I actually don't have any major trading routes.
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by The Great Warrior Rivers » Sat Jan 11, 2014 3:48 pm
by Ralnis » Sat Jan 11, 2014 3:51 pm

by The Great Warrior Rivers » Sat Jan 11, 2014 3:52 pm
Ralnis wrote:The Great Warrior Rivers wrote:Why not?
I left because I overextended( pretty much conquered a good chunk of Western Greece during my golden age) and they revolted( and had help) plus my people are isolationist from the start( they have some eras that they come out and expand but if they have things like famine and a giant revolt then they go back into extreme isolation but they will use what they have learned and try to help their people during isolation) so I don't know about trading and official confrontation.
by Ralnis » Sat Jan 11, 2014 3:55 pm

by Transoxthraxia » Sat Jan 11, 2014 4:22 pm
Waldmania wrote:My app for Late Antiquity
Application
Nation name: Grakur
Type of government: Absolute Hereditary Monarchy
Leader's name: Aledruss Foregarnen
Leader's statistics: Military: 3
Administrative: 5
Diplomatic: 1
Name of Culture, Language, and a brief description: The Grakuran culture revolves around social status and hierarchy. Almost everything is hierarchical: family, gender, government, etc. While normally people are born into these niches, some can rarely "move-up". While this is highly respected, it is exceedingly rare. Certain social classes usually have their own patron gods as well.
The highest class is the royal family, where the king has absolute control of the entire country. This is followed by the "chosen ones" or psychics who are thought to have the gift to communicate with the gods. They are often seperated at birth and raised to work in temples and shrines in the major towns. Below them are the philosophers, people considered artistically or intellectually superior to the common people and are hand-picked by the king as either advisors, thinkers or inventors. The next and largest class is the warrior class, who do the fighting and work on the boats. Below them are the common people: fishermen, farmers, miners, herders. The lowest are the servant class, who are often captured from neighboring areas and forced to work for the royal family or as seamen.
Before being united into the Grakuran Kingdom, villages and farms would usually be run by large families. These families would also govern towns as well, and there would often be bloody conflicts between rival families for control of a town. However, most families were very poor and had little farmland. Sometimes, two families might combine so as to gain more land. When two people got married, the more powerful families surname would either be kept, or sometimes the names be combined (e.g. Oliner and hagsur would become Olinahagsur). This is the case with the current king, when the two most powerful families The Forers and the Garns married and Hadser Forer adopted the name Foregarnen and eventually came to become the head of the family through cleverness and some corruption. With all that power, he managed to conquer many of the smaller families and unite them into the Grakuran Kingdom, and establish a hereditary monarchy. Hadser made sure that the royal family wouldn't marry outside of their own, and this is continued by his grandson Aledruss.
In the Grakuran language, the r is often dropped at the end of a word. For example, "Grakur" becomes "Grakuu". Also, any vowels after an r are often emphasized, like "sarilt" is pronounced "sareelt" and "toraw" is pronounced "toray". However, that is probably about the only similarity between speakers of grakuri. With so many families, there dozens of different dialects, with only a small percentage of grakuris speaking the dialect of the royal family.
National Symbol: The erine, a small sword used by grakuri, and a bushel of wheat
Briefly Describe, in a paragraph, your nation's religion: Like the Grakuri culture, grakuri gods are based off of hierarchy and social status. The god of royalty "Lospiron" is the king of all gods and is the patron god of the royal family. It is believed that the Lospiron made a deal with Hadser that made him king of the Grakuri and Lospiron king of the gods. There is a god for each social class and status possible. There is a god of farming, a god of mining, a god of weather, a god of the ocean, etc. There are few goddesses, and the few that do exist are seen as weak, mirroring the view of women in Grakuri society. Uniquely, in Grakuri culture, there are "stagnant" and "fluid" gods. Stagnant gods have a definite form and powers, and are forced to govern the same domain for eternity. Examples of this is Yotin, the god of time. This represents how even if things change, time never changes. "Fluid" gods change their appearance, domains and sometimes even names over time. For example, Orala, the god of weather changes with the seasons being described as "warm, gentle bearded man" in the summer and a "cruel, unfeeling and deceptive assassin" in the winter.
Map Claims: The four westernmost provinces in Wales if that is acceptable. If it's too much to start with, I'll take two or three of them as long they are connected.
Also, should I put the technologies I want as well?
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Transoxthraxia » Sat Jan 11, 2014 4:32 pm
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by The Great Warrior Rivers » Sat Jan 11, 2014 4:35 pm
Transoxthraxia wrote:Also, I created a poll that Gran and I had trouble coming to head regarding the solution to the aforementioned problem.

