It's actually a Monolith, which has !!FUN!! effects. Throw a Champion or some Followers at it. If you keep exploring in that direction, the ground is growing rockier.
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by G-Tech Corporation » Sat Jan 18, 2014 5:12 pm
by Ralnis » Sat Jan 18, 2014 5:13 pm

by G-Tech Corporation » Sat Jan 18, 2014 5:14 pm

by The Inritus Extraho » Sat Jan 18, 2014 5:16 pm
G-Tech Corporation wrote:Ralnis wrote:Just did, because of me the map expanded, just wanted to know by how much and see if I hit the jackpot.
Ahhhh, I see. I missed your post, now it's all good.
You're very close to stone, but you've found something else very interesting.
Ten bucks if someone can tell me what it says.The Inritus Extraho wrote:... G-Tech, which update is canonical? Because I think it's unfair to have Me, Corv, and Kona have put in that much effort when it seems to us that you just got to say "nah, doesn't happen"; we worked hard to come up with a plan to do that, and when the plan worked, I wrote the update. In response, you seemed to write another update that just overrides it, including changing which ditch we thought was removed, and clarifying a rule (that worked against us, but no hard feelings there, it just wasn't written well at first). I mean, we (together) spent 1000 faith and three player-turns, just to see you burn a couple hundred faith, one player-turn, and say "Nope, I get to come out of this better than I went in."
Well, your update doesn't include any defenses on my part, so that's an issue.
Let's look at this from a probability standpoint.
Your first attack had a 6+ chance of wounding 5 people and a 9+ chance of killing five.
So, on average, two point five people would be wounded, and point five would die. Additionally, my followers had a 5/12ths chance of taking no damage, because of the random nature of the Malady and my Divine Protection. You got very lucky on wounding all of the ones you hit, but four resisted, also lucky on my part, so one was wounded.
Then, in combat, 26 followers attacked. Given that 60% of them would cross on the 5+, that makes for about 14-15 total attackers. Thirteen actually cross, slightly lower than the average, but still very close.
Then, on average, one in every ten followers will inflict a wound, slightly higher due to Gal'Duls. I took 1 Wound, probably a bit low statistically, since probably about 1.5-1.6 should have actually been done, but sensible.
That wound was saved, which is also very close to likely, since I save at a 40% chance. There was also the 5/12ths chance to save due to Divine Protection, but I didn't have to roll that.
I inflicted no Wounds, also a statistical probability, since six of my followers were fighting [.6 Wounds], so they had better than even odds at inflicting 1 Wound, but they didn't so and such is life.
I made one conversion, the most probable outcome since my six followers should make [.6 Conversions], and Gal'Duls Warrior failed, the most probable outcome. [80%] All in all, my update included all the variables, and was the most average statistically, so I think it makes sense to have it as canonical.
by Ralnis » Sat Jan 18, 2014 5:17 pm

by G-Tech Corporation » Sat Jan 18, 2014 5:27 pm
The Inritus Extraho wrote:G-Tech Corporation wrote:
Ahhhh, I see. I missed your post, now it's all good.
You're very close to stone, but you've found something else very interesting.
Ten bucks if someone can tell me what it says.
Well, your update doesn't include any defenses on my part, so that's an issue.
Let's look at this from a probability standpoint.
Your first attack had a 6+ chance of wounding 5 people and a 9+ chance of killing five.
So, on average, two point five people would be wounded, and point five would die. Additionally, my followers had a 5/12ths chance of taking no damage, because of the random nature of the Malady and my Divine Protection. You got very lucky on wounding all of the ones you hit, but four resisted, also lucky on my part, so one was wounded.
Then, in combat, 26 followers attacked. Given that 60% of them would cross on the 5+, that makes for about 14-15 total attackers. Thirteen actually cross, slightly lower than the average, but still very close.
Then, on average, one in every ten followers will inflict a wound, slightly higher due to Gal'Duls. I took 1 Wound, probably a bit low statistically, since probably about 1.5-1.6 should have actually been done, but sensible.
That wound was saved, which is also very close to likely, since I save at a 40% chance. There was also the 5/12ths chance to save due to Divine Protection, but I didn't have to roll that.
I inflicted no Wounds, also a statistical probability, since six of my followers were fighting [.6 Wounds], so they had better than even odds at inflicting 1 Wound, but they didn't so and such is life.
I made one conversion, the most probable outcome since my six followers should make [.6 Conversions], and Gal'Duls Warrior failed, the most probable outcome. [80%] All in all, my update included all the variables, and was the most average statistically, so I think it makes sense to have it as canonical.
Except, again, there wasn't a ditch to cross, G-Tech.
There wasn't a 5/12 DP save.
And it wasn't exactly.
Jesus, I guess three people teaming up can't kill you. Well, GG then, I guess.
Also, if we're playing by averages, I'm going to throw six guys at you every turn. Hey look, one guaranteed kill! It's statistically the most likely, after all!

