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Pragia
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Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Fri Feb 28, 2014 12:27 pm

Konariona wrote:
G-Tech Corporation wrote:
Optimally I would assign every Miracle a Dispell percentage, based on the incentive another player would have to Dispell it. I may still do that, if I have time. A 10% higher cost to defeat a deployed Miracle would probably be about average.

I would assign the Dispell a fixed cost of Faith and increase the amount of Influence it required to dispell a Servant every week it's there.

Wouldn't it decrease over time (shouldn't be harder the more benefit the user has gotten out of it.)

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 12:28 pm

Konariona wrote:
G-Tech Corporation wrote:
Optimally I would assign every Miracle a Dispell percentage, based on the incentive another player would have to Dispell it. I may still do that, if I have time. A 10% higher cost to defeat a deployed Miracle would probably be about average.

I would assign the Dispell a fixed cost of Faith and increase the amount of Influence it required to dispell a Servant every week it's there.


Hmm. If I made Dispell a fixed cost though, it would be overpowered against higher-tier Miracles, and far too expensive to use on lower ones.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
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Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 12:30 pm

G-Tech Corporation wrote:
Konariona wrote:I would assign the Dispell a fixed cost of Faith and increase the amount of Influence it required to dispell a Servant every week it's there.


Hmm. If I made Dispell a fixed cost though, it would be overpowered against higher-tier Miracles, and far too expensive to use on lower ones.

Perhaps the percentage of cost increases by a small amount every week?
110% the first week, 115% the second, ect..

Pragia wrote:
Konariona wrote:I would assign the Dispell a fixed cost of Faith and increase the amount of Influence it required to dispell a Servant every week it's there.

Wouldn't it decrease over time (shouldn't be harder the more benefit the user has gotten out of it.)

Because why should a person have to pay less for something that maintains over time? Most servants ARENT going to be eternal, you know :p
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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Pragia
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Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Fri Feb 28, 2014 12:32 pm

Konariona wrote:
G-Tech Corporation wrote:
Hmm. If I made Dispell a fixed cost though, it would be overpowered against higher-tier Miracles, and far too expensive to use on lower ones.

Perhaps the percentage of cost increases by a small amount every week?
110% the first week, 115% the second, ect..

Pragia wrote:Wouldn't it decrease over time (shouldn't be harder the more benefit the user has gotten out of it.)

Because why should a person have to pay less for something that maintains over time? Most servants ARENT going to be eternal, you know :p

Don't know about you, but I don't think anyone would blow 1k faith not to get a permanent benefit. Also lore wise it'd be their power fading over use, I'd propose 120-118-116-114 etc

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Prusslandia
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Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 28, 2014 2:14 pm

G-Tech Corporation wrote:
Prusslandia wrote:Well could you make the calcs for it ?


Sure. What would you want it to do? How long would you like it to hang around?


Create small miracles, like smite and food creation, as well as from the dust taken, but only one follower. And it would have a decent, but not unlimited lifespan.
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The Inritus Extraho
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Founded: Dec 05, 2010
Ex-Nation

Postby The Inritus Extraho » Fri Feb 28, 2014 2:18 pm

Prusslandia wrote:
G-Tech Corporation wrote:
Sure. What would you want it to do? How long would you like it to hang around?


Create small miracles, like smite and food creation, as well as from the dust taken, but only one follower. And it would have a decent, but not unlimited lifespan.

So cost = (sum of all miracles possible * rounds it lives)
If you see I've made a mistake in my wording or a factual detail, telegram me and I'll fix it. I'll even give you credit for pointing it out, if you'd like.
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 2:19 pm

Prusslandia wrote:
G-Tech Corporation wrote:
Sure. What would you want it to do? How long would you like it to hang around?


Create small miracles, like smite and food creation, as well as from the dust taken, but only one follower. And it would have a decent, but not unlimited lifespan.


I'm not sure if I understand. You want it to be able to perform miracles itself? At no Faith cost?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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The Great Warrior Rivers
Minister
 
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Founded: Jun 10, 2013
Ex-Nation

Postby The Great Warrior Rivers » Fri Feb 28, 2014 2:22 pm

G-Tech Corporation wrote:
Prusslandia wrote:
Create small miracles, like smite and food creation, as well as from the dust taken, but only one follower. And it would have a decent, but not unlimited lifespan.


I'm not sure if I understand. You want it to be able to perform miracles itself? At no Faith cost?

That sounds very overpowered.

