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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
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Postby The Empire of Pretantia » Mon Feb 10, 2014 6:44 pm

Altito Asmoro wrote:
The Empire of Pretantia wrote:Add mecha. And magic. Magical Mecha. M2


Gundam or Super Robot Wars?

Boshin War. With Mecha. And Magic. Like, 20-50 feet tall.
ywn be as good as this video
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Altito Asmoro
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Founded: May 18, 2012
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Postby Altito Asmoro » Mon Feb 10, 2014 6:48 pm

Be my Co OP, Pretantia! And enlighten me with your mecha knowledge! All hail Pretantia!
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Mon Feb 10, 2014 6:50 pm

Altito Asmoro wrote:Be my Co OP, Pretantia! And enlighten me with your mecha knowledge! All hail Pretantia!

Sounds like you're saying,"All hail Britannia!" in a heavy Japanese accent, like you're Wakamoto or something. But alas, I cannot Co-op as I'm too busy.
ywn be as good as this video
Gacha
Trashing other people's waifus
Anti-NN
EA
Douche flutes
Zimbabwe
Putting the toilet paper roll the wrong way
Every single square inch of Asia
Lewding Earth-chan
Pollution
4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
Alternate Universe 40K
Nightcore
Comcast
Zimbabwe
Believing the Ottomans were the third Roman Empire
Parodies of the Gadsden flag
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Altito Asmoro
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Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Mon Feb 10, 2014 6:59 pm

The Empire of Pretantia wrote:
Altito Asmoro wrote:Be my Co OP, Pretantia! And enlighten me with your mecha knowledge! All hail Pretantia!

Sounds like you're saying,"All hail Britannia!" in a heavy Japanese accent, like you're Wakamoto or something. But alas, I cannot Co-op as I'm too busy.


Then enlighten me with your way, O Lord Baron of Pretantia.

Or I could just look into the wiki of Gundam, where Gundam is just a Gundam without modification.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Mon Feb 10, 2014 7:09 pm

Altito Asmoro wrote:
The Empire of Pretantia wrote:Sounds like you're saying,"All hail Britannia!" in a heavy Japanese accent, like you're Wakamoto or something. But alas, I cannot Co-op as I'm too busy.


Then enlighten me with your way, O Lord Baron of Pretantia.

Go to Deviantart. Look up mech, mecha, robot, walker, loli, moe, and ecchi. Decide what works for you.
ywn be as good as this video
Gacha
Trashing other people's waifus
Anti-NN
EA
Douche flutes
Zimbabwe
Putting the toilet paper roll the wrong way
Every single square inch of Asia
Lewding Earth-chan
Pollution
4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
Alternate Universe 40K
Nightcore
Comcast
Zimbabwe
Believing the Ottomans were the third Roman Empire
Parodies of the Gadsden flag
The Fate Series
US politics

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Altito Asmoro
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Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Mon Feb 10, 2014 7:13 pm

The Empire of Pretantia wrote:
Altito Asmoro wrote:
Then enlighten me with your way, O Lord Baron of Pretantia.

Go to Deviantart. Look up mech, mecha, robot, walker, loli, moe, and ecchi. Decide what works for you.


Thanks, sir.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

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Alleniana
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Posts: 42864
Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Tue Feb 11, 2014 12:41 am

Nationstatelandsville wrote:
Cerillium wrote:America? We don't understand a lot of what you do and we're absolutely perplexed by the need to strip all of our culture out of imported anime and then market it as "this is really Japan!"

That's because we know next-to-nothing and have to rely on what we've got.

Also because the Internet is, and I can't stress this enough, fucking stupid.

The internet isn't stupid. The people on it are.
The Empire of Pretantia wrote:
Alleniana wrote:I knew of that from Lianhua, back when I was still in TET. As for them swords, I dunno. If you compare 750 AD in Europe to 750 AD in Japan... eh...

What's your point about the swords from 750 AD?

I think you could generally agree in most of western Europe in 750 AD, metallurgy was not as good in Japan in 750 AD.
Nationstatelandsville wrote:
Cerillium wrote:It's only as intelligent as the people generating the web page.

What interests me about the Internet is that it has developed its own culture; not even a sub-culture, but a culture all to its own.

And I have no idea how it did that.

