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by Pinki3 Pon-3 » Fri Feb 07, 2014 9:41 am

by The Flutterlands » Fri Feb 07, 2014 10:39 am

by The Republic of Greater Appalachia » Fri Feb 07, 2014 12:03 pm

by Pinki3 Pon-3 » Fri Feb 07, 2014 12:15 pm
The Republic of Greater Appalachia wrote:That awkward moment has come upon me again, I post, the RP dies for like 20 minutes.

by The Republic of Greater Appalachia » Fri Feb 07, 2014 12:18 pm
Pinki3 Pon-3 wrote:The Republic of Greater Appalachia wrote:That awkward moment has come upon me again, I post, the RP dies for like 20 minutes.
Shall I get Frost to interact with Ghost for a while? I'm bored as well.
Side note: I'm surprised, I was sure Ghost would have said something about her happiness.

by Pinki3 Pon-3 » Fri Feb 07, 2014 3:37 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 3:37 pm


by Pinki3 Pon-3 » Fri Feb 07, 2014 3:44 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 3:46 pm
Pinki3 Pon-3 wrote:Haha, I'm not going just yet. Its kinda like homework. I say I'm gonna do it now but I actually mean a few hours from now when I can't avoid it.
That's how I was last night, except I made myself sleep, otherwise I would stayed up all night and slept through most of my classes.
by Icatus » Fri Feb 07, 2014 5:42 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 6:04 pm

by Das Metro » Fri Feb 07, 2014 7:59 pm
Icatus wrote:Name: Scav
Gender: M
Karma (Good, Neutral, Evil): Neutral
Species (earth pony, pegasus, unicorn, Alicorn, griffon, zebra, ghoul variants of all except Alicorn): Unicorn
Special Talent: Stealth Magic, Brewing
Skills:
Spells
Stealth
Basic Telekinesis spell, can lift up to 30 kilos (~60 pounds) at a time.
Intermediate Invisibility spell, can remain 96% obscured, for up to 10 minutes, +1 minute for each -10% obscured. Can bind to make StealthBucks, at a max or 2 per day, with heavy drain.
Basic Silencing spell, can reduce footsteps to 25 decibels (A bit quieter than a whisper in a library).
Healing
Basic Healing, can heal minor wounds and small (5.56mm below) gun-shot wounds.
Basic Anesthesia spell, can reduce decent amounts of pain for up to 10 minutes.
Brewing
Offensive
Poison Brew, causes anything that touches it, and then comes in contact with bodily fluids, to be poisoned.
Medical
Anti-Venom, can cure any type of natural poison, except brews and magical poisons.
Physical
Offensive
Intermediate Marksmanship, good shot with Telekinesis assistance, not very good with battle saddle.
Passive
Strengthened legs, allows for an extra 10 kilos (~20 pounds) of carry weight.
Basic Lock picking, can pick most door locks.
Gear: (I like to list my characters gear fully and in quantity)
x1 Saddle bags
x1 Black Shirt
x1 Cloak
x1 Revolver (.45 ACP)
x12 .45 ACP rounds
x1 Bolt-Action Rifle (.222 Remington)
x9 .222 REM rounds
x24 .223 Rounds (Zebra Rifle standard...?)
x4 Bandages
x1 Healing Potion
x1 Brewing notes
x4 Irradiated Apples
x1 Canteen
x75 Caps
Bio:
Scav came from a Zebra/Pony community, where the previous beliefs of Zebras (Namely the savage killer/anti-Zebra mentalities) have disappeared, for the most part. Raised under the talents of both races, he spent a majority of his time learning, along with the other colts and fillies, about different skills. He was fascinated by the brewing techniques of the Zebras, since it seemed so unconventional. Scav also showed curiosity in Stealth magic, and the localtheifscavenger taught him some of the basic spells, and emphasized the invisibility technique. The other spells he knows mostly from his parents.
The Zebras taught martial arts, but Scav wasn't interested. Instead, he took part in the compulsory leg-strengthening training, and continued with his magical studies.
One fateful day, he was doing his standard community chores when they where attacked by a large band of raiders, who attacked the settlement, which caused a small skirmish. The populace -including Scav- fought fervently, and killed the raiders, although a large portion of the townsfolk died too. Scav was left generally unharmed by the battle, and spent days trying to help those who where still alive, although to little avail. He hadn't been taught how to make healing potions, and his healing spell was too weak. Thus, a majority of those he tried to help died, but he saved a few ponies. The rest of the populace deserted the town, and Scav was left, alone, to fend for himself in the wasteland.
He has been simply surviving ever since, haunted by the memories of the battle, and retains a urge for revenge. He has killed every raider he has come across, not without injury, and continues to survive to this day. His travels have taken him far, from Fillydelphia to Tenpony Tower, and is often studying the notes he stuffed into his saddlebags from the community.
I hope you're still accepting, but if you don't, that's ok. I'm also open to any changes you want made.
New Willow wrote:I can't stop laughing right now, my sides hurt so much right now! Bravo you have reached the rank of professional comedian.