by The Inritus Extraho » Sat Jan 18, 2014 5:32 pm
G-Tech Corporation wrote:The Inritus Extraho wrote:Except, again, there wasn't a ditch to cross, G-Tech.
There wasn't a 5/12 DP save.
And it wasn't exactly.
Jesus, I guess three people teaming up can't kill you. Well, GG then, I guess.
Also, if we're playing by averages, I'm going to throw six guys at you every turn. Hey look, one guaranteed kill! It's statistically the most likely, after all!
Let's say, for a moment, there wasn't a ditch to cross under one of the huts. That means six of my followers don't benefit from that protection. Five of them, however, could be Divinely protected, since I would use that Miracle there obviously, as those people are most exposed. So, the one fellow is doomed, one death, no contest. And then the rest of the battle proceeded as usual. Not a huge difference, but technically not one that should have happened, because technically pillaging without combat isn't a thing, if we need to go that far back. Only because I was in a good mood and that action wouldn't harm my agenda did I allow it.
Furthermore, what was going on in your update? Eight kills with 26 followers is far outside the norm, even accounting for Gal'Duls.
Six followers means 3 pass the ditch, a .3 chance of a wound, a 1/4th chance of a kill. I'm not sure how you're working your numbers?
But I'd rather not argue. You're a valuable addition to this RP, and I'd prefer if this wasn't an issue.

by G-Tech Corporation » Sat Jan 18, 2014 5:42 pm
The Inritus Extraho wrote:G-Tech Corporation wrote:
Let's say, for a moment, there wasn't a ditch to cross under one of the huts. That means six of my followers don't benefit from that protection. Five of them, however, could be Divinely protected, since I would use that Miracle there obviously, as those people are most exposed. So, the one fellow is doomed, one death, no contest. And then the rest of the battle proceeded as usual. Not a huge difference, but technically not one that should have happened, because technically pillaging without combat isn't a thing, if we need to go that far back. Only because I was in a good mood and that action wouldn't harm my agenda did I allow it.
Furthermore, what was going on in your update? Eight kills with 26 followers is far outside the norm, even accounting for Gal'Duls.
Six followers means 3 pass the ditch, a .3 chance of a wound, a 1/4th chance of a kill. I'm not sure how you're working your numbers?
But I'd rather not argue. You're a valuable addition to this RP, and I'd prefer if this wasn't an issue.
So your other six guys would sit there and laugh at the guy who died? Very well.
I have no idea. I used this roller which I use on everything else because it's fair. Statistics isn't average, we just spent two months beating that through the skulls of my class. Also, I edited my previous response.
I'm a valuable addition? Sure doesn't seem like it. Seems like the only addition should be more of Maerios, because he who is holy shalt live, and three people can't bring him down. Not to mention that conversion while you're invulnerable is more broken than faith-cycling with Malady (because it's easier to win than combat and it gives you extra people and, oh wait, you're immune to combat). This is fucking ridiculous. Kick me if you want, or I'll just wait for Maerios to annex the entire world in a few turns. Because by the averages he can win in two turns per settlement. No save, do not pass go.

by G-Tech Corporation » Sat Jan 18, 2014 5:47 pm

by The Inritus Extraho » Sat Jan 18, 2014 5:53 pm
G-Tech Corporation wrote:The Inritus Extraho wrote:So your other six guys would sit there and laugh at the guy who died? Very well.
I have no idea. I used this roller which I use on everything else because it's fair. Statistics isn't average, we just spent two months beating that through the skulls of my class. Also, I edited my previous response.
I'm a valuable addition? Sure doesn't seem like it. Seems like the only addition should be more of Maerios, because he who is holy shalt live, and three people can't bring him down. Not to mention that conversion while you're invulnerable is more broken than faith-cycling with Malady (because it's easier to win than combat and it gives you extra people and, oh wait, you're immune to combat). This is fucking ridiculous. Kick me if you want, or I'll just wait for Maerios to annex the entire world in a few turns. Because by the averages he can win in two turns per settlement. No save, do not pass go.
Given they can't intervene? They'd just have to deal with it.
Statistics isn't average; it's results are though. If I flip one thousand coins one thousand times, you can be sure that I'll get fairly close to half of my results as heads and half as tails; in the same manner, if ten thousands Followers try to convert ten thousand enemies, I can bet that a thousand enemies will be converted, more or less.
I use random.org, personally. I'm not sure how you draw that conclusion. If I sent all my followers against a ditched village, seven would make it in, with a potential conversion of about one. At that rate, it would take at least fifty turns to convert everyone, under optimal circumstances.

