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What would be more interesting?

Poll ended at Tue Aug 12, 2014 10:28 am

Reanimated Ulfric Stormcloak?
7
64%
Reanimated Skald the Elder?
4
36%
 
Total votes : 11

User avatar
Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Mar 02, 2014 9:32 pm

Setinel wrote:
Imperialisium wrote:
Accepted


Wait really?


yes, was there something wrong with your APP that I missed?
Resident Fox lover

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Setinel
Negotiator
 
Posts: 5009
Founded: May 01, 2012
Ex-Nation

Postby Setinel » Sun Mar 02, 2014 9:36 pm

Imperialisium wrote:
Setinel wrote:
Wait really?


yes, was there something wrong with your APP that I missed?


No, just surprised. I just started playing skyrim, it's my only elder scrolls game, I just slayed the dragon with delphie or whoever, mages seen a little overpowered, if he somehow fid mske it into the datk brotherhood it would be a little wierd since he's a wizard, and my apps are always pretty bad. And I forgot something. Oh well.
98% of all NS users would cry if they had to read a lot to understand an RP, regardless of how good it was. If you're one of the 2% who simply would sit back and laugh, copy and paste this into your sig.

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Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Mar 02, 2014 9:38 pm

Setinel wrote:
Imperialisium wrote:
yes, was there something wrong with your APP that I missed?


No, just surprised. I just started playing skyrim, it's my only elder scrolls game, I just slayed the dragon with delphie or whoever, mages seen a little overpowered, if he somehow fid mske it into the datk brotherhood it would be a little wierd since he's a wizard, and my apps are always pretty bad. And I forgot something. Oh well.


don't worry about it.
Resident Fox lover

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Setinel
Negotiator
 
Posts: 5009
Founded: May 01, 2012
Ex-Nation

Postby Setinel » Sun Mar 02, 2014 9:40 pm

Imperialisium wrote:
Setinel wrote:
No, just surprised. I just started playing skyrim, it's my only elder scrolls game, I just slayed the dragon with delphie or whoever, mages seen a little overpowered, if he somehow fid mske it into the datk brotherhood it would be a little wierd since he's a wizard, and my apps are always pretty bad. And I forgot something. Oh well.


don't worry about it.


Hehe... Yeah... What are the stone things near Whiterun? Guardian stones right? I eent to the one to raise the dead around you :p
98% of all NS users would cry if they had to read a lot to understand an RP, regardless of how good it was. If you're one of the 2% who simply would sit back and laugh, copy and paste this into your sig.

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Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Sun Mar 02, 2014 9:41 pm

Setinel wrote:
Imperialisium wrote:
don't worry about it.


Hehe... Yeah... What are the stone things near Whiterun? Guardian stones right? I eent to the one to raise the dead around you :p


Yes they are guardian stones and if you want that power then you'll have to RP it ;)
Resident Fox lover

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Setinel
Negotiator
 
Posts: 5009
Founded: May 01, 2012
Ex-Nation

Postby Setinel » Sun Mar 02, 2014 9:42 pm

Imperialisium wrote:
Setinel wrote:
Hehe... Yeah... What are the stone things near Whiterun? Guardian stones right? I eent to the one to raise the dead around you :p


Yes they are guardian stones and if you want that power then you'll have to RP it ;)


To Whiterun pony! You big, fat, pony!
98% of all NS users would cry if they had to read a lot to understand an RP, regardless of how good it was. If you're one of the 2% who simply would sit back and laugh, copy and paste this into your sig.

