the attacks because of this and only retaliate when she feels like it. The only time she would take action personally is if someone would be able to convince her to do so, or if someone would threaten her "children" in her own home (children being students and home being the witchers guild).
Short Bio: Wile her birth or creation is a mystery even to herself one thing is clear. She is a being of pure magic, probably even the only one of her kind. For millennia any intelligent being she met would end up worshipping her as a Goddes because of her seemingly endless powers, because of this she also started believing herself to be one. In the endless time Celestia spent drifting from planet to planet she never felt as called by a planet before as she felt called by Earth. Wile not being able to explain it, it felt as if the nexus of all things magic had it's core in this planet. The amount of magic users on this planet was also a much higher number than on any other planet, feeling like it was her duty as the embodiment of magic to guide these primitive magic users (all magic users are deemed as primitive to her with a few exceptions). Over the centuries in which she guided magic users she was always worshipped under many names, Isis, Hecate, Trivia, danu, ... All Goddesses of magic. It was only recently that mankind in a great deal gave up the notion of Gods and she was now seen as just another sorceress, an extremely powerful one but just a sorceress. After centuries of being called a Goddess this greatly annoys Celestia, but as she is now seen as a Sorceress she created The Witcher's Guild to uphold her self-given task of teaching those who show promise in the ways of magic. Whether those she trains plan to use it to protect the world or for selfish reasons is of little concern to her. The only people she considers enemies are those aligned with the Lords of Chaos as their use of magic is a vile corrupt version that could cause the end of magic itself.
Theme song: I've been looking for a song that would fit for a long time with no success so for now, I don't have one.
Any Additional Info?: I know she seems OP, but for starters she is supposed to be the strongest magic user on earth, and secondly, she'll rarely actually go in to fights herself, she's more the person who has the power to stop all (most) bad things happening but seeing no reason to. Like that person all the heroes try to convince to help them wile only getting the reply "this is beneath me". And once again, I never said she couldn't be killed she can be, I just didn't think every app would have to include the sentence that they aren't immortal, I didn't list it as a power so she doesn't have immortality.
The killing her in her human form was meant as a banishment of sorts, returning her to her own realm.

by The Abel Imaginarium » Wed Feb 12, 2014 7:43 pm
Joshulia wrote:Joshulia wrote:Name: Tobias Mandrake
Alias: Fate
Species: Mutant Human
Age: Unmeasurable due to the nature of his powers, but appears to be in his mid thirties
Gender: Male
Side: Neutral
Faction: Unaffiliated
Appearance: Fate
Alter Appearance: N/a
Powers:
Time Manipulation- He has the ability to manipulate the time in general area or a specific target in various manners, the basics revolving around accelerating, slowing, stopping and even rewinding or looping.
Weaknesses:
If he attempts a usage of manipulation that requires to much of his ability, such stopping time indefinitely or trying to take a passenger along with him, he could fall into a coma or die, as well as there being a limit of several minutes to how long he can use his power. His other weaknesses include his general fear of death and his mortality.
Personality A scatter brain, and prone to rambling, he's a generally good and joking guy, but he often doesn't understand current events, an after effect of his power.
Short Bio: Not much is known about his early life apart from the fact that he was from America, hence his accent, and that he discovered his powers at a young age. He then lived on his life alone, traveling the world in his own little bubble of time, seeing and learning about all he could. (Sorry about the short bio, it factors in to the whole, mystery of time idea)
Any better?


by The Abel Imaginarium » Wed Feb 12, 2014 7:45 pm
Shark isle wrote:Shark isle wrote:Name: Teddy Rosenburg
Alias: Redeemer
Species: Human
Age:32
Gender: Male
Side: Villian
Faction: None
Apperance: Teddy is tall and thin with red hair and blue eyes. He has a tatoo of a zombie rising from the dead. He often wears a white tee shirt with blue overalls. He also has a goatee
Alter Apperance: Redeemer's costume is a spetacle to behold. Do to Teddy's career as a makeup artist he was able to create a realistic undead looking coustume. His coustume consists of a full zombie coustume with the feature of having realistic looking maggots crawling all over it. He wears a trench coat and a fedora over the costume. He also has a belt to keep his gun at. He also wears a undead looking mask to hide his identity. He also wears kevlar under his costume to stop bullets.
Powers: A good shot with any type of gun.
Weaknessess: Teddy is easily killable because he is a human. His costume cannot be exposed to water or else it would melt off of him leaving him exposed.
Personality: Very serious, Sadistic, Can hold a gruge for a long time.
Short Bio: Teddy was born in Tombstone, Arizona to a middle class family. His father was a baker whiler her mother was a makeup artist for a local group of preformers. Teddy wanted to follow in her Mother's footsteps and become a Makeup artist. One day however, tragedy struck, Teddy's parent were killed in a house fire and Teddy had to go live with his Grandfather. Teddy was extreamly happy with his Granfather. His Grandfather even convinced a friend of his who was a Makeup artist to give him a few lessons. After College he moved to Hollywood with his Granfather to do Makeup and costuming for a movie company. But one day after Teddy came home late for work he saw a group of twelve men robbing his house. He tried to stop them but Teddy ended up being knocked out by the men. When he woke up a few hours later he saw his Grandfather lying dead on his bed. Teddy vowed vengence on the murderers. So Teddy quit his job and made himself a costume which resembled a undead gunslinger from the Wild West and went on a Nationwide crimespree hoping to find the people who murdered his Grandfather.
Theme Song: Ghost Riders in The Sky By Johnny Cash
Any Additional Information: He designed the jaw of his costume to fall off.
Am i accepted ?