by The Inritus Extraho » Sat Jan 18, 2014 5:55 pm

by Shaggai » Sat Jan 18, 2014 6:08 pm

by G-Tech Corporation » Sat Jan 18, 2014 6:08 pm
The Inritus Extraho wrote:G-Tech Corporation wrote:
Given they can't intervene? They'd just have to deal with it.
Statistics isn't average; it's results are though. If I flip one thousand coins one thousand times, you can be sure that I'll get fairly close to half of my results as heads and half as tails; in the same manner, if ten thousands Followers try to convert ten thousand enemies, I can bet that a thousand enemies will be converted, more or less.
I use random.org, personally. I'm not sure how you draw that conclusion. If I sent all my followers against a ditched village, seven would make it in, with a potential conversion of about one. At that rate, it would take at least fifty turns to convert everyone, under optimal circumstances.
Yeah, and one post doesn't have anywhere near enough to draw a sample size, your n is too small. One thousand, yes. Twenty-five? No. We use 30 in stats class, and that's usually too small. And you've got exponential growth. And you've got people who aren't in ditches. Or you convert them at the site of a battle. On and on.
Goddamnit. That was fucking ridiculous. Spent three days planning that, and one action blam nevermind. I'm taking a break from this for a long time, if I can hold true to my word.
AND TOO GODDAMN BAD ABOUT YOUR 300 FAITH
WE SPENT 1000 AND THREE DAYS TO MAKE THAT WORK, and got ONE hit. ONE.
HAVE FUN WITH YOUR GODDAMN OP CONVERSION MECHANICS AND JUST SAY NO BUTTONS.

The Inritus Extraho wrote:You also broke your own priority rules.
Oh, and skipped part of Jack's post.
Should have read closer and not just skipped over it assuming it was a full-attack.

by The Inritus Extraho » Sat Jan 18, 2014 6:10 pm
G-Tech Corporation wrote:The Inritus Extraho wrote:Yeah, and one post doesn't have anywhere near enough to draw a sample size, your n is too small. One thousand, yes. Twenty-five? No. We use 30 in stats class, and that's usually too small. And you've got exponential growth. And you've got people who aren't in ditches. Or you convert them at the site of a battle. On and on.
Goddamnit. That was fucking ridiculous. Spent three days planning that, and one action blam nevermind. I'm taking a break from this for a long time, if I can hold true to my word.
AND TOO GODDAMN BAD ABOUT YOUR 300 FAITH
WE SPENT 1000 AND THREE DAYS TO MAKE THAT WORK, and got ONE hit. ONE.
HAVE FUN WITH YOUR GODDAMN OP CONVERSION MECHANICS AND JUST SAY NO BUTTONS.
True about the sample size. All the same, if I pull twenty five random points from a set of ten thousand, the chances are quite good that the overall results will be duplicated. Can I extrapolate a trend for ten thousand instances from twenty five results? Nope, that would be silly. Can I guess at the likely value of thirty points based on ten thousand instances? You betcha. And you're right, there are variable factors, but that was a generalization.
That is your choice. Feel free to continue to post at your own discretion.
Hmm. Can't find that one on my keyboardThe Inritus Extraho wrote:You also broke your own priority rules.
Oh, and skipped part of Jack's post.
Should have read closer and not just skipped over it assuming it was a full-attack.
Priority rules?
Hmm. You're right. I'll fix that when I get home.

by G-Tech Corporation » Sat Jan 18, 2014 6:11 pm
Shaggai wrote:I have an idea. How about someone (or possibly both of you) creates a new update, with everything clarified, so that we nobody has to argue? Because I don't want to post until I know what happened.

by G-Tech Corporation » Sat Jan 18, 2014 6:14 pm
The Inritus Extraho wrote:G-Tech Corporation wrote:
True about the sample size. All the same, if I pull twenty five random points from a set of ten thousand, the chances are quite good that the overall results will be duplicated. Can I extrapolate a trend for ten thousand instances from twenty five results? Nope, that would be silly. Can I guess at the likely value of thirty points based on ten thousand instances? You betcha. And you're right, there are variable factors, but that was a generalization.
That is your choice. Feel free to continue to post at your own discretion.
Hmm. Can't find that one on my keyboard
Priority rules?
Hmm. You're right. I'll fix that when I get home.
Yeah, because your agrarians wouldn't be saved.
Oh, I think it's called "Divine Protection", or maybe it's the "Overwrite old update"?
And no, you can't make that assumption of 25 based off of 10,000. That's too small of a sample size, you won't get the right distribution. Like I said, n=30 or possibly larger.
by Ralnis » Sat Jan 18, 2014 6:17 pm

by G-Tech Corporation » Sat Jan 18, 2014 6:25 pm
Ralnis wrote:Come on, can't we all just get along?


by Alleniana » Sat Jan 18, 2014 6:32 pm

by G-Tech Corporation » Sat Jan 18, 2014 6:34 pm

by Alleniana » Sat Jan 18, 2014 6:35 pm
by Ralnis » Sat Jan 18, 2014 6:35 pm

by G-Tech Corporation » Sat Jan 18, 2014 6:38 pm


by Alleniana » Sat Jan 18, 2014 6:41 pm

by G-Tech Corporation » Sat Jan 18, 2014 6:42 pm
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