Image

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Alleniana
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Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Tue Feb 11, 2014 2:08 am

Is anyone free to help me with a spot of data mining? I've got a bit lost on my Mediaevalis in perpetuo RP, and need some help gathering all the apps and everything I said on them. Any takers? Free cookies. :3

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Ayreonia
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Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Tue Feb 11, 2014 3:55 am

As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.
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Jessjohnesik
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Posts: 12284
Founded: Sep 11, 2012
Ex-Nation

Postby Jessjohnesik » Tue Feb 11, 2014 3:58 am

Ayreonia wrote:As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.


Oh yay! Blood and guts got me interested.
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Alleniana
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Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Tue Feb 11, 2014 4:50 am

Approuv'd. When I start my rather more grand strategy based one though, I hope it gets some decent attention too.

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Altito Asmoro
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Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Tue Feb 11, 2014 5:37 am

Ayreonia wrote:As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.


Nice.

I'll take my homunculus as my fighter, then.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

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Cylarn
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Posts: 14960
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Tue Feb 11, 2014 9:44 am

Altito Asmoro wrote:
Ayreonia wrote:As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.


Nice.

I'll take my homunculus as my fighter, then.


I wish my PvP RP was this awesome.
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The Blazing Aura
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Posts: 6387
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Tue Feb 11, 2014 11:47 am

Ayreonia wrote:As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.


So where do I sign up?
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

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Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Tue Feb 11, 2014 12:57 pm

The Blazing Aura wrote:
Ayreonia wrote:As fascinating as this discussion about Japan and the Internet's intelligence or lack of it, I'm afraid I'll have to interrupt it with an RP idea I only kinda sorta stole from Alleniana, with a few twists.

RP Interest App Form

High Concept: BLOOD AND GUTS
Genre/s: BLOOD AND GUTS
Detailed Description:

So there's this artificially created pocket dimension somewhere among the folds of the Multiverse, originally constructed as an experiment, but subsequently abandoned because the Multiverse is a big enough place as it is. That is, until an enterprising businessman whose name is not known (except that it begins with an A and rhymes with "yreonia") realized the potential profits. You see, the engineers who built the place did a pretty shoddy job and forgot to integrate quantum entanglement, which means that time and space are convoluted, so that anything that happens there has zero effect on the rest of the world(s). How the hell does that even work, I hear you asking. There's a long, complicated answer and a short to-the-point one. The former is still being worked on, the latter is "cartoon physics, also, fuck you, that's how."

So, this mysterious businessman who shall not be named did the only sensible thing with this little pocket dimension: he turned it into a combat arena, where denizens of the Multiverse from every time, dimension and reality gather to duke it out to see who is the baddest ass in all the worlds! And since death only means the termination of that consciousness, the maimed, burned and blown-up losers would simply find themselves back in their home dimension, all limbs intact. The matches are televised to all corners of the 'verse, and the victors gain (literally) eternal glory and fame, as well as a discount for ammo and weapons bought for the next match.

So, does your character have what it takes to become the Multiversal Badass?




So yeah, that's an interest form. Not much else: grab your favorite P2TM character, whoever they are, and come kick ass. There will be several classes, such as duels, team battles and vehicular monster truck competitions with missiles! Announcers who put those from pro wrestling to shame! Hot dogs! Sexy cheerleaders! Of course, some fights will be grossly one-sided, but that's life.

If this gathers any interest, I'll also need a co-host and some judges.


So where do I sign up?

I'll have the OOC up when I get home.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

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The Blazing Aura
Negotiator
 
Posts: 6387
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Tue Feb 11, 2014 12:59 pm

Ayreonia wrote:
The Blazing Aura wrote:
So where do I sign up?

I'll have the OOC up when I get home.

Cool
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Docers
Spokesperson
 
Posts: 100
Founded: Aug 31, 2013
Ex-Nation

Postby Docers » Tue Feb 11, 2014 6:12 pm

Cerillium wrote:
Docers wrote:RP Name: The Shadowlands
RP Creators: Drakon Eques and Docers
Type (Character, Nation, Faction): Character
Genre/s: Medieval Fantasy.
Detailed Description:
The year is 1340BC, this is the 3rd age titled "The Age of the Phoenix" named that becuase it is only 1231 years after the destruction of the empire. The Empire was a land far to the east across the great eastern desert that was wealthy, and powerful The Empire was in there Golden Age, but there was still war at least in the royal court. The powerful and wealthy nobles were trying to undmine the Emperors claim to the throne and take the throne for themselves, so in a desperate act the Emporer made a deal with the demon Fuf'kedrek and one night every lord with betrayal in there mind was killed. The deal the Emporer made was that Fuf'kedrek would be granted free ascess in this plane of existence. This was the Emperors folly, for the demon possosed the Emporer and cuased chaos in The Empire, this age was called "The Age of Chaos" for chaos was everywhere. 100 years later a few settlers traveled across the Great Western Desert and founded Gethok, from Gethok came Arealon and The Empire was retitled The Shadowlands

You are a adventure traveling with a small group to claim the riches left in The Shadowland, and possibly other reasons...