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Prusslandia
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Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 28, 2014 2:22 pm

G-Tech Corporation wrote:
Prusslandia wrote:
Create small miracles, like smite and food creation, as well as from the dust taken, but only one follower. And it would have a decent, but not unlimited lifespan.


I'm not sure if I understand. You want it to be able to perform miracles itself? At no Faith cost?


Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.
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The Great Warrior Rivers
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Ex-Nation

Postby The Great Warrior Rivers » Fri Feb 28, 2014 2:26 pm

Prusslandia wrote:
G-Tech Corporation wrote:
I'm not sure if I understand. You want it to be able to perform miracles itself? At no Faith cost?


Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.

Why not just preform the events yourself then?

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Prusslandia
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Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 28, 2014 2:27 pm

The Great Warrior Rivers wrote:
Prusslandia wrote:
Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.

Why not just preform the events yourself then?


Because I have hardly any faith.
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 2:27 pm

Prusslandia wrote:
G-Tech Corporation wrote:
I'm not sure if I understand. You want it to be able to perform miracles itself? At no Faith cost?


Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.


That would only be feasible if it existed for a very short period of time. Like, two Weeks. Especially if you want it to be able to perform From Dust Taken.

Also, Kon, after much thinking, I'm not comfortable with the idea of a permanent immortal Divine servant, even with Dispel added. I'll get back to you about some point whereafter the Champion will cease to be immortal/as powerful.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Prusslandia
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Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 28, 2014 2:29 pm

G-Tech Corporation wrote:
Prusslandia wrote:
Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.


That would only be feasible if it existed for a very short period of time. Like, two Weeks. Especially if you want it to be able to perform From Dust Taken.

Also, Kon, after much thinking, I'm not comfortable with the idea of a permanent immortal Divine servant, even with Dispel added. I'll get back to you about some point whereafter the Champion will cease to be immortal/as powerful.


I know. Still, it would be sweet.
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Konariona
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Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 4:21 pm

G-Tech Corporation wrote:
Prusslandia wrote:
Sorta. But for every miracle it performs, the weaker it gets. Like a paper mache flamethrower. Eventually, it dies.


That would only be feasible if it existed for a very short period of time. Like, two Weeks. Especially if you want it to be able to perform From Dust Taken.

Also, Kon, after much thinking, I'm not comfortable with the idea of a permanent immortal Divine servant, even with Dispel added. I'll get back to you about some point whereafter the Champion will cease to be immortal/as powerful.

Then let's re-work it.
Maybe an upkeep cost?
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:08 pm

Konariona wrote:
G-Tech Corporation wrote:
That would only be feasible if it existed for a very short period of time. Like, two Weeks. Especially if you want it to be able to perform From Dust Taken.

Also, Kon, after much thinking, I'm not comfortable with the idea of a permanent immortal Divine servant, even with Dispel added. I'll get back to you about some point whereafter the Champion will cease to be immortal/as powerful.

Then let's re-work it.
Maybe an upkeep cost?


Alright. Then let's clarify what you want: full retention of all Servant abilities over time for an upkeep cost? If so, that upkeep is going to have to be variable, or perhaps you can improve the Servant up to a certain amount of terms, after which the upkeep kicks in and he can't be improved farther.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
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Posts: 5515
Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 5:12 pm

G-Tech Corporation wrote:
Konariona wrote:Then let's re-work it.
Maybe an upkeep cost?


Alright. Then let's clarify what you want: full retention of all Servant abilities over time for an upkeep cost? If so, that upkeep is going to have to be variable, or perhaps you can improve the Servant up to a certain amount of terms, after which the upkeep kicks in and he can't be improved farther.

I was thinking something along the lines of that the Servant must fulfill at least one of the following per week:
Shed blood- achieve at least one kill;
OR
Be fed 5 food.
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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G-Tech Corporation
Khan of Spam
 
Posts: 62513
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:22 pm

Konariona wrote:
G-Tech Corporation wrote:
Alright. Then let's clarify what you want: full retention of all Servant abilities over time for an upkeep cost? If so, that upkeep is going to have to be variable, or perhaps you can improve the Servant up to a certain amount of terms, after which the upkeep kicks in and he can't be improved farther.

I was thinking something along the lines of that the Servant must fulfill at least one of the following per week:
Shed blood- achieve at least one kill;
OR
Be fed 5 food.


Hmm. 5 Food is a very low upkeep cost for something I would normally charge about 45-50 Faith for per Turn. The Shed Blood idea I like though.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
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Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 5:25 pm

G-Tech Corporation wrote:
Konariona wrote:I was thinking something along the lines of that the Servant must fulfill at least one of the following per week:
Shed blood- achieve at least one kill;
OR
Be fed 5 food.