by Soul Edge » Fri Feb 07, 2014 8:09 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 8:48 pm
Soul Edge wrote:Maregaton's balefire bomb is out of commission, Metro. It was decaying and been shot all to hell during the firefight with the zebra mercenaries near the beginning of the role play.
EDIT: Take it easy with the one-liners, Appalachia.

by Das Metro » Fri Feb 07, 2014 8:57 pm
Soul Edge wrote:Maregaton's balefire bomb is out of commission, Metro. It was decaying and been shot all to hell during the firefight with the zebra mercenaries near the beginning of the role play.
EDIT: Take it easy with the one-liners, Appalachia.
New Willow wrote:I can't stop laughing right now, my sides hurt so much right now! Bravo you have reached the rank of professional comedian.

by Icatus » Fri Feb 07, 2014 9:01 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 9:34 pm
Icatus wrote:Ok so if you don't mind, I'd like for someone to bring me up to speed with everything that's happened, and where everyone is so I can make my appreance.
Loved Fo:E by the way. Great story, great adaption.

by Soul Edge » Fri Feb 07, 2014 9:35 pm
Das Metro wrote:Soul Edge wrote:Maregaton's balefire bomb is out of commission, Metro. It was decaying and been shot all to hell during the firefight with the zebra mercenaries near the beginning of the role play.
EDIT: Take it easy with the one-liners, Appalachia.
I know Soul, but Gallows hasn't been around long enough to know that.

by Icatus » Fri Feb 07, 2014 9:42 pm

by The Republic of Greater Appalachia » Fri Feb 07, 2014 9:45 pm
Icatus wrote:Ok so Gallows can suck the life energy from unicorns... Is there a specific range that he can have, or is it making eye contact or that sort of thing?
And how should I meet up with everyone else, or should I tool around scavenging while I'm waiting...

by Icatus » Fri Feb 07, 2014 9:46 pm

by Das Metro » Fri Feb 07, 2014 9:52 pm
Soul Edge wrote:Das Metro wrote:I know Soul, but Gallows hasn't been around long enough to know that.
She is going to be in a nasty disappointment then, so is Maregaton now that Button has disappeared. Lightning Dust can kiss her chances of re-election goodbye after all the hell we caused there.
Also, I posted pages ago.
New Willow wrote:I can't stop laughing right now, my sides hurt so much right now! Bravo you have reached the rank of professional comedian.

by Icatus » Fri Feb 07, 2014 9:55 pm

by Das Metro » Fri Feb 07, 2014 10:03 pm
Icatus wrote:Also, what about Alicorns... Can Gallows do the same thing to them, or is that harder due to the pegasi/unicorn cross?
New Willow wrote:I can't stop laughing right now, my sides hurt so much right now! Bravo you have reached the rank of professional comedian.

by Icatus » Fri Feb 07, 2014 10:05 pm
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