Link to the OOC: viewtopic.php?ns=1&f=31&t=283030&p=18794194#p18794194

Doesn't look too bad. Is there a reason you're limiting it to only 7?

So that we don't become a small army. But I might take off that limitation eventually....
Last edited by Docers on Tue Feb 11, 2014 6:13 pm, edited 1 time in total.

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Zarkenis Ultima
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Posts: 43383
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue Feb 11, 2014 11:08 pm

Indo-pasif archipelago wrote:
Zarkenis Ultima wrote:
Well, I don't mean to be a grammar nazi, but first of all, you may want to improve your grammar and spelling.

Now, that aside, you may want to flesh out these powerful beings some more, such as what they looked like, what they were like, how they got their powers, what powers their fragments carried. Were they a pantheon, or more of an entire race of godlike creatures? Things like that. Also convenient would be clarifying if the fragments give you specific powers or if it is anything you want.

As for the plot, well, it's your world, and frankly the plot could be almost anything. A god still alive or maybe a power-hungry fool with a fragment could be stirring up trouble. Maybe the players are trying to revive a dead god to prevent some catastrophe. I don't know.

Hope this helps.

Thank you, I also trying to improve my grammar and spelling. I'll try to improve my grammar as far as I can.
Thank you very much about your advice, and about the race, there are few different race, there are human like, some are very different but they mainly live like usual human.

About the fragments and Gods, The god is a creature created purely from magic, and when they die, the fragments of their body would dissolve into the air, the land, and the sea, which start the era of magic.There are some gods survive from the chaos of The War of Gods, and upon death would turn into fragments.

Thank you for your helps and advice, that really helpful.


No problem.

Just one thing: When I spoke about the race, I wasn't asking what races there were. I was asking about the Gods themselves. :P.

Anyway good luck.
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Wolfenium
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Posts: 10593
Founded: Jan 17, 2010
Father Knows Best State

Postby Wolfenium » Wed Feb 12, 2014 2:53 am

I know RP necromancy is bad, especially for RPs that didn't even start (sorry...), but I feel like rebooting my Magical Girl RP with a new setting. Here's a peek of what I worked on so far. Any suggestions would be helpful.


RP Interest App Form

High Concept: Magical Girls in modern day, post-apocalyptic Eurasia, fighting shadow monsters unleashed in 1453 Constantinople!
Genre/s: Fantasy, Alternate History, MT to PMT
Detailed Description:

Starlight ☆ Maidens
A fantasy Magical Girl RP Reboot

Image


Magical girls... Paragons of light and justice... Since time immemorial, the Magical Girl orders have defended the land of Terra and beyond from all forms of evils that plague the world. The last standing remnants of human civilization in the Old World, these mana-powered warriors had struggled to resist the eternal wave of monstrous creatures that had devoured most of old Europa. Throughout it all, the orders established powerful city-states, the greatest of which, Asteripolis, stands at the center of their beloved realm. There, it quickly became the heart of a thriving community and trade hub, the envy of the greater world.

However, all is not well in the world, as the ancient orders prepare for the annual Asteria magical girl tournament. With unknown invaders amassing beyond its gates, few doubted it could be breached. But as time would show, the greatest threats come from within. As these magical warriors prepare for battle, the girls will face not just the twisted monsters of the night, but each other as well...

Synopsis

You will be playing a team of Magical Girls under one of the many proud orders of the Old World. Your mission is to defend your order and Terra from dark creatures, known as Shadows, which seeking to devour all that is good and holy without abandon. The upcoming Asteria tournament would be the perfect showcase of your prowess in combat. However, not everything would go as planned in Asteripolis.