Hmm. 5 Food is a very low upkeep cost for something I would normally charge about 45-50 Faith for per Turn. The Shed Blood idea I like though.

Shed blood, then. Starting after 2 turns from now?
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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G-Tech Corporation
Khan of Spam
 
Posts: 62513
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:28 pm

Konariona wrote:
G-Tech Corporation wrote:
Hmm. 5 Food is a very low upkeep cost for something I would normally charge about 45-50 Faith for per Turn. The Shed Blood idea I like though.

Shed blood, then. Starting after 2 turns from now?


That sounds reasonable. So:

Champion of War: Starts as a Protector-level Warrior [+At/+Df]. Cannot be slain; killing wounds only injure for 4 Weeks. Can be upgraded multiple times with Experience, up to 6 Veterancy levels tops. For the first two turns, costs no upkeep. Past then, must either slay an enemy per Week, or be funded by 45 Faith per Week. Cannot be converted. The only way for the Champion to be slain is via Dispel.

Though, since I'm writing the update now, you actually lack the Faith to manifest a God's Servant currently.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
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Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 5:36 pm

G-Tech Corporation wrote:
Konariona wrote:Shed blood, then. Starting after 2 turns from now?


That sounds reasonable. So:

Champion of War: Starts as a Protector-level Warrior [+At/+Df]. Cannot be slain; killing wounds only injure for 4 Weeks. Can be upgraded multiple times with Experience, up to 6 Veterancy levels tops. For the first two turns, costs no upkeep. Past then, must either slay an enemy per Week, or be funded by 45 Faith per Week. Cannot be converted. The only way for the Champion to be slain is via Dispel.

Though, since I'm writing the update now, you actually lack the Faith to manifest a God's Servant currently.

Why's that? The Laughing Jack gave me his 400-someodd faith.
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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G-Tech Corporation
Khan of Spam
 
Posts: 62513
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:41 pm

Konariona wrote:
G-Tech Corporation wrote:
That sounds reasonable. So:

Champion of War: Starts as a Protector-level Warrior [+At/+Df]. Cannot be slain; killing wounds only injure for 4 Weeks. Can be upgraded multiple times with Experience, up to 6 Veterancy levels tops. For the first two turns, costs no upkeep. Past then, must either slay an enemy per Week, or be funded by 45 Faith per Week. Cannot be converted. The only way for the Champion to be slain is via Dispel.

Though, since I'm writing the update now, you actually lack the Faith to manifest a God's Servant currently.

Why's that? The Laughing Jack gave me his 400-someodd faith.


Yes, but you receive that this Week. Next week, you'll be able to spend it.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
Negotiator
 
Posts: 5515
Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 5:42 pm

G-Tech Corporation wrote:
Konariona wrote:Why's that? The Laughing Jack gave me his 400-someodd faith.


Yes, but you receive that this Week. Next week, you'll be able to spend it.

Gosh durnit.
Okay, cool, no biggie.
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

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G-Tech Corporation
Khan of Spam
 
Posts: 62513
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:44 pm

Konariona wrote:
G-Tech Corporation wrote:
Yes, but you receive that this Week. Next week, you'll be able to spend it.

Gosh durnit.
Okay, cool, no biggie.


Yeah, you can always just slaughter your foes later :P

Speaking of which, a pronoun of Gal'Duls in this update will be the Lord of Slaughter.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Konariona
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Posts: 5515
Founded: Oct 05, 2009
Ex-Nation

Postby Konariona » Fri Feb 28, 2014 5:46 pm

G-Tech Corporation wrote:
Konariona wrote:Gosh durnit.
Okay, cool, no biggie.


Yeah, you can always just slaughter your foes later :P

Speaking of which, a pronoun of Gal'Duls in this update will be the Lord of Slaughter.

And why is that? xD
Greetings, traveler.

Ruled by a hereditary monarch, Emperor-General Helix Dominastad.


You want our arms? Molon labe, Xerxes.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62513
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Feb 28, 2014 5:53 pm

Konariona wrote:
G-Tech Corporation wrote:
Yeah, you can always just slaughter your foes later :P

Speaking of which, a pronoun of Gal'Duls in this update will be the Lord of Slaughter.

And why is that? xD


Because I got bored of calling you Gal'Duls and the Bloody-Handed One/Divine. The more pronouns I have, the easier it is to write these without sounding desperately stale. Just normally stale.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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