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Tel Vanni
Ambassador
 
Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Mon Mar 03, 2014 1:05 am

If you want a ride, ride the Whiterun pony.
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

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Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Mon Mar 03, 2014 8:47 am

Setinal, he post you quoted is out of date I think...the bandit gang has been killed and their heads brought to the Jarl of Riften. My recent post shows the current happenings of my trio. If you want interaction I am sure we can work that out
Resident Fox lover

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Setinel
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Posts: 5009
Founded: May 01, 2012
Ex-Nation

Postby Setinel » Mon Mar 03, 2014 10:18 am

Imperialisium wrote:Setinal, he post you quoted is out of date I think...the bandit gang has been killed and their heads brought to the Jarl of Riften. My recent post shows the current happenings of my trio. If you want interaction I am sure we can work that out


Ok. I'll go delete the post and try again.
98% of all NS users would cry if they had to read a lot to understand an RP, regardless of how good it was. If you're one of the 2% who simply would sit back and laugh, copy and paste this into your sig.

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Tel Vanni
Ambassador
 
Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Mon Mar 03, 2014 10:38 am

There's no need to delete it. You can just edit it.

Besides that, you were vague enough. If the bandits are already dead, your character must have heard someone else. Maybe you heard a couple of peasants looting the headless bodies. They could be arguing over a pair of boots.
Last edited by Tel Vanni on Mon Mar 03, 2014 10:40 am, edited 1 time in total.
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

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Tel Vanni
Ambassador
 
Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Wed Mar 05, 2014 9:23 pm

Perhaps we should open this RP back up. Not so many people are sticking with it.
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

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Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Wed Mar 05, 2014 9:27 pm

Tel Vanni wrote:Perhaps we should open this RP back up. Not so many people are sticking with it.


Alright
Resident Fox lover

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Wed Mar 05, 2014 9:28 pm

Imperialisium wrote:
Tel Vanni wrote:Perhaps we should open this RP back up. Not so many people are sticking with it.


Alright

I am going to put up my post in response, need to kick up this invasion and usurp one of the kingdoms of High Rock for the Primalkin( still don't know a good kingdom name for them yet)
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Tel Vanni
Ambassador
 
Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Wed Mar 05, 2014 9:32 pm

A NationStates player who can't think of a good kingdom name? Nonsense!
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Wed Mar 05, 2014 9:49 pm

Tel Vanni wrote:A NationStates player who can't think of a good kingdom name? Nonsense!

Well, I was going to go for the Imperium of the Saxheelos( which is based on the Argoninan name for their people is Saxheel I believe) but I was thinking of something else.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Tel Vanni
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Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Wed Mar 05, 2014 10:03 pm

I thought you would go with something more like Primalia or The Heartlands.
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Thu Mar 06, 2014 11:46 am

Tel Vanni wrote:I thought you would go with something more like Primalia or The Heartlands.

I think I will fuse those two and make the local name will be The Heartlands of Primalia and its nation name will be the Imperium of Primalia.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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The Vekta-Helghast Empire
Negotiator
 
Posts: 5782
Founded: Jan 14, 2012
Ex-Nation

Postby The Vekta-Helghast Empire » Thu Mar 06, 2014 11:47 am

Has Abasha been K.I.A.'d?

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Thu Mar 06, 2014 11:48 am

The Vekta-Helghast Empire wrote:Has Abasha been K.I.A.'d?

:?: don't know.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Spoder
Negotiator
 
Posts: 7493
Founded: Jul 15, 2013
Ex-Nation

Application

Postby Spoder » Thu Mar 06, 2014 12:07 pm

Race: Nord
Appearance: Ginger, tall, stocky, short beard and short hair.
Age: 23 Years.
Name: Styrbjörn
Birthplace: Skyrim
Description: Styrbjörn had been a farm boy all his life, but always aspired for greater things. His father was a farmer, and once Styrbjörn turned 12 years of age, he began to aid his father in the tilling of his forefather's cabbage fields, and milking the cows to turn their milk into delicious cheeses. At the age of 16 years, Styrbjörn's father sent him to work for an alchemist, who was trying to create the perfect conditions for a crimson nirnroot field below his home. His father thought the alchemist crazed, but Styrbjörn would be paid good coin for the job. The alchemist died two years later (not after teaching Styrbjörn how to make a healing potion), and Styrbjörn's father had died a year earlier, frozen in a cave after he was forced to go hunting after a bear who was trampling the fields.
Styrbjörn became a wandering orphan at the age of 18 years. But he soon found work defending Khajit caravans, and was introduced to the lands of Elsweyr. He quickly switched from protecting trade caravans, to protecting Skooma dealers.
He learned a lot in the 5 years he spent as an enforcer. He learned his letters and numbers, and learned a lot about Tamriel in his journeys across Tamriel.