World

The year is 562 A.A. (Latin: Anno Amet, After Magic), 2014 C.E. in the old Gregorian calender. Terra, also known as Earth, is the homeland of the magical girl orders, with the city of Asteripolis (formerly Constantinople/Istanbul) as the capital of the new world. While the orders of Europe are given territorial control over one of the old cities in the region as their home bastion, those residing within Asteripolis are answerable to the elected Consul of the city. In addition to the magical girl orders, an all-male guard, called the Masked Protectors, act as the elite soldiers of Asteripolis, as well the Consul's guards. It is they who manage the administration and surveillance of the magical girl orders for dissent, not unlike a secret police.

Few knew what happened to the world before the arrival of magic and power levels. Documents and archaeological evidence dating back to the time of Old Europe pinned at a singular date, 29 May, 1 A.A. (1453 C.E.) the date of the Fall of Constantinople in our world. Unknown demonic creatures, known as Shadows, unexpectedly appeared in the midst of battle, devastated both the Ottoman and Byzantines and reducing Constantinople into a ruin. Known as the Cataclysm, the monsters soon spread across the Old World in a violent rampage, destroying most of European and Asian civilization with it. Only the sudden, perhaps miraculous arrival of the Magical Girls prevented humanity's total destruction as its survivors rallied around these young casters. How these warriors acquired the means to combat the Shadows remained steeped in mystery, obscured by tales of heroism and wonder.

Asteripolis (Constantinople/Istanbul)
Image


Asteripolis was once the center of the first Shadow hive, the origin of the darkness that had almost wiped up human civilization prior to the arrival of the Magical Girls. For its significance as the origin of the Shadows, the Magical Girl orders took it upon themselves to retake the shattered ruins of the Queen City for humanity. After years of bloody conflict, the lost remnants of Constantine's grand capital was finally restored to human control. Renamed Asteripolis, 'the Star City', the Second Rome would eventually be restored to its former glory.

Today, Asteripolis is a thriving metropolis, the largest city in the known world and the central trading hub controlling the vital Bosphorus straits which links Europe to the eastern lands. A cosmopolitan republic centred around an elected senate, its diverse people has enjoyed centuries of relative peace within its formidable walls, built on the foundations of the old city defences. However, Asteripolis is not an equal society, and its slums crowd the walls outside its inner city. With a vast gap between the ruling, decadent elite and the peasantry, many outside view the inner city with disdain. With the orders as the only real avenue to climb up the social ladder and rewrite the wrongs of the city, many flocked to their banner and influence. It is because of the orders' popularity among the vast peasant majority which frightens the senate. As a result, vast restrictions had been pinned on the Magical Girl orders in Asteripolis to prevent them from sparking a general uprising against them.

Europe
As the origin of the Cataclysm (albeit at the edge of Europe), Europe bore the brunt of the apocalyptic war against the Shadows. Deemed the end times by the Pope Nicholas V and the patriarchs of Orthodox Christianity, it soon became obvious from the start that no rapture or Judgement Day of any kind was going to arrive to save the faithful. The Balkans, being the closest to Constantinople besides Anatolia, was utterly devastated, reducing the already wasted backwater of Ottoman, Venetian and Greek possessions into a total wasteland. Western and Northern Europe fared little better under the disorganized Catholic and Orthodox rulers, whose distrust in magic prevented them from eliciting the aid of the newly awakened Magical Girls. Rome itself, the heart of Christendom for most of the first millenia, was not immune to destruction, though the Papacy was able to escape to Sardinia. The only real signs of resistance came from the Holy Orders of the Teutonic Knights and the Knights Hospitaliers, which were quicker to adapt the new 'sisters' into their fighting force. As a result, most of Christendom was ultimately wiped out, sans the Holy Orders in the Baltics and Rhodes, which survived the onslaught to transform into full-pledged Magical Girl orders on their own.

The void left behind, predictably, was quickly filled by underground or revived pagan sects, who were less shy about inducting Magical Girls into their faith for their defence. Most of those who survived the nightmare without the aid of the Holy Orders gradually abandoned their faith in God, forming pagan bastions under the leadership of these Magical Girls, of whom they refer to as 'seers'. Early on, conflict between the surviving Christian orders and the restored Pagan city-states proved bloody, chaotic and counter-productive to humanity's task of retaking Europe from the Shadows. However, with the formation of a defence league of Magical Girls to retake Shadow-held lands, both sides soon recognized the need to resist the Shadows united, for now, at least...

