I mean, you're brown and your food gives white people indigestion.
What other definition of "exotic" is there?
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by Nationstatelandsville » Wed Mar 12, 2014 5:29 pm

by Zarkenis Ultima » Wed Mar 12, 2014 5:50 pm

by Prospect Landings » Wed Mar 12, 2014 5:52 pm
Zarkenis Ultima wrote:So I was walking to the store and I had an interesting idea. It may sound a little full of guano but bear with me here.
The idea stems from a videogame suggestion I read about once. The videogame went like this: You're a person. But you're trapped in a specific day. Each time you go to sleep that night, you wake up the morning of the same day instead of the next one, and so on, though with the knowledge of the previous, shall we say, instance of that day. Things go as scripted, except for what the player does, interacts with, or otherwise affects somehow. Now, I wondered, how would that work in a roleplay? Well, what we'd essentially do is extend the number of players, allowing them to explore their sort of static setting to exhaustion and such. I thought it could be rather interesting, regardless of the setting. It could work with any setting, really, in my opinion at least.
Or, better yet, don't make a new setting for it. Due to the very nature of this concept it can be implemented in any pre-existing setting in my opinion, so it could be used on existing RPs as a sort of sub/mini-arc that explores characters, locations, civilizations, events, etc, that could not be explored in the RP proper or some such thing.
Just an idea I figured could interest someone.

by Zarkenis Ultima » Wed Mar 12, 2014 5:53 pm
Prospect Landings wrote:Zarkenis Ultima wrote:So I was walking to the store and I had an interesting idea. It may sound a little full of guano but bear with me here.
The idea stems from a videogame suggestion I read about once. The videogame went like this: You're a person. But you're trapped in a specific day. Each time you go to sleep that night, you wake up the morning of the same day instead of the next one, and so on, though with the knowledge of the previous, shall we say, instance of that day. Things go as scripted, except for what the player does, interacts with, or otherwise affects somehow. Now, I wondered, how would that work in a roleplay? Well, what we'd essentially do is extend the number of players, allowing them to explore their sort of static setting to exhaustion and such. I thought it could be rather interesting, regardless of the setting. It could work with any setting, really, in my opinion at least.
Or, better yet, don't make a new setting for it. Due to the very nature of this concept it can be implemented in any pre-existing setting in my opinion, so it could be used on existing RPs as a sort of sub/mini-arc that explores characters, locations, civilizations, events, etc, that could not be explored in the RP proper or some such thing.
Just an idea I figured could interest someone.
Check out the film groundhog day,
or the Manga ALL YOU NEED IS KILL


by Nationstatelandsville » Wed Mar 12, 2014 5:54 pm

by Prospect Landings » Wed Mar 12, 2014 5:57 pm

by Zarkenis Ultima » Wed Mar 12, 2014 5:59 pm
Prospect Landings wrote:Zarkenis Ultima wrote:
I do recall that name. It came up in the videogame suggestion I mentioned.
I'll check it out someday.
Yeah, it has to do with a solider who continues to wake up, on the day before deployment, every time he is killed.The primary struggle is how he deals with the mounting trauma of experiencing an endless cycle of death, and rebirth.

by Prospect Landings » Wed Mar 12, 2014 6:02 pm
Zarkenis Ultima wrote:Prospect Landings wrote:
Yeah, it has to do with a solider who continues to wake up, on the day before deployment, every time he is killed.The primary struggle is how he deals with the mounting trauma of experiencing an endless cycle of death, and rebirth.
Sounds cool, I'll check it out.
Why'd you edit out the last part?

by Zarkenis Ultima » Wed Mar 12, 2014 6:06 pm
.Zarkenis Ultima wrote:So I was walking to the store and I had an interesting idea. It may sound a little full of guano but bear with me here.
The idea stems from a videogame suggestion I read about once. The videogame went like this: You're a person. But you're trapped in a specific day. Each time you go to sleep that night, you wake up the morning of the same day instead of the next one, and so on, though with the knowledge of the previous, shall we say, instance of that day. Things go as scripted, except for what the player does, interacts with, or otherwise affects somehow. Now, I wondered, how would that work in a roleplay? Well, what we'd essentially do is extend the number of players, allowing them to explore their sort of static setting to exhaustion and such. I thought it could be rather interesting, regardless of the setting. It could work with any setting, really, in my opinion at least.
Or, better yet, don't make a new setting for it. Due to the very nature of this concept it can be implemented in any pre-existing setting in my opinion, so it could be used on existing RPs as a sort of sub/mini-arc that explores characters, locations, civilizations, events, etc, that could not be explored in the RP proper or some such thing.
Just an idea I figured could interest someone.