by The Abel Imaginarium » Thu Feb 13, 2014 2:50 am

by Ularn » Thu Feb 13, 2014 2:53 am
The Abel Imaginarium wrote:Is there anybody else who has a hero char not in the AGA Hall of Ceremonies yet?

by Ularn » Thu Feb 13, 2014 2:56 am

by Calces millia » Thu Feb 13, 2014 3:17 am

by Siliarba » Thu Feb 13, 2014 9:08 am
Calces millia wrote:Siliarba, is it okay if both of our characters (Your Celestia and My Mad Hatter) becomes an enemy to each other? I mean your character is basically a magical goddess, and mine is a dark magician. It's pretty common to find a magician turns away from his own god due to his pride, right?

by Coeus Prime » Thu Feb 13, 2014 1:53 pm
Name: Drorthur Kagui
Alias: Kagui the Teleporter
Species: Human Subspecies [Advancer]
Age: ~32 Yrs
Gender: Male
Side: Villain
Faction: N/A
Appearance: Typical Appearance
Alter Appearance: N/A
Powers: Instant Transmission; Kagui is famed for this as his signature move and most primarily used ability; to transport himself instantaneously between two physical locations regardless of barrier or obstruction. The ability is silent without so much as a puff of smoke or flash of light - only a slight breeze of disturbed air by his presence. He is capable of moving others through this method but only if they are in direct physical contact with him.
Eye Powers Manipulation; the secondary ability which serves as his most useful tool but also acting passively and requiring him to active it, is his mastery over several Eye Powers such as; 360 degree vision, fear-inducement through eye contact, X-ray vision and hypnotic vision.
Auto-Reflexes; Kagui is capable of instantly reacting to threats without being consciously aware of it - even whilst sleeping. Because it is technically based on reflex rather than reaction, illusions and feints are less effective against him.
Conscious Spatial Awareness; Kagui is always aware of the space around him able to tell when it is occupied and with greater concentration able to achieve greater clarity up to facial features - when he intends to teleport to a faraway location then he is able to perceive the safest spot to appear in.
Weaknesses: Due to his combination of auto-reflexes and instant transmission - he can become easily disoriented by unexpected attacks which cause his body to immediately teleport to a nearby location which can be nauseating due to its abruptness. He can only teleport other individuals that is in direct contact with. His eyes become strained as he uses his Ocular Techniques causing him to rest for progressively longer periods of time.
Personality Drorthur Kagui is generally reserved and quiet compared to his overconfident partner - he is efficient when it comes to a job and minimizes the effort he has to put into any particular task, taking great advantage of his ability to vanish and reappear in different areas. Whilst being dedicated to the job at hand though, he is not as loyal as Hannibal Vonner is and will act in ways for his own gain often. He is empathic to his comrades and doesn't desire killing unless all other outcomes were ruled off.
Short Bio: An artificial product of the fusion of magic and science - Drorthur Kagui is a Creation of Nathaniel Morvent and is more or less an actual clone with wildly different abilities however. Raised in an ordinary Human life-cycle though his physical and cognitive abilities were above average for Humans as he is technically part of an independent subspecies; his childhood was spent reading educational texts and physical exercise and though his existence was isolated from the majority of the world he did not lack for friends amongst the other Creations there - some Human, some not. He was trained and conditioned to be more accepting toward his "father" and superior. Whilst mostly effective he grew more distant over time as he traveled further than anyone else with his unique ability.
Now he roams at will returning every so often to his father when the time comes for a mission or some new lesson that must be imparted onto him.
Theme song: The Teleporter
Any Additional Info?: N/A