Middle East and North Africa
The Middle East, within proximity to Constantinople, fared little better against the encroaching Shadows in its early days. The Ottomans, put in the direct line of fire, were the first to be overwhelmed, their calls for a united 'Jihad' against the demonic forces heeded too late to trap the Shadows in Anatolia. Within months, most of Arabia had been completely subsumed, and a loose alliance of Muslim forces found themselves locked down on the Sinai peninsula and the Straits of Gibraltar, desperate to save what's left of their civilization. In the end, they too realized the necessity of the Magical Girls, drawing their ranks into the Sufi orders to counter the spread of the Shadows into North Africa. The loss of the holy cities of Mecca, Medina and Jerusalem paralleled the gravity of Rome's fall, and pre-Islamic sects, as well as the Copts, began to reassert their faith. Had it not been for the mediation of the orders to work towards regaining their lost domains, religious strife would have undoubtedly tore the remnants of the former Islamic world apart.

Indian Subcontinent
A land already steeped in mysticism, it was little wonder why the Shadows were ultimately stopped here. As a divided Timurid resistance against the Shadows faltered in Persia, word spread of the devastation of the western world at the hands of the dark monsters. as the tattered remnants of the Timurid empire took refuge into the Dehli Sultanate, few expected the fragile coalition of Hindu and Muslim Indian states to hold where so many had failed. But the combined forces led by Sultan Bahlul Khan Lodi of Delhi and King Mallikarjuna Raya of Vijayanagara, among others, proved their skeptics dead wrong. Active in their recruitment of Magical Girls in their respective orders, the Indian coalition was able to repel the Shadows on the Indus river, garnering the first major victory for humankind (and indirectly saving the South Eastern kingdoms from destruction). Coupled with the barrier that was the Himalayas, the Indian states was able to survive where most of their European and Mediterranean counterparts could not. As a result, most, if not all the orders in India were subject to an existing lord as vassals, preserving a vital remnant of ancient civilization along with their oath.

Far East
The vast expanse of the central Asian steppes proved to be no barrier for the Shadows, as the monsters overwhelmed the sparsely populated Turks in the region, prompting a mass exodus towards the borders of Ming China. At first, the Ming were unwilling to accept the refugees, preferring to stay within the protection of the Great Wall, and paranoid of the rumours of the Shadows as nomadic lies. However, the arrival of the Shadows at their doorstep quickly changed their opinion, as Ming forces buckled without magical aid. It was then that the Ming hastily called the aid of the various martial arts sects, many of whom do not make the differentiation between magic and fighting skill, to train and recruit magical girls to their aid. Then, combined with allies from the Northern Yuan, Korea and even Japan, Ming forces barely managed to regain control of the Great Wall, albeit at a very, very heavy cost. However, reinforcing the wall with ancient alchemy and magic, the Ming made little effort trying to reclaim the lands beyond their domain. This inaction, predictably, led to serious discontent by the Turkic settlers forced to assimilate into Chinese society, following the loss of their homelands. Whether it was fear of weakening their control over their country, or fear of their nominal 'barbarian' allies, one could not say. Ultimately, the Middle Kingdom and the Far East in general had little reason to join in the global fight. With the borders of their realm more or less secure, geopolitical strife, as with our timeline, went on as per usual.
Last edited by Wolfenium on Wed Feb 12, 2014 3:15 am, edited 4 times in total.
Name: Wolfenium| Demonym: Wolfener/Wolfen| Tech Level: MT/PMT/FanTech (main timeline) or FT/FanTech
Factbook (under revamping): MT | PT
Characters: Imperial Registry of Houses (PT: Historical Archives)
Embassies: Wolfenium's Diplomatic Quarters - Now open to Embassies and Consulates
National Symbols (Applies for both MT/PMT and FT): Flag (Elaborate)|Anthem


/人 ‿‿ 人\ { Make a contract with me, and save me from the Homu-devil! )

User avatar
Alleniana
Post Czar
 
Posts: 42864
Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Wed Feb 12, 2014 3:01 am

"Be Prepared"
I kid you not, that is the first image that has ever legitimately shocked me on NS.

User avatar
Wolfenium
Postmaster-General
 
Posts: 10593
Founded: Jan 17, 2010
Father Knows Best State

Postby Wolfenium » Wed Feb 12, 2014 3:03 am

Alleniana wrote:"Be Prepared"
I kid you not, that is the first image that has ever legitimately shocked me on NS.