by Bassyruk » Wed Mar 12, 2014 8:35 pm

by Agritum » Wed Mar 12, 2014 11:09 pm
Nightkill the Emperor wrote:Wolfmanne wrote:Should of made her Maltese and given her a proper Maltese name. You know, with a first name like Tereza, Skolastika, Ġużeppina, Ċensa etc. Obviously, the most important part about creating a Maltese character is the coin toss to work out whether she can cook, because about 50% of Maltese people can cook the best meals in the world whilst the other 50% may as well just shit out meals.
I think Agri made an English character from Liverpool because...
Well, she felt like it, I suppose. And because England is an utter shithole (more than usual) in EH.
As an Indian, I can safely say I obviously, certainly and definitely hold no grudges whatsoever that may have influenced this.
Prospect Landings wrote:Zarkenis Ultima wrote:
I do recall that name. It came up in the videogame suggestion I mentioned.
I'll check it out someday.
Yeah, it has to do with an army recruit who continues to wake up, on the day before deployment, every time he is killed.The primary struggle is how he deals with the mounting trauma of experiencing an endless cycle of death, and rebirth.

by The Soviet Lunar State » Thu Mar 13, 2014 12:54 am

by Tiltjuice » Thu Mar 13, 2014 1:10 am
The Soviet Lunar State wrote:Anyone here have any experience in 'episodic' RPs?
What're the pros and cons of doing it that way? I feel like it could be interesting for me to try out.


by Alleniana » Thu Mar 13, 2014 1:18 am
Ayreonia wrote:Alleniana wrote:Hmm...
I've made too many alt-his & fantasy thingies to remember.
If we're going with RL though, I've done a Finnish-Estonian, a fellow who had so many links to all parts of Spain, from Navarre to Granada that you couldn't say anything about except that he was Spanish, and a couple other oddities.
PRET WAS NOT SERIUS?
DDDDD:
Finnish people are exotic?
All of my wat.
Also, Estonians are just like Finns, except they're poor.

by Galnius » Thu Mar 13, 2014 3:13 am

by Nationstatelandsville » Thu Mar 13, 2014 3:35 am
Tiltjuice wrote:The Soviet Lunar State wrote:Anyone here have any experience in 'episodic' RPs?
What're the pros and cons of doing it that way? I feel like it could be interesting for me to try out.
Yes.
It's very early morning so I might not be entirely coherent, but the experience I've had is that the people involved stick with the RP. On the other hand, that's usually because they're dedicated to the 'verse it's based on (Walking Dead), or, from what I'm given to understand from surface scanning (OMaT?, Elfen High) they're part of a long-running, well-thought-out RP. Or, as a lot of Elfen Highers like to say, dick jokes.
Also, Elfen High being what it is, I'm not even sure if it qualifies as 'episodic'.

by Ayreonia » Thu Mar 13, 2014 4:03 am
Alleniana wrote:Ayreonia wrote:Finnish people are exotic?
All of my wat.
Also, Estonians are just like Finns, except they're poor.
Looking at things from a nationalityless POV, Finns are exotic. There's not very many of them, they live in a bit of an out-of-the-way place, etc. While they might not be quite as odd as say, a Quechua-speaking descendant from a culture somewhere near the Incans, I thought a Finn-Estonian, who is a count, a beserker and a terrorist might qualify.

by Alleniana » Thu Mar 13, 2014 4:50 am
Ayreonia wrote:Alleniana wrote:Looking at things from a nationalityless POV, Finns are exotic. There's not very many of them, they live in a bit of an out-of-the-way place, etc. While they might not be quite as odd as say, a Quechua-speaking descendant from a culture somewhere near the Incans, I thought a Finn-Estonian, who is a count, a beserker and a terrorist might qualify.
True enough. We only go berserk when drunk, though. Which is always.

by Ayreonia » Thu Mar 13, 2014 4:59 am

by Altito Asmoro » Thu Mar 13, 2014 5:11 am

by Altito Asmoro » Thu Mar 13, 2014 6:52 am
Safraen wrote:What's your RP so far Ayreonia?

by Benuty » Thu Mar 13, 2014 7:37 am
Altito Asmoro wrote:I am TRYING to make RP. But the idea are either wrong or just do not garner attentions

by Jessjohnesik » Thu Mar 13, 2014 7:38 am


by Dimoniquid » Thu Mar 13, 2014 7:43 am
Tiltjuice wrote:The Soviet Lunar State wrote:Anyone here have any experience in 'episodic' RPs?
What're the pros and cons of doing it that way? I feel like it could be interesting for me to try out.
Yes.
It's very early morning so I might not be entirely coherent, but the experience I've had is that the people involved stick with the RP. On the other hand, that's usually because they're dedicated to the 'verse it's based on (Walking Dead), or, from what I'm given to understand from surface scanning (OMaT?, Elfen High) they're part of a long-running, well-thought-out RP. Or, as a lot of Elfen Highers like to say, dick jokes.
Also, Elfen High being what it is, I'm not even sure if it qualifies as 'episodic'.
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