by Transoxthraxia » Sat Jan 11, 2014 4:43 pm
The Great Warrior Rivers wrote:Transoxthraxia wrote:Also, I created a poll that Gran and I had trouble coming to head regarding the solution to the aforementioned problem.
I think we should be able to change our nation's government or name (Not both) every five turns. That way we don't end up with barbaric names or governments by 1991.
**EDIT** This would be a strain on the mapmaker though.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Granadeseret » Sat Jan 11, 2014 4:52 pm
Transoxthraxia wrote:The Great Warrior Rivers wrote:I think we should be able to change our nation's government or name (Not both) every five turns. That way we don't end up with barbaric names or governments by 1991.
**EDIT** This would be a strain on the mapmaker though.
Which is why you shouldn't do that. Because I'm the mapmaker.
But I agree that every age, civilizations should have the option to change their name.

by Transoxthraxia » Sat Jan 11, 2014 4:55 pm
Granadeseret wrote:Transoxthraxia wrote:Which is why you shouldn't do that. Because I'm the mapmaker.
But I agree that every age, civilizations should have the option to change their name.
I'm just thinking that while a culture can easily survive, it would seem strikingly odd for the same nation to live for 6000 years. As stated in the OP, societies decay and fall, and eventually time is just going to wear away at any system. At the very least, countries should "disintegrate" or be conquered at some point... though, if they survive independent for long enough you form a culture with a "national identity" that always rises again when given the chance, with a fresh new face and system. Besides, if no socities ever fall, how will we find the ruins of great civilizations and have the need for any intellectual rivals, or anything to spark the fires of great movements in history like national reunification?
I would propose, say, a point-esque system in which, once a nation falls, its leave behind a cultural strength and historical footprint; the strong the former, the more likely forgieners who come to the area will be revolted against, and the stronger the later the more impressive it looks in postarity. Consider the Greeks; they were part of the Roman Empire, the Byzantine Empire, and the Ottoman Empire, but managed to despite falling retain their identity throughout. Its odd, but I'm just thinking aloud.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Photana » Sat Jan 11, 2014 5:09 pm

by Utceforp » Sat Jan 11, 2014 5:20 pm
Photana wrote:DEATH TO ALL THE NATIONS!
Because anything else would be blatantly unrealistic.

by Transoxthraxia » Sat Jan 11, 2014 5:22 pm
Utceforp wrote:Photana wrote:DEATH TO ALL THE NATIONS!
Because anything else would be blatantly unrealistic.
China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by The Great Warrior Rivers » Sat Jan 11, 2014 5:23 pm
Utceforp wrote:Photana wrote:DEATH TO ALL THE NATIONS!
Because anything else would be blatantly unrealistic.
China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)

by Photana » Sat Jan 11, 2014 5:25 pm
Utceforp wrote:Photana wrote:DEATH TO ALL THE NATIONS!
Because anything else would be blatantly unrealistic.
China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)

by Granadeseret » Sat Jan 11, 2014 5:26 pm
Utceforp wrote:Photana wrote:DEATH TO ALL THE NATIONS!
Because anything else would be blatantly unrealistic.
China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)