by Ularn » Thu Feb 13, 2014 3:39 pm
Coeus Prime wrote:First Character:Name: Drorthur Kagui
Alias: Kagui the Teleporter
Species: Human Subspecies [Advancer]
Age: ~32 Yrs
Gender: Male
Side: Villain
Faction: N/A
Appearance: Typical Appearance
Alter Appearance: N/A
Powers: Instant Transmission; Kagui is famed for this as his signature move and most primarily used ability; to transport himself instantaneously between two physical locations regardless of barrier or obstruction. The ability is silent without so much as a puff of smoke or flash of light - only a slight breeze of disturbed air by his presence. He is capable of moving others through this method but only if they are in direct physical contact with him.
Eye Powers Manipulation; the secondary ability which serves as his most useful tool and most offensive weapon is his mastery over several Eye Powers such as; 360 degree vision, fear-inducement through eye contact, X-ray vision, hypnotic vision and heat vision.
Auto-Reflexes; Kagui is capable of instantly reacting to threats without being consciously aware of it - even whilst sleeping. Because it is technically based on reflex rather than reaction, illusions and feints are less effective against him.
Conscious Spatial Awareness; Kagui is always aware of the space around him able to tell when it is occupied and with greater concentration able to achieve greater clarity up to facial features - when he intends to teleport to a faraway location then he is able to perceive the safest spot to appear in.
Weaknesses: Due to his combination of auto-reflexes and instant transmission - he can become easily disoriented by unexpected attacks which cause his body to immediately teleport to a nearby location which can be nauseating due to its abruptness. He can only teleport other individuals that is in direct contact with. His eyes become strained as he uses his Ocular Techniques causing him to rest for progressively longer periods of time.
Personality Drorthur Kagui is generally reserved and quiet compared to his overconfident partner - he is efficient when it comes to a job and minimizes the effort he has to put into any particular task, taking great advantage of his ability to vanish and reappear in different areas. Whilst being dedicated to the job at hand though, he is not as loyal as Hannibal Vonner is and will act in ways for his own gain often. He is empathic to his comrades and doesn't desire killing unless all other outcomes were ruled off.
Short Bio: An artificial product of the fusion of magic and science - Drorthur Kagui is a Creation of Nathaniel Morvent and is more or less an actual clone with wildly different abilities however. Raised in an ordinary Human life-cycle though his physical and cognitive abilities were above average for Humans as he is technically part of an independent subspecies; his childhood was spent reading educational texts and physical exercise and though his existence was isolated from the majority of the world he did not lack for friends amongst the other Creations there - some Human, some not. He was trained and conditioned to be more accepting toward his "father" and superior. Whilst mostly effective he grew more distant over time as he traveled further than anyone else with his unique ability.
Now he roams at will returning every so often to his father when the time comes for a mission or some new lesson that must be imparted onto him.
Theme song: The Teleporter
Any Additional Info?: N/A

by Coeus Prime » Thu Feb 13, 2014 3:44 pm

by Damak Var » Thu Feb 13, 2014 4:11 pm
Coeus Prime wrote:A good point Ularn - I'll be taking out the heat vision / offensive side of his eye powers. Other than that, while he is Powerful he does not have Powers which can be used directly offensively.

by Coeus Prime » Thu Feb 13, 2014 4:17 pm
Damak Var wrote:Coeus Prime wrote:A good point Ularn - I'll be taking out the heat vision / offensive side of his eye powers. Other than that, while he is Powerful he does not have Powers which can be used directly offensively.
As Co-OP I agree with Ularn. Your weaknesses don't really seem exploitable.
1. Oh he gets disoriented but that pretty much does nothing because he teleports away from the danger.
2. Auto-reflexes shouldn't work while he is sleeping or unconscious.
3. Eyes can become strained from reading too much, not really a significant weakness. and if he has to rest it doesn't even matter because he can react to threats while sleeping.
4. There should be limitations on spatial awareness. It also makes the character privy to information that could only be gotten otherwise through metagaming.
5. Perhaps a way to limit his teleportation to within a certain radius.

by ApertureScienceInc » Thu Feb 13, 2014 10:16 pm

by Flammaland » Thu Feb 13, 2014 10:44 pm
ApertureScienceInc wrote:I am so tempted to start the kidnapping Tom Baker (and his escape) sub-plot. But I shouldn't do too much too fast.
Oh, and what if the League of Mad Science tries to hire Digital Shadow as an IT guy, because their own tech is kind of old and doesn't really use modern operating systems (although more advanced) and they need someone good with modern computers and the internet.

by Ularn » Fri Feb 14, 2014 12:02 am

by Calces millia » Fri Feb 14, 2014 12:51 am

by ApertureScienceInc » Fri Feb 14, 2014 10:18 pm
Flammaland wrote:ApertureScienceInc wrote:I am so tempted to start the kidnapping Tom Baker (and his escape) sub-plot. But I shouldn't do too much too fast.
Oh, and what if the League of Mad Science tries to hire Digital Shadow as an IT guy, because their own tech is kind of old and doesn't really use modern operating systems (although more advanced) and they need someone good with modern computers and the internet.
As long as the money's good.
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