Starting Items: Studded Armor, Iron boots and Iron gauntlets, Steel Waraxe. Ebony Greatsword Enchanted with Fiery Soul trap (Unuseable Item until filled with Grand Soul Gem.)
Last edited by Spoder on Thu Mar 06, 2014 12:10 pm, edited 1 time in total.
Legalize gay weed
Time to get aesthetic.
I support insanely high tax rates, do you?

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Tel Vanni
Ambassador
 
Posts: 1162
Founded: Jun 01, 2013
Ex-Nation

Postby Tel Vanni » Thu Mar 06, 2014 12:49 pm

Spoder wrote:The alchemist died two years later (not after teaching Styrbjörn how to make a healing potion),


Did you mean, "not until after teaching Styrbjörn how to make a healing potion"
Do not interfere in the affairs of wizards, for they are subtle and quick to anger.

User avatar
Spoder
Negotiator
 
Posts: 7493
Founded: Jul 15, 2013
Ex-Nation

Postby Spoder » Thu Mar 06, 2014 2:09 pm

Tel Vanni wrote:
Spoder wrote:The alchemist died two years later (not after teaching Styrbjörn how to make a healing potion),


Did you mean, "not until after teaching Styrbjörn how to make a healing potion"

Lol yeah typo.
Legalize gay weed
Time to get aesthetic.
I support insanely high tax rates, do you?

User avatar
Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Thu Mar 06, 2014 3:35 pm

Spoder wrote:Race: Nord
Appearance: Ginger, tall, stocky, short beard and short hair.
Age: 23 Years.
Name: Styrbjörn
Birthplace: Skyrim
Description: Styrbjörn had been a farm boy all his life, but always aspired for greater things. His father was a farmer, and once Styrbjörn turned 12 years of age, he began to aid his father in the tilling of his forefather's cabbage fields, and milking the cows to turn their milk into delicious cheeses. At the age of 16 years, Styrbjörn's father sent him to work for an alchemist, who was trying to create the perfect conditions for a crimson nirnroot field below his home. His father thought the alchemist crazed, but Styrbjörn would be paid good coin for the job. The alchemist died two years later (not after teaching Styrbjörn how to make a healing potion), and Styrbjörn's father had died a year earlier, frozen in a cave after he was forced to go hunting after a bear who was trampling the fields.
Styrbjörn became a wandering orphan at the age of 18 years. But he soon found work defending Khajit caravans, and was introduced to the lands of Elsweyr. He quickly switched from protecting trade caravans, to protecting Skooma dealers.
He learned a lot in the 5 years he spent as an enforcer. He learned his letters and numbers, and learned a lot about Tamriel in his journeys across Tamriel.

Starting Items: Studded Armor, Iron boots and Iron gauntlets, Steel Waraxe. Ebony Greatsword Enchanted with Fiery Soul trap (Unuseable Item until filled with Grand Soul Gem.)


Accepted
Resident Fox lover

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Prusslandia
Powerbroker
 
Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Thu Mar 06, 2014 3:38 pm

May I create a necromancer ?
Add 7000 to 8000 posts to my post count.
(•_•)
( •_•)>⌐■-■
(⌐■_■)
I’m back owo

User avatar
Imperialisium
Postmaster-General
 
Posts: 13112
Founded: Apr 17, 2011
Democratic Socialists

Postby Imperialisium » Thu Mar 06, 2014 3:39 pm

Prusslandia wrote:May I create a necromancer ?


Yes
Resident Fox lover

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