by Transoxthraxia » Sat Jan 11, 2014 5:28 pm
The Great Warrior Rivers wrote:Utceforp wrote:China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)
Don't exclude those Britons.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Transoxthraxia » Sat Jan 11, 2014 5:28 pm
Granadeseret wrote:Utceforp wrote:China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)
*cough* Mongolia and Timiruds... and the Waring States period of China, and the Three Kingdoms Era...
And England had the Romo-British, and the Germanic invaders, and the Normans, and the Scandinavians... France is probably the best example
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by The Great Warrior Rivers » Sat Jan 11, 2014 5:30 pm

by Granadeseret » Sat Jan 11, 2014 5:30 pm
Transoxthraxia wrote:Granadeseret wrote:
*cough* Mongolia and Timiruds... and the Waring States period of China, and the Three Kingdoms Era...
And England had the Romo-British, and the Germanic invaders, and the Normans, and the Scandinavians... France is probably the best example
France is an awful example. They changed cultural hands at least thrice. The first being when the Celts came in, the second being when the Romans came in, and the third being when the Franks came in.

by Utceforp » Sat Jan 11, 2014 5:30 pm
Granadeseret wrote:Utceforp wrote:China and Iran have managed to stay independent and culturally distinct for the majority of human history, aside from some periods of oppression. (The Yuan and Qing dynasties in China, for example, gave way to the native Chinese Ming dynasty and People's Republic of China)
*cough* Mongolia and Timiruds... and the Waring States period of China, and the Three Kingdoms Era...
And England had the Romo-British, and the Germanic invaders, and the Normans, and the Scandinavians... France is probably the best example

by Utceforp » Sat Jan 11, 2014 5:32 pm

by Transoxthraxia » Sat Jan 11, 2014 5:32 pm
Utceforp wrote:Granadeseret wrote:
*cough* Mongolia and Timiruds... and the Waring States period of China, and the Three Kingdoms Era...
And England had the Romo-British, and the Germanic invaders, and the Normans, and the Scandinavians... France is probably the best example
Mongolia established the Yuan dynasty, which I addressed, the Timurids were never near China, so I'm not sure why you brought them up...
As for the Warring States and Three Kingdoms, I would consider them part of the "Successor state" system.
But China is one example against many other civilizations which fell into obscurity. I'm not saying it should be easy to maintain a state from the Bronze Age to the nineteen nineties, just make it possible.
Utceforp wrote:Whelp, time to write about the hilariously futile governance of my 1/1/1 ruler. I'm thinking of making him massively inbred, and/or despised by the general populace for one reason or another.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

by Utceforp » Sat Jan 11, 2014 5:36 pm
Transoxthraxia wrote:Utceforp wrote:Mongolia established the Yuan dynasty, which I addressed, the Timurids were never near China, so I'm not sure why you brought them up...
As for the Warring States and Three Kingdoms, I would consider them part of the "Successor state" system.
But China is one example against many other civilizations which fell into obscurity. I'm not saying it should be easy to maintain a state from the Bronze Age to the nineteen nineties, just make it possible.
Ditto. Or at least maintain cultural control. For example, the Chinese have had how many dynasties now? The Tang, the Song, the Zhou, the Jin, Ming, etcetera. Just like, for example, Axartyai may be taken over by a new sect of upper nobility and be called something else, but be ethnically relatively similar.Utceforp wrote:Whelp, time to write about the hilariously futile governance of my 1/1/1 ruler. I'm thinking of making him massively inbred, and/or despised by the general populace for one reason or another.

by Transoxthraxia » Sat Jan 11, 2014 5:37 pm
Utceforp wrote:Transoxthraxia wrote:Ditto. Or at least maintain cultural control. For example, the Chinese have had how many dynasties now? The Tang, the Song, the Zhou, the Jin, Ming, etcetera. Just like, for example, Axartyai may be taken over by a new sect of upper nobility and be called something else, but be ethnically relatively similar.
All that is for sure is that my capital, Namneten, will not survive the experience. By the end of my post it will be a ruin to be studied centuries later.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste
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