Konariona wrote:G-Tech Corporation wrote:
Optimally I would assign every Miracle a Dispell percentage, based on the incentive another player would have to Dispell it. I may still do that, if I have time. A 10% higher cost to defeat a deployed Miracle would probably be about average.
I would assign the Dispell a fixed cost of Faith and increase the amount of Influence it required to dispell a Servant every week it's there.
Wouldn't it decrease over time (shouldn't be harder the more benefit the user has gotten out of it.)