Doh. :3
Name: Wolfenium| Demonym: Wolfener/Wolfen| Tech Level: MT/PMT/FanTech (main timeline) or FT/FanTech
Factbook (under revamping): MT | PT
Characters: Imperial Registry of Houses (PT: Historical Archives)
Embassies: Wolfenium's Diplomatic Quarters - Now open to Embassies and Consulates
National Symbols (Applies for both MT/PMT and FT): Flag (Elaborate)|Anthem


/人 ‿‿ 人\ { Make a contract with me, and save me from the Homu-devil! )

User avatar
Alleniana
Post Czar
 
Posts: 42864
Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Wed Feb 12, 2014 3:07 am

Wolfenium wrote:
Alleniana wrote:"Be Prepared"
I kid you not, that is the first image that has ever legitimately shocked me on NS.


Doh. :3

:p
Looking back at it, I notice that one person in the corner being annoyed. And in retrospect, was I supposed to recognise the map of Constantinople so quickly? >.>

User avatar
Wolfenium
Postmaster-General
 
Posts: 10593
Founded: Jan 17, 2010
Father Knows Best State

Postby Wolfenium » Wed Feb 12, 2014 3:08 am

Alleniana wrote:
Wolfenium wrote:
Doh. :3

:p
Looking back at it, I notice that one person in the corner being annoyed. And in retrospect, was I supposed to recognise the map of Constantinople so quickly? >.>


Yes. Because the setting is Constantinople, albeit rebuilt. :3
Name: Wolfenium| Demonym: Wolfener/Wolfen| Tech Level: MT/PMT/FanTech (main timeline) or FT/FanTech
Factbook (under revamping): MT | PT
Characters: Imperial Registry of Houses (PT: Historical Archives)
Embassies: Wolfenium's Diplomatic Quarters - Now open to Embassies and Consulates
National Symbols (Applies for both MT/PMT and FT): Flag (Elaborate)|Anthem


/人 ‿‿ 人\ { Make a contract with me, and save me from the Homu-devil! )

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20695
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Wed Feb 12, 2014 3:15 am

Wolfenium wrote:I know RP necromancy is bad, especially for RPs that didn't even start (sorry...), but I feel like rebooting my Magical Girl RP with a new setting. Here's a peek of what I worked on so far. Any suggestions would be helpful.


RP Interest App Form

High Concept: Magical Girls in modern day, post-apocalyptic Eurasia, fighting shadow monsters unleashed in 1453 Constantinople!
Genre/s: Fantasy, Alternate History, MT to PMT
Detailed Description:

Starlight ☆ Maidens
A fantasy Magical Girl RP Reboot

(Image)


Magical girls... Paragons of light and justice... Since time immemorial, the Magical Girl orders have defended the land of Terra and beyond from all forms of evils that plague the world. The last standing remnants of human civilization in the Old World, these mana-powered warriors had struggled to resist the eternal wave of monstrous creatures that had devoured most of old Europa. Throughout it all, the orders established powerful city-states, the greatest of which, Asteripolis, stands at the center of their beloved realm. There, it quickly became the heart of a thriving community and trade hub, the envy of the greater world.

However, all is not well in the world, as the ancient orders prepare for the annual Asteria magical girl tournament. With unknown invaders amassing beyond its gates, few doubted it could be breached. But as time would show, the greatest threats come from within. As these magical warriors prepare for battle, the girls will face not just the twisted monsters of the night, but each other as well...

Synopsis

You will be playing a team of Magical Girls under one of the many proud orders of the Old World. Your mission is to defend your order and Terra from dark creatures, known as Shadows, which seeking to devour all that is good and holy without abandon. The upcoming Asteria tournament would be the perfect showcase of your prowess in combat. However, not everything would go as planned in Asteripolis.

World

The year is 562 A.A. (Latin: Anno Amet, After Magic), 2014 C.E. in the old Gregorian calender. Terra, also known as Earth, is the homeland of the magical girl orders, with the city of Asteripolis (formerly Constantinople/Istanbul) as the capital of the new world. While the orders of Europe are given territorial control over one of the old cities in the region as their home bastion, those residing within Asteripolis are answerable to the elected Consul of the city. In addition to the magical girl orders, an all-male guard, called the Masked Protectors, act as the elite soldiers of Asteripolis, as well the Consul's guards. It is they who manage the administration and surveillance of the magical girl orders for dissent, not unlike a secret police.

Few knew what happened to the world before the arrival of magic and power levels. Documents and archaeological evidence dating back to the time of Old Europe pinned at a singular date, 29 May, 1 A.A. (1453 C.E.) the date of the Fall of Constantinople in our world. Unknown demonic creatures, known as Shadows, unexpectedly appeared in the midst of battle, devastated both the Ottoman and Byzantines and reducing Constantinople into a ruin. Known as the Cataclysm, the monsters soon spread across the Old World in a violent rampage, destroying most of European and Asian civilization with it. Only the sudden, perhaps miraculous arrival of the Magical Girls prevented humanity's total destruction as its survivors rallied around these young casters. How these warriors acquired the means to combat the Shadows remained steeped in mystery, obscured by tales of heroism and wonder.

Asteripolis (Constantinople/Istanbul)


Asteripolis was once the center of the first Shadow hive, the origin of the darkness that had almost wiped up human civilization prior to the arrival of the Magical Girls. For its significance as the origin of the Shadows, the Magical Girl orders took it upon themselves to retake the shattered ruins of the Queen City for humanity. After years of bloody conflict, the lost remnants of Constantine's grand capital was finally restored to human control. Renamed Asteripolis, 'the Star City', the Second Rome would eventually be restored to its former glory.

Today, Asteripolis is a thriving metropolis, the largest city in the known world and the central trading hub controlling the vital Bosphorus straits which links Europe to the eastern lands. A cosmopolitan republic centred around an elected senate, its diverse people has enjoyed centuries of relative peace within its formidable walls, built on the foundations of the old city defences. However, Asteripolis is not an equal society, and its slums crowd the walls outside its inner city. With a vast gap between the ruling, decadent elite and the peasantry, many outside view the inner city with disdain. With the orders as the only real avenue to climb up the social ladder and rewrite the wrongs of the city, many flocked to their banner and influence. It is because of the orders' popularity among the vast peasant majority which frightens the senate. As a result, vast restrictions had been pinned on the Magical Girl orders in Asteripolis to prevent them from sparking a general uprising against them.

Europe
As the origin of the Cataclysm (albeit at the edge of Europe), Europe bore the brunt of the apocalyptic war against the Shadows. Deemed the end times by the Pope Nicholas V and the patriarchs of Orthodox Christianity, it soon became obvious from the start that no rapture or Judgement Day of any kind was going to arrive to save the faithful. The Balkans, being the closest to Constantinople besides Anatolia, was utterly devastated, reducing the already wasted backwater of Ottoman, Venetian and Greek possessions into a total wasteland. Western and Northern Europe fared little better under the disorganized Catholic and Orthodox rulers, whose distrust in magic prevented them from eliciting the aid of the newly awakened Magical Girls. Rome itself, the heart of Christendom for most of the first millenia, was not immune to destruction, though the Papacy was able to escape to Sardinia. The only real signs of resistance came from the Holy Orders of the Teutonic Knights and the Knights Hospitaliers, which were quicker to adapt the new 'sisters' into their fighting force. As a result, most of Christendom was ultimately wiped out, sans the Holy Orders in the Baltics and Rhodes, which survived the onslaught to transform into full-pledged Magical Girl orders on their own.

The void left behind, predictably, was quickly filled by underground or revived pagan sects, who were less shy about inducting Magical Girls into their faith for their defence. Most of those who survived the nightmare without the aid of the Holy Orders gradually abandoned their faith in God, forming pagan bastions under the leadership of these Magical Girls, of whom they refer to as 'seers'. Early on, conflict between the surviving Christian orders and the restored Pagan city-states proved bloody, chaotic and counter-productive to humanity's task of retaking Europe from the Shadows. However, with the formation of a defence league of Magical Girls to retake Shadow-held lands, both sides soon recognized the need to resist the Shadows united, for now, at least...

Middle East and North Africa
The Middle East, within proximity to Constantinople, fared little better against the encroaching Shadows in its early days. The Ottomans, put in the direct line of fire, were the first to be overwhelmed, their calls for a united 'Jihad' against the demonic forces heeded too late to trap the Shadows in Anatolia. Within months, most of Arabia had been completely subsumed, and a loose alliance of Muslim forces found themselves locked down on the Sinai peninsula and the Straits of Gibraltar, desperate to save what's left of their civilization. In the end, they too realized the necessity of the Magical Girls, drawing their ranks into the Sufi orders to counter the spread of the Shadows into North Africa. The loss of the holy cities of Mecca, Medina and Jerusalem paralleled the gravity of Rome's fall, and pre-Islamic sects, as well as the Copts, began to reassert their faith. Had it not been for the mediation of the orders to work towards regaining their lost domains, religious strife would have undoubtedly tore the remnants of the former Islamic world apart.

Indian Subcontinent
A land already steeped in mysticism, it was little wonder why the Shadows were ultimately stopped here. As a divided Timurid resistance against the Shadows faltered in Persia, word spread of the devastation of the western world at the hands of the dark monsters. as the tattered remnants of the Timurid empire took refuge into the Dehli Sultanate, few expected the fragile coalition of Hindu and Muslim Indian states to hold where so many had failed. But the combined forces led by Sultan Bahlul Khan Lodi of Delhi and King Mallikarjuna Raya of Vijayanagara, among others, proved their skeptics dead wrong. Active in their recruitment of Magical Girls in their respective orders, the Indian coalition was able to repel the Shadows on the Indus river, garnering the first major victory for humankind (and indirectly saving the South Eastern kingdoms from destruction). Coupled with the barrier that was the Himalayas, the Indian states was able to survive where most of their European and Mediterranean counterparts could not. As a result, most, if not all the orders in India were subject to an existing lord as vassals, preserving a vital remnant of ancient civilization along with their oath.

Far East
The vast expanse of the central Asian steppes proved to be no barrier for the Shadows, as the monsters overwhelmed the sparsely populated Turks in the region, prompting a mass exodus towards the borders of Ming China. At first, the Ming were unwilling to accept the refugees, preferring to stay within the protection of the Great Wall, and paranoid of the rumours of the Shadows as nomadic lies. However, the arrival of the Shadows at their doorstep quickly changed their opinion, as Ming forces buckled without magical aid. It was then that the Ming hastily called the aid of the various martial arts sects, many of whom do not make the differentiation between magic and fighting skill, to train and recruit magical girls to their aid. Then, combined with allies from the Northern Yuan, Korea and even Japan, Ming forces barely managed to regain control of the Great Wall, albeit at a very, very heavy cost. However, reinforcing the wall with ancient alchemy and magic, the Ming made little effort trying to reclaim the lands beyond their domain. This inaction, predictably, led to serious discontent by the Turkic settlers forced to assimilate into Chinese society, following the loss of their homelands. Whether it was fear of weakening their control over their country, or fear of their nominal 'barbarian' allies, one could not say. Ultimately, the Middle Kingdom and the Far East in general had little reason to join in the global fight. With the borders of their realm more or less secure, geopolitical strife, as with our timeline, went on as per usual.


I hate you so much.

I'll join. But fuck you.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState
Best thread ever.|Ace Combat!
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Anarakdos
Spokesperson
 
Posts: 135
Founded: Sep 13, 2013
Ex-Nation

Postby Anarakdos » Wed Feb 12, 2014 10:19 am

RP Advertisement Form

RP Name: Extermination Squad
RP Creator: Anarakdos
Type (Character, Nation, Faction): Character
Genre/s: Superhero, Military
Detailed Description: Two years ago, the apocalypse was barely averted. Within the span of a month, a virus broke out that caused the select few that were susceptible to it to gain superpowers and magic returned to the world, causing various natural disasters as spellcasters found their powers amplified. Only the discovery of a crashed alien spaceship and the adaptation of its technology saved the human race from destruction. Although many "otherworldly elements" were controlled or wiped out during the years of isolationism that followed, as countries began to repair their connections with each other, they began to realize that there were still many powered individuals who had avoided the purges. Thus a squad of powered humans was assembled, to exterminate potential threats to stability.

Extermination Squad is a mix of the military and superhuman genres. You play as a member of a spec ops squad designed to efficiently, ruthlessly and covertly take out superpowered troublemakers. I've already got a three act story planned, filled with twists and hard action. Although the rough plot is fixed, there will still be a lot of free room to change the story.

Link to the OOC: http://forum.nationstates.net/viewtopic.php?f=31&t=283272&p=18822047#p18822045
I'm always looking for feedback about my RP skills. If you have any comments or criticisms, feel free to